The Legend of Heroes: Trails through Daybreak on Steam - User reviews, Price & Information

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The spriggan known as Van Arkride, an underground professional, accepts any job, acting as detective, negotiator, or bounty hunter. Dive into the Trails series' latest chapter with intense combat, beautiful visuals, and a new alignment system in Calvard!

The Legend of Heroes: Trails through Daybreak is a action, rpg and adventure game developed by Nihon Falcom and PH3 GmbH and published by NIS America and Inc..
Released on March 01st 2023 is available only on Windows in 2 languages: Japanese and English.

It has received 932 reviews of which 865 were positive and 67 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 59.99€ on Steam, but you can find it for 30.38€ on K4G.


The Steam community has classified The Legend of Heroes: Trails through Daybreak into these genres:

Media & Screenshots

Get an in-depth look at The Legend of Heroes: Trails through Daybreak through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050
  • DirectX: Version 11
  • Storage: 17 GB available space
  • Additional Notes: Settings: 1080p, 30 FPS, Performance Graphics Profile

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
TLDR: Trails through Daybreak is the 11th game in the Legend of Heroes (Trails) series: the first of the fourth arc set in the Calvard region with a new lead protagonist, Van Arkride. You CAN acceptably jump into the series from this entry without having played the previous 10 games, but it enhances your experience if you have done so and know recurring characters and the overarching narrative. Daybreak has a mix of action & turn-based combat, a compelling narrative about being morally grey, fun characters, and overall a solid JRPG experience with some glaring drawbacks audio-wise. Overview: Strengths ✔️ Van is a breath of fresh air for Trails protagonist standards; he is a grown, adult, working man who leads his team responsibly and guides the younger party members based on his wealth of past life experiences. He also has a significant connection with certain past events in the series which adds to his character and motivations throughout the game. ️✔️ The action & turn-based mix of combat is well done; you can whack away at monsters in action combat and jump into turn-based with an advantage, or just destroy them in action combat if they are fodder. ️✔️ The cast of characters is great; the new party members have fun interactions with each other as Van continues to "recruit" new employees, and the villains are pretty sadistic in their goals. ️✔️ Completionists, you don't need to open every chest to get all achievements now, praise Aidios! Weaknesses ❌ (This is not the fault of NISA's dub port but of Falcom) The game has many instances of multiple characters having dialogue in a scene, but only like one or two of them are voiced, and many times it is Van (THE PROTAGONIST) who is not voiced, so it is so jarring hearing someone say something to Van, not hearing his response voiced, and then hearing the other person who is voiced once again. "Small studio problems" huh, Falcom? ❌ The English dub porting has awful audio mixing. The dialogue volume in the overworld is very loud, and the volume of characters saying things in battle is too low, and only one slider controls both so lose-lose situation. This has been a problem since launch and I haven't seen NISA acknowledge it. ❌ The "alignment system" is pretty bare-bones and basically an illusion of choice: it affects available choices for a decision available later in the game but that decision does not impact the direction of the story at all. ❌ This is just a preference thing, but Daybreak no longer has S-craft character cut-in artworks seen in previous Trails games and I liked those. REVIEWER'S PC SPECS CPU Ryzen 5 5600 GPU RX 6800 XT 16GB RAM 16GB 3200 CL16 GRAPHICS/PERFORMANCE: Compared to the previous Trails arc ending with Reverie, Daybreak is an upgrade in the graphics and animation department. The environments seem more colorful and saturated, and some details like bloom and particles are more prominently visible. I experienced no stutters or otherwise negative performance issues while playing the game. STORY: Trails through Daybreak takes place in Calvard, which lies east of the Erebonian Empire and Crossbell (the settings for the previous Trails arcs) about a year after the events of Trails into Reverie. You play as Van Arkride, a spriggan: someone who accepts requests for help from people who can't go to the police or the bracer guild for the assistance they need. One day, Van meets a client looking for a stolen family memento, and thus begins a brand new journey. GAMEPLAY: The game follows the standard Trails game formula: you go around doing various odd jobs in the main city of Edith in between main story bits when you travel to a different part of the country to complete a specific job following the game's main plot. NUMERIC SCORE (if you care): 9/10 Daybreak rivals Cold Steel I and Zero in terms of first arc Trails games. It is a good jump-in point for players looking to jump into the Trails series, and is a great continuation for those already so many games in. The only real downsides are the bad audio volume mixing and Falcom's half-hearted attempt at adding voiced cutscenes.
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Nov. 2024
The other reviewers have summarized things pretty well, but I definitely want to chime in and say, yeah, this entry in the series is really great! In fact I would even say it is now my favorite Trails game overall. The new characters, the new story arc, more mature tone, new game engine with really nice graphics and various QoL improvements, elimination of unnecessary bloat (some of the old mini games, for example), new battle system. It's all really, really nice. A long overdue reinvigoration of the series, in my opinion (note, I am not trying to put down any of the older games, which are also quite nice!). Even with all of these new changes, Daybreak is still very much a Trails game at heart, it feels new but also familiar (so if you already dislike the Trails games "formula", I suspect Daybreak is not going to win you over either). Speaking of which, I also like how they tied the new story arc in with some of the lore, events, characters from the older titles in the series. It was done with a light touch and rewards fans of the older titles while not alienating or confusing new players. The only real criticisms I have for Daybreak are: (1) the new hybrid real-time/turn-based battle system is nice, but the real time mode could be fleshed out a bit to make it more interesting, and (2) the quartz & skill menu/UI could really use some improvement, it is unnecessarily complicated and clunky (Reverie did such a nice job with the UI, not sure what happened here). Can't wait for Daybreak 2, really looking forward to it!
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Oct. 2024
If you got here after playing the previous Trails series games... I have nothing to tell you that you don't already know, well, yeah, I actually have something to say: I'm very envious, really. You are about to discover a truly, impecable work of art. If only I could walk that journey again for the first time... I'll just add this: Don't be in a hurry, just enjoy what you have ahead on this journey to the very fullest, because, you know... in the end, all journeys come to a destination :')
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Sept. 2024
It's really a good game, they tone down the Naruto talk no jutsu (there is a lot in Cold Steel series and lots of friendship power) The game is more realistic, people die, the stakes are higher unlike Reverie where they destroy a entire naval base and no one died because they were doing military drills outside the base (WTF, do they even know how military works ?) The only bad thing that i can think about is the lack o quartz variation compared to Reverie or Cold Steel Ps: sorry about the bad english, it's not my native language
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Aug. 2024
Trails through Daybreak is the 11th game in the Legend of Heroes series, and takes place in the new Calvard region. Daybreak actually managed to break some of the series traditions that has been holding back the Trails games, and this comes as a huge surprise for anyone who's played all their games. Daybreak surpasses it's predecessors by touching on the darker parts of the society right from the start. In Sky trilogy we played as bracers, in Crossbell as the police, in Cold Steel as a student and now we play as a spriggan which is an entirely new setting. Spriggan takes on work that falls in grey areas, not black or white as described by Van our protagonist, so you can imagine how different it is from typical JRPGs. There's even an alignment system in the game that changes based on morally good or bad choices you choose. The game has been designed using Falcom's own custom engine so graphically it looks a lot better than previous games. As Peter Durante said in one of his interview, it is rare for mid-size gaming company like Falcom to make their own custom engine as it's typically done by larger studios and this goes to show how much effort Falcom put out for this game. There are a lot of ingame graphics setting, and even HDR support as well. One underrated feature worth mentioning that all Trails games share is the ability to resume right back at last save point which is a godsend QOL. I have never seen this in any other game and it's clearly not getting the attention it deserves. Every game should take a page out of this feature. Combat has gotten a complete overhaul as well, with a new field command battle system. To be honest, I didn't like it, they should have stuck with turn-based battle only. The turn-based battle system is a lot different from previous game and feels like an entirely new system. But they've introduced some drawbacks with the system: you can't steal enemy turns anymore. Battles are more fast paced but it also makes most of the boss fight easier than before. One thing that really bothered me with the story was that the last part of the game felt like a slog, and it was unnecessarily way too long. The final chapter and before it should've been made one single chapter. It felt like the same thing happened over again which made a huge blow to the story at the end. My favorite part of Daybreak is the characters themselves. They kept the whole game entertaining. Sometimes it was so damn hilarious. Sometimes the game felt like a reflection of the real world. I really loved that detail in the game. All in all, Daybreak takes the series in the right direction. It did feel like a fresh new Trails game. It does unfortunately have few major flaws but what game doesn't have it? Overall I do strongly recommend the game.
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Frequently Asked Questions

The Legend of Heroes: Trails through Daybreak is currently priced at 59.99€ on Steam.

The Legend of Heroes: Trails through Daybreak is currently not on sale. You can purchase it for 59.99€ on Steam.

The Legend of Heroes: Trails through Daybreak received 865 positive votes out of a total of 932 achieving a rating of 8.73.
😎

The Legend of Heroes: Trails through Daybreak was developed by Nihon Falcom and PH3 GmbH and published by NIS America and Inc..

The Legend of Heroes: Trails through Daybreak is playable and fully supported on Windows.

The Legend of Heroes: Trails through Daybreak is not playable on MacOS.

The Legend of Heroes: Trails through Daybreak is not playable on Linux.

The Legend of Heroes: Trails through Daybreak is a single-player game.

There are 7 DLCs available for The Legend of Heroes: Trails through Daybreak. Explore additional content available for The Legend of Heroes: Trails through Daybreak on Steam.

The Legend of Heroes: Trails through Daybreak does not support mods via Steam Workshop.

The Legend of Heroes: Trails through Daybreak does not support Steam Remote Play.

The Legend of Heroes: Trails through Daybreak is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Legend of Heroes: Trails through Daybreak.

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Last Updates
Steam data 21 July 2025 10:32
SteamSpy data 23 July 2025 11:59
Steam price 31 July 2025 04:49
Steam reviews 29 July 2025 12:07

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The Legend of Heroes: Trails through Daybreak
8.7
865
67
Game modes
Features
Online players
107
Developer
Nihon Falcom, PH3 GmbH
Publisher
NIS America, Inc.
Release 01 Mar 2023
Platforms
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