Abalon: Roguelike Tactics CCG on Steam - User reviews, Price & Information

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Abalon is a roguelike adventure that fuses tactical turn-based combat and card strategy. Choose your summoner and explore a tabletop world to discover its secrets. Build the perfect deck, outsmart your enemies and become legend!

Abalon: Roguelike Tactics CCG is a turn-based tactics, dungeon crawler and card battler game developed by D20Studios and published by WhisperGames and D20Studios.
Released on May 11th 2023 is available on Windows, MacOS and Linux in 15 languages: English, French, Japanese, Korean, Simplified Chinese, Traditional Chinese, Spanish - Spain, Russian, German, Portuguese - Brazil, Italian, Turkish, Indonesian, Polish and Ukrainian.

It has received 584 reviews of which 542 were positive and 42 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 14.49€ on Steam with a 50% discount.


The Steam community has classified Abalon: Roguelike Tactics CCG into these genres:

Media & Screenshots

Get an in-depth look at Abalon: Roguelike Tactics CCG through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1+
  • Processor: 1.2 Ghz, Pentium 4+
  • Memory: 3 GB RAM
  • Graphics: DirectX 9.0c compatible with 512 MB
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 250 MB available space
MacOS
  • OS: Mac OS X 10.11+
  • Processor: Yonah family+
  • Memory: 8 GB RAM
  • Graphics: 512 MB
  • Network: Broadband Internet connection
  • Storage: 250 MB available space
Linux
  • OS: Ubuntu 20.04
  • Processor: 64-bit
  • Memory: 8 GB RAM
  • Graphics: 512 MB

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
TLDR: The best roguelike card game I’ve played since Slay the Spire. Differentiates itself enough to make it a very fun experience of deck-building possibilities. Don’t miss this if you like card games. PROS: ➕Artwork ➕Leaderboards and stats ➕Active developer that listens to community feedback ➕Good quality of life - teleport, skip enemy turn, redo last action, retreat from combat ➕Many different class (Summoners) options ➕D&D elements ➕Fun and interesting cards CONS: ➖No way to view the cards the enemy used(?), you have to rewatch the previous turn ➖Can be incredibly difficult, even on the easiest mode ➖Could use better build options other than simply monster types Content (Game world/Narrative) – The game world here is a top-down 2D plane that consists of a variety of different biomes - forests, deserts, dungeons, snowy, ect. The thing that was most interesting to me with the game world is how spells interact with it. The best example of this might be a druid that can turn plant or tree objects into friendly units. This of course means that this playstyle suffers in places like dungeons or deserts, areas without much vegetation, but I like how the world can play a small part in your build decision. Also, there are numerous events to encounter while you explore the area. Think of it kind of like Slay the Spire, but instead of having paths that you walk to, you have a grid-based map and each grid can have a shop, enemy, treasure, or event. Add in rolling the dice to influence events, and you have a good world with solid player engagement. The narrative seems non-existent other than to kill the evil bosses. Gameplay (Mechanics/Difficulty) – The mechanics here are very fun and mesh together some of my favorite RPG styles. First, you start off choosing a “Summoner” between many different choices. This summoner acts as a card that you control and walk around with on the field, as such they have stats kind of like a Hearthstone class - HP, attack, and sometimes armor along with various effects. Next, you start your journey walking around a map and defeating enemies. When you complete battles or events, you add cards to your deck. Each card when played is completely used up and moved into your discard pile. All damage you and your companions take is not recovered until you rest, which then reshuffles your discard pile back into your deck. You have a hard cap of 20 cards maximum, so by the time you reach the 2nd or 3rd area, you will have a variety of cards that you can then include or exclude to make a build. What I like here is it seems that pretty much every card has a use. Even a 0 cost 1/1 squirrel can be used as bait to attack an enemy to prompt their counter attack so your other units can gang up on the enemy without fear of reprisal. Add in dice rolls for events, hefty D&D elements, extensive stats, leaderboards, and quality of life and I am really enjoying this game. But, it can be very difficult. After winning a match on the lowest difficulty, I turned it up once and proceeded to get obliterated three times in a row. So I turned it back to the lowest difficulty then proceeded to lose again multiple times. This makes me think that the difficulty can somewhat be RNG based. Maybe I got a really good build for my first win or got lucky? When you die, the game gives you limited retries before its game over, so there’s a small safety cushion, but I still can’t help but feel that some of the elite battles in the first zone can be deceptively overpowered. Graphics (Quality/Technical) – Pretty good. The visuals remind me of a cartoony Diablo (it's the top-down perspective). The fidelity is high quality and the art style is done well. The text on the cards are readable on my PC, but I'm definitely interested in trying this on my Steam Deck, and will update this part of the review if I find it unreadable. Technical side, no issues or bugs noticed. Runs smooth as butter. i9-13900KF | RTX 4090 | 64GB RAM | 1440p @ 240hz | Windows 11 installed on SSD Audio – Good audio - each zone as its own music as well as the battle music when fighting. Also merchant music. I don’t believe there is any voice acting other than maybe exertion grunts and the “COMBO!” announcer guy. Replay Factor (Longevity) – Similar to Slay the Spire, aside from the traditional difficulty modes, there is a scaling difficulty similar to Ascension. Each class also levels up and unlocks better starting options. A full run generally took me about ~5 hours, which is pretty hefty in my opinion for a roguelike. I would end up exploring the maps to completion which increases time. Final Verdict – Abalon is truly a gem if you are into card game roguelikes. It came out of nowhere and won me over with its mesh of different games. It’s got the Hearthstone-esque cards, the Slay the Spire roguelike elements and the D&D dice RNG and battle system. There are tons of classes to choose from, each with their own unique powers and card library. I had a lot of fun trying out different characters and playing around with the card potential. I didn’t find many negatives, perhaps the difficulty can be overwhelming and oftentimes RNG-based. I’ve had runs on normal where I made it to the 3rd map easily, then I’ve had runs on easy where I get slaughtered on the first area. I didn’t feel like this was a L2P issue so much as a RNG issue. When you’re starting out you only have so few options available and when each normal encounter crushes you, it's a bit disappointing. Overall, Abalon is easily worth checking out. It’s the best roguelike deckbuilder I’ve played in years and is truly able to stand next to the greats like Slay the Spire. Recommend? (Price) [Y/N] Yes $30 base price is a hefty ask, but the game has enough replayability to consider it. While I would say that full price is a good purchase, I think $20 is a much better option. You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
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July 2025
One of the best games I have ever played. Great Developer feedback & updates.
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April 2025
Since the dev mentioned of wanting better review score, I'll add mine to the bunch. Pros: + good replayability + no obvious bugs + base game mechanics easy enough to grasp + low system requirements (I played it on 14 years old laptop) + still getting updates Other: * It's not easy to achievement hunt it, high difficulty modes are hard indeed. That being said, with more content being added the overall difficulty might also change.
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March 2025
Excellent game with loads to unlock. I can see myself playing this for many, many hours. The dev is extremely active on the forum and answers questions extremely quickly. Very very impressed with both the game itself and the dev. 10 out of 10.
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Nov. 2024
Revised Review as of 11/19. Ross has given more feedback than any developer I have encountered, Thanks Ross for listening! Please support this game, he is making something Great here and open to feedback. Very rare these days good on ya Ross.
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Frequently Asked Questions

Abalon: Roguelike Tactics CCG is currently priced at 14.49€ on Steam.

Abalon: Roguelike Tactics CCG is currently available at a 50% discount. You can purchase it for 14.49€ on Steam.

Abalon: Roguelike Tactics CCG received 542 positive votes out of a total of 584 achieving a rating of 8.65.
😎

Abalon: Roguelike Tactics CCG was developed by D20Studios and published by WhisperGames and D20Studios.

Abalon: Roguelike Tactics CCG is playable and fully supported on Windows.

Abalon: Roguelike Tactics CCG is playable and fully supported on MacOS.

Abalon: Roguelike Tactics CCG is playable and fully supported on Linux.

Abalon: Roguelike Tactics CCG is a single-player game.

There are 2 DLCs available for Abalon: Roguelike Tactics CCG. Explore additional content available for Abalon: Roguelike Tactics CCG on Steam.

Abalon: Roguelike Tactics CCG does not support mods via Steam Workshop.

Abalon: Roguelike Tactics CCG supports Remote Play on TV. Discover more about Steam Remote Play.

Abalon: Roguelike Tactics CCG is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Abalon: Roguelike Tactics CCG.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 October 2025 00:43
SteamSpy data 21 October 2025 16:48
Steam price 31 October 2025 04:47
Steam reviews 31 October 2025 06:00

If you'd like to dive deeper into the details about Abalon: Roguelike Tactics CCG, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Abalon: Roguelike Tactics CCG
  • SteamCharts - Analysis of Abalon: Roguelike Tactics CCG concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Abalon: Roguelike Tactics CCG compatibility
Abalon: Roguelike Tactics CCG
Rating
8.7
542
42
Game modes
Features
Online players
11
Developer
D20Studios
Publisher
WhisperGames, D20Studios
Release 11 May 2023
Platforms
Remote Play