Actraiser Renaissance on Steam - User reviews, Price & Information

Quick menu

Heaven, earth and mankind - Create and destroy everything according to your will! Experience the revival of the '90s classic hit "Actraiser"

Actraiser Renaissance is a action, action rpg and city builder game developed by Square Enix and Sonic Powered and published by Square Enix.
Released on September 23rd 2021 is available only on Windows in 4 languages: English, French, German and Japanese.

It has received 689 reviews of which 515 were positive and 174 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 11.99€ on Steam with a 60% discount.


The Steam community has classified Actraiser Renaissance into these genres:

Media & Screenshots

Get an in-depth look at Actraiser Renaissance through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 8.1 64-bit / Windows® 10 64-bit
  • Processor: AMD A8-7600, Intel® Core™ i3-3210
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ R7 240,NVIDIA® GeForce® GT 730
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: keyboard, gamepad

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
I actually really enjoyed this remake. The character development was nice, the siege battles were fun, and overall, it's a nice remake.
Expand the review
Jan. 2026
Actraiser Renaissance is a modern reimagining of a cult classic that dares to preserve one of the most unusual genre hybrids in gaming while significantly expanding its scope. It blends side-scrolling action with god-simulation city management in a way that still feels distinctive decades after the original’s debut. Rather than simply polishing visuals and controls, the remake aims to reinterpret the experience as a fuller epic about restoration, faith, and the cyclical struggle between creation and destruction. From the opening moments, it is clear that this is not a minimalist revival, but a version that actively seeks to deepen nearly every aspect of the original design. At the core of Actraiser Renaissance is its dual gameplay structure, which alternates between direct action and divine oversight. In the action segments, players control the Lord of Light in traditional 2D stages filled with platforming, enemy encounters, and large-scale boss battles. Combat has been expanded to feel more fluid and expressive, incorporating dodges, directional attacks, and a wider range of magic abilities. These changes modernize the moment-to-moment feel, making combat more engaging and responsive than its predecessor, while still retaining an old-school rhythm rooted in pattern recognition and positioning. Between these combat-heavy moments lies the simulation half of the experience, where players guide humanity’s resurgence across multiple regions. Acting through angels, you shape settlements by clearing land, directing population growth, and protecting cities from monster invasions. What was once a relatively simple system has grown into a more involved management layer, introducing structured objectives, narrative-driven milestones, and tower-defense-style encounters. These additions give the simulation segments more strategic weight, encouraging players to think about long-term development rather than simply filling maps to completion. Narrative expansion is one of the remake’s most noticeable departures from the original. Each region now features its own champions and story arcs, providing faces and personalities to the people you are guiding. These characters add emotional context to the cycle of destruction and rebirth, reinforcing the game’s themes of belief, sacrifice, and responsibility. While the storytelling leans heavily into familiar fantasy archetypes, it succeeds in giving the world cohesion and a sense of progression that ties the action and simulation elements together more clearly than before. The audiovisual presentation plays a major role in shaping the remake’s identity. The visual style adopts a high-definition aesthetic that reinterprets classic sprites and environments with bold colors and detailed animations. While some stylistic choices may divide opinion, the overall presentation is vibrant and readable, especially during busy combat encounters or large-scale simulation events. The soundtrack stands out as a highlight, with remastered compositions that retain their melodic power while benefiting from modern production. The option to switch between classic and updated music underscores the developers’ respect for the original experience while embracing modernization. Despite its ambition, Actraiser Renaissance is not without friction. The expanded systems occasionally disrupt pacing, particularly when lengthy narrative segments or repeated defensive encounters interrupt the natural flow between action and management. Some players may find the increased complexity overwhelming compared to the original’s elegance, especially if they prefer a more streamlined loop. The action segments, while improved, can also feel uneven in difficulty, with certain stages or bosses demanding precision that may surprise newcomers. Yet these rough edges do little to overshadow the remake’s broader achievement. Actraiser Renaissance remains a rare example of a game that successfully merges two fundamentally different genres into a cohesive whole. Its willingness to expand rather than simplify its mechanics gives it a distinct identity in a landscape dominated by more conventional remakes. The game invites players not only to fight evil, but to reflect on the consequences of guidance, growth, and divine intervention. Ultimately, Actraiser Renaissance is best appreciated as a bold reinterpretation rather than a straightforward remake. It honors the spirit of the original while reshaping it into a more narrative-driven and system-rich experience. For players drawn to hybrid designs, strategic city building, and action rooted in classic sensibilities, it offers a thoughtful and ambitious journey that stands apart from most modern releases. Rating: 7/10
Expand the review
Jan. 2026
Remember playing this on the SNES. Good times. Updated graphics and they added the siege mechanic (which is ok i guess). Great game.
Expand the review
Jan. 2026
This is pretty good and you may like it if you are a fan of the original. It does a good job of capturing the same feel as the original. The new combat is still a little heavy like the original, but is more responsive and I found it a bit easier to perform the attacks that I intended. The ability to swap magics during a stage and to use MP instead of spell charges made every spell useful compared to the original where only 1 or 2 spells were worth using. They did a good job to make a new game that honors the original. There is even an extra map and stage added after the completing the main game. There are a few problems with this game though that really don't make sense and I didn't find fun. These features seemed to only be added to increase the playtime (and waste the player's time). The tutorials and "calls to the temple" are excessive and persistent throughout every map which made the town building seem like it was on rails and scripted. The original had some of this, but it is excessive in the remake. They also added this tower defense type game into the town building phase that was boring, time consuming, and didn't have any real strategic depth. Problems with this are that it takes time for the town to provide resources to build and upgrade defenses and the defenses have set locations that they can be built and have a preset limit. Players are expected to just put whatever defenses will fit nearest to the temple and use spells and the heroes to win. It happens much too often and doesn't fit into this style of game. They introduced heroes for each region with their own stories that are used in the defense game, but they should have either just used them for story or found something more fun to use them in or made a good tower defense game. Even as a fan of tower defense style games, this one is just bad. The heroes fit well for each area and their stories were a good addition. Overall, I'm glad that they made this game and I enjoyed playing it. I felt the same enjoyment as the original when playing the parts of the game that followed from the original and I think it was worth enduring the bad parts that they added to play though this game. However, I am not motivated to replay it again in the future like I do the original which I enjoy playing again every few years.
Expand the review
July 2025
I enjoyed this remake a lot. I played the original waaaaaaay back around my preteens in the early 2000's or so. I loved the game at the time, and am happy to say that I actually ended up liking the remake more. This isn't a difficult game. It's pretty easy overall, I never got a game over on normal mode and never even lost more than one life per stage, which was rare enough on it's own. Enemy's are pretty easy, and the new crystal buff system can make you pretty overpowered. Magic spells are also very overpowered, mainly because they do massive damage while also making the protagonist fully immune to damage and knock back during the cast animation. If you have the mana for it, you can cheese basically any boss in the game with magic, including the final boss and post game extra boss. I enjoyed everything about the changes, more or less. I like the new artstyle, the added storylines for each region, the hero's, and the tower defense segments. This all, along with the new quest and spawner mini stages add in some nice mix ups between the region management sim elements, making the sim segments feel less repetitive and mix in well to the games already strange mix of genres. If I had to point out anything as a flaw, I can thing of a few things. The game can get repetitive, though less so than the original in my opinion. This didn't bother me, but I know many see that as a flaw, so it's worth pointing out. The game is also very easy. This doesn't bother me but I know some people want games to be hard. I can't judge hard mode sense I didn't play it, but normal was a pushover. I also think defending the settlements from the flying monsters during the sim section of the game is easier than the original. They feel slower than they were in the snes version, and less aggressive. While I enjoyed the tower defense segments of the game, not that like with all the other gameplay segments the game has, it's rather 'simple'. You can build fortifications to help defend points, but outside of a few missions, you almost always want to simply stack forts near the temple, and overlapping if possible. Arrow towers beat out Mage towers because too many enemys eventually have spell shields. Gatehouses seem less useful to me, because lure blockades can be used to drag enemys where you want instead, including into overlapping arrow towers that can be used to mow the units down. Gatehouses only damage things that attack them. Fortifications feel fairly unbalanced in usefulness down the line.
Expand the review

Similar games

View all
Virtua Unlimited Project Virtua Unlimited Project is a 2D pixel-art style ACT game featuring VTuber characters. With classical platformer gameplay, challenging combat, and retro game feelings, VUP presents you a surreal, virtual world in which you will play as Aizawa Kana to venture and seek the truth beneath.

Similarity 64%
Price -40% 6.47€
Rating 8.5
Release 24 Apr 2024
Solo Leveling: ARISE OVERDRIVE Solo Leveling, the webtoon with 14.3 billion views worldwide, is now an action RPG game! Help our hero grow from his humble E-Rank beginnings.

Similarity 56%
Price -51% 19.74€
Rating 7.0
Release 24 Nov 2025
Shadow of the Ninja - Reborn After 34 years in the shadows, prepare to see this legendary action adventure in a new light! Looking and playing better than ever before, Shadow of the Ninja - Reborn is Tengo Project’s remake of a cult classic, that the fans have been waiting for.

Similarity 56%
Price 19.99€
Rating 7.1
Release 29 Aug 2024
Panzer Paladin Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!

Similarity 55%
Price -96% 0.78€
Rating 7.2
Release 21 Jul 2020
PATAPON 1+2 REPLAY PATAPON is an action adventure where players use the rhythm of 4 Mystical Drums to command cute and mysterious eyeball-like creatures known as Patapons. As the player, you are the God of the Patapons and lead them on a grand adventure to Earthend!

Similarity 53%
Price -54% 13.86€
Rating 8.1
Release 10 Jul 2025
Castlevania Dominus Collection Three incredible action adventure games from the Castlevania series have finally returned, for the first time! But wait, there's more! Haunted Castle Revisited, a redesigned version of the very first Castlevania arcade game, makes its debut!

Similarity 53%
Price -53% 11.91€
Rating 9.1
Release 27 Aug 2024
SHINOBI: Art of Vengeance The iconic SHINOBI returns in an all-new 2D action platformer with a unique hand-drawn look created by the team behind the hit brawler Streets of Rage 4.

Similarity 52%
Price -69% 9.45€
Rating 8.0
Release 28 Aug 2025
Darkstone Lord Draak's henchmen are spreading chaos in Uma. Are you going to let them get away with it?

Similarity 52%
Price -81% 0.95€
Rating 7.4
Release 25 Sep 2014
ANTONBLAST ANTONBLAST is a fast-paced explosive action platformer that's all about destruction. Play as the enraged Dynamite Anton (or his cranked-out coworker Annie) and use your Mighty F’n Hammer to demolish bizarre worlds, tussle with screen-filling bosses, and steal your Spirits back from Satan!

Similarity 52%
Price -72% 4.06€
Rating 9.2
Release 03 Dec 2024
The Legend of Karl The Legend of Karl is a 2.5D hack and slash platformer. You'll master various weapons while exploring the deep diabolical world. A quest struggling between Good and Evil, fight for Justice and what you Believe!

Similarity 51%
Price Free to play
Rating 7.0
Release 21 Feb 2021
DRAGON QUEST HEROES™ Slime Edition DRAGON QUEST, one of the most iconic RPG series from Japan, now comes to PC as a full-scale action RPG in DRAGON QUEST HEROES: The World Tree’s Woe and the Blight Below.

Similarity 50%
Price 39.99€
Rating 6.6
Release 03 Dec 2015
Arc Apellago Traverse the sky in this open-air platformer featuring elegant, fluid movement and swift combat. Play as a mysterious assassin-like wielder of spirit energy to strike down enemies, restore the great guardian statue and return the land to the earth

Similarity 50%
Price Free to play
Rating 8.1
Release 09 Nov 2020

Frequently Asked Questions

Actraiser Renaissance is currently priced at 11.99€ on Steam.

Actraiser Renaissance is currently available at a 60% discount. You can purchase it for 11.99€ on Steam.

Actraiser Renaissance received 515 positive votes out of a total of 689 achieving a rating of 7.13.
😊

Actraiser Renaissance was developed by Square Enix and Sonic Powered and published by Square Enix.

Actraiser Renaissance is playable and fully supported on Windows.

Actraiser Renaissance is not playable on MacOS.

Actraiser Renaissance is not playable on Linux.

Actraiser Renaissance is a single-player game.

Actraiser Renaissance does not currently offer any DLC.

Actraiser Renaissance does not support mods via Steam Workshop.

Actraiser Renaissance does not support Steam Remote Play.

Actraiser Renaissance is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Actraiser Renaissance.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 April 2026 06:29
SteamSpy data 28 April 2026 03:40
Steam price 29 April 2026 04:38
Steam reviews 28 April 2026 05:54

If you'd like to dive deeper into the details about Actraiser Renaissance, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Actraiser Renaissance
  • SteamCharts - Analysis of Actraiser Renaissance concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Actraiser Renaissance compatibility
Actraiser Renaissance PEGI 7
Rating
7.1
515
174
Game modes
Features
Online players
8
Developer
Square Enix, Sonic Powered
Publisher
Square Enix
Release 23 Sep 2021
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.