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WitchSpring R on Steam

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WitchSpring R is a story-driven RPG combining elements of collecting, simulation, and battling. Experience the joy of training a young witch and accompany her on a grand adventure!

WitchSpring R is a cute, rpg and funny game developed and published by KIWIWALKS.
Released on September 25th 2023 is available only on Windows.

It has received 6,536 reviews of which 6,305 were positive and 231 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 33.99€ on Steam, but you can find it for 10.85€ on K4G.


The Steam community has classified WitchSpring R into these genres:

Media & Screenshots

Get an in-depth look at WitchSpring R through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 8.1, Windows® 10, 64bit
  • Processor: Intel Core i3 4340
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 950
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Compatible with DirectX 11.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

45 hours played
July 2026
I've been really enjoying this game, but at first, I couldn't put my finger on WHY, exactly. Eventually, though, I had an epiphany - and so, instead of just going on about the game's features and whatnot, I'll tell you how the game FEELS. Imagine, if you will, a game that you played, many years ago, on a PS2, or maybe the GameCube or the O.G. Xbox. Back when the advancement of technology had just opened up a bunch of new possibilities for game-developers, and bloated budgets plus corporate meddling hadn't closed a bunch of other ones off yet. It was a fresh and original JRPG that surprised you at every turn, becoming a formative childhood memory. Since then, it's had half a dozen sequels and several remakes, remasters and whatnot, and you still play both out of nostalgia, all while grumbling about how the WitchSpring franchise has been dumbed down under the guise of 'streamlining', and lost the harsh edge that its world and characters once possessed in the name of mass appeal and family friendliness. This? This is that original game, from the greatest generation of gaming, but with PS4-level graphics... or, late-PS3 at worst. Not that it matters, with how stylized it is! It's a game full of exhuberance, driven by real creativity, almost shouting "Hey, look what we can DO now, isn't it NEAT?" Rather than being Just Another JRPG, it refuses to ever simply stick to the formula, doing everything just a LITTLE different - from how you level up, to how your party works, to how enemies work, ensuring that it doesn't feel QUITE like anything else. After looking around a bit, i eventually found out WHY it had that feeling. The developers, apparently, started out making smartphone-games back when THAT had its golden age, then ported one of those games to PC, and after enjoying modest success there, decided to take the leap and make their next game specifically for PC and modern consoles. That energy - the exultation of someone who's stepping into a new and much bigger world - that is what gives WitchSpring R its fundamental appeal. Oh, and just to make one thing clear... looking at the screenshots and the artstyle, you may find yourself assuming that it's a 'kiddie' sort of game, a low-stakes, cozy adventure! It's not. It's VERY not. As I hinted at earlier, this game has an edge that it refuses to compromise on. The setting and the backstory are honestly downright grimdark - however, that world is seen through the eyes of an energetic young girl who simply REFUSES to be broken by it, clinging to notions of hope, friendship and happiness, no matter how many people call her foolish and naive for it. Someone willing to challenge a status quo that most consider immutable, and challenge a corrupt authority no matter how overwhelming it may seem at first glance. Honestly, I think we could all use some of that energy, these days.
35 hours played
June 2026
The game itself is a 7/10. The DLC (Epilogue) is a 4/10, but thankfully, you don't have to play it. I'm not usually a fan of JRPGs. I've always found them too grindy and a bit simplistic in terms of plot. WitchSpring R is no exception, but weirdly enough, it worked well for me, even though first 1.5 hour was slow. Things that might deter you from buying this game, but didn't personally bother me: - The plot is simple, but it isn't dull. I was actually surprised by how well-delivered it is. There were no crazy plot twists and most events were predictable, but that didn't annoy me. On the contrary, it made for a very chill evening of gaming. I'd describe it as a children's fairy tale: highly familiar, but cute and cozy. However, some players might be dissatisfied if they are looking for "Game of Thrones" level writing. You won't find that here. - The battle system is quite simple too. You'll end up using the same tactic once you realize what works best for you. Chances are, you'll just keep using a shield and a lightning spell for the entire playthrough once you unlock them (with minor spell upgrades). Personally, I was happy with that. If they had tried to implement complicated combat mechanics, it would have ruined the chill vibe for me. If you're looking for solid, deep combat and can't stand simplified mechanics, it's better to pass on this one. - the game is quite linear, but I don't understand people who demand nonlinearity from every single game. Sometimes linearity is actually a plus. There's a story the author wants to tell, which is why they guide the player from point A to point B. Not all games have to be nonlinear. That being said, if this is a dealbreaker for you, then it's better to skip WitchSpring R. - The MC is a child. There was nothing disturbing, but she behaves exactly like a child. I saw some people complaining about this, finding her annoying. A kid behaving like a kid. Mind-blowing, innit? Pros: + art style. I won't say much here, you can see it for yourself. + emotional impact. The main plot made me smile and even cry at times. + likeable and memorable characters. I remember every character that showed up here. Each has a unique personality that stays consistent throughout the game. Pieberry is especially cute! + progression mechanics. The boosting, collecting, and crafting mechanics are great. You'll make potions and bombs, discover and craft new spells, and upgrade new weapons. Taming pets is also very fun! Cons: - disappointing ending. This is a BIG warning. If you can't stand weak endings, it's better not to start WitchSpring R. You are almost guaranteed to be disappointed. - the mob respawn system. The game is grindy, but grinding itself is actually fun here. However, THE MOB RESPAWN SYSTEM, MAN... It is so annoying to have to wait for monsters to respawn. The worst part is when the game requires rare ingredients from boss beasts multiple times. Let's say you need to get an Ancient Lightning Dragon Horn twice. Do you know how long it takes to respawn? About 30% of your playthrough. If you encounter any boss, it's best to fight it instantly, even if you have no idea what you'll need its loot for yet. Honestly, you should just fight every single mob you see on the map. Just in case. - poor pet management. This point includes three specific problems that ruined the chill vibe for me: 1. You can set one particular pet as your "home" pet, meaning it spawns with you every time you teleport (which is great since some double as mounts). However, your pet frequently disappears after cutscenes, forcing you to summon it again. This bug still hasn't been fixed as of June 2026. 2. You can't add pets to a quick-access menu. By the mid-game, you'll have plenty of servants and you have to scroll through the entire list just to find a specific one. Like, bro. 3. By the late game, you can summon up to 4 pets during a battle. Enemies become pretty "thick" (high HP), so you are almost forced to summon all 4 servants to speed things up. Otherwise, fights take an eternity, especially on hard difficulty. The issue is that you can't save a pre-set "pet team". You have to summon each pet one by one. That's annoying enough on its own, but it's made worse by having to scroll through the entire list every single time to find the right ones. - some interactions with NPCs are not that obvious. For instance, there's a chance of getting a side quest from a character, but after you approach them and a main plot cutscene ends, you might just think "okay" and move on with the story. You won't actually know you can get a quest from them unless you deliberately bother them for no reason. I wish they had some sort of icon or indicator above their heads to let you know a dialogue is available. It would also really help with getting the "Good Listener" achievement. - the Epilogue (DLC). It's so freaking bad. The base game is a solid 7/10, and I don't want to drag down the overall score because of the DLC, which would bring it down to a 5/10 and diminish the game's actual worth. If you don't care about achievements, I highly recommend skipping the DLC. There is almost no plot, it adds nothing new to the lore (everything introduced is already known from the base game), and 80% of it is just pure fighting. The epilogue took me about 4 hours, and 3 of those hours were spent in combat. The fights were incredibly tedious too, with enemies padded out to AT LEAST 500k HP just to artificially lengthen the DLC. I highly recommend the game tho. Once they fix the pet system and tweak the mob respawn times, this will easily be a 9/10 for me. But for now, it is what it is.
43 hours played
May 2026
It's a game about a 10 year old witch in the woods, and for the first few hours, it does appear to be that silly, but then it gets going, and man does it get going. It is a silly game a lot of the time, BUT it does have a story to tell, and it does a WONDERFUL job doing so. You are going to fall in love with Pieberry whether you want to or not, and damn anyone that gets in her way. Great game!!
45 hours played
May 2026
Good game, Just note that If you dont care to 100 percent for achivements its fine. But if you do look at a guide there are very thin windows of the things you can easily miss.
76 hours played
April 2026
This is game extremely lovely, a remake of a 2015 mobile game. Everything surprised me, the tiny details, interactions, secrets, there are a lot of places to explore and things to do. The story is also heartwarming, It made me feel a large range of emotions. The characters are unique, the designs are extremely good, specially Pinkberry in my opinion. About combat, I enjoyed it a lot, even in very hard the game wasn't unfair. You can also farm for items and some things you unlock can make each battle easier. I also liked the pet system a lot, it works really well. Finding their favorite food, mind controlling them, finding them I had a blast in all those moments. The only thing that I didn't like too much are some secrets you can miss completely because you need to use a item from your inventory near the secret itself, which is something I didn't expect as most events happened when interacting with the secret itself. I can't wait for Project ESI and for new games from Kiwiwalks, really a Developer I will follow. The game also runs extremelly good.

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Frequently Asked Questions

WitchSpring R is currently priced at 33.99€ on Steam.

No, WitchSpring R is currently not on sale. You can purchase it for 33.99€ on Steam.

Yes, WitchSpring R received 6,305 positive votes out of a total of 6,536 achieving an impressive rating of 9.32.
😍

WitchSpring R was developed and published by KIWIWALKS.

Yes, WitchSpring R is playable and fully supported on Windows.

No, WitchSpring R is not playable on MacOS.

No, WitchSpring R is not playable on Linux.

This information about WitchSpring R is not available yet.

This information about WitchSpring R is not available yet.

No, WitchSpring R does not support VR.

WitchSpring R is a single-player game.

Yes, there are 6 DLCs available for WitchSpring R. Explore additional content available for WitchSpring R on Steam.

No, WitchSpring R does not support mods via Steam Workshop.

No, WitchSpring R does not support Steam Remote Play.

Yes, WitchSpring R is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for WitchSpring R.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 October 2026 14:28 UTC
SteamSpy data 16 October 2026 17:36 UTC
Steam price 27 October 2026 14:40 UTC
Steam reviews 19 October 2026 17:46 UTC

If you'd like to dive deeper into the details about WitchSpring R, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about WitchSpring R
  • SteamCharts - Analysis of WitchSpring R concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck WitchSpring R compatibility
WitchSpring R
Rating
9.3
6,305
231
Game modes
Features
Online players
21
Developer
KIWIWALKS
Publisher
KIWIWALKS
Release 25 Sep 2023
Platforms
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