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Tormented Souls on Steam - User reviews, Price & Information

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Classic survival horror is back! Inspired by the original Resident Evil and Alone in the Dark series, Tormented Souls modernises with a fresh twist on the fixed perspective adventure - as Caroline Walker investigates the mysterious disappearance of twin girls in a terrifying mansion-turned-hospital.

Tormented Souls is a survival horror, horror and puzzle game developed by Dual Effect and Abstract Digital and published by PQube.
Released on August 26th 2021 is available only on Windows in 12 languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 6,089 reviews of which 5,544 were positive and 545 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 0.65€ on Gamivo.


The Steam community has classified Tormented Souls into these genres:

Media & Screenshots

Get an in-depth look at Tormented Souls through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64 bit Windows 10 / 8 / 7
  • Processor: Intel Core i5-2500K 3.3GHz / AMD FX-8150 3.6GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 550 Ti / Radeon HD 6790 2GB VRAM*
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible soundcard

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
Sept. 2025
Fun homage to the original RE games. Fixed camera angles, tank controls and inter-looping level design. I really enjoyed my time with this game and would be looking forward to whatever else this studio makes. The combat is ok - not a lot of weapon feedback and not a lot of enemy variety and and end game boss fight that is just total BS but on the whole a really fun experience with some really satisying puzzles and sense of discovery
10 hours played
Sept. 2025
Review EN/RU (Firstly in English / Затем на русском) It took me just under 10 hours to finish the game. By the end, I had 7 film rolls left and enough ammo to take out another dozen enemies. I wouldn't call the game difficult, but it was quite scary in places. And it's permeated with the excellent atmosphere of classic horror from start to finish. Pros: [*] - If you feel nostalgia for the horror games of the 90s and early 2000s—this game is perfect for you. [*] - Exploration is captivating and rewarding. [*] - Great use of fixed camera angles and sound—you always hear the monsters before you see them. [*] - The monsters themselves are creepy and unpleasant. There aren't too many of them—6-7 types—but it's enough for a game of this length. [*] - Most of the puzzles are logical and not too absurd. [*] - The main character is adorable. Cons: [*] - The combat is quite primitive, not just in its animations (which is forgivable) but also in its strategy: the best tactic is to blast them with the shotgun/stunner first and then finish them off with the crowbar/nail gun. This pattern is figured out pretty quickly, and soon you start to feel a little too comfortable. [*] - Although I solved most puzzles myself, I had to google a few—the alien key, the endless room, etc. I'm not sure I would have figured them out without the net. [*] - And of course, the final quarter of the game takes place in the sewers. Why not? Why not trade the cool interiors of the mansion and hospital for generic dirty walls? Fortunately, it ended just before it had a chance to get tedious. [*] - The local Nemesis is not a threat at all and is completely countered by simply leaving and re-entering the room. Honestly, its mechanics feel undercooked. I'm looking forward to the second game! Мне потребовалось чуть меньше 10 часов, чтобы закончить игру. К концу у меня осталось 7 плёнок и достаточно патронов, чтобы вырезать ещё десяток врагов. Я бы не назвал игру сложной, но местами — довольно страшной. И пропитанной отличной атмосферой классических хорроров — от начала и до конца. Плюсы: [*] - Если испытываете ностальгию по хоррорам 90-х и начала нулевых — эта игра то, что нужно. [*] - Исследование мира захватывает и вознаграждается. [*] - Отличное использование заранее размещённых камер и звука — ты всегда сначала слышишь монстров, прежде чем увидеть их. [*] - Монстры сами по себе жуткие и неприятные, их не так много — 6-7 типов, но достаточно для игры такой длительности. [*] - Большинство головоломок логичны и не слишком бредовы. [*] - Главная героиня — милашка. Из минусов: [*] - Боевая система достаточно примитивна, не только в анимациях (это простительно), но и в стратегии: лучшая тактика — сначала вдарить дробовиком/станнером, затем добить монтировкой/гвоздемётом. Схема довольно быстро осваивается, и вскоре начинаешь чувствовать себя слишком комфортно. [*] - Хотя большинство головоломок я осилил сам, несколько пришлось гуглить — ключ с пришельцами, бесконечная комната и т.д. Не уверен, что справился бы без интернета. [*] - И, конечно же, последняя четверть игры проходит в канализации. Почему бы и нет? Почему бы не променять крутые интерьеры особняка и больницы на безликие грязные стены? К счастью, этот этап закончился чуть раньше, чем успел мне надоесть. [*] - Местный Немесис — абсолютно не представляет угрозы, и его полностью нейтрализует простой выход и повторный вход в комнату. Скажу честно, его механика ощущается недоработанной. Жду вторую часть!
16 hours played
Aug. 2025
A love letter to OG Resident Evil I love when developers don't just chase the mainstream and try making a what's-currently-popular type of game, but rather make a type of game they themselves love and enjoy. You can genuinely tell this is the case here. As the title says, this game is heavily inspired by the original Resident Evil games, as well as some others such as Silent Hill and Alone in the Dark. I've played the modern free camera 3rd person shooter Resident Evil games so much and gotten used to that format to the point that I completely forgot how good the OG style of fixed camera view is as well. I’m going to compare this game a lot to OG Resident Evil games during this review for convenience. So, yeah, if you want the short version of the review - this is basically identical to the old school Resident Evil games and plays just like some remakes of the old ones (Resident Evil 1, Resident Evil 0, and all the old non-remake ones). Now, if you want a more detailed version, these are the main points I’d like to bring up in regards to this game: Controls A lot of people suggest and prefer playing this with a controller, but I played the game with mouse & keyboard, and it was completely fine. The controls can’t be changed though, which annoys me in any game I play, but in this one, it’s ok once you get used to them (though opening the map with “F” on the keyboard will never stop being weird to me, no matter how much I play it). The movement itself is kind of funny to me, because there are the classic tank controls, but there’s also a modernised version you can use - directional controls. I found the directional controls super weird at first (you have to rotate your character basically before moving), but then I remembered how much it annoyed me when you’d run in the OG Resident Evil games from one camera angle to another and instead of continuing in the direction you’re going, you’d end up going back once the camera turns by holding the same movement key. These modernised directional controls take a bit of getting used to, sure, but I honestly think they’re way better for this type of game than tank controls are. Saving and inventory management Just like in RE, you need an item each time if you want to save your game. If you have no item, you can’t save the game, which can be a bit inconvenient. In Resident Evil that is usually reserved for the higher difficulties, but here there is no such thing. You need a tape each time to save your game (I’m saying tape because it’s not a Typewriter like in RE, it’s a voice recording thingie). There’s also inventory management as well, but it’s way more generous than any of the older RE games. In RE you’d have a hard time fitting stuff into your inventory and had to manage well, because sometimes even key items would start pilling up. This game here is not like that, it’s very generous when it comes to inventory slots, and the key items are completely separate from the weapon/ammo/heal and other items. Ambience and general feel The ambience and general feeling in this game is great, though I didn’t find it all too scary honestly. Maybe I’m too used to the horror genre so it’s just me, but even with some jump scares and stuff it’s not all too scary. The voice acting is also quite funny which makes it even less scary at times, but there’s not too much dialogue so it’s fine. I mean, the voice acting is not completely horrible, but it’s definitely not the best and has some very weird moments. But the game looks nice, and the creepy feel in general is certainly there: https://steamcommunity.com/sharedfiles/filedetails/?id=3553057387 https://steamcommunity.com/sharedfiles/filedetails/?id=3553070327 Weapons and combat The weapons in this game are rather funny, not gonna lie. In RE you usually get real and actual weapons such as pistols, shotguns and all that, but here, you’re basically a stranded civilian so you didn’t bring an armory with you. Your toolkit to survive is legitimately just makeshift weapons and whatever you find lying around. Your main ranged weapon is a pneumatic nail gun which shoots, you guessed it, nails! , and your main melee weapon is a good old crowbar . Later you can find parts that help you make a makeshift shotgun, which is basically a bunch of pipes combined into a shotgun looking thing which lets you shoot . The combat itself is rather easy, I find, there genuinely are only a few challenging encounters and situations throughout the game, though I've seen some people complaining that it's hard. I guess it takes getting used to fighting with a fixed camera, but once you get the hang of it, it becomes very easy. The aim auto-locks onto enemies, and the only real problem you might encounter when it comes to combat is low or no ammo. Puzzles (some minor spoilers ahead!) I think this is where the game shines the most honestly. The puzzles are very well designed and there’s a nice variety of them. For example, at one point you have to listen to a heartbeat and replicate the sound and rhythm on a door knock to open a door. At another point you can see a random big shaman dude dancing around a corpse in circles with a light, and to progress the game doesn’t tell you what to do, you need to observe and imitate and do the same thing that’s hinted at. Many people claim that the puzzles are too hard, and while some are definitely harder than others, I don’t think they’re too hard to figure out on your own. Sure, you need to think a bit about some, but all of them, except maybe two, are pretty logical and the game does guide you in the right direction to solve them. A great example of that - at the start of the game you’re tasked with getting a back-up generator operational to be able to power the building and turn on the electricity. It’s located in the basement level of the building, western side. You do that, the lights finally come on, and you walk away to chase your next goal. Later at one point you can’t pass beyond some water in a flooded corridor, because it’s electrocuted due to malfunctioning wires in the walls. The corridor is also located in the basement level, but eastern side. The game doesn’t tell you anything directly or hint at stuff here, but it expects you to instead remember and walk back to the generator to turn it off. No electricity = no electrocuted water. Easy. So, yeah, some of the puzzles are not really hard per se, it literally boils down to them just requiring you to have some common sense honestly, then thinking a bit and remembering what you did previously. Verdict All in all, I absolutely recommend this game, though I will say that you should probably watch a video or two of how it looks and plays before you get it, because this type of game definitely isn’t for everyone (especially the fixed camera). I mean, right now at the time of writing this review, the game is on a huge 90% sale, which means you can basically get it nearly for free (it shows a 1.99€ price-tag for me, literally pocket change). If you also end up liking this game, I have good news for you – a sequel is coming. Tormented Souls 2 has been announced and is coming later this year, and a demo is already available, so definitely good things ahead! https://store.steampowered.com/app/2464280/Tormented_Souls_2/
4 hours played
Aug. 2025
I love the game, but there's just few problems! Three and a half hour in this game feels like a long time, but in a good way. Now, I will not let my ineptitude to understand the puzzle weigh too much on whether I'm recommending this game or not. Listen: + Game has nice visual, better than I expected + Voice acting is quite charming I found + Atmosphere, the scare, it's awesome + Got ample ammo when exploring - Medicines! I wish I can have more when the stuff I check teases me about various medicines, like can I have more of those!? - Most of the areas are empty. Like, I swear I have these feelings, oh there should be an item here. Nope, no, and nope. Nothing. - Direction is quite confusing. I wish there is a journal telling me where to go? - The PUZZLE! I love the puzzles in the earlier section, but the moment I had to backtrack to previous location to retrieve an item for the area I unlock to unlock the next area, I feel somewhat worried. - No options for auto/manual saves, instead you have these tapes to save your progress and they're rare. God forbid you want to play at your own pace, the game feels almost hostile towards that. And I was right. The puzzles are out of my scope. The moment I have the key to doors I've seen throughout the playthrough, I know for a fact, that I cannot make progress without pulling up community hints/solutions. Shoutout to those wonderful people, but even then, I could not figure out half of these new puzzles. I enjoy the rest of the game. I got into it after hearing that they are make a second one. This being resident evil inspired, of course I'll have an interest, but I think I'm just too stupid for this game. Low IQ or whatever you wanna call me. Again, I still enjoy other parts of it, and if you are gonna try it. Might just be your thing. Also, can I have more tapes? It's not about difficulty, I just want to enjoy it at my own pace. And the lack of autosave or manual save, or lack of tapes in general makes each launch of the game a commitment, and if you run out of tapes and you gotta go somewhere, you're forced to restart from the last time you save. I haven't finished the game. The key puzzle got me to put this one on hold. But if I have to rate it, I'll give the game a 7/10, and the missing points are purely stuff for stuff that takes the enjoyment out of the game. It is a modern version of earlier resident evil, but the underlying technical systems are jaded and have since stuck in the past due to its extremely poor accessibility.
40 hours played
July 2025
Tormented souls: It reminds me of Resident Evil 1, the mechanics, the way you run, open doors, save the game, the music, the way you collect objects to complete a puzzle, it impresses you, gives you a sense of nostalgia and puts you in the atmosphere of the character you play in a beautiful way. And the story is very interesting and captivating, making you want to continue and learn the game over and over again to learn every detail that you might not have noticed. I wish there were more games made with love and a lot of effort like this. Can't wait for the second part, when released. I'm definitely making it one of my favourite games.

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Frequently Asked Questions

Tormented Souls is currently priced at 19.99€ on Steam.

No, Tormented Souls is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Tormented Souls received 5,544 positive votes out of a total of 6,089 achieving a rating of 8.81.
😎

Tormented Souls was developed by Dual Effect and Abstract Digital and published by PQube.

Yes, Tormented Souls is playable and fully supported on Windows.

No, Tormented Souls is not playable on MacOS.

No, Tormented Souls is not playable on Linux.

Tormented Souls is a single-player game.

Yes, there is a DLC available for Tormented Souls. Explore additional content available for Tormented Souls on Steam.

No, Tormented Souls does not support mods via Steam Workshop.

No, Tormented Souls does not support Steam Remote Play.

Yes, Tormented Souls is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tormented Souls.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 July 2026 04:21 UTC
SteamSpy data 24 July 2026 21:12 UTC
Steam price 29 July 2026 02:36 UTC
Steam reviews 27 July 2026 11:45 UTC

If you'd like to dive deeper into the details about Tormented Souls, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tormented Souls
  • SteamCharts - Analysis of Tormented Souls concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tormented Souls compatibility
Tormented Souls
Rating
8.8
5,544
545
Game modes
Features
Online players
26
Developer
Dual Effect, Abstract Digital
Publisher
PQube
Release 26 Aug 2021
Platforms
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