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Gone Home
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Home is Where One Starts...
Home is Where One Starts... is a short, first-person exploration game in the same vein as Dear Esther or Gone Home. It’s a story about childhood, hope, and the miracle of memory. You play as a little girl from a broken home somewhere in the American South.
Answer Knot
A short narrative and exploration game about Zach, June, and a strange phenomenon. You're Zach and, stuck in your home, you will do everything to keep hearing June's voice messages. What is happening out there?
Nephise Begins
Nephise Begins tells the player what happened at the time before Nephise was an orb collector. The main setting is forest again, but this time without snow, instead a more sunny and foggy weather.
The Moon Sliver
You are on a bleak, cold, windy island. And you seem to be alone... but fires and candles still burn. As you explore, a story of guilt, loneliness, and faith begins to take shape. And it becomes obvious that something is hunting you...
The Way of Life Free Edition
The Way of Life makes the player relive the same life's experiences from the point of view of three characters of different ages: an adult, an old man and a child.
Scanner Sombre
Scanner Sombre is a 3d horror cave exploration game where darkness is your greatest foe. Illuminate the unseen with your LIDAR scanner, revealing the eerie beauty and peril of the abyss. From the creators of Prison Architect, this immersive adventure uses light and shadow for a haunting experience.
Thirty Flights of Loving
Explore the world of Thirty Flights of Loving through a first-person short story. Take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at.
The Fidelio Incident
The Fidelio Incident is a single-player, first-person thriller set off the coast of Iceland. Inspired by Beethoven's only opera Fidelio. After a violent plane crash, Stanley must search a desolate frozen island in search of his wife Leonore while covering up any traces of their bloody Irish past.
Proteus
Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it.
Ether One
Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.
Gone In November
Coming home after visiting your doctor for the last time, you are told that you only have three more days to live. A sequence of short memory fragments flashing through as you try to run away from what you have done.
The Beginner's Guide
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
Fractured Minds
Fractured Minds is an immersive artistic short game, exploring anxiety and mental health issues. Embark on a journey through the human psyche to experience the everyday challenges associated with these conditions.
NaissanceE
NaissanceE is an obscure and magical first person exploration game, a philosophical trip and an artistic experience. The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world.
Leaving Lyndow
It's Clara's last day on the island where she grew up. She needs to complete preparations, visit her favorite places, and say her goodbyes before leaving on a journey she may not return from.
Pineapple on pizza
Can a video game convey a flavor?
Everybody's Gone to the Rapture
Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
Jazzpunk: Director's Cut
Jazzpunk is a comedy adventure set in an alternate reality Cold War World, plagued with corporate espionage, CyberCrime, and sentient martinis. Gameplay is inspired by spoof comedy films and cartoons of yesteryear, with a focus on weird gadgets, exotic locales, and open-world style exploration.
The Music Machine
A teenage girl and the vengeful ghost possessing her stumble onto horrors of cosmic proportions as the latter searches for a way to murder the former.