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Apokerlypse on Steam

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A card-strategy roguelike inspired by a variety of poker games. You play as a highly skilled card shark in the Tavern at the End of the World, combining all kinds of demon chips to rewrite the rules of play, compete with players from across the globe, and ultimately rise to the top.

Apokerlypse is a strategy, roguelike and roguelike deckbuilder game developed and published by Breaker Games.
Released on April 29th 2026 is available on Windows, Steam Deck and Steam Machine in 8 languages: Simplified Chinese, English, German, Russian, Japanese, Traditional Chinese, Vietnamese and Portuguese - Brazil.

It has received 616 reviews of which 499 were positive and 117 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 9.75€ on Steam, but you can find it for 7.80€ on Eneba.


The Steam community has classified Apokerlypse into these genres:


Here is the detailed breakdown of supported languages for Apokerlypse:

UI Subtitle Audio
English
German
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Brazil
Vietnamese

Media & Screenshots

Get an in-depth look at Apokerlypse through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Requires a 64-bit processor and operating system. Windows 7, 8, 10, 11 x64
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.1 compatible graphics card, integrated graphics
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Aug. 2026
Do you like poker? Well have I got a game that is similar but not anything like it! This is fun with 2 people. Unsure if 3 (or the plan for 4) make it better. It is a lot of fun. You play "poker" with power ups (belatro versus?) I will start with the issues Rules are vague on why some hands do not work. Someone lays down a "triplet" (three of a kind) You need to toss a better hand down! Except it won't let you throw the full house down. No explanation on why. I assume it's cause this feels more like Mahjong than poker, so it uses similar logic, instead of poker logic. It is annoying but once you figure out that part, its fun. Good game, worth paying some moneys for. Also I like the devs. they make decent games. Please buy to support them so they keep making games. (Make a RTS next please!)
14 hours played
June 2026
Apokerlypse takes the familiar foundation of poker and transforms it into a chaotic roguelike strategy experience where every match feels like a battle of wits and adaptation. Developed and published by Breaker Games, the title places players in a bizarre end-of-the-world tavern populated by eccentric challengers, demonic powers, and constantly shifting rules. Rather than focusing on traditional poker alone, the game builds an entirely new layer of strategy around special chips and modifiers that can dramatically alter how hands are played and scored. The result is a game that feels accessible on the surface but gradually reveals a surprising amount of depth. The heart of Apokerlypse lies in its customization system. Throughout each run, players acquire powerful demon chips that reshape gameplay in unexpected ways. Some chips enhance scoring opportunities, while others completely change how certain hands function. This system encourages experimentation, rewarding players who are willing to take risks and discover unusual combinations. Every successful run feels unique because the available upgrades constantly push players toward different strategies. Instead of relying purely on luck, victory often comes from understanding how to maximize the value of the tools provided and adapting to changing circumstances. The roguelike structure gives the game a strong sense of progression. Each attempt provides new opportunities to learn mechanics, unlock possibilities, and refine tactics. Even unsuccessful runs contribute to a growing understanding of how various chip combinations interact with one another. This creates a satisfying gameplay loop where improvement comes naturally through experience. Fans of deckbuilding and strategy roguelikes will appreciate how the game rewards careful planning without becoming overly complicated or intimidating. Another notable feature is the inclusion of online competition. While the single-player experience offers plenty of content, facing other players adds an entirely different dimension. Human opponents often create unpredictable strategies that force players to rethink established approaches. The multiplayer component extends the game's longevity considerably, providing fresh challenges long after the basic mechanics have been mastered. Competitive matches become tests of creativity as much as skill, with players constantly searching for new ways to gain an advantage. Visually, Apokerlypse embraces a colorful and stylized presentation that complements its unusual premise. The demonic themes are balanced with a playful artistic direction, giving the game personality without making it feel excessively dark. Character designs, chip effects, and interface elements are easy to read, helping players focus on strategic decisions during intense matches. The atmosphere successfully captures the feeling of participating in a bizarre card tournament at the edge of apocalypse, adding charm to every encounter. One of the game's greatest strengths is replayability. The wide variety of upgrades, random encounters, and strategic possibilities ensures that no two sessions unfold in exactly the same way. Players are constantly encouraged to experiment with different builds and discover new combinations. This variety helps maintain engagement over long periods, especially for those who enjoy optimizing strategies and uncovering powerful synergies. The game does have a few challenges for newcomers. Players unfamiliar with poker-inspired mechanics or roguelike progression may need time to fully understand the systems at work. Some strategies only become apparent after multiple runs, and certain combinations require experimentation to appreciate their potential. However, those willing to invest that time will find a rewarding experience filled with meaningful decisions and satisfying moments of discovery. Apokerlypse succeeds because it does more than simply combine poker and roguelike elements—it creates a distinct identity from that combination. By blending strategic card play, customizable mechanics, progression systems, and competitive multiplayer, Breaker Games has crafted an experience that feels fresh and highly replayable. It is a clever and engaging title that rewards creativity, adaptability, and strategic thinking, making it an easy recommendation for fans of card-based roguelikes and competitive strategy games. Rating: 8/10
5 hours played
May 2026
Did you ever play "President" or "Scum" growing up? Maybe you called it something else, but this is that game, not poker. Which I think is a great thing (even if the game's title makes no sense because of it), it makes it very different than existing playing card roguelikes like Balatro. If you're not familiar I'll explain how it works below as the game doesn't do a great job at that: Specifically in this game you play in online multiplayer (one on one or 3 people) battles and progress as a roguelike, as you will gain or buy new abilities between matches but each match is against another actual person or people (supposedly at least, they could be bots as this just released). Your ultimate goal each round to be the first to get rid of every card in your hand. One side places a hand down and the opponent has to respond. But you can only play cards of the same hand type (e.g a pair) of a higher value (e.g a pair of 4s over a pair of 2s) on top of the existing hand on the table so it's all about making strategic decisions on what to play, save, or counter with. If your opponent passes then the table is cleared and you can start with any hand you want. You may want to get rid of a low single or pair but you then leave the table opened for your opponent to easily counter or you may want to start with your more complex and higher card hand but then you won't have it later to counter your opponent, The roguelike elements are either passive or triggered abilities that either let you manipulate your hand, your opponent's hand, the played cards on the table, or trigger your character skill (which are a set main skill for each deck you choose). This is also done well as you basically build out what bs strategy you want over your run (though there is a bit of a lack of variety of special moves per deck to add). For instance, a "bomb" is the most powerful hand you can play, a hand of 4 cards that can go over any hand on the table or top of a bomb of a lower value. It is the highest hand you can play (even if it isn't the most cards you can play at once) and essential for winning. So maybe you make a deck that has abilities to basically increase your bomb opportunities by essentially converting cards to wild cards to increase more opportunities to make bombs and other modifiers that allow you to make bombs with less (more opportunities) or more cards (higher amount of discards per play). Maybe you create a build around voiding your cards so they no longer need to be played or discarded to win. Maybe you make a freezing deck that is all about blocking your opponent from playing their cards (which also makes me think the majority of players right now are still bots as even in group matches they literally only targeted me with this and never another opponent). Overall I got sucked in almost immediately and played for 2-3 hours straight. I really only have a few nitpicks with it. 1) Weird performance issues, I don't know why I can't get above 100 fps in a relatively low poly game with a 5070ti. It's not an issue per se because this is a turn based game, but weird how poorly it runs and may struggle on lower end devices. 2) Translation issues. I don't know how another non chinese English speaker who didn't grow up with the game figures this out without just playing for awhile. It's not explained very well and it's hard to understand often regardless with all the broken english. 3) It suffers from what a lot of these kinds of roguelikes suffer from, that winning is kind of anticlimactic and there in no end game. You just keep going to get a higher run score and unlock more things. It's all extrinsic value. 4) Needs more options in the store. I came across a more repeats of items and abilities than other roguelikes. But still, I very much recommend this, it's really unique and fun!
21 hours played
May 2026
I highly recommend the game. Pros: Lots of characters who each bring their own style of play to the table. Each character makes the game feel like you are playing a slightly different version and is a very nice change to most games where another character just means a passive skill. Lots of varieties of chips available, they each let you win in different ways, changing the rules of the game in fun and challenging ways. Nice quick games, roughly 30mins each which is nice for a pick up game whenever. Clean and aesthetically pleasing art style. Cons: Can be frustrating when you don't know why you lose, or some games when you are unable to do anything but pass. Lack of meta progression and/or things to unlock to keep you coming back for more Lack of items in the store, adding a few items in the store or more options to customise your deck etc. would make a huge difference. Overall I think this game brings something different and is fun and makes you feel smart when you line up the perfect hands, I would highly recommend this game to anyone reading this as I have to all my gamer friends
1 hours played
May 2026
I love the gameplay, since I love Tichu and I love rogue titles. That being said, for a full release (not early access) the translations are charmingly bad and the steam achievements are not even translated at all, yet. No dealbreaker for me, but I can see that being a dealbreaker for many. Take this as a cautionary thumbs up and be warned.

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Frequently Asked Questions

Apokerlypse is currently priced at 9.75€ on Steam.

No, Apokerlypse is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, Apokerlypse received 499 positive votes out of a total of 616 achieving a rating of 7.65.
😊

Apokerlypse was developed and published by Breaker Games.

Yes, Apokerlypse is playable and fully supported on Windows.

No, Apokerlypse is not playable on MacOS.

No, Apokerlypse is not playable on Linux.

Yes, Apokerlypse is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Apokerlypse is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Apokerlypse does not support VR.

Apokerlypse offers both single-player and multi-player modes.

Apokerlypse offers both Co-op and PvP modes.

Yes, there is a DLC available for Apokerlypse. Explore additional content available for Apokerlypse on Steam.

No, Apokerlypse does not support mods via Steam Workshop.

No, Apokerlypse does not support Steam Remote Play.

Yes, Apokerlypse is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Apokerlypse.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 23:21 UTC
SteamSpy data 30 October 2026 18:07 UTC
Steam price 02 November 2026 20:29 UTC
Steam reviews 21 October 2026 09:56 UTC

If you'd like to dive deeper into the details about Apokerlypse, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Apokerlypse
  • SteamCharts - Analysis of Apokerlypse concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Apokerlypse compatibility
Apokerlypse
Rating
7.7
499
117
Game modes
Multiplayer
Features
Online players
8
Developer
Breaker Games
Publisher
Breaker Games
Release 29 Apr 2026
Platforms
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