Trizon on Steam - User reviews, Price & Information

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Trizon is a roguelike deck-building game. Fuse any two cards together to play crazy combos. The game combines auto-battler mechanics, where creatures attack on their own, with instant-effect spell cards. Battles are fast-paced and dynamic, set against a simple and restrained art style.

Trizon is a turn-based tactics, deckbuilding and strategy game developed by Ling and published by IndieArk.
Released on May 14th 2025 is available on Windows and MacOS in 4 languages: English, Simplified Chinese, Japanese and Portuguese - Brazil.

It has received 377 reviews of which 350 were positive and 27 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 8.79€ on Steam.


The Steam community has classified Trizon into these genres:

Media & Screenshots

Get an in-depth look at Trizon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Win 10
  • Memory: 2 GB RAM
MacOS
  • OS: macOS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
May 2026
Pros: -Cute anime girl art -Addictive gameplay, it remind me of Blue archive cards event with trinity JTF in beach -Pretty easy to understand -I love the fusion mechanic, looking forward to more unique mechanics Cons: -Too simple, rigid gameplay, need some flashy effect or something -English translation pretty confusing -Story not really engaging For an indie game, this is very good, keep going, you're doing great! Looking forward for more update
2 hours played
Jan. 2026
really cool game and cute art. it can be unfair and hard sometimes.
14 hours played
Jan. 2026
Trizon is a confident and thoughtfully designed roguelike deck-builder that manages to feel fresh despite operating in a genre crowded with strong competitors. Developed and published by Ling, the game centers on rapid-fire strategic decision making, creative experimentation, and a core mechanic that meaningfully reshapes how players think about deck construction. Rather than relying on elaborate narrative framing or heavy lore, Trizon places its emphasis squarely on systems and synergy, delivering an experience that feels immediately engaging while still offering surprising depth for players willing to explore its mechanics fully. At the heart of Trizon lies its fusion system, which allows players to combine any two cards into a new, more powerful hybrid. This mechanic fundamentally changes the traditional deck-building formula, turning every card choice into a long-term strategic consideration rather than a simple upgrade or replacement. Weak or situational cards are rarely useless, as they can be merged into stronger tools that better fit a developing strategy. This encourages constant experimentation and adaptation, making each run feel distinct even when drawing from a familiar pool of cards. The joy of discovering unexpected synergies through fusion becomes a central motivator, and the game excels at rewarding curiosity rather than punishing suboptimal early choices. Combat in Trizon unfolds quickly and smoothly through an auto-battler style system, where preparation and deck composition matter far more than manual inputs during fights. Creatures and effects resolve automatically, allowing players to focus on strategic planning between encounters instead of micromanaging individual turns. Despite this automation, battles never feel detached or passive, as the outcomes are directly tied to the player’s earlier decisions. The pacing keeps runs brisk and engaging, making it easy to jump into short sessions while still maintaining enough complexity to sustain longer playtimes. Progression follows familiar roguelike principles, with each run offering lessons, unlocks, or new strategic insights even in failure. As players advance, the game gradually reveals more card options and potential interactions, subtly expanding the strategic space without overwhelming newcomers. Risk-reward decisions, such as choosing paths or selecting between uncertain rewards, add tension and replayability, encouraging players to refine their instincts and long-term planning. Over time, what begins as experimentation evolves into deliberate strategy, as players learn to recognize powerful fusion opportunities and build toward specific archetypes. Visually, Trizon adopts a clean and readable aesthetic that prioritizes clarity over spectacle. Card designs are distinct, effects are easy to follow, and the interface communicates essential information without clutter. While the art style may not be flashy, it serves the gameplay exceptionally well, especially as decks become more complex and battles more visually busy. The restrained presentation helps ensure that strategic decision making remains the focus, allowing players to quickly assess situations and make informed choices even deep into a run. The game’s learning curve is approachable but not trivial. While basic mechanics are easy to grasp, mastering the fusion system and understanding deeper synergies takes time. Some combinations are intuitive, while others reveal their value only through experimentation, which may initially feel opaque to new players. However, this sense of discovery is part of the game’s appeal, and the satisfaction of uncovering a powerful or unconventional strategy outweighs the occasional misstep along the way. Ultimately, Trizon succeeds by committing fully to its core idea and refining it into a cohesive, replayable experience. It doesn’t attempt to overwhelm players with excessive features or narrative layers, instead focusing on elegant systems that encourage creativity and adaptability. For fans of roguelike deck-builders who enjoy experimenting with mechanics and uncovering layered synergies, Trizon offers a compelling and rewarding experience that stands confidently alongside the genre’s best while still maintaining its own distinct identity. Rating: 9/10
4 hours played
Dec. 2025
If you're wondering if this game is good, then no worries, it is and you should buy it. Of course this game is not perfect and has some issues. The main idea on which the gameplay is centered is really interesting and fun, yet it can get out of hand really quickly. You can merge cards, and I think you all can see what can happen. I upgraded single card and eneded up with something that anihilated everything on its path. Thus the game became so easy i could give it to my nephew, and he couldn't lose. But, when you complete the game and you get to "ascension" mechanic and you choose the highest difficulty (which stops you from using this card), well then the real challenge begins! So, if you are ready to experience interesting mechanic and you will be more diverse when merging than I was, you can spend many fun hours trying to make powerful combos.
10 hours played
July 2025
This game is HEAVILY inspired by inscryption, and they're not even hiding it. I'm stating this as a good thing, I loved inscryption's roguelike. Some bosses are stupidly annoying and hard to get around but it's still doable. If you liked inscryption, buy this game. Cheese builds are EXTREMELY fun, experimenting with card combo fusions was one of the most fun thing in this game. Things I don't like: - Not enough sound effects and visual effects, playing a spell card has the same feeling as literally any other card. - Some cards are needed for you to memorize its passive, because they don't put labeled icons like they would in inscryption to show the attack patterns or the passive of the card. - Tutorials not explaining some things that are extremely important such as combining 2 cards could combine passives as well. But it's not just that, you can combine a one-time-use-per-run card with a normal card, which allows you to have the said card's effect forever instead of one-time-use.

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Frequently Asked Questions

Trizon is currently priced at 8.79€ on Steam.

No, Trizon is currently not on sale. You can purchase it for 8.79€ on Steam.

Yes, Trizon received 350 positive votes out of a total of 377 achieving a rating of 8.57.
😎

Trizon was developed by Ling and published by IndieArk.

Yes, Trizon is playable and fully supported on Windows.

Yes, Trizon is playable and fully supported on MacOS.

No, Trizon is not playable on Linux.

Trizon is a single-player game.

No, Trizon does not currently offer any DLC.

No, Trizon does not support mods via Steam Workshop.

No, Trizon does not support Steam Remote Play.

Yes, Trizon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Trizon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 June 2026 15:09
SteamSpy data 11 June 2026 20:47
Steam price 13 June 2026 12:56
Steam reviews 11 June 2026 18:08

If you'd like to dive deeper into the details about Trizon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Trizon
  • SteamCharts - Analysis of Trizon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Trizon compatibility
Trizon
Rating
8.6
350
27
Game modes
Features
Online players
4
Developer
Ling
Publisher
IndieArk
Release 14 May 2025
Platforms