Turing Complete on Steam - User reviews, Price & Information

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Learn CPU architecture with puzzles

Turing Complete is a programming, logic and education game developed and published by LevelHead.
Released on October 02nd 2021 is available on Windows, MacOS and Linux in 5 languages: English, French, German, Simplified Chinese and Spanish - Latin America.

It has received 4,011 reviews of which 3,862 were positive and 149 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 11.75€ on Steam with a 30% discount.


The Steam community has classified Turing Complete into these genres:

Media & Screenshots

Get an in-depth look at Turing Complete through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10
  • Processor: I5
  • Memory: 2 GB RAM
  • Graphics: Intel UHD 630
  • Storage: 512 MB available space
MacOS
  • OS: 11
  • Processor: Apple Silicon
  • Memory: 4 GB RAM
  • Graphics: Apple Silicon GPU
  • Storage: 1 GB available space
Linux
  • OS: 64 bit
  • Processor: I5
  • Memory: 2 GB RAM
  • Graphics: Intel UHD 630
  • Storage: 512 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Not being a big brain guy myself, rather drag my knuckles in counter-strike than ever try to use some other logical structure. This game requires big brain, but it sometimes makes you feel like it doesn't, and gives you good use of small brain to muscle train your brain to be bigger, essentially building your small brain to evolve into big brain. Like bicep, but brain. Sometimes small brain gets very confused. But it is okay. Because I know just because small brain confused, it is training. This is good. Very good. This game good.
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May 2025
Brilliant. The best "game" of its kind I've played. Turing Complete takes you from the humble NAND gate, all the way to building your own fully-functional general-purpose computer, with your own assembly language running on it. It is a masterpiece. It starts by teaching you what a NAND gate does. From there, it tasks you with building the other logic gates - AND, OR, etc. - and then a library of reusable components which you use in subsequent stages. Storage registers, counters, shift registers, adders, multipliers... it has you build them all. Once you've got these basic electronic components, it teaches you how to use them to build a simple ALU, register bank, conditional circuitry, some basic input/output..., and gradually has you put it together piece by piece into a single machine, with a really simple assembly language to drive it. Using this you can solve some basic puzzles like driving a robot around a maze. At this point (if you're anything like me), you're already having more fun than you expected. But it gets even better. Once you've got this basic Turing-complete machine built, it has you throw it all away, and start again - this time building a much more sophisticated version. Your second machine will have a much larger instruction set (and more complex ALU), and again the game has you gradually add new components like RAM, a stack (with associated push & pop assembler instructions), support for call and ret assembler instructions, etc. etc. The game gives you puzzles to solve as you progress, to check that your computer, and your assembly language, are doing what they should. By the end of the game you are solving the Towers of Hanoi and doing bubble-sorts (*) in an assembly language *you* have created, on hardware circuitry that *you* have designed. It is hard to describe how satisfying it is. (* Yeah, sorry, I didn't fancy assembly-coding quicksort..) And then, once you have done all that and reached the end of the current "v1.0 early access" version (as of June 2025), ... it gets even better. There is an alpha v2.0 version. Once you've completed the "normal" version, switch over to this, and play the whole thing again, except this time it's even better. The first half of the game is basically the same, but the second is greatly expanded. We're on to a 16-bit architecture now, with a more complex instruction set (more closely resembling how real hardware works) and much more complexity to deal with. But again, once you get the thing breathing and doing what you want, there isn't really anything like it. And I'm saying this as a CompSci from 25+ years ago (a lot of this was a nostalgic blast from the past). It is almost as good as doing it in real-life, and orders of magnitude cheaper. The nature of the game means that most people will end up building similar looking hardware for the basic pieces. But there is huge scope for variation later on; as the game progresses it is less prescriptive about how you wire up & solve particular pieces, so you are left to your own imagination. People will lay out circuitry and components very differently, assign different opcodes to different instructions, and come up with their own assembler mnemonics. My Turing Complete machine feels like it is mine; there are others like it, but none identical. It is unique and I made it. (My assembler mnemonics are NFSW, BTW.) Ok, enough gushing. Here are some suggestions for the developer. I know v2 is a work-in-progress, so there's a good chance this stuff is already being worked on. - Amazing game, thank you for making it! - The "game" goes by too fast. In that, as soon as you learn something, you are whizzed on to the next thing. I think it would be great if there were a set of sub-levels attached to each major milestone in the game, where you could take what you had built so far and use it to solve ~12 different problems requiring different approaches. This could be optional, a side-branch kind of thing. But it would let you gain confidence that what you had built so far was good, and also gain satisfaction in using it to solve some fun problems (rather than rushing to the next thing). That's it... One suggestion, I guess. And it basically amounts to "can I have some more please, sir?" Finally (for those who read this far)... do not let the fact the game is in EA put you off. The current v1.0 is complete as far as I can tell. And if you complete that, then switch to v2.0 alpha, and have even more fun. There are bugs (with an excellent web page calling them out - https://turingcomplete.wiki/wiki/Known_issues/2.0.16) - and working around the bugs just adds extra spice to everything. Think about it... you're hacking a game on your computer, so you can play a game about building a computer that you can hack on. It's turtles all the way down.
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April 2025
I hate writing assembly code. I would normally rather drink a glass of nails than have to write assembly code. But when it's your own assembly language that you designed specifically to run on a processor that you also designed, it hits different.
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Jan. 2025
9.5/10 - some major warnings before you buy: 1. Difficulty: Coming into this game I knew very little about CPU architecture, but I have a strong background in related fields - I'm a C++ developer with experience with electronics (physics bachelor). The difficulty curve was targeted at people with a similar experience level to myself. If you've never touched a low-level programming language, are unfamiliar with logic gates, or don't understand how to represent a custom data type in binary, then expect some serious headaches. 2. All of the teaching in this game is done by practice, and barely anything is explained. Often I would solve a puzzle - yet despite understanding the solution and why it works - I would miss an important concept that the puzzle was supposed to illustrate, leading to big problems with later puzzles. Especially problematic when my solution was a non-standard one. I suggest you look up solutions to every puzzle after you have solved it, to see if you've missed anything. 3. A few (2-3) of the puzzles have terrible descriptions, where it was very unclear what the game wanted me to do. 4. No Puzzle editor! And to make matters worse, nowhere near enough puzzles. Good for racing to the point where you build your computer, bad because just playing through the puzzles in order might cause you to get out of your depth quickly. 5. In specific circumstances the inbuilt debugger is terrible (when the tick count was a factor in the problem, you can't simulate your solution past the point where the error occurs.) Despite these issues, I can't overstate how powerful of a learning tool this is. I've played for 15 hours over two days, and in that time I've built a computer. I'm not sure I've ever learned so much in such a short space of time, and I've had a lot of fun doing it. This game will teach you everything you want to know about machine code, just be aware that to get the most out of it, you need to go off the "main path" so to speak. Supplementary reading - how much depends on your experience level - and a lot of playing around in the sandbox is necessary to get a proper understanding of why you're doing what you're doing.
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Sept. 2024
People complain about this game being too difficult. You are literally learning to build a computer from electronical circuits in this game. Did you you expect it to be easy?
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Frequently Asked Questions

Turing Complete is currently priced at 11.75€ on Steam.

Turing Complete is currently available at a 30% discount. You can purchase it for 11.75€ on Steam.

Turing Complete received 3,862 positive votes out of a total of 4,011 achieving an impressive rating of 9.25.
😍

Turing Complete was developed and published by LevelHead.

Turing Complete is playable and fully supported on Windows.

Turing Complete is playable and fully supported on MacOS.

Turing Complete is playable and fully supported on Linux.

Turing Complete is a single-player game.

Turing Complete does not currently offer any DLC.

Turing Complete does not support mods via Steam Workshop.

Turing Complete does not support Steam Remote Play.

Turing Complete is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Turing Complete.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 06:30
SteamSpy data 07 June 2025 04:14
Steam price 14 June 2025 12:37
Steam reviews 12 June 2025 08:00

If you'd like to dive deeper into the details about Turing Complete, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Turing Complete
  • SteamCharts - Analysis of Turing Complete concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Turing Complete compatibility
Turing Complete
9.3
3,862
149
Game modes
Features
Online players
194
Developer
LevelHead
Publisher
LevelHead
Release 02 Oct 2021
Platforms