Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

The Legend of Khiimori on Steam

Quick menu

Take on the role of a brave courier rider in The Legend of Khiimori! Bond with your horse and tame the open wilds of 13th century Mongolia. Breed and train horses with specialized abilities to explore every aspect of this diverse and fascinating landscape.

The Legend of Khiimori is a horses, exploration and historical game developed by Aesir Interactive and NightinGames and published by Mindscape.
Released on March 03rd 2026 is available on Windows and Steam Deck in 26 languages: English, German, French, Spanish - Spain, Japanese, Polish, Simplified Chinese, Traditional Chinese, Italian, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Korean, Norwegian, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Spanish - Latin America, Swedish, Turkish and Ukrainian.

It has received 1,942 reviews of which 1,592 were positive and 350 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 18.61€ on Eneba.


The Steam community has classified The Legend of Khiimori into these genres:


Here is the detailed breakdown of supported languages for The Legend of Khiimori:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Danish
Dutch
Finnish
Norwegian
Swedish
Hungarian
Czech
Romanian
Turkish
Portuguese - Brazil
Bulgarian
Greek
Ukrainian
Spanish - Latin America

Media & Screenshots

Get an in-depth look at The Legend of Khiimori through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit or later (Windows 11 recommended for Intel 12th and 13th gen CPUs)
  • Processor: Intel Core i7-8700K / AMD Ryzen 7 2700X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB)
  • DirectX: Version 12
  • Storage: 60 GB available space
  • Additional Notes: SSD required. Full Shader Model 6.6  (with Atomics) support is required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

14 hours played
Sept. 2026
i just got into this game (post-corruption update) and i think the negative reviews are a bit dramatic, but not overly wrong either. the corruption IS very strong and there was pretty much no tutorial on how to deal with it (in-game, not from outside sources) compared to other mechanics in the game (i.e. you receive a tutorial for how your deliveries work, how to handle hostile animals, etc.). the materials used to completely negate the affects for the corruption are 'locked' behind cartography related exploration/quests (i.e. motherwort is outside your initial gameplay loop area and the corruption escalates quickly in comparison to the much slower paced cartography/exploration). the corruption does escalate quickly, as i said, even when set on the forgiving custom setting. the biggest issue with it is that it comes back and never fully clears away, even on lower difficulty settings, and will often build up quickly and without any warning at all. so for now i personally have it off mostly because i just want to gather the actual resources i need to counteract it before i enable it again. BUT! THIS GAME LETS YOU DISABLE IT!!! most games dont! and the devs listen! if they didnt we would have that setting! i have full trust in them that they will finetune it (after all, its early access)! but besides that, this game is AMAZiNG: its not simply just a 'hold w' riding experience, like a lot of other horse games ive played/tried. it's not as simple as just holding shift in one direction until you get to your destination, it has nuance. if it rains and you're carrying a sack of water sensitive dried ginseng, the ginseng is going to get ruined unless you respond and react to that situation. it also means you cant just swim through the lakes and rivers without consequence. there's also harsh cold and harsh heat, both of which can exhaust your horse and also harm them if you are not prepared with tonics and bandages. besides weather getting in the way, there's also terrain effects: mud slows you down and forces you to walk or trot, reducing your speed meaningfully, forcing you to either plan routes around the terrain or pushing through it. if you have items that are sensitive to rugged terrain like rocks, you also have to slow down or else you will crack and break your fragile cargo, reducing your payout or destroying/failing the delivery completely. horse breeding is nuanced and actually incredibly interesting: there's so many combinations, and it's been one of my favorite things to play around with. each horse has unique traits which give them their own personalities, making every horse feel unique. for example, i personally bought an akhal-teke from the horse market instead of breeding, mostly because he had so many amazing stats. the problem was, his traits made him an incredibly moody horse: he hated the wind (which blew pretty much all the time), got angry if he was low on food, and thus it made him so difficult to ride in comparison to my previous horse, who had lower stats but a gentler temperament. it made my gameplay more dynamic and incentivizes careful breeding to ensure you get a horse that fits your riding style and needs, rather than just being a horse (which is just like real life honestly). riding itself also feels incredibly amazing. it's the main thing you do in this game so it SHOULD be the best part, and it is. it feels smooth, comfortable, and enjoyable. it relaxes me like nothing else, very similar to how horses feel in Red Dead Redemption 2 for those familiar (and those virtual horses are highly praised in their craftsmanship). you can resource gather from atop your horse (thank god), and in fact the mechanic of bending over to snatch something up with a quick-time event is very rewarding and satisfying when you hit it right. it takes practice instead of being immediately easy, which can also help break any monotony (not that there is much). delivering mail is basically your motivation in this game. it rewards you with a lot of gold, and while you can sell items you gather, they aren't ever going to make the same amount of profit as doing a job, so the economy is balanced on doing the thing you actually are supposed to do, haha. resource gathering is not for profit because of this, and is instead to craft important items you need for your travels, such as tonics, arrows, and more. you CAN theoretically profit from breeding horses, however, as grown-up foals (as in, adults), will sell for nearly the same amount as a low difficulty mail mission. this means even if you don't like how a horse came out, you still get something out of it, and, also, you can theoretically just focus and enjoy on the breeding aspect if that's something you're into (like me, i love genetics). hunting, however, is a little clunky. you do not get rewarded for the amount of damage you do to an animal. regardless of whether you aimed for its heart or head, it's always going to take at least 2-3 shots unless it's a rabbit (in which case one usually works). so there's no incentive to actually aim beyond doing lazy body shots, so it's not as enjoyable as other aspects of the game. given that we are in early access, though, it might see improvement, but it's also not the end of the world. you can also tame wild horses in this game, which is more gentle than in other games. you simply toss a lure on the one you want and stand in front of it, constantly trying to stay in their line of sight so they know you're not there to hurt them. other games often herd wild horses into pens or use lassoes to break them in. ULTIMATELY, i find this game to be wonderfully enjoyable. IF you like horses, riding, the ability to customize your difficulty settings, breed horses, or deliver mail whilst dealing with actual challenges, then this game is for you.
64 hours played
Aug. 2026
Note: This is an early access game and as such is missing features. My review is based on the game as stands at the moment, and will be updated upon full release. Review last edited: 22nd August 2026 Note on corruption, since this features heavily in other reviews: this can be entirely turned off in settings so is not as big an issue as others are making it out to be. It also wasn't suddenly dropped into the game with no warning - before the game even released in early access, there was a Steam news update which said corruption would be coming. The fantasy elements of the game sit alongside the historical and cultural features without replacing them, much like in an Assassins Creed game. This is an early access game so all features are not yet fine-tuned or present in the game. Please don't be put off getting this game just because it has one, still-under-development feature that you can easily switch off in settings anyway. Things to be aware of with this early access title: - The story is not yet in the game. You are just playing with the core gameplay loop (courier missions), breeding mechanics and world exploration. - Devs have built the horse coat system so that it is easy for them to update with new colours and patterns in the future. - There are plenty of bugs. - The dev team are responsive to feedback and releasing regular patches. - There is a peaceful mode in settings where you can switch off survival/combat/corruption mechanics. Positives - I jumped between this and RDR2 to get a feel for similarities and differences and there is an impressive amount of similarity for a small studio game. LOK is honestly beautiful and mindfully made, and really satisfies that “I want RDR2 but more horses and less crime” that I know a lot of people got playing RDR2. - Lots of research done on Mongolian culture, history and geography to inform game design and it shows. I especially love the music, which was written and performed by Mongolian musicians. - Large, stunning, varied world which is well designed for exploring and fun to ride around. - The journey is the game. This is the first horse game I’ve played which focused on building a game around riding, and it’s executed very well. - Planning your journey is an important part of the game. You need to work out what you might need to bring with you, how much can your horse carry, balance items between saddlebags, ensure your horse is well rested, plan an appropriate route based on the items you’re bringing (e.g. you can’t wade through water with water-sensitive items), etc. Even then, unexpected things can happen – like rain! - Gorgeous horses. Everything from the models to the colours to the animations – top notch. Animations and sounds make the horses feel real. - Horse care is well thought out – horses will graze or drink naturally, and care tasks (e.g. hoof picking) are quick and satisfying. - Traits, colours and stats make horses feel individual. - Horses have stats and traits which feel relevant to gameplay (e.g. a stronger horse can carry more). Stats can be trained within maximum potentials and horses can be bred for better stats. Selecting the right horse for the right mission feels important. - Five breeds available which all could realistically have been in Mongolia at the time: Mongolian, Akhal-Teke, Ferghana, Breton and Limousin. All are beautiful. They have variation in stats and can be cross-bred, although there are just the four horse models – crossbreed horses don’t have mixed aesthetics. - Horses feel alive. If you try and make your horse gallop up a steep slope it will say “um, screw you actually” and not. If you take your cold sensitive horse up the mountain it will grumble. - Lovely variety in horse colours with realistic colour genetics. - You can tame wild horses, or buy/breed new ones. - The VA for the main character has a lovely voice. I could listen to her all day. - Collection and crafting mechanics. There’s a hard to master mechanic for collecting items on horseback. - Some mythology elements for the fantasy fans, such as spirits and corruption. It seems these will link to the main story. - I play with my Xbox controller and absolutely love the feedback I get from it. Very immersive way to play. - Different game modes allow you make the game more survival-based or more relaxing, depending on your play style. - Full control of the camera is wonderful and I now want this in every riding game. Constructive criticism: - A lot of thought clearly went into designing a routing/map marker system for journey planning. I almost never use this (only in storm whiteouts) because it’s much more fun to play the game without it…! - The human models need work. They currently don’t quite fit in the world – they look too low res. - IMO the game needs tuning to make bad player decisions feel more consequential. I regularly take low stat horses with no cold resistance up the mountain and just ply them with a few health tonics (only takes about 3-4), with no consequence. I’ve only had the horse get frostbite once. - It would be nice to see more info about a horse from the dealer before buying, such as coat colour/genetics/traits etc. - May not be feasible, but I would love an option to have my horses chilling and grazing just outside Tov instead of using the stable, like they would in Mongolia. You could interact with a horse to saddle them. - If possible, it would be nice to see more NPCs moving about the world. - Characters could do with more lines of dialogue – my poor Naara says “I’m glad to hear it!” about 40 times a day. - It would be great to have more customisability in the future – perhaps different colour saddles, braided horse manes/tails, hair styles for Naara, hair dye for Naara/horses, different colour clothing for Naara.
124 hours played
Aug. 2026
I want to post a counter review to all the people "not recommending" because of the new corruption mechanic, as I feel they are being disingenuous in their representation of the game. The new corruption mechanic, while challenging, can be fun and fits the narrative the developers were already establishing, as they already had spirits and magical "Oovoos" in the game; it did not SUDDENLY become a fantasy game without warning, those elements were already there. Secondly, the corruption mechanic CAN BE TURNED OFF! IF YOU DO NOT LIKE IT, YOU CAN TURN IT OFF! When the corruption mechanic was released in beta, many people (including me) gave feedback that it was too aggressive and tedious at the time and that we would like an option to turn it off. IN THE VERY NEXT BETA PATCH, THE DEVS GAVE US THIS OPTION. THEY ARE EXTREMELY PROACTIVE IN LISTENING TO THEIR COMMUNITY! In subsequent patches, they continued to listen to their players and reduced the difficulty of the corruption mechanic further. Lastly, this game is in EARLY ACCESS! There will be bugs, and there will be mechanics that aren't tuned correctly yet, and even things that you do not like. But you can rest assured that the developers of this game care about their players and their players' thoughts, and that they consistently listen to feedback. It is a great game with a great dev team. Thanks for reading.
88 hours played
June 2026
Girlies this is it. Red Dead without the cowboy. Breeding horses, taming wild ones, training them, and more?! In a spectacular native setting?! This is it. I have waited a long time for a game like this, I am in love with it and it's still early access. I cannot wait to watch the devs add more and continue to make my horsiest dreams come true. It's also a fraction of the price of RDR2.
80 hours played
June 2026
Ok so this game is super relaxing and beautiful. It's perfect for someone like me who just wants to run around and explore while chatting with friends. A bunch of people mentioned how there's not fast travel.... THAT'S THE ENTIRE POINT. This game is not meant to be fast! You are meant to take your time traveling between places! Now for a few complaints... The horse is... a little special in the head and wanders off a lot, if you're not paying attention it can kill itself off screen, so make sure to tether it when you go off to a quest npc. The npc models can look very uncanny when you talk to them (I found it more funny then an issue) We need more camp checkpoints to rest at! All and all I'm addicted to how chill this game is, even with it's challenges x3

Similar games

View all
Shelter Experience the wild as a badger sheltering your cubs from harm. On your journey, you will be stalked by birds of prey, encounter perils of the night, cross fierce rivers, escape forest fires and face the looming threat of starvation. Food is to be found, but is there enough for everyone?
Similarity 66%
Price -79% 3.19€
Rating 8.2
Release 28 Aug 2013
Horse Tales: Emerald Valley Ranch Set off on a captivating horseback adventure and discover the mysteries of Emerald Valley!
Similarity 55%
Price -98% 0.70€
Rating 6.1
Release 03 Nov 2022
Ranger’s Path: National Park Simulator Begin your ranger journey in Ranger’s Path: National Park Simulator. Maintain trails, assist visitors, track wildlife, rescue injured or trapped animals, and explore diverse biomes filled with varied species.
Similarity 55%
Price -53% 9.48€
Rating 7.3
Release 10 Mar 2026
Ancestors: The Humankind Odyssey Survive your evolution in Neogene Africa starting 10 million years ago. Ancestors: The Humankind Odyssey is a third-person open world survival game where you Explore, Expand, and Evolve to advance your clan to the next generation in the exciting new adventure from Panache Digital Games.
Similarity 55%
Price -84% 6.19€
Rating 7.9
Release 27 Aug 2020
Animalia Survival Live as your favourite african animal, choose between being a carnivore, herbivore or omnivore, predator or prey. In this multiplayer ecosystem, with a realistic open world, choose to become a lion, a elephant or even a swift gazelle! But remember, the savannahs law is to survive at any cost!
Similarity 52%
Price 16.79€
Rating 6.3
Release 09 Sep 2021
Smushi Come Home Play as a tiny lil' mushroom who's lost in the forest and can't find its way home. Explore unique areas freely at your own pace, chat with friendly inhabitants, and take on different adventures to get back home!
Similarity 51%
Price -57% 8.79€
Rating 9.4
Release 10 Jun 2023
The WILDS Become iconic animals and fight for survival in the The WILDS. Finding food, water, and shelter will be the easy part, protecting your family from hungry predators and a harsh environment will separate the weak from the strong. Welcome to a uniquely immersive animal experience...
Similarity 50%
Price 4.99€
Rating 7.1
Release 15 Feb 2022

Frequently Asked Questions

The Legend of Khiimori is currently priced at 29.99€ on Steam.

No, The Legend of Khiimori is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, The Legend of Khiimori received 1,592 positive votes out of a total of 1,942 achieving a rating of 7.87.
😊

The Legend of Khiimori was developed by Aesir Interactive and NightinGames and published by Mindscape.

Yes, The Legend of Khiimori is playable and fully supported on Windows.

No, The Legend of Khiimori is not playable on MacOS.

No, The Legend of Khiimori is not playable on Linux.

Yes, The Legend of Khiimori is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about The Legend of Khiimori is not available yet.

No, The Legend of Khiimori does not support VR.

The Legend of Khiimori is a single-player game.

No, The Legend of Khiimori does not currently offer any DLC.

No, The Legend of Khiimori does not support mods via Steam Workshop.

No, The Legend of Khiimori does not support Steam Remote Play.

Yes, The Legend of Khiimori is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Legend of Khiimori.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 September 2026 22:52 UTC
SteamSpy data 19 October 2026 16:30 UTC
Steam price 27 October 2026 04:13 UTC
Steam reviews 19 October 2026 07:53 UTC

If you'd like to dive deeper into the details about The Legend of Khiimori, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Legend of Khiimori
  • SteamCharts - Analysis of The Legend of Khiimori concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Legend of Khiimori compatibility
The Legend of Khiimori
Rating
7.9
1,592
350
Game modes
Features
Online players
131
Developer
Aesir Interactive, NightinGames
Publisher
Mindscape
Release 03 Mar 2026
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.