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Merge Maestro on Steam - User reviews, Price & Information

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Combine 100's of unique emoji based tokens in this roguelike merge-builder! Find ever more creative combinations of Tokens and Powers to fuse unique strategies and beat this ever more challenging twist on rogue-likes, puzzlers and arcadey games!

Merge Maestro is a roguelike deckbuilder, strategy and roguelike game developed and published by Stingless.
Released on June 19th 2025 is available on Windows and MacOS in 7 languages: English, French, Japanese, Portuguese - Brazil, Simplified Chinese, Thai and Traditional Chinese.

It has received 389 reviews of which 365 were positive and 24 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 3.99€ on Steam.


The Steam community has classified Merge Maestro into these genres:

Media & Screenshots

Get an in-depth look at Merge Maestro through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 10
  • Processor: Intel Core 2 Duo E8200
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5500
  • Storage: 100 MB available space
MacOS
  • Processor: Intel Core 2 Duo SU9400 or Apple M1
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5500

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

63 hours played
Dec. 2025
The short: It's definitely worth the price and it's pretty fun. But there are some major caveats to this review that I suggest you read. If you don't feel like, just buy it and you'll discover some of these issues yourself. It's a roguelike. And a key component of every roguelike I’ve played is the ability to occasionally generate more actions, break the rules, or otherwise do something clever that feels earned. Merge Maestro does none of that. You get 4 actions per turn. Forever. There is no way to gain extra actions, thus no “I planned for this” payoff. Once you understand that, a lot of turns stop being interesting and start being solved. You’re not really playing around the system so much as operating within it. This ties into a bigger issue: many strategies feel like they exist on paper but not in reality. Passive or delayed-damage builds, for example, require tokens to sit on the board for multiple turns. In practice, the board is so volatile that those tokens are constantly being deactivated, transformed, or destroyed. In what feels like 90% of runs, you’re punished for trying to plan ahead instead of just doing damage right now. Enemy design reinforces this further. A good example is enemies that spawn Fire. You get one turn of warning, then Fire randomly turns one of your tokens into a non-morphable, indestructible token that guarantees 1 damage. What’s the counterplay? Do a ton of damage in one turn. No other options. If your build is based around setup, control, or delayed payoff, you’re just out of luck. Yes, I'm aware you can see enemies ahead of time to plan for this scenario, but why is the counterplay "don't be creative"?? Compounding this issue, there’s no healing, shielding, or buffering system. If damage is coming and you can’t stop it, you just take it. A small buffer mechanic (maybe earned after clearing a wave with no damage) would instantly make situations like the above feel fairer without breaking the game, but as-is it often feels like the game is telling you “stop experimenting". I don’t regret buying it, and I genuinely think the game has a strong core. But like other games with a lot of surface-level choice, you eventually realize how narrow the actually viable decision space is on harder difficulties. The game would benefit massively from trusting the player with more agency, more rule-bending (please just give me an additional action), and more room for strategies that aren’t just raw, upfront damage.
46 hours played
Aug. 2025
You know how we were told random strangers will offer drugs to us on streets? That "stranger" is on steam and is offering this game.. 25 hours, forgot I have family, responsibilities and need for sleep.. I love this game but I hate the addictive part of it.. but I am not strong enough to battle it, so I gave up and became junkie.. Sadly it seems like dev loves his game and will be updating regularly, meaning that this guy now owns my soul.. sigh.. Stay away from this game or join our ghetto of addicts. Your choice, but I warned you..
5 hours played
Aug. 2025
I ignored this at first thinking it was outside my wheelhouse. Then after watching NL play it and seeing the price was $3, I picked it up. I do not regret it. Simple to understand and plenty of fun for the price.
8 hours played
July 2025
this is an absolute hit. best i have played in the genre and i really don't mean that lightly. my mind is blown by the amount of combinations possible here and just the amount of content in general. i will do everything i can to try to spread the gospel on this game and i hope anyone reading this gives the game a chance. also to the dev; keep it up and good job getting this out on mobile so early!! also release some dlc eventually because i feel guilty only paying 3 dollars for this. the amount of work you have put in post launch is next level and i can't wait for whats next.
4 hours played
July 2025
Sneaky hidden gem roguelike, doing some very interesting things in quick fast paced strategic gameplay. Also has way too much content for a $3 game and the dev keeps adding more. Don’t miss this one. https://youtu.be/pxPt-Hw1jMU

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Frequently Asked Questions

Merge Maestro is currently priced at 3.99€ on Steam.

No, Merge Maestro is currently not on sale. You can purchase it for 3.99€ on Steam.

Yes, Merge Maestro received 365 positive votes out of a total of 389 achieving a rating of 8.66.
😎

Merge Maestro was developed and published by Stingless.

Yes, Merge Maestro is playable and fully supported on Windows.

Yes, Merge Maestro is playable and fully supported on MacOS.

No, Merge Maestro is not playable on Linux.

Merge Maestro is a single-player game.

No, Merge Maestro does not currently offer any DLC.

No, Merge Maestro does not support mods via Steam Workshop.

No, Merge Maestro does not support Steam Remote Play.

Yes, Merge Maestro is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Merge Maestro.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 July 2026 21:09 UTC
SteamSpy data 25 July 2026 07:21 UTC
Steam price 28 July 2026 18:57 UTC
Steam reviews 28 July 2026 05:47 UTC

If you'd like to dive deeper into the details about Merge Maestro, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Merge Maestro
  • SteamCharts - Analysis of Merge Maestro concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Merge Maestro compatibility
Merge Maestro
Rating
8.7
365
24
Game modes
Features
Online players
4
Developer
Stingless
Publisher
Stingless
Release 19 Jun 2025
Platforms