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AI LIMIT on Steam

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In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.

AI LIMIT is a souls-like, female protagonist and anime game developed by Sense Games and published by CE-Asia.
Released on March 27th 2025 is available on Windows, Steam Deck and Steam Machine in 12 languages: English, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, French, Russian, Italian and Polish.

It has received 22,886 reviews of which 21,055 were positive and 1,831 were negative resulting in an impressive rating of 9 out of 10. 😍

The game is currently priced at 34.99€ on Steam, but you can find it for 15.84€ on Eneba.


The Steam community has classified AI LIMIT into these genres:


Here is the detailed breakdown of supported languages for AI LIMIT:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at AI LIMIT through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
  • DirectX: Version 11
  • Storage: 30 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: HDD Supported, SSD Recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

27 hours played
July 2026
Alright, so after finishing AI LIMIT, I can honestly say I had a really good time with it. If you're expecting something as difficult as Dark Souls or Elden Ring, this isn't quite that, but I actually didn't mind. It still has challenging moments, especially with some of the bosses, but it never felt unfair. The combat is smooth, the world is fun to explore, and the atmosphere really fits the game. Overall, I think AI LIMIT is a great Souls-like. It's a little more forgiving than most games in the genre, especially because the parry window feels pretty generous, making it easier to pull off consistently. Even with that, the combat is still fun and satisfying, and I'd definitely recommend giving it a try if you're a fan of Souls-likes. 8.5/10
42 hours played
June 2026
The first time I paid attention to AI Limit was during a Steam Next Fest. The demo was playable and the design gave me a Code Vein souls like feeling. I felt entertained and bought the game on release day. I have to admit that I was positively surprised. The beginning of the game (that also was the demo part) was the worst part of the game, although it was my reason for buying. With every second AI Limit became more and more engaging regarding gameplay mechanics, story telling and graphics. It was just... impressive. For example. Many souls likes introduces an endurance bar for attacks. AI Limit has another approach. The devs implemented a system that is named sync rate. You are always able to run, to attack and no endurance limits you. With every successful attack your sync rate rises and you deal maximum damage to enemies. As soon as an enemy hits you or by using special abilities like "magic", the sync rate decreases. Due to a lower sync rate you will inflict lower damage. With these aspect in mind you are forced to play aggressively. Some players will probably have issues with this system or rather be irritated. In my eyes it keeps fights fast paced as well as demanding. Boss fights are well designed with some exceptions. Visually AI Limit takes place in an apocalyptic world. Humans are near extinction. However regarding the premise it is beautifully designed. Exploration is also a key feature of the game. Sometimes you will find some shortcuts to the next "bonfire". Regarding the plot nothing ground breaking will be told, but in itself it is written good enough and I cannot complain. You also need some time to figure out what is happening like in the origin souls games. Side quests will give you more details about the world and you will meet interesting charactres. To sum it up I fully recommend AI Limit Give it a try if you like souls likes. You will not be disappointed.
27 hours played
April 2026
Pros: -Sync Rate system rewards successful dodging/parrying while playing aggressively, as opposed to using a stamina-based system. Get damaged = sync rate bar lowers = damage output lowers. Do damage = sync rate bar sustains = damage output is sustained. -Weapon types/armor/overall build variety. You can use 2 different weapons as well + use spells. I went with a Strength/Spirit (aka. spells) hybrid build. -Deaths don't feel like BS, meaning, you can learn from your mistakes, and it doesn't lean too heavy on cheap ambushes like other games (ie. Lords of the Fallen) -Doesn't run like sh*t -Free DLC Mid: -If you're used to souls-like games, then most of the bosses here are 1-phase pushovers early-mid game. It doesn't get challenging until you meet certain skill-check bosses later on. I think it's because the sync-rate system makes aggressive play possible, thus ending boss fights sooner compared to other games. -Switching arm-types can be clunky. I've accidentally triggered a spell that self-inflicts damage to you for more damage output because that ability is the same bind as Dodge if you hold down left trigger for too long + press B for dodge. You can rebind though, but your options are inherently limited on controller, and I CBA to relearn. -Missing QoL features seen in other games are not present here, like having vendors in a single hub or other item-based UI features. In this game, they're spread out and all but 1 have different sell values so you end up having to go to 1 vendor only for optimal returns. -The lore was kinda confusing and hard to follow. Not typically a strongpoint for most souls-like games anyway Cons: -Map doesn't show enough information -Easy to get lost and lose out on NPC quest lines since they can be hidden anywhere at anytime, with endings often requiring following a guide to understand where people are. -Art design of the levels is pretty bland. The world feels empty and boring with lots of open/dead space. Recommended if want an easier souls-like experience or looking to past the time. The bland map designs really drag it down in my opinion. But for what you pay and what you get, I'd say it's worth trying out. 7.5/10
38 hours played
April 2026
Branch = Bonfire Crystals = Souls May the Branch Guide Your Path = May the flames guide thee Solid souls-like. Good optimization. I would rate it 8.5/10
120 hours played
March 2026
Ai Limit is a hidden gem that deserves more attention, I easily and highly recommend this game. Ai Limit takes all the good pieces from Dark Souls, Bloodborne, and Code Vein and blends it together in a really nice highly polished package. If you like any of the games I just mentioned you'll also love Ai Limit. From Bloodborne, the game has quick dashes, no weight system, and a weapon swap attack akin to transformation attacks. From Code Vein, you have a sync meter that you expend to use abilities and you replenish by attacking enemies. From Dark souls, you have the atmosphere and the level design of areas looping back on themselves and unlocking shortcuts. I would say the difficulty of this game is on the same level as Dark Souls 1. It is slower and more methodical compared to modern souls-likes; enemies have telegraphed attacks and are predictable, parrying isn't too hard to master but punishing if you fail, you'll never die to an enemy and think your death was BS nor will you get killed by one-shot attacks (not until NG+, anyway). In the modern souls-like gaming landscape many would call this game easy, but I personally would describe the game as very fair. My first playthough of the game took about 30 hours. I took my time exploring, experimenting, reading item descriptions, and I even missed a few areas. My second playthough I did on NG+ and aimed for 100% completion, which took me about 16 hours. How long this game will take you to beat I think depends on what type of player you are. If you don't dally and keep pushing through you can complete the game in less than 20 hours on a blind first playthrough. While this game is shorter than a traditional souls-like, it is of high quality and when I beat it I still felt like I wanted more so I did a second playthrough right after. This game doesn't have character creation, but the devs make up for it by giving us something even better: The protag has tiddie physics and a really nice butt. If you end up getting the game here's a quick tip: Level your Strength, Technique, and Spirit to 12, then start leveling your health to 50. This will meet the requirements for a lot of the toys, letting you experiment to see what you like best. You can rely on weapon upgrades for increased damage. Eventually you will get an item that allows you to respec freely and as often as you want with no cost at all, allowing you to experiment and specialize as much as you want. My advice will hold you over until you get that item.

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Frequently Asked Questions

AI LIMIT is currently priced at 34.99€ on Steam.

No, AI LIMIT is currently not on sale. You can purchase it for 34.99€ on Steam.

Yes, AI LIMIT received 21,055 positive votes out of a total of 22,886 achieving an impressive rating of 9.00.
😍

AI LIMIT was developed by Sense Games and published by CE-Asia.

Yes, AI LIMIT is playable and fully supported on Windows.

No, AI LIMIT is not playable on MacOS.

No, AI LIMIT is not playable on Linux.

Yes, AI LIMIT is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, AI LIMIT is playable and fully supported on Steam Machine.

No, AI LIMIT does not support VR.

AI LIMIT is a single-player game.

Yes, there are 2 DLCs available for AI LIMIT. Explore additional content available for AI LIMIT on Steam.

No, AI LIMIT does not support mods via Steam Workshop.

No, AI LIMIT does not support Steam Remote Play.

Yes, AI LIMIT is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for AI LIMIT.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 September 2026 22:47 UTC
SteamSpy data 20 October 2026 20:30 UTC
Steam price 26 October 2026 20:08 UTC
Steam reviews 21 October 2026 10:05 UTC

If you'd like to dive deeper into the details about AI LIMIT, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about AI LIMIT
  • SteamCharts - Analysis of AI LIMIT concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck AI LIMIT compatibility
AI LIMIT
Rating
9
21,055
1,831
Game modes
Features
Online players
922
Developer
Sense Games
Publisher
CE-Asia
Release 27 Mar 2025
Platforms
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