The Thaumaturge on Steam - User reviews, Price & Information

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The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.

The Thaumaturge is a rpg, singleplayer and crpg game developed by Fool's Theory and published by 11 bit studios.
Released on March 04th 2024 is available only on Windows in 7 languages: English, French, German, Spanish - Spain, Polish, Russian and Simplified Chinese.

It has received 4,067 reviews of which 3,394 were positive and 673 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.24€ on Steam with a 45% discount, but you can find it for 2.90€ on Gamivo.


The Steam community has classified The Thaumaturge into these genres:

Media & Screenshots

Get an in-depth look at The Thaumaturge through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: AMD Ryzen 5 3600 (6 core with 3,5 Ghz) or Intel i5-10400F (6 core with 2,9 Ghz)
  • Memory: 16 GB RAM
  • Graphics: Radeon RX580 (8GB) or Nvidia GTX 1050 Ti (4GB) or Intel Arc A750 8GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: SSD (Recommended), HDD (Supported). Framerate might drop in graphics-intensive scenes. Ultrawide screen supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Seriously. IDK how this is not turning a profit yet. But this is BY FAR one of the best single player games I have played in a while. And by that I mean I played it ALL THE WAY THROUGH even though I have the attentionspan of a fortnight-player after 25 cans of monster at 4 a.m. Investigation is good but no moon-logic. Fights are very much old PS1 era style in type. And the sense of humour is just this wonderful dark kind of humour that can only be pulled off in an eastern european setting. I am german. I love complaining. I find nothing to complain about with this game. I recommend you buy three.
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April 2025
I LOVED this game. The design, the nod to larger RPG elements and character creation, the Pride and Flaw system. It's a slow moving, highly descriptive adventure that offers a very lightweight combat experience and leans heavily on historical fiction immersion. It does this EXTREMELY well. The characters are well acted, voiced, and believable. The intersection of occult groups in the late 19th century with Kabbalah and the exploration of Rasputin as a cult leader is so well done that I hesitate to even write this sentence: if you play the game, you will walk away believing in more possibilities than you did before. I'm very impressed, and I will play it again in a year or so, perhaps going for a more Prideful, narcissistic character. If you have a few weeks and love history, religion, and immersion in a narrative, this game is for you.
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Jan. 2025
I highly recommend Thaumaturge but with some major caveats: Play this game if: - You enjoy deep rich setting and story; - You don't mind turn-based JRPG style combat (think Persona); - You like unusual settings (in this case 1905 Warsaw); - You don't mind inconsistent voice acting and sometimes janky animations. Don't play this game if: - You hate linear stories (there are choices to be made in this game but it is mostly linear); - You genuinely like solving mysteries and putting together clues (this game will spoonfeed you clues and conclusions - your real choices are about what you do with those conclusions); - You need deep and rich character customization and extensive skill trees (you won't find either of these here). Overall I really enjoyed The Thaumaturge for its story, vibes, and a setting that's quite unique in gaming, but it's not for everyone.
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Dec. 2024
A city is a marvellous thing. It is the organic culmination of persevering, inattentive marks left by millions of insignificant people throughout the years. It is the human psyche in its most concrete form. A city, despite its composition from non-natural materials, such as stone, rock and asphalt, is as natural as humans that inhabit it. There is a sense of comfort that can only be found between the walls and fences and utility poles, the spontaneous laughter that rises from seeing graffiti only saying Miley Cyrus, not even making a statement like “ftw” or “sucks”, in a neighbourhood where most walls are adorned by revolutionary slogans and calls to action, or the invocation of memories caused by revisiting the crevice where I hid the cool rocks I found and seeing its still there even though I left my hometown many years ago. Nevertheless, even if these were to last a lifetime, a city is organic and bound to change, and so do its inhabitants. Most significant changes happen when the human condition is in disarray and upheaval, manifesting directly on the cityscape, creating some of the most interesting events of our collective history. The Thaumaturge’s brilliant setting, Warsaw in 1905 is one of those times. Poland at the time was under Russian occupation and Warsaw’s various factions; Marxists, social democrats, Jews and anarchists were preparing for the inevitable showdown against the Russian state apparatus, the Okhrana and Polish collaborators, ultimately reshaping the cityscape in the image of social unrest. Fool’s Theory’s reconstruction of Warsaw is quite brilliant as unlike most open-worlds, it does not treat the urban space as a static behemoth that only acts as a set dressing, but recognizes that it is in constant state of flux. It is aware that the city was rapidly changing due to technological progress and simultaneous development of philosophical ideas and manages to convey this understanding without being unnecessarily educational or didactic. I loved how one side quest and one unmarked quest was directly related to the sewage system, and I am not talking about mind-numbingly boring sewer quests that seem to be all the fuss in gaming. Dealing with people’s reactionary response to the construction of sewers and resolving a strike of construction workers which left one of the largest avenues in Warsaw as a literal shithole hits all the right spots for me. As a sucker for urban spaces whether it is digital, fictional or real, the setting is not just intriguing but also looks amazing. I am not sure if this is the achievement of Fool’s Theory or the Unreal Engine 5, but Warsaw, even with its bleakness and impending sense of doom, looks incredibly beautiful. Facades, interiors, parks, ports and bazaars are all quite detailed and remarkable enough that I even started to learn the unintelligible Polish street names and quite comfortably found addresses that were given as part of urban discovery quests. If you enjoy the bleakness of The Witcher, you will find a tingling sense of familiarity while you are going through various districts of Warsaw. The resilience of the various, quite likeable comrades we find through our adventure, and their belief in the progress of history is the only counteract against this oppression caused by the space, creating an intriguing contrast between the city and its inhabitants. While the game follows the story of a bourgeois thaumaturge in an alternate reality and is obviously not a completely faithful retelling of events which took place in 1905, the chaotic mental state of Warsaw at the time is quite fitting to this alternate reality, especially the game’s concept of thaumaturgy. In accordance with the rising positivism of the early 1900s, the human psyche was considered as the last unconquered island of knowledge and psychoanalysis was a new science that would conquer this new land, exciting almost all strata of society. In the game, psychoanalysts are a class of professionals called thaumaturges, who can expose and cure the personality flaws and diseases of the mind, especially if they are contagious as salutors, the game’s version of mischievous folklore creatures, attach themselves to a flaw and deteriorate the overall mental well-being of a community. Even though I would have loved further expansion of this idea, possibly even creating a conflict between traditional thaumaturges and scientific psychoanalysts or showing Wiktor doing more actual thaumaturge work akin to Witcher to show the full extent of what is possible through this alien science, what Fool’s Theory has here is an amazing proof of concept. I will not go into details of what I did find lacking in The Thaumaturge, not only because I tend to favour unique and ambitious games even with their flaws, but I also like to highlight what is amazing rather than nitpicking their mistakes. But it will suffice to say that gameplay mechanics and the quality of voice-acting is hit and miss. Detective work is largely automated and combat, even though has a solid foundation, needed a balancing and variety pass to be actually challenging and engaging. Voice acting performances for the main cast is decent and Rasputin’s voice actor, Brian Dobson, did one of the best voice-acting performances I have ever heard in gaming, but I cannot say the same about minor characters. This is why I am inclined to say The Thaumaturge is an amazing proof of concept rather than an amazing game. Overall, Fool’s Theory has some very interesting ideas and an incredible setting, fully realising their vision here and there, not quite so in other places but in the end The Thaumaturge is just a small slice of what is possible in this alternate reality. I completed the game devoting 43 hours in the span of just three days, enjoying every second of it but I could not stop thinking about what could be improved upon more. There is something poetic about the devs taking charge of the first Witcher remake, because the first Witcher was not a perfect game and very much open to improvement, but it was unique and ambitious enough to leave its mark and make people ask for more. Just like The Thaumaturge. On the cusp of greatness/10 P.S.: How perplexing it is to not include the anthem of Polish Socialist Party, Warszawianka (1905) adapted after thirty workers were killed during May Day demonstrations in 1905, in Warsaw, in a game that takes place in Warsaw, 1905. Soundtrack is quite good on its own and there are records of the songs you can collect, but this should have been a must to include. P.P.S.: Thinking about how urban spaces cause change on the human psyche, it is incredible how Warsaw, 1905 inadvertently influenced a person living in a completely different place more than hundred years later. I was quite in love with Hemingway’s For Whom the Bell Tolls when I was around 12 or 13 and read obsessively about the Spanish Civil War, and eventually discovered A las Barricadas, which I adapted as my nickname since then was an adaptation of Warszawianka by the anarchists.
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Aug. 2024
Ever since the success of Disco Elysium there has been a small resurgence in more story focused RPGs, the Thaumaturge is another game in that style. Set primarily in Warsaw during the late Congress Poland era, when the city was a part of an ailing Russian Empire, The Thaumaturge tells the story of Wiktor Szulski, a Polish expatriate gifted with extraordinary powers who returns to the city of his birth to settle family matters. As a fan of RPGs, good stories and history in general, this was a game I could not possibly resist playing. So I did play it and now, a few dozen hours later, it's time to write down a few thoughts. The game's setting is largely historical but there are twists. In the game's world demons, called Salutors, exist. Drawn to people's flaws and influencing their behaviour. Superstitions and legends are explained as often being the work of those Salutors. There is also people that can perceive and form bonds with them, called Thaumaturges, which gives them incredible powers of perception and awareness. The idea may not be too original, but it's clever enough and well-executed. The historical aspect is also quite intriguing. The setting is not one often explored, though with the recent rise of the Polish gaming industry, I do expect that to change. Either way, the setting is well presented and fairly rich. A lot of time can be spent enjoying the sights and taking in life in early 20th century Warsaw. The game is heavily story focused. Following the death of his influential father and while trying to reclaim his legacy and repair his relationship with his sister, the protagonist finds himself at the epicenter of a struggle for the future of Warsaw. All that in the shadow of the teetering Russian empire and the plots of its would-be saviour, the charismatic Grigori Rasputin. Yes, that Rasputin, whom somehow Wiktor befriends. This mix of historical events with fiction works well and keeps the tension high. The player has many choices to make and things can often take unexpected turns. Most of the principal characters are well developed and complex. The various factions are often given ambivalent and conflicting appraisals. Combat is the other main aspect of the game. It has a turn based battle system where actions are queued and happen one after the other. The player character can use his Salutors and their various abilities to gain an advantage in combat, summoning them to do his bidding. Combat is not particularly complex, but it does have a fair amount of variety. There are negative effects that can be applied, a focus system which allows for special powerful attacks when the enemy's focus gets broken and so on. I did like the combat, but not overly so. The various animations can get repetitive after a while and there really is a lot of fighting. Surprisingly, the options provided to avoid fighting via dialogue are often quite ineffective. Rather uncharacteristic for a story-focused RPG. Negatively so. Focusing a bit more on the negatives, the game does come with a number of issues. The quest trackers for example are not always particularly helpful, some questlines don't follow organically and parts can be missed. Sometimes you just have to guess where to go next, when the game doesn't really cultivate a guessing style of gameplay. The obtuse map system is also partly to blame for this. The repetitiveness of battles was mentioned earlier, but the same can be said for general exploration. The game expects you to right-click both for tracking and to uncover hidden elements using the protagonist's powers. After a while that does reach a few clicks too many. Finally, on the story-side some choices feel somewhat railroaded and, particularly on minor encounters, rather illusory. All in all, the Thaumaturge is a nice package alright. Flaws and all. The setting, story and characters deliver and despite some mostly minor issues the game stays entertaining throughout. It is quite obvious that whoever created this game cared a great deal for Warsaw and its history, though I rather doubt they were big fans of tsarist Russia. Whatever the case, I do recommend this game to all fans of story-driven RPGs, fans of history and anyone who has an interest in this not often explorer era.
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Frequently Asked Questions

The Thaumaturge is currently priced at 19.24€ on Steam.

The Thaumaturge is currently available at a 45% discount. You can purchase it for 19.24€ on Steam.

The Thaumaturge received 3,394 positive votes out of a total of 4,067 achieving a rating of 8.07.
😎

The Thaumaturge was developed by Fool's Theory and published by 11 bit studios.

The Thaumaturge is playable and fully supported on Windows.

The Thaumaturge is not playable on MacOS.

The Thaumaturge is not playable on Linux.

The Thaumaturge is a single-player game.

There is a DLC available for The Thaumaturge. Explore additional content available for The Thaumaturge on Steam.

The Thaumaturge does not support mods via Steam Workshop.

The Thaumaturge does not support Steam Remote Play.

The Thaumaturge is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Thaumaturge.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 10:09
SteamSpy data 07 June 2025 13:34
Steam price 15 June 2025 04:47
Steam reviews 13 June 2025 23:59

If you'd like to dive deeper into the details about The Thaumaturge, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Thaumaturge
  • SteamCharts - Analysis of The Thaumaturge concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Thaumaturge compatibility
The Thaumaturge
8.1
3,394
673
Game modes
Features
Online players
153
Developer
Fool's Theory
Publisher
11 bit studios
Release 04 Mar 2024
Platforms
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