The Signal State on Steam - User reviews, Price & Information

Quick menu

Set in a post-apocalyptic future, The Signal State puts your logic skills to the test with complex puzzles inspired by modular synthesizers. Repair machines, rebuild an abandoned farm, and be part of a revolution that will change the fate of agriculture once and for all.

The Signal State is a puzzle, logic and simulation game developed by Reckoner Industries and published by The Iterative Collective and indienova.
Released on September 23rd 2021 is available on Windows and MacOS in 9 languages: English, Spanish - Spain, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, German and Japanese.

It has received 572 reviews of which 497 were positive and 75 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 16.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified The Signal State into these genres:

Media & Screenshots

Get an in-depth look at The Signal State through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / 8 / 10
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 1366 x 768
  • DirectX: Version 10
  • Storage: 500 MB available space
MacOS
  • OS: macOS 10.9+
  • Processor: 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: 1366 x 768
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Wouldn't recommend it as a game. It's more like a synthesizer simulator — a software. I don't have an actual synthesizer, but I've always been interested in experimenting with one. This game allows me to do just that and learn the basics, and I'm really liking it. The story is presented in the form of text-based dialogues, but I don't find it engaging. It feels slightly bland and generic. Doesn't ruin the gameplay though; just doesn't really add much to it. You can skip the dialogues if you want to. The story is probably there for the sake of making the game more approachable and somewhat easier to digest. It also introduces a use case for each project. Not the best game for chilling. Even with the hints the game provides, some of the tasks could be challenging. So, beware! The game demands sustained focus and patience for long periods of time, if you wish to do the tasks on your own without relying on walkthroughs online.
Expand the review
July 2025
This is a competent puzzler from a small team on their first outing, but a more nuanced review would say "recommended with reservations." I really want to see the next game from this team, because this one's an ambitious near-miss. This game has a lot of visual appeal. The modular-synth-inspired interface is fun to poke at. The audio cue of hearing your output data as you run it is charming. Unfortunately, there are a few subtle ways it misses: For most of the game, puzzles have an arbitrarily restricted set of modules, often missing ones that have already been introduced. It feels to me like the designers are trying to force players toward particular solutions at the cost of others, and I think that's a mistake. Part of the charm of this style of engineering game is building your own version of the solution, janky as it may be, and then trying to improve it to hit the benchmarks you can see other players have hit. The player stats are another miss. The choice to show the worst isn't especially helpful - in a complex system it's always possible to introduce more unnecessary wires - and the choice to show only the best instead of an average or percentile score means that the "benchmark" metrics for puzzles don't feel like a target. Many of the leaderboards show values that are inconcievably efficient under the base game constraints, and I end up unsure whether they're solves from unrestricted play, or values that got into the dataset incorrectly through bugs or intentional cheats. The last reservation mostly only affects folks who have prior experience with modular synths, but since that's the core conceit here it ends up frustrating me. The game's model of processing is fundamentally unlike modular synthesis. Coming at the problems with the intuitions built by playing with a more accurate synth simulator (say, VCV Rack) will have you thinking in terms of continuous feedback cycles. The modules here are discrete, with an underlying system-clock pulsing along under everything. While the game encourages you to feed things back on themselves, it also considers most feedback systems to be "infinite loops" and halts execution. I'd love to see another crack at this metaphor that takes a look at how other existing simulations of modular synths handle it. There's an interesting engineering game to be made using the analog, fuzzy world of real synths, but this game's heart is digital and quantized. Still, reservations standing, there's a lot I liked here. I played through the game to the end - even though I had to skip some of the optional puzzles when I couldn't find a solution that fit the tools I was being given. I had a good time doing it, And it's inspired me to poke at more accurate modular synths again, to make some music. But I'd still love to solve some puzzles on those synths, too.
Expand the review
July 2025
A valiant Zachtronics derivative puzzler with a very steep difficulty curve, could scratch that Zach itch if you have enough patience. You probably ended up here because after the closure of Zachtronics you've been looking for something to fill that void. Maybe you're still a little sad about the closure. Maybe you sort of blame yourself for letting that candle go out on your Zach shrine and that's why they shut down. No, of course you don't. That's... that would be crazy. Where was I? Right. Signal State is more than Zach-similar, it's an expansion of one of the games in Zach's last outing, 20th Century Food Court. So if you liked that one, read on. And if that one made you tear your hair out and curse the very existence of fast food, maybe give this one a pass. Bring machinery back to life! It's a big restoration job, and it's yours. An intriguing post-apocalyptic techno-puzzle game So, the technopocalypse happened. Whoops! Every machine called it quits at the same time and we don't know why. What we do know is that society fell a pretty long way, but we're trying to rebuild now. That's where you come in. You're given a farm to bring back to operation. This involves getting its machinery - some simple, some fiendishly complex - back online. You will get to watch changes happen to your farm (not in great detail but you'll see some progress). Your tasks will get more and more complex. Your paycheck will not change. (You don't get paid.) Edutainment in obscure technology Most people have never worked with Programmable Logic Controllers. This game seeks to end that. This isn't a programming puzzle game; this is more of a modular logic system sim - in other words, PLCs. If you played 20th Century Food Court in Zachtronics' Last Chance BBS, you've played this game in a lot of ways. This one goes deeper and has a greater scope, but the overall feel and gameplay are very, very similar. That's not to mean this isn't fun or unoriginal, mind. They just cover the same basic technology. Varied puzzles, and lots of them There are mandatory "main quest" puzzles to handle, and scads of optional ones. Just like you'd expect, the optional ones hand you some pretty thorny problems to fix and you do get a nice dopamine bump when you do, but you don't really gain anything for all the extra work. Unlock a new part early? Nope. But hey... dopamine. Curse machinery as you try to bring it back to life! Yeah, this job might make you headbutt a brick wall. Learning cliff You've heard of a learning curve? This game is a learning cliff. Actually, it's a lot of them, one after another. The game is a succession of being thrown head-first into one after another. Although early puzzles sort of build into one another, cultivating a knowledge base and then expanding on it, once you're past the middle of Act I or so, the difficulty level goes up rapidly. "Hey, you learned clock modules and how to string them together to make compound signals! Way to go! Now figure out how to solve this clock problem that doesn't resemble anything you've done before and that your previous solutions cannot apply to." Frustration is an inescapable part of this game, and while some frustration is good - it fuels a feeling of achievement - at times this game seems to enjoy your discomfort and confusion a little too much. Odd design choices There are some things the developers did that honestly make no real sense. For example: as you run a test on your build, the output is mapped to musical notes. Whatever the output value is determines the note played. Except it's not music . It's a cat walking across a piano. It's random, it's unpleasant, and you can't disable it. Do you want to run an incremental test to see if your subsystem is working? Then be prepared to hear an assault of blerp-blerp-blerp-blerp "you were wrong" tones. I ended up disabling the game's sound simply because not only did it not contribute to gameplay, it actively made it unpleasant. ENOUGH WITH THE DISCORD Yeah, we get it, you have a Discord. Congratulations. It's not an achievement. Stop putting the link everywhere in the game. I give you no credit for having one, I give you no credit for offloading your bug reports or what should be in a help file on it. Seeing it again and again is annoying, not helpful. The Bottom Line If you're really going into Zachtronics withdrawal, Signal State is a good way to slake that thirst provided you still have your Zach frustration callouses. They're going to get a workout here. But the puzzle design is solid, the mechanics are solid - Signal State is a good game. Just keep an eye on your blood pressure and make sure you're getting enough sleep.
Expand the review
Feb. 2025
An extraordinary logic puzzle simulation game with a story set in a dystopian post-apocalyptic world, in which you repair abandoned technology and machinery in order for a community to rise again and regain the life they have lost. The graphics fit the broken world, which is not meant in a negative way, the rusty and slightly yellow-brownish look just fits the story, period. The interface is very well organized and you find your way around very quickly, I was also impressed by the gameplay, the game picks you up exactly where it should be. The title song is one of the highlights, a wonderful piece of music that simply fits this narrative fantastically and conveys a good portion of confidence and courage to face upcoming hurdles, apart from that, the rest of the songs are less significant and a bit repetitive, but still okay. One thing that is super important to mention here, is that the game is definitely not for everyone, and if you are not much into modular synthesizers and electronics, and you rarely play challenging puzzle games, the chances are very high that you won't have much fun with it and even very quick throw in the towel out of frustration. But if you enjoy puzzle games with a touch of programming that can be a little challenging and even sometimes mind-bending, The Signal State is definitely worth a try. And if you're here because you love synthesizers, well my friend than this is a definite recommendation, especially because of the sandbox mode.
Expand the review
Nov. 2024
This game is reminiscent of the Zachtronics games, and does a good job with the style. The premise of analog modules can make for interesting puzzles, but the campaign is quite easy. There are a few interesting, optional puzzles, but it feels like not all the mechanics are done the justice they deserve. However this issue is balanced out by the great workshop support, that easily makes the game worth it. 8/10
Expand the review

Similar games

View all
SHENZHEN I/O BUILD CIRCUITS. WRITE CODE. RTFM.

Similarity 80%
Price -65% 5.28€
Rating 9.1
Release 17 Nov 2016
Opus Magnum Opus Magnum is the latest open-ended puzzle game from Zachtronics, the creators of SpaceChem, Infinifactory, and SHENZHEN I/O. Design and build machines that assemble potions, poisons, and more using the alchemical engineer’s most advanced tool: the transmutation engine!

Similarity 80%
Price -73% 5.45€
Rating 9.4
Release 07 Dec 2017
EXAPUNKS The year is 1997. You used to be a hacker, but now you have the phage. You made a deal: one hack, one dose. There’s nothing left to lose… except your life.

Similarity 78%
Price -96% 0.90€
Rating 9.0
Release 22 Oct 2018
Word Factori Word Factori is a word-building game where your only resource is the letter "i". Build a chain of factories to bend, rotate, reflect, and merge "i" into more complex letters. Discover secret letter recipes, unlock hidden word art, and optimize your factory chains for high scores.

Similarity 78%
Price 5.89€
Rating 7.9
Release 03 Aug 2023
TIS-100 TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!

Similarity 69%
Price -91% 0.63€
Rating 9.3
Release 20 Jul 2015
JOY OF PROGRAMMING - Software Engineering Simulator Use real Python code to automate machines, robots, drones and more: Program self-driving vehicles; crack passwords; apply machine learning; automate logistics; use image processing to guide missiles. Gain real coding skills and solve exciting bite-sized programming challenges.

Similarity 69%
Price 17.49€
Rating 7.4
Release 18 Jan 2025
Infinifactory Infinifactory is a sandbox puzzle game by Zachtronics, the creators of SpaceChem and Infiniminer. Build factories that assemble products for your alien overlords, and try not to die in the process.

Similarity 68%
Price -62% 9.37€
Rating 9.1
Release 30 Jun 2015
MOLEK-SYNTEZ Use the MOLEK-SYNTEZ to create small molecules with various pharmacological effects from the comfort of your small Romanian apartment.

Similarity 68%
Price -95% 0.57€
Rating 8.3
Release 19 Nov 2019
Replicube Replicube is an open-ended programming puzzle game/toy about writing code to replicate 3D voxel-based objects.  Solve puzzles, pursue leaderboard glory, or just make art to share with the in-game community.

Similarity 68%
Price 9.75€
Rating 9.0
Release 24 Apr 2025
Automachef Welcome to Automachef, a resource management puzzler where you design kitchens, program machinery and watch your genius come to life! It’s time to engineer tomorrow’s kitchen, today!

Similarity 67%
Price -96% 0.65€
Rating 6.9
Release 23 Jul 2019
Turing Complete Learn CPU architecture with puzzles

Similarity 66%
Price 16.79€
Rating 9.3
Release 02 Oct 2021
Kaizen: A Factory Story Kaizen is an open-ended puzzle automation game from the original Zachtronics team, set in 1980s Japan. Design, build, and optimize production lines to create iconic products, like calculators, camcorders, and arcade machines.

Similarity 66%
Price 19.99€
Rating 8.7
Release 14 Jul 2025

Frequently Asked Questions

The Signal State is currently priced at 16.99€ on Steam.

The Signal State is currently not on sale. You can purchase it for 16.99€ on Steam.

The Signal State received 497 positive votes out of a total of 572 achieving a rating of 8.14.
😎

The Signal State was developed by Reckoner Industries and published by The Iterative Collective and indienova.

The Signal State is playable and fully supported on Windows.

The Signal State is playable and fully supported on MacOS.

The Signal State is not playable on Linux.

The Signal State is a single-player game.

The Signal State does not currently offer any DLC.

The Signal State is fully integrated with Steam Workshop. Visit Steam Workshop.

The Signal State does not support Steam Remote Play.

The Signal State is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Signal State.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 October 2025 18:05
SteamSpy data 23 October 2025 16:34
Steam price 28 October 2025 20:34
Steam reviews 26 October 2025 13:50

If you'd like to dive deeper into the details about The Signal State, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Signal State
  • SteamCharts - Analysis of The Signal State concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Signal State compatibility
The Signal State
Rating
8.1
497
75
Game modes
Features
Online players
7
Developer
Reckoner Industries
Publisher
The Iterative Collective, indienova
Release 23 Sep 2021
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.