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VHOLUME on Steam - User reviews, Price & Information

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VHOLUME is a melancholic first-person parkour adventure set in a dystopian brutalist city where bureaucracy turns a simple task into an odyssey.

VHOLUME is a parkour, atmospheric and first-person game developed by Nathan Grange, Léonard Lemaitre and Niels Tiercelin and published by IronEqual.
Released on August 21st 2026 is available only on Windows in 12 languages: English, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Turkish and Ukrainian.

It has received 2,061 reviews of which 2,006 were positive and 55 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 7.00€ on Steam.


The Steam community has classified VHOLUME into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 64-bit Windows 10 Home, Pro, Enterprise, or Education, version 1903 or newer
  • Processor: Intel Core i5-4460 or AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R7 370
  • Storage: 10 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
Aug. 2026
Most of the other reviews are all praising the game's incredibly fine tuned near perfected gameplay that caters to both casual and very competitive players perfectly which is all 100% true and the devs are more than deserving of all the praise for accomplishing that, but I wanted to talk a little about something that others aren't entirely mentioning. It's incredibly rare to come across something that truly resonates with what it's presenting, I've never seen someone who truly "gets" megastructures like level designers behind VHOLUME have. You could see fragments of their incredible level design from their previous game STRAFTAT but the map sizes were limited by it being an arena shooter, the sense of scale the devs are able to convey is much more clear in their first game BABBDI, but VHOLUME is where they truly showed just how much they are capable of. The sense of vastness they've accomplished in the levels is something I've very rarely seen done right, it gave me the same feeling I got from reading Tsutomu Nihei's works for the first time. The sheer unimaginable scale of the infra you're presented with to run around in is something that I really couldn't do justice properly putting it into words, but it's something that needs to be experienced to understand even a little bit. Every level is a masterfully made fragment that's part of a colossal world that very few can imagine, an unimaginably lonely civilization with a few bits and pieces left behind if you can find them. Beyond that the thing I appreciate the most about VHOLUME is the soundtrack, you'd think the obvious music choice for a game like this is high energy fast paced drum & bass/breakbeats like what the devs did for STRAFTAT, but they instead chose ambient tracks which is in huge part why the incredible level design hit me much harder than anything else I've ever played before. As someone who listens to ambient music nearly all the damn time this is probably the most unexpected surprise I've ever seen out of a game like this and I've already got many new favorite tracks out of it. I'm sure many people after the first or second playthrough will end up muting the music for this game to play their own tracks to really "lock in" when chasing the leaderboards which I find very unfortunate since I'm presuming every track in the game is tailor made for each level it accompanies. Alongside the ambient sound design in each level it all adds up to a sound presentation that is so incredibly rare to find in games that it'll always immediately stand out to someone like me. The last game I can recall that matched this kind of sound experience was Playdead's INSIDE, something special like this can only come from people who truly understand the medium they're trying to convey, and the devs and album artists for VHOLUME absolutely nailed it. If you like ambient music, please give the devs and 1000 Eyes extra support by buying the soundtrack, it's so very rare to see ambient tracks like these make it to most games. This game easily goes into my small list of games that I'll never forget for the rest of my life for what they've shown me, I might be too washed to be able to 100% the achievements for this game but I'm really grateful to have experienced it. If by any chance a dev sees this review, please add a walk button so I can experience some parts of the amazing level design without zooming around like crazy lol.
27 hours played
Aug. 2026
10/10 masterpiece. don't listen to the propaganda kreedz is easy After beating the gold time on every level, exploring every map, unlocking all b-sides. and formerly holding the #1 on sewers01 (until fobxx woke up), I can confidently say that I could play this game all day long and still not get tired of it. Pros: - Great for speedrunning - 62 levels with beautiful scenery - Surprisingly deep lore - Movement tech. LOTS of movement tech - Great performance - Cheap Cons: - it's impossible to beat fobxx idk
5 hours played
Aug. 2026
I've never been a huge fan of "movement/runner" games, but I'm a huge fan of Babbdi and Straftat. When i saw this was releasing I wasn't sure I was going to like it, but for all the fun this team has brought me in the past, I'd feel stupid not supporting this esp. with their track record of workshop/community support. I was very pleasantly surprised. This game is so relaxing, but at the same time has a real competitive aspect. I could spend hours just exploring and taking screenshots, while my friend found themselves locked-in on competing with the leaderboard. The movement is fun and slick, the environments are well designed and awe-inspiring, there is community map support and multiplayer. It really clicked with me when I had an open lobby fill up and all of us are just running around, parkouring the dystopia like some shared dream-state, like children running around the rooftops of decayed cities, making the best of the apocalypse. If you're on the fence about it, it's a great movement/runner game, as well as a walking sim and I'm real glad I gave it a chance because it impressed.
4 hours played
Aug. 2026
Easy to get into, incredibly satisfying to master. Some of the best movement in any game ive ever played, it scratches a very specific itch in my brain, congrats to the devs on making an incredible game. ̶s̶i̶d̶e̶ ̶n̶o̶t̶e̶:̶ ̶a̶ ̶l̶e̶v̶e̶l̶ ̶b̶u̶i̶l̶d̶e̶r̶ ̶a̶n̶d̶/̶o̶r̶ ̶w̶o̶r̶k̶s̶h̶o̶p̶ ̶s̶u̶p̶p̶o̶r̶t̶ ̶w̶o̶u̶l̶d̶ ̶b̶e̶ ̶a̶m̶a̶z̶i̶n̶g̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶l̶o̶n̶g̶e̶v̶i̶t̶y̶ ̶a̶n̶d̶ ̶c̶o̶m̶m̶u̶n̶i̶t̶y̶ ̶o̶f̶ ̶t̶h̶e̶ ̶g̶a̶m̶e̶ apparently the game DOES have custom levels and workshop support, no notes, 10/10
26 hours played
Aug. 2026
An out of body experience. It's crazy how the devs make consistently good games all the time. Just one more run.

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Frequently Asked Questions

VHOLUME is currently priced at 7.00€ on Steam.

No, VHOLUME is currently not on sale. You can purchase it for 7.00€ on Steam.

Yes, VHOLUME received 2,006 positive votes out of a total of 2,061 achieving an impressive rating of 9.26.
😍

VHOLUME was developed by Nathan Grange, Léonard Lemaitre and Niels Tiercelin and published by IronEqual.

Yes, VHOLUME is playable and fully supported on Windows.

No, VHOLUME is not playable on MacOS.

No, VHOLUME is not playable on Linux.

VHOLUME offers both single-player and multi-player modes.

VHOLUME offers both Co-op and PvP modes.

Yes, there is a DLC available for VHOLUME. Explore additional content available for VHOLUME on Steam.

Yes, VHOLUME is fully integrated with Steam Workshop. Visit Steam Workshop.

No, VHOLUME does not support Steam Remote Play.

Yes, VHOLUME is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for VHOLUME.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 August 2026 05:31 UTC
SteamSpy data 31 August 2026 02:37 UTC
Steam price 31 August 2026 03:06 UTC
Steam reviews 30 August 2026 09:45 UTC

If you'd like to dive deeper into the details about VHOLUME, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about VHOLUME
  • SteamCharts - Analysis of VHOLUME concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck VHOLUME compatibility
VHOLUME
Rating
9.3
2,006
55
Game modes
Multiplayer
Features
Online players
793
Developer
Nathan Grange, Léonard Lemaitre, Niels Tiercelin
Publisher
IronEqual
Release 21 Aug 2026
Platforms