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Axiom Verge on Steam

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Explore and uncover the mystery of a surreal alien world by blasting aliens and glitching your environment in this intense retro side-scrolling action/adventure.

Axiom Verge is a metroidvania, indie and pixel graphics game developed and published by Thomas Happ Games LLC.
Released on May 14th 2015 is available on Windows and Linux.

It has received 6,064 reviews of which 5,515 were positive and 549 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 4.49€ on Steam with a 75% discount, but you can find it for 2.78€ on K4G.


The Steam community has classified Axiom Verge into these genres:

Media & Screenshots

Get an in-depth look at Axiom Verge through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 300 MB available space
  • Additional Notes: Dual Shock 4 or XInput controller recommended.
Linux
  • OS: Ubuntu 14.04.2 LTS
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 300 MB available space
  • Additional Notes: Dual Shock 4 or XInput controller recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

38 hours played
Sept. 2026
Axiom Verge is a very cool and subversive game. It is heavily inspired by classic Metroid, and borrows many of its design ideas from it. However, it still manages to be unique and subversive while nailing that Metroid feel. The aspect I love most is the atmosphere; there is a kind of engrossing and mysterious horror to the game that is just awesome to explore. The music, art, environments, and designs are striking and feel very unique and inspired. The exploration is good, but can be a little slow going at first, and backtracking can be a little awkward at times. There are some interesting abilities to unlock that defy the typical expectations of a Metroidvania, which I think is a very intelligent design decision. The combat is similar to classic Metroid, so it can feel a little clunky if you aren't ready for that. I found it fun and satisfying, and I think it contributes well to the retro vibe. There are also a wide variety of weapons to find and try, including some strong secret weapons that keep the combat new and interesting as you progress. The bosses are solid, fun fights, but nothing exceptional or crazy. The story is good, but requires some interpretation, environmental clues, and observation to really make sense. I personally like that in a game, but I know this kind of storytelling is not for everyone. I had a great time with this game, and I think it's certainly worth playing if you have any love for the genre or for OG Metroid.
12 hours played
Aug. 2026
Axiom Verge is, for the then previous lack of a new Metroid game at the time, the closest thing people had to a Super Metroid II. This comes with upsides and downsides. The atmosphere is unlike any other. The music is well made. The plot is Another World/Out of this World if that game was actually good & fun. Downsides, though: [*] Your early game is shrouded in an extra layer of mystery due to vagueposted objectives by mission control. [*] While death is fail forward, the runback isn't. [*] Your toolkit quickly becomes a bit of a juggling act. [*] You are frustratingly fragile at the start. [*] The map uses colors, not symbols & colors. This can be less than useful at times. [*] Annoying ideosyncricies, such as being unable to set certain settings after actually going into the game, such as audio. [*] I don't like Kur's music. Mind, I saw the game though. There's enough weapons, secrets , and content to keep things going. Just that there are some sharp corners, so watch your hands.
45 hours played
Aug. 2026
As far as metroidvanias go, this game is what the doctor ordered. Crisp gameplay, gorgeous sprite work, a thumping soundtrack, tons of secrets, a rich world brimming with mystery and unease, and an absolutely wild plot that has people still discussing it a decade later. I don't think I could ask for more out of this title, other than a continuation. If you have any interest in the genre, this one is worth it.
14 hours played
July 2026
TL:DR- Fine, but clunky game with amazing art. Get it on sale. Preface: I beat the game on hard mode at ~85% total completion. This was a blind playthrough. Pros: * The art, lore, and music are amazing * The game's unique mechanics are very cool thematically, but only mildly fun mechanically * Game length felt fine for the price and the game didn't wear out its welcome. * Level design is... good. Just good. Hidden item placement was very well done, although 100%ing the game without a guide sounds like hell, which I guess is appropriate for these kinds of retro games Mids: * While the different guns you can get are varied enough, I never felt the need to use more than one or two, with only a few enemy types and bosses wanting a specific weapon to kill them quickly/safely. The weapons that have unique mechanics can be useful, but most of them are just "shoot bullets in a different pattern with less dps than the starting weapon". * The controls are... fine. The free aiming system felt very clunky, and there were a lot of times when I was holding down the button and it just wouldn't activate. Maybe a controller problem, but unsure, as I haven't had similar issues in other games. Double tapping a direction to dash feels terrible. * The actual story is pretty minimal and predictable. Perfectly serviceable, but nothing special. Cons: * This game is VERY fond of hidden/offscreen enemies who are basically just there to punk the player, and there aren't quick and painless ways to get rid of them once you know they're there. * This could be a skill issue, but there are a lot of enemies in this game that I simply don't believe can be defeated without taking damage, which turned certain sections into endurance runs more than anything else. * As cool as the bosses are visually, the simple majority of them just kinda suck to fight against. Attack patterns are extremely simple, with most bosses not having more than like 2 or 3 patterns. The vast majority of their bodies are invincible, with fairly obvious weak points. The problem is that actually hitting those weak points can be extremely frustrating without knowing exactly where to stand, as they are often behind/"inside" (in a 2d sense) the bulk of the boss's sprite, and large portions of that bulk block bullets, with seemingly little rhyme or reason to which parts do and which parts don't. This in combination with bosses' natural movements basically turns boss fights into situations where you are just firing dozens of bullets at a weak point and only like 10% actually getting through, which in combination with the bosses large health pools, turns a lot of them into slogs where you are just doing the same thing over and over and over for minutes on end until either the boss dies or you get sloppy and get yourself killed. * The game overall really feels like it's saying "I'm not going to reward you for slow, careful play, but I'm sure as hell going to punish you if you don't play like that", if that makes sense. This is a fine, of course, but I bounced off of it a bit.
22 hours played
June 2026
I would buy again just for the soundtrack alone. What a masterpiece bringing back my deepest nostalgic memories. If you fell in love with Metroid on NES, and Super Metroid on SNES, then you will fall in love with this one aswell, and potentially marry it.

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Frequently Asked Questions

Axiom Verge is currently priced at 4.49€ on Steam.

Yes, Axiom Verge is currently available at a 75% discount. You can purchase it for 4.49€ on Steam.

Yes, Axiom Verge received 5,515 positive votes out of a total of 6,064 achieving a rating of 8.80.
😎

Axiom Verge was developed and published by Thomas Happ Games LLC.

Yes, Axiom Verge is playable and fully supported on Windows.

No, Axiom Verge is not playable on MacOS.

Yes, Axiom Verge is playable and fully supported on Linux.

This information about Axiom Verge is not available yet.

This information about Axiom Verge is not available yet.

No, Axiom Verge does not support VR.

Axiom Verge is a single-player game.

Yes, there is a DLC available for Axiom Verge. Explore additional content available for Axiom Verge on Steam.

No, Axiom Verge does not support mods via Steam Workshop.

Yes, Axiom Verge supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Axiom Verge is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Axiom Verge.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 10:08 UTC
SteamSpy data 15 October 2026 07:04 UTC
Steam price 26 October 2026 20:07 UTC
Steam reviews 22 October 2026 15:47 UTC

If you'd like to dive deeper into the details about Axiom Verge, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Axiom Verge
  • SteamCharts - Analysis of Axiom Verge concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Axiom Verge compatibility
Axiom Verge PEGI 12
Rating
8.8
5,515
549
Game modes
Features
Online players
17
Developer
Thomas Happ Games LLC
Publisher
Thomas Happ Games LLC
Release 14 May 2015
Platforms
Remote Play
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