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Travis Strikes Again: No More Heroes Complete Edition on Steam - User reviews, Price & Information

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Travis Strikes Again, Beam Katana charged and ready! He's been sucked into the legendary Death Drive Mk II games console, where anyone who collects all the Death Balls has their wishes granted (...or do they?).

Travis Strikes Again: No More Heroes Complete Edition is a action, violent and hack and slash game developed by GRASSHOPPER MANUFACTURE INC. and published by Marvelous Inc..
Released on October 17th 2019 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese and Portuguese - Brazil.

It has received 478 reviews of which 395 were positive and 83 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 33.99€ on Steam, but you can find it for 8.98€ on Gamivo.


The Steam community has classified Travis Strikes Again: No More Heroes Complete Edition into these genres:

Media & Screenshots

Get an in-depth look at Travis Strikes Again: No More Heroes Complete Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
  • Processor: Intel Core i3-4160
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 520
  • DirectX: Version 11
  • Storage: 8267 MB available space
  • Sound Card: DirectX 11 Compatible
  • Additional Notes: 1280x720 / 60 with normal settings

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Nov. 2025
Travis Strikes Again: No More Heroes Complete Edition is an unusual sequel—intentionally smaller, stranger, and more experimental than the mainline entries—yet unmistakably rooted in the chaotic, meta-charged energy that defines the series and GRASSHOPPER MANUFACTURE INC. Directed by Goichi Suda, the game serves as both a narrative side story and a self-aware meditation on game development, indie culture, fandom, and Travis Touchdown’s legacy. Instead of climbing the assassin rankings, Travis finds himself sucked into the legendary Death Drive MK-II game console, where he must clear corrupted digital worlds alongside Badman, the vengeful father of a former rival. The premise sounds absurd because it is, and the game revels in its absurdity. Dialogue is filled with referential humor, fourth-wall winks, sudden tonal shifts, and surreal banter that constantly reminds the player they’re participating in a creator-driven piece of art rather than a conventional action title. It is a celebration of cult gaming identity—messy, passionate, and knowingly niche. Gameplay shifts away from the traditional third-person hack-and-slash format and adopts a top-down, arcade-inspired brawler structure. Combat remains centered on Travis’ iconic beam katana, but the camera angle, simplified arenas, and streamlined controls give it a beat-’em-up rhythm reminiscent of old-school action games. Light and heavy attacks, wrestling moves, dodges, and a rechargeable battery mechanic keep battles engaging, while ability chips—unlockable and customizable skills—allow players to form unique loadouts emphasizing mobility, crowd control, or explosive power. Enemy encounters arrive in waves, often escalating into chaotic, screen-filling assaults that require constant movement rather than raw aggression. Co-op play adds an entertaining layer of frantic camaraderie, particularly given the game’s hectic visual pacing, but its tuning still favors precise solo play. While the combat isn’t as complex or weighty as the numbered No More Heroes entries, it is intentionally designed as arcade catharsis rather than deep technical mastery. The greatest structural departure lies in the game-world diversity. Each Death Drive cartridge represents a different genre pastiche—haunted mansions, racing-inspired comedic subversions, puzzle-oriented design, cyberpunk neon arenas, retro text adventures, and other stylistic experiments. These shifts keep the campaign visually fresh and thematically playful, even when mechanical variety remains limited. Some chapters present clever environmental twists or mini-games, while others intentionally repeat structures to parody dated game design. This unevenness is deliberate, but it may leave players divided—those who appreciate Suda51’s artistic philosophy will enjoy the unpredictability, while others may see it as inconsistent pacing. Level design ranges from inventive and surprising to intentionally monotonous, reinforcing the idea that Travis is moving through the forgotten strata of gaming history. Aesthetically, the game is loud, abrasive, and oddly beautiful. It embraces the DIY punk spirit that has always defined Grasshopper Manufacture—bold colors, glitch-driven transitions, abstract menus, pop-culture collage, and character designs that oscillate between stylish and comedic. Cutscenes resemble graphic novels, vaporwave interfaces, or low-budget animation, depending on tone. The soundtrack—composed largely by indie musicians and electronic artists—drives the experience with gritty synths, distorted guitar riffs, playful chiptune nods, and atmospheric beats that match each game world’s identity. Sound effects and voice performances lean into swagger, sarcasm, and eccentric delivery, giving even minor characters memorable presence. Nothing in the presentation feels generic or studio-polished; it is intentionally raw and personality-driven. The Complete Edition’s inclusion of previously released DLC—such as Shinobu and Bad Girl as playable characters, additional narrative sequences, expanded abilities, and bonus content—makes the Steam version feel more cohesive and feature-complete. Performance improvements and higher resolution visuals give the game additional sharpness, and while it still carries the occasionally rough edges of its indie foundations, the enhancements make it easier to appreciate its style and pacing. The PC release also benefits from smoother controls and fewer technical limitations, though the minimalist design remains largely unchanged from the original version. Criticisms tend to revolve around repetition, structural looseness, and mechanical simplicity. The combat—while entertaining—does not evolve significantly over the campaign, and enemy variety can feel limited during extended sessions. Some levels stretch their core gimmicks too long, potentially dulling intended satire. The story’s meta-commentary and dry humor may enchant franchise fans but confuse newcomers expecting a more traditional sequel. For players uninterested in experimental game design, the experience may feel uneven or directionless. However, these qualities are also inherent to the game’s identity—Travis Strikes Again was never meant to be a mainstream crowd-pleaser, but rather a personal creative statement. Viewed on its own terms, the game succeeds because it is sincere, fearless, and undeniably distinct. It embraces creativity over convention, embraces weirdness over polish, and treats its audience as collaborators rather than passive consumers. For those who appreciate Suda51’s work, indie game culture, genre deconstruction, and offbeat humor, Travis Strikes Again: No More Heroes Complete Edition offers a stylish, unpredictable, and thematically layered journey that rewards patience and curiosity. For fans of the franchise, it provides character development and worldbuilding that enrich Travis’ arc leading into No More Heroes III. It may not be the biggest or most refined entry in the series, but it might be the most personal—an unfiltered love letter to games, creators, and the messy passion that fuels artistic risk. Rating: 8/10
39 hours played
Oct. 2025
After 10+ hours of gaming per a day, I must say, you really need to play this before No More Heroes 3, OTHERWISE YOU WILL DIE!
11 hours played
Oct. 2025
Travis Strikes Again is great. The gameplay is incredibly simple but Grasshoppper Manufacture was able to keep things interesting with the unique levels. Each level is spoofing or paying tribute to classic games. They’re enjoyable, it’s great video gamer fan service that is done in good fun. The various abilities you can unlock and use keep combat engaging enough. There’s not a whole lot to the system, but I had fun finding the best build with the abilities. Coop is an option, I didn’t play it, but it’s definitely a game I could see being a lot of fun with a friend. The story, setting, writing, and over presentation is standard SUDA. There is a whole lot of whacky here and it’s beautiful. Not everything lands but I never expected it to, I just expected to go on a trippy ride and have fun. This is a nice NMH spinoff.
15 hours played
Oct. 2025
Amazing game and very easy recommend if you played the other no more heroes games!!! it reminded me of when i first played nmh1 (one of my favorite games of all time) and travis is just a great character like always! I definitely recommend playing through the other kill the past games (the silver case, FSR, killer7, the 25th ward) before this or before a replay!!! it will make you appreciate this game much more!!!
37 hours played
Aug. 2025
it's peak (just ignore badman's BAD retcon(still peak)) Oh yea I didn't expect suda to write Badman as a reminder for asian families to let their children live their lives. But I guess it also speaks about how Suda felt growing up Travis Strikes Again wasn't just a comeback of a hero who was long gone But it's a great way to export unrequited feelings about the ever looming dread of the past that needs to be killed The ever present and the ever uncertain future of a creator who was also long gone from major roles I love No More Heroes both in its best and its worst, I think of myself as a man of devotion, And if I can't love something in its entirety then that would put my title to shame.

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Frequently Asked Questions

Travis Strikes Again: No More Heroes Complete Edition is currently priced at 33.99€ on Steam.

No, Travis Strikes Again: No More Heroes Complete Edition is currently not on sale. You can purchase it for 33.99€ on Steam.

Yes, Travis Strikes Again: No More Heroes Complete Edition received 395 positive votes out of a total of 478 achieving a rating of 7.75.
😊

Travis Strikes Again: No More Heroes Complete Edition was developed by GRASSHOPPER MANUFACTURE INC. and published by Marvelous Inc..

Yes, Travis Strikes Again: No More Heroes Complete Edition is playable and fully supported on Windows.

No, Travis Strikes Again: No More Heroes Complete Edition is not playable on MacOS.

No, Travis Strikes Again: No More Heroes Complete Edition is not playable on Linux.

Travis Strikes Again: No More Heroes Complete Edition offers both single-player and multi-player modes.

Travis Strikes Again: No More Heroes Complete Edition includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Travis Strikes Again: No More Heroes Complete Edition. Explore additional content available for Travis Strikes Again: No More Heroes Complete Edition on Steam.

No, Travis Strikes Again: No More Heroes Complete Edition does not support mods via Steam Workshop.

Yes, Travis Strikes Again: No More Heroes Complete Edition supports Remote Play on Phone, Remote Play on Tablet, Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, Travis Strikes Again: No More Heroes Complete Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Travis Strikes Again: No More Heroes Complete Edition.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 July 2026 20:03 UTC
SteamSpy data 22 July 2026 10:04 UTC
Steam price 29 July 2026 10:28 UTC
Steam reviews 27 July 2026 06:02 UTC

If you'd like to dive deeper into the details about Travis Strikes Again: No More Heroes Complete Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Travis Strikes Again: No More Heroes Complete Edition
  • SteamCharts - Analysis of Travis Strikes Again: No More Heroes Complete Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Travis Strikes Again: No More Heroes Complete Edition compatibility
Travis Strikes Again: No More Heroes Complete Edition
Rating
7.8
395
83
Game modes
Multiplayer
Features
Online players
2
Developer
GRASSHOPPER MANUFACTURE INC.
Publisher
Marvelous Inc.
Release 17 Oct 2019
Platforms
Remote Play
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