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NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] on Steam

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3 high speed ninja action titles are now available in one package!

NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is a action, violent and gore game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on June 09th 2021 is available on Windows, Steam Deck and Steam Machine in 7 languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese and Japanese.

It has received 1,692 reviews of which 1,083 were positive and 609 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 39.99€ on Steam.


The Steam community has classified NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] into these genres:


Here is the detailed breakdown of supported languages for NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection]:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10, 64bit
  • Processor: Intel Core i3 4130 or over
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 VRAM 4GB or over, AMD R7 370 VRAM 4GB or over
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: DirectX 9.0c or above & 16 bit stereo, 48KHz WAVE file can be played
  • Additional Notes: Resolution & Frame rate: 1920 x 1080, 60fps This game does not support playing by using a Direct input device.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

10 hours played
Sept. 2026
Revisiting Ninja Gaiden 3: Razor's Edge more than a decade after its release has been both eye-opening and bitterly sad for me. Having first played it on the PS3, I was immediately pulled back to the 7th Gen era, when this kind of unapologetically video-gamey experience thrived alongside its more refined brethren, while also being reminded with bitter clarity of just how badly both the game and I have aged in the intervening years. Being the last instalment of the series until its recent resurgence with Ninja Gaiden 4 , Razor's Edge certainly still feels like part of the old guard: the game is every bit as fast, brutal and exhilarating as I remembered. The moment combat begins, it immediately delivers with its swarming enemies, high-impact violence, visceral presentation and chanbara aesthetics, all contributing to a sense of gritty realism that remains surprisingly convincing. (Yes, in a game filled with demons, cybernetic ninjas and a skyscraper-sized naked goddess rampaging through downtown Tokyo, there is still gritty realism to be found. Because somehow it works.) It is a good reminder of what has been missing from modern action games: Razor's Edge moves at a rapid pace both in its moment-to-moment gameplay and the game flow as a whole. It casually sends you on a globe-trotting adventure through a mishmash of enemies and locations, from mercenaries in military compounds to demons in sinister cathedrals and mutant monstrosities in sci-fi laboratories. The game revels in its own insanity with absolutely no discipline whatsoever, unashamed of simply being a video game as it pits you against giant spider-tanks one moment, then sends a mutant T-Rex after you the next. Of course, being shamelessly video-gamey is a fine edge to walk, as it can very easily go from not caring about established conventions to having no cohesion whatsoever. And unfortunately, Razor's Edge certainly manages to cut itself on the way down. The original Ninja Gaiden 3 was infamously poorly received, and Razor's Edge feels at times like Team Ninja frantically overcorrecting in response. More weapons, more enemies, more violence, more mechanics, more encounters. The result certainly has considerably more meat on its bones, but it also feels like somebody forgot that good action-game pacing requires occasional punctuation. The game just keeps throwing enemies at you. And throwing enemies at you. And throwing more enemies at you. Eventually the relentless aggression stops being exhilarating and starts becoming exhausting, particularly because several of Razor's Edge 's newer enemy types seem purpose-built to disrupt the combat flow. Mutants, dagger-wielding specialists and especially the ♥♥♥♥♥♥♥♥♥♥♥♥♥ ALCHEMISTS constantly block or dodge your attacks. The intended response is often to bait out their glowing red attacks, evade them and retaliate with Steel on Bone, which works reasonably well in isolation. Unfortunately, the game rarely has the restraint to let you fight them in isolation. Instead, you're frequently being swarmed by five or ten enemies while ranged attackers harass you from a distance, leaving you trying to focus on baiting one opponent while three others attempt to introduce various sharp objects to your kidneys. This is particularly noticeable compared with the returning Ninja Gaiden II enemies. The fiends and Black Spider ninjas can be brutally aggressive, but they feel better integrated into Ninja Gaiden 's combat language. They're dangerous, you're dangerous, and the resulting exchange is fast and cathartic. Razor's Edge 's more defensive enemies frequently interrupt that rhythm rather than contributing to it. The boss fights fare even worse. Ninja Gaiden has never exactly been my gold standard for boss design, but encounters like Alma and Genshin at least left an impression. Most of the new bosses here range from tolerable to outright obnoxious. And then there is the final boss. Good God. Picture a skyscraper-sized giantess attempting to pancake Ryu with her enormous hands while the game continuously spawns additional enemies, fills the screen with particle effects and conducts an all-out assault against both the player and the rendering pipeline. It is visually chaotic, mechanically irritating, and brought the frame rate on my RTX 3080 Ti down to what at times felt perilously close to single digits. Which brings me to perhaps Razor's Edge 's most unforgivable problem in this release: the PC port is ♥♥♥♥♥♥♥ awful. This is a port of a game originally released on 7th Gen consoles. It already looked fairly unimpressive for its era, yet somehow it still manages to chug when encounters become busy on hardware several technological epochs beyond the PS3. Performance drops appeared throughout the game whenever enough enemies and effects filled the screen, with the final battle being particularly atrocious. Even more bafflingly, the developers didn't bother implementing keyboard and mouse controls at all. Yes, Ninja Gaiden is obviously designed around a controller and that's how I would choose to play it regardless, but releasing a PC port without even supporting the platform's native control scheme is an astonishingly lazy bit of porting and, frankly, should be grounds for criminal liability. The presentation isn't much better. Nobody has ever played Ninja Gaiden for its sophisticated storytelling, but Razor's Edge makes a surprisingly determined attempt at having one anyway. Ryu is saddled with a messy character arc revolving around self-doubt and the consequences of his killing without the writing ever developing those ideas enough to justify the attention lavished upon them, while the campaign pinballs around the globe like it's auditioning to become a Call of Duty game. Honestly, they could have simply told me that an absurdly well-funded cult of alchemists wanted to take over the world and Ryu Hayabusa needed to cut several thousand people into luncheon meat to stop them. That would have been enough. And yet, despite everything I've just spent several paragraphs complaining about, I still find myself feeling strangely charitable towards Razor's Edge . Because for all its excesses, poor encounter design, irritating enemies, terrible bosses, messy storytelling and astonishingly shoddy PC conversion, Razor's Edge still lets me become Ryu Hayabusa and tear through hordes of enemies with the kind of speed and brutality that few modern action games even attempt. Sometimes that is enough. So, with considerable reservations, I'm giving Ninja Gaiden 3: Razor's Edge a thumbs up. Not because I think it is an especially well-designed game, and certainly not because I think this PC release deserves praise, but because underneath the mountain of bad decisions remains a style of action game I genuinely miss. Coming back to this game has been like indulging in a bottle of homebrew liquor found languishing in the wine cellar, forgotten for the better part of a decade. Its unrefined taste and unexpected kick simultaneously remind me of happier times long since past—and why I should always keep the bottle properly sealed to prevent methanol poisoning.
13 hours played
Aug. 2026
It's NG, it's a good game and worth playing. I do think it's the weakest of the trilogy however. The last boss really is as bad as everyone says. I liked the premise of the story at first, but it was handled so badly. It's not even a fun kind of goofy, it's just predictable and boring with none of the characters acting like actual humans.
15 hours played
June 2026
It's peak. This is a bit different from the two previous games but for me it was in a positive way. A true skill based game that unfortunately there is not equal ever since. While not perfect it truly became one of the best games I ever played. I also did enjoy the story. Highly recommended to true gamers that do enjoy deep mechanics and appreciate real and well put challenges.
17 hours played
June 2026
Very different style to the previous 2 games as the mechanics for healing in battle using power ups has changed. The gameplay still feels the same but these changes can be felt when you've messed up a run and have to fight a boss with low HP. Razor's edge is fun aside from a few bosses which feel very cheap and are incredibly annoying to fight - this includes the final boss of the game which was quiet disappointing. Getting the collection on sale still made this worth it.
89 hours played
May 2026
The Greatest and Hardest game ever made.No freaking game can reach the challenge and difficulty of this masterclass of a game design of mechanical depth which even goes beyond the other widely renouned Team Ninja game series Nioh . 10/10 this game can never be reacreated nor replaced by 2 button fromsoftware games ..!!

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Frequently Asked Questions

NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is currently priced at 39.99€ on Steam.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] received 1,083 positive votes out of a total of 1,692 achieving a rating of 6.25.
😐

NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] was developed and published by KOEI TECMO GAMES CO. and LTD..

Yes, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is playable and fully supported on Windows.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is not playable on MacOS.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is not playable on Linux.

Yes, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is playable and fully supported on Steam Deck.

Yes, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is playable and fully supported on Steam Machine.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] does not support VR.

NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is a single-player game.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] does not currently offer any DLC.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] does not support mods via Steam Workshop.

No, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] does not support Steam Remote Play.

Yes, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection].

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 October 2026 21:05 UTC
SteamSpy data 19 October 2026 23:55 UTC
Steam price 26 October 2026 19:50 UTC
Steam reviews 19 October 2026 22:05 UTC

If you'd like to dive deeper into the details about NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection], we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection]
  • SteamCharts - Analysis of NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] compatibility
NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] PEGI 18
Rating
6.3
1,083
609
Game modes
Features
Online players
19
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 09 Jun 2021
Platforms