YIIK: A Postmodern RPG on Steam - User reviews, Price & Information

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Experience YIIK: A Postmodern RPG 1.5 (I.V) update with revamped battles and cutscenes. A child relinquishes her name for a birthday invite, hoping to find her brother. Alex's reality unravels, guided by a mysterious cat, witnessing a woman vanish, igniting an obsession that threatens his world.

YIIK: A Postmodern RPG is a psychological horror, jrpg and turn-based game developed by Ackk Studios and published by Ysbryd Games.
Released on January 17th 2019 is available on Windows and MacOS in 2 languages: English and Japanese.

It has received 1,155 reviews of which 904 were positive and 251 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 9.99€ on Steam with a 50% discount.


The Steam community has classified YIIK: A Postmodern RPG into these genres:

Media & Screenshots

Get an in-depth look at YIIK: A Postmodern RPG through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 2.4GHz Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4400
  • DirectX: Version 11
  • Storage: 4 GB available space
MacOS
  • OS: OS X Yosemite
  • Processor: 2.4 Ghz
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon HD 5870 1024 MB

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
do not listen to the years of unproductive discourse surrounding this game. do not listen to all of the misinformation that has been spread about its creators, characters and story. do not try to judge this game on a surface level analysis of its themes and characters without even having played it. even if you know any number of these things, forget about them. forget about this game's significance to gaming discourse, internet drama and meme culture and simply try to take it in for yourself. try to make sense of it, try to take it apart and find some sort of meaning in its long, winding narrative. this game is not meant to be taken at face value. not much of it is literal. games, as an art form, do not need to make themselves immediately obvious, nor do they always need to bend over backwards for the player to understand every single little thing. YIIK is a game that will test your patience but that will absolutely reward you with a compelling story, intricate themes and a pretty incredible message about self respect, the horrors of narcissism, living in an echo chamber and why we need to strive to grow as people. give YIIK a fair chance, that is all i ask. you might just find something worth talking about here.
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Nov. 2025
Floored. Absolutely floored. This game is genuinely a piece of art. Had me charmed at the beginning, hooked two chapters in, and just wouldn't let go until I finished the entire thing. It's the kind of game where once you reach the end, you sit back in your chair, silent, staring into nothing, until you finally mutter "...wow". The game tricks you with a seemingly pretentious main character and his eh-to-iffy squad, and then keeps peeling back the layers more and more and more, until it is a sincere, genuine, heartfelt adoration of these characters. I didn't like Alex at first, I've come around to both forgive and love him. I thought Michael was suspicious as all hell, then I've come to understand him and feel empathy towards him. I honestly just didn't vibe with Chondra at first, but I couldn't help but salute her by the end. And I gotta reiterate how surprisingly sincere and hopeful this game is. The entire idea of Original Wins, and specifically the idea of a Benevolent Psychosis, is just... wow. And I'm aware how goofy that sounds, this game made me not react that it's trying to sell me "Original Win" as a genuine philosophical concept -- the sincerity it sold it to me with, I couldn't help but genuflect in response. That is not to say that the game is lacking in the, well, game department, oh no no no. The Dark Game, the combat system introduced in the I.V update, is both snappy and tactical. Karta being your "shields", and stat boosts, and having extra passive benefits, and also having effects when you use them makes for a surprisingly strategic game of how and when you need your Karta broken. Despite what you might expect though, the game never becomes too complex to be fun, nor too difficult. I think I only had a few segments where I was vastly overpowered compared to the enemies, and when died, it was honestly my fault. Finally, let me leave you with a quote from the game: My faith in nihilism is broken. Life has played a terrible trick and revealed itself to be meaningful.
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June 2025
Yiik has been a guilty little pleasure of mine for a while now, something I've looked on and laughed about, something that brought me much joy in how bad it was. When I heard they were reworking the game AGAIN I knew that I had to give it a go. the initial trailers for the new update also intrigued me. were they remaking the story? so when the update dropped, I bought the game immediately. and then didn't play it for 6 months I didn't play this game until finally I decided I must see what it had become. I expected to find a slog of game who's only redeeming grace would be how hilariously bad it was. I was wrong, I was oh so wrong. This game is a masterpiece. Conceptually it is brilliant and I feel appeals only to my sensibilities. They built not one, but two games upon the corpse of Yiik, a corpse they were able to breathe some new life into with additional story beats and an entirely new (and admittedly quite fun) battle system, so while the festering carcass of old Yiik dwelled beneath, the new additions were more than enough to entertain and engage me. I found myself enraptured, and with each hour that passed I sunk deeper into the mire. This game is brilliant. Upon completion, I thought "wow, that was excellent, it was still a bit shoddy, and the old story still has many of the same problems, the new additions are clearly a lot better and more interesting, overall, decent game." and then new game plus begun, and that sealed it. This game is a masterpiece and a mastercraft in meta-narrative exploration. I laughed and I cried but most importantly I yiiked out.
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May 2025
YIIK: I.V might be one of my favorite games, and if not one of my favorite games, it's definitely one of the most impactful games I've experienced. I think I had a similar experience as most people with Yiik, where the game was laughed at and ridiculed relentlessly online on it's initial launch, so much so that it wasn't really a game, but more just a meme to laugh at. But I saw my friend streaming the I.V. update and hopped in, and was instantly asking questions, keeping track of what's happening, analyzing our favorite protagonist Alex like a specimen in a lab. I was taken aback at how interesting this story was, and how unique it's presentation was, and even more so when stumbling across [url=https://www.youtube.com/channel/UCe0kXi39k6sw31itwLoNK-w]Hellkrai's analysis videos on the first game, where there's a distinct point made that the analysis was based on the first version of the game. I had no idea that the story always had this much depth to it from the very beginning, and it had gone passed up and laughed at for years until it finally got a second breath with I.V. I.V. improves on many aspects of the original game, one of which is the gameplay itself. I personally haven't played the original version, but I know the combat was rough and slow. That is not true at all with I.V's Karta system. Throughout the multiple breakthroughs I've done and watched of I.V., I feel like I rarely saw the same Karta decks or party layouts. Deciding when to discard your karta for its active effect vs. when to keep it around and try to keep it healed up to get as much out of its passive as you can, there's a lot of depth between cards, and even more-so when incorporating character specific abilities/passives (e.g. Rory being a pacifist who only counter attacks getting multiple attack/crits up to be a strong glass cannon, buffing Michael before blinding the party for his mechanic and turning into a one-shot machine). The edits made to the story and its presentation are astounding. Some of the most cinematic shots I've seen from a game, and they had me and my friends discussing each cutscene to death, and each story beat. There's so much that can be learned from as early as the first alex monologue, and even moreso with what follows. One example that stands out (that will be spoilered, just to be safe, but it's from the cutscenes in the factory hotel section of the story at the beginning), is that during one of Alex's monologues, he ask's Sammy where she's from, and she responds that she's "from here, where else?". Alex takes this to mean that she lives in the factory, but what I think she's actually saying is that she's from Alex's mind, as all of his monologues take place in a place in his own head. I don't want to say too much, but play the demo to see if you vibe with the gameplay and presentation, as it shows the first chapter of the game (including the first of many Nameless Child sections), and lets you play a little bit with the karta system. We love you Alex Yiik, and thank you Allanson's for such a solid game!! https://store.steampowered.com/app/2863840/YIIK_Nameless_Psychosis/
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May 2025
This game's a window to another universe's Evangelion, where it was made by Atlus, directed by Suda51 and its OST made by a bad ending version of Dingaling. It's PIIK.
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Frequently Asked Questions

YIIK: A Postmodern RPG is currently priced at 9.99€ on Steam.

YIIK: A Postmodern RPG is currently available at a 50% discount. You can purchase it for 9.99€ on Steam.

YIIK: A Postmodern RPG received 904 positive votes out of a total of 1,155 achieving a rating of 7.49.
😊

YIIK: A Postmodern RPG was developed by Ackk Studios and published by Ysbryd Games.

YIIK: A Postmodern RPG is playable and fully supported on Windows.

YIIK: A Postmodern RPG is playable and fully supported on MacOS.

YIIK: A Postmodern RPG is not playable on Linux.

YIIK: A Postmodern RPG is a single-player game.

YIIK: A Postmodern RPG does not currently offer any DLC.

YIIK: A Postmodern RPG does not support mods via Steam Workshop.

YIIK: A Postmodern RPG does not support Steam Remote Play.

YIIK: A Postmodern RPG is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for YIIK: A Postmodern RPG.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 April 2026 22:10
SteamSpy data 24 April 2026 06:08
Steam price 29 April 2026 20:50
Steam reviews 29 April 2026 15:55

If you'd like to dive deeper into the details about YIIK: A Postmodern RPG, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about YIIK: A Postmodern RPG
  • SteamCharts - Analysis of YIIK: A Postmodern RPG concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck YIIK: A Postmodern RPG compatibility
YIIK: A Postmodern RPG
Rating
7.5
904
251
Game modes
Features
Online players
4
Developer
Ackk Studios
Publisher
Ysbryd Games
Release 17 Jan 2019
Platforms
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