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A.A.U. Black Site on Steam

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As an agent of the secret special forces A.A.U., your covert mission in Serbia goes wrong fast. Framed, intercepted, and stranded in the abandoned territory of Uzovnica, you’ll need every skill to survive, especially when everything around you is not what it seems.

A.A.U. Black Site is a action, psychological horror and horror game developed by Raspberry Studio and published by IZilla Games.
Released on May 21st 2026 is available only on Windows in 15 languages: English, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Russian.

It has received 422 reviews of which 338 were positive and 84 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 14.99€ on Steam.


The Steam community has classified A.A.U. Black Site into these genres:


Here is the detailed breakdown of supported languages for A.A.U. Black Site:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Hungarian
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at A.A.U. Black Site through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 10
  • Processor: Intel xeon E3 1225
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GT 1030
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: Any
  • Additional Notes: Low settings 25-30fps

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3 hours played
Sept. 2026
After playing for 3 hours. I already finished the 2 chapters available for now. I have some mixed feelings. Some of my points contains some spoilers! Be warned! Let's start with the positives! 1. The visuals! The game looks really good! Some animations are less polished than others at times but over all the visuals and animations are pretty amazing! 2. The gameplay! The gunplay feels pretty damn good! thee guns are snappy, the impacts sre violent and the movements are really responsive! 3. Good variety! The devs tried a lot of different gameplay varierty to make it less repetitive and some of those parts are pretty cool! Now the negatives! 1. much of the scenes dont really make sense or are under utilized! In the chapter 1, there are a lot of creppy moments with cultists and goul looking monsters and they are basicallt used only once and never seen again. I feel loike it would have been a good thing to have the enemies be the cultists for linger instead of having just one chase scene with them and then they disappear forever... this issue happened multiple times in the game and i feel like it is a bit sad. Ho! and the goul is just a jumpscare 3 times and you never get to actually interact with him properly besides that. 2. Not enough enemy variations. there are basically 3 enemy type in the game! Bandits with pistols, military enemies with rifles and quad-nods and 2 juggernaughts. As i said! it would be better to have more moments where you have cultists, ghouls and many others! 3. Pacing! The pacing of the game is a bit all over the place! some moments of the game are waaaayyyy too streatched out and others are not long enough! I got 3 example! The first moment that is too long is the final fight on the boat. at first it's pretty fun! but then it's just the same enemies that come around you in the same way for way too long! The second one are the driving moments. they are all basically the same and they don't feel interesting. it would be good to have a chase at one point or a moment where cultists are creeping around the road and it would add a feeling of unease when you have to get out of the car. The third is at the begining of chapter 2 when you don't have anything and have to gather new gear stealthfully. It fealt good but the game quickly gave me a gun and i didn't have to bother counting my ammo and i could just continue shreading through the game like all the other times before. it would be nice to have a more streatched out moment like that and at the end when you get a gun you have to get bact to where you started and now you can f*ck everyone up! it would give a feeling of satisfaction to finally be able to kill all those people you has to stealth through! 4. Forced & pourly implemented Gameplay moment! There are many moments in the game that just weren't fun at all and even felt awkward! The sniper scene... aiming up at enemies on rooftops while you're stock at the bottom of a pit was really weird and really not a good sniping scene! it would feel way better to get on a rooftip ourselves and we can gun down waves of enemies trying to get to you or an objective you have to protect! An other example is the weird stealth scene when we get out of the sewers and the enemies are excecively dumb! if didnt feel good and a poorly utilised moment of stealth! 5. The enemy predictability! you can verry easily understand how enemies work and can easily make them move where you need them to just by placing yourself behind a cover and wait a bit. the scene with the lantern lady was also pretty sad once you understand how she works. making the enemies less predictable by making them change they're mind or make them move around you while others are keeping the players attention would be very nice! lie having the lantern lady stop right in front of the player's hiding spot just to start scaning around maybe giving a percentage of chance for her to spot the player and then turning heels just before she spots you could make her feel way less predictable and scarier! 6. Finally! The bugs! The game is riddles with funny and odd bugs! Some are morre gamebreaking than others! sometime the game would crash after reloading a save after dying or other times the checkpoint reloads! but the enemy AI's are completely broken and they are just standing still with no animations or aggretion towards the player. It happened to me twice turing my time. but it onlt happened after reloading a checkpoint after dying. So maybe the issue is there! it's also an early access to the game so it is to be expected and i'm not angry at the devs for those issues! Overall the game has a lot of great potential! And i still highly encourage people to get this game just to see where it goes! I feel like the devs are cooking hard on this game and they seem very open and transparent about what they wanna do and where they are going!
2 hours played
Sept. 2026
Found this by accident and let me tell you. For a indie game this is actually unreal cannot wait to see where they take this game, give it a go worth it on sale right now.
4 hours played
Sept. 2026
Really enjoying the game so far. The character movement feels great and well balanced, especially the weapon sway and head bob — they add a lot to the overall feel without being excessive. The atmosphere, sound design, gunplay, and overall presentation are also really solid. I’ve only experienced occasional FPS drops, but aside from that, it’s been a very enjoyable experience. Definitely looking forward to seeing how the game develops!
5 hours played
Aug. 2026
Hello, Reviewing as i go along. This will be a critical review. I am enjoying the game so far so I will just point out things that need changing in my opinion. its still early access so im excited to see how it ends up :) I am doing my first playthrough on the hardest difficulty Main menu is cool but please change the menu & pause music, its not great. something more minimal would be good, like keyboard typing and machines whirring in the background rather than music. especially seeing as when you pause the game the music takes you out of the horror. please change the bright blue pause screen blue light is bad for the eyes. a darker colour would be better especially seeing as its a horror game you want to play it in the dark and then you get flash banged by a blue screen every time you pause! need more graphical options and more detail regarding them. the game is poorly optimised which I understand for early access. i have a good computer and i had to turn off most grapical settings and set everything to low otherwise i wouldnt hit 60fps. my gpu was maxed out at 100% the whole time which isnt great. strange because i can run much higher fidelity games like Kingdom come deliverance 2 at all ultra settings. However the game is still atmospheric at low graphics so i didnt mind much as long as i had 60fps. Difficulty settings- i play games exclusively on harder settings. i hate bullet sponges. it was nice that headshots were still one shot kill but emptying half a clip from a glock into a bandits chest and he not dying is quite bullet spongey. it would be more fun if harder difficulties affected how much damage the player takes and keep the enemies health to slow so that the gun fights feel more real. gameplay - gunplay is fun, npcs have pretty bad AI they just walk towards you and shoot movement is a bit sticky, you cant sprint from crouch which made the sniper section hard. too many glowsticks showing the route your meant to take. makes it feel like my hand is being held. too many ammo crates EVERYWHERE. breaks immersion and it would be more fun if you run out of ammo sometimes or have to be careful with ammo. a ammo crate before every big fight would make sense. enemies all spawn in one area which makes it really easy to shoot that one spot and kill them all. pistols and submachine guns shouldnt make the headshots cause decapitaion. save that for the larger calibres Story - absolutely 0 story or context, im not sure if this is by design or because its early access but we NEED some sort of story to get invested in the characters. there needs to be more story behund the creatures and anomalies. otherwise you have a good premise to build a story on, its still interesting as it is. voice acting - the serbian guy who helps you along the way is okay the people who voice the AAU corperation are pretty bad, i think its two women but that definitely needs better voice acting. the russian sniper guy was great voice acting, made me laugh a couple of times. The evil pig man has the same voice actor as the serbian guy. not good or scary. needs some sort of horrifying demonic voice. act 1: I liked the gun range at the beginning that was really cool, however please record some sort of lore or backstory for someone to radio into your headset while your at the gunrange. there is 0 story explained which makes it hard to get invested, you pick guns and then just get into a car with no explanation and its not that clear that the russian guy is the one who killed the driver initially. it is not explained who the serbian guy thats helping you is, theres no explanation of what country your in. it felt quite linear which wouldnt have been a problem if there was more creepy stuff along the way but some sections feel like empty corridoors of trees. WAY too many glowsticks & ammo crates. the water treatment facility underground area was excellent. I felt genuinely scared and the chainsaw guy made my ♥♥♥♥ myself, why was there not more scares like that along the way? once you come out of that area you get onto a bus and at the back of the bus there is a face that hides when you get close, that also scared the ♥♥♥♥ out of me. why wasnt there more of that along the way? so many opportunities to add more horror. for example after the bus sequence you go into some houses and there are bandits. one of the houses i was anticipating a chainsaw guy to be upstairs or something that would have been terrifying as those houses felt cramped. missed opportunity. the driving sequence was pretty good. when driving down some roads there was a missed opportunity to have creepy ♥♥♥♥ in the woods around you but the magnet lift was smart i enjoyed that. there is a part where u have to lower barricades to keep driving. you go into a car workshop and pull a lever to lower them, but then 15 enemies all spawn instantly in the room and it took me over 20 tries to kill them all as they bum rush you. it would be smarter to move the lever to the back of the workshop where you can use cover, as the position it is currently in is just around the corner from where they spawn in. it was difficult because of janky spawning not actual challenge. act 2: the LMG and teaming up with the sniper was fun and moving into the city was fun. there should be more backstory here. maybe because of the experiments all the civillians were murdered by AAU or the gangs or something? it would explain the mannequin section better. please stop with the glowsticks! the apartments were confusing. I was going upstairs over and over then suddently went all the way down to the sewers? makes no sense. there should be a story item or something you need to get at the top of the apartment. the driving section here was boring. should have bandits take potshots at your car. even if you cant 'die' in this section it would be nice to have some sort of action going on. like there is a bit where you drive through a tunnel for about a whole minuite and nothing happens. should at least be corpses strung up or something to add tension. act 3: hospital end sequence. highly fustrating to find the alcahol. no idea who the ghost lady was. most unenjoyable and tedious part. conclusion - a decent start to the game, id say its about 20% completed. no replayability value at the moment. lacked some great horror opportunities. its not all about jumpscares, the face on the bus at the first section was top tier horror. gunplay is fun but most guns felt the same and npc ai was poor. im thumbing it up because it could grow into something epic. however at the moment its not worth £12 keep at it guys your onto something great! i hope you read my review :)
6 hours played
Aug. 2026
I found this game on Instagram, immediately bought it, finished EA campaign and I must admit, it pleasantly surprised me. After quite some time, finally an indie game in my library that doesn't feel like thrown together slop and actually shows that developers care how it performs. It does not waste your time and doesn't bore you with repetitive scenes or tasks in missions. Just straight to the action through linear story, accompanied by very fluent movement and combat, which by the way feels really satisfying with all the blood splatters and particles flying around. Even driving is done well and here I'd like to point out a fun fact; this is the third game ever made that officially has a driveable Zastava Yugo. Graphics are great with sharp textures, rich effects and spooky atmosphere. I also like the sound design; powerful gun sounds, good ambiance and actual voice actors. It's a great mix of genres, implemented with common sense and structure. One scene you tread carefully through a cornfield with a brown streak on your underwear while a giant scarecrow is haunting you and the next one you find yourself in the middle of explosive action that keeps you on your toes until blood starts to drip from your assault rifle while the last survivor lets out a final cry for help. Never a dull moment :)

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Frequently Asked Questions

A.A.U. Black Site is currently priced at 14.99€ on Steam.

No, A.A.U. Black Site is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, A.A.U. Black Site received 338 positive votes out of a total of 422 achieving a rating of 7.52.
😊

A.A.U. Black Site was developed by Raspberry Studio and published by IZilla Games.

Yes, A.A.U. Black Site is playable and fully supported on Windows.

No, A.A.U. Black Site is not playable on MacOS.

No, A.A.U. Black Site is not playable on Linux.

No, A.A.U. Black Site is not playable on Steam Deck.

This information about A.A.U. Black Site is not available yet.

No, A.A.U. Black Site does not support VR.

A.A.U. Black Site is a single-player game.

No, A.A.U. Black Site does not currently offer any DLC.

No, A.A.U. Black Site does not support mods via Steam Workshop.

No, A.A.U. Black Site does not support Steam Remote Play.

Yes, A.A.U. Black Site is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for A.A.U. Black Site.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 23:27 UTC
SteamSpy data 20 October 2026 04:14 UTC
Steam price 20 October 2026 19:27 UTC
Steam reviews 17 October 2026 05:58 UTC

If you'd like to dive deeper into the details about A.A.U. Black Site, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about A.A.U. Black Site
  • SteamCharts - Analysis of A.A.U. Black Site concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck A.A.U. Black Site compatibility
A.A.U. Black Site
Rating
7.5
338
84
Game modes
Features
Online players
6
Developer
Raspberry Studio
Publisher
IZilla Games
Release 21 May 2026
Platforms