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Axiom Verge on Steam - User reviews, Price & Information

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Explore and uncover the mystery of a surreal alien world by blasting aliens and glitching your environment in this intense retro side-scrolling action/adventure.

Axiom Verge is a metroidvania, indie and pixel graphics game developed and published by Thomas Happ Games LLC.
Released on May 14th 2015 is available on Windows and Linux in 8 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian and Japanese.

It has received 6,064 reviews of which 5,515 were positive and 549 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 4.49€ on Steam with a 75% discount, but you can find it for 2.27€ on Gamivo.


The Steam community has classified Axiom Verge into these genres:

Media & Screenshots

Get an in-depth look at Axiom Verge through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 300 MB available space
  • Additional Notes: Dual Shock 4 or XInput controller recommended.
Linux
  • OS: Ubuntu 14.04.2 LTS
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 300 MB available space
  • Additional Notes: Dual Shock 4 or XInput controller recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

14 hours played
July 2026
TL:DR- Fine, but clunky game with amazing art. Get it on sale. Preface: I beat the game on hard mode at ~85% total completion. This was a blind playthrough. Pros: * The art, lore, and music are amazing * The game's unique mechanics are very cool thematically, but only mildly fun mechanically * Game length felt fine for the price and the game didn't wear out its welcome. * Level design is... good. Just good. Hidden item placement was very well done, although 100%ing the game without a guide sounds like hell, which I guess is appropriate for these kinds of retro games Mids: * While the different guns you can get are varied enough, I never felt the need to use more than one or two, with only a few enemy types and bosses wanting a specific weapon to kill them quickly/safely. The weapons that have unique mechanics can be useful, but most of them are just "shoot bullets in a different pattern with less dps than the starting weapon". * The controls are... fine. The free aiming system felt very clunky, and there were a lot of times when I was holding down the button and it just wouldn't activate. Maybe a controller problem, but unsure, as I haven't had similar issues in other games. Double tapping a direction to dash feels terrible. * The actual story is pretty minimal and predictable. Perfectly serviceable, but nothing special. Cons: * This game is VERY fond of hidden/offscreen enemies who are basically just there to punk the player, and there aren't quick and painless ways to get rid of them once you know they're there. * This could be a skill issue, but there are a lot of enemies in this game that I simply don't believe can be defeated without taking damage, which turned certain sections into endurance runs more than anything else. * As cool as the bosses are visually, the simple majority of them just kinda suck to fight against. Attack patterns are extremely simple, with most bosses not having more than like 2 or 3 patterns. The vast majority of their bodies are invincible, with fairly obvious weak points. The problem is that actually hitting those weak points can be extremely frustrating without knowing exactly where to stand, as they are often behind/"inside" (in a 2d sense) the bulk of the boss's sprite, and large portions of that bulk block bullets, with seemingly little rhyme or reason to which parts do and which parts don't. This in combination with bosses' natural movements basically turns boss fights into situations where you are just firing dozens of bullets at a weak point and only like 10% actually getting through, which in combination with the bosses large health pools, turns a lot of them into slogs where you are just doing the same thing over and over and over for minutes on end until either the boss dies or you get sloppy and get yourself killed. * The game overall really feels like it's saying "I'm not going to reward you for slow, careful play, but I'm sure as hell going to punish you if you don't play like that", if that makes sense. This is a fine, of course, but I bounced off of it a bit.
22 hours played
June 2026
I would buy again just for the soundtrack alone. What a masterpiece bringing back my deepest nostalgic memories. If you fell in love with Metroid on NES, and Super Metroid on SNES, then you will fall in love with this one aswell, and potentially marry it.
18 hours played
March 2026
I have been wanting to play this game for a while now and I had little to no knowledge about this game beforehand. I am so glad I avoided knowing anything about game because this was an amazing experience and this was overall a really fun metroidvania to play!
18 hours played
Dec. 2025
I’m 10 years too late, but this is a great game and it still holds up. Gameplay is similar to Metroid, with some cool different gimmicks. My favorite part was the soundtrack, though!
12 hours played
Sept. 2025
I give it a "maybe". This game is not for everyone, especially if you are used to modern metroidvanias that mix Soulslike gameplay with lighter metroidvania exploration (and a lot of QoL). This game definitely draws inspiration from earlier metroidvanias. If you are aiming for a completionist run, prepare plenty of paper so you can note and map out your discoveries, or follow a walkthrough. There are no tools to help you seek what you might have missed, and exploration is very slow, with limited quick travel methods. But if you are simply on the lookout for a unique world to explore, it is a very unique game, with an amazing soundtrack. Just enjoy and do not worry about missing out a few upgrades or weapons!

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Frequently Asked Questions

Axiom Verge is currently priced at 4.49€ on Steam.

Yes, Axiom Verge is currently available at a 75% discount. You can purchase it for 4.49€ on Steam.

Yes, Axiom Verge received 5,515 positive votes out of a total of 6,064 achieving a rating of 8.80.
😎

Axiom Verge was developed and published by Thomas Happ Games LLC.

Yes, Axiom Verge is playable and fully supported on Windows.

No, Axiom Verge is not playable on MacOS.

Yes, Axiom Verge is playable and fully supported on Linux.

This information about Axiom Verge is not available yet.

This information about Axiom Verge is not available yet.

No, Axiom Verge does not support VR.

Axiom Verge is a single-player game.

Yes, there is a DLC available for Axiom Verge. Explore additional content available for Axiom Verge on Steam.

No, Axiom Verge does not support mods via Steam Workshop.

Yes, Axiom Verge supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Axiom Verge is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Axiom Verge.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 September 2026 22:10 UTC
SteamSpy data 06 September 2026 02:37 UTC
Steam price 11 September 2026 18:46 UTC
Steam reviews 11 September 2026 22:03 UTC

If you'd like to dive deeper into the details about Axiom Verge, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Axiom Verge
  • SteamCharts - Analysis of Axiom Verge concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Axiom Verge compatibility
Axiom Verge PEGI 12
Rating
8.8
5,515
549
Game modes
Features
Online players
17
Developer
Thomas Happ Games LLC
Publisher
Thomas Happ Games LLC
Release 14 May 2015
Platforms
Remote Play
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