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BeaterCore on Steam

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beaterCore is an arcade racing game for those who prefer cheap rusty beaters over specialized sports cars. Buy, repair, restore, and race your dream project car

BeaterCore is a racing, driving and arcade game developed and published by Artem Arbatsky.
Released on September 09th 2026 is available on Windows, Linux, Steam Deck and Steam Machine in 5 languages: English, Russian, Spanish - Spain, Italian and Polish.

It has received 372 reviews of which 309 were positive and 63 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 9.85€ on Steam.


The Steam community has classified BeaterCore into these genres:


Here is the detailed breakdown of supported languages for BeaterCore:

UI Subtitle Audio
English
Italian
Spanish - Spain
Russian
Polish

Media & Screenshots

Get an in-depth look at BeaterCore through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT640
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.3 support is required
Linux
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT640
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.3 support is required

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

47 hours played
Oct. 2026
Honestly its been quite a fun, charming little game. Multiplayer works well and the gameplay loop is enjoyable. Race, come back, fix up the wear and tear. It could honestly be a little more mechanically deep in that regard but whats here is straight forward and makes sense. Theres only 2 real issues I really have, and the biggest is the AI's penchant for ramming. And I dont mean they bump into you or block... They do, but they will also straight up torpedo you in a corner, going full throttle into your door at 90 degree with zero intention of ever having made the corner, completely wrecking your car and taking you out of the entire race if it lands and otherwise flying off the circuit or into a wall. And they absolutely will just ram you on a straight, if they can they'll pit you and turn your car and are far more resistant to player contact. The other major issue I have is the games wonky hitboxes. If you get within 2 feet of a rock, barrier, or tree stump, you run into its invisible, massively oversized hitbox. It makes just how tight you can take a corner a guess. Beyond that, the AI is actually pretty easy if you have any experience in racing and keep your car in decent ~70% condition on major components. Their only real challenge is when they're close enough to ram you which is more frustrating than fun. Regardless, I've quite enjoyed my time, and look forward to more. Game is updated regularly and each one has been very welcome, especially the wear and tear rebalance. Easy rec if you're the type to enjoy some arcade racing!
27 hours played
Sept. 2026
Editing my old review, because everything mentioned in it was fixed in a very short time (the game was too grindy, and repairing was a chore). Amazing job by one dev. So now, I can fully recommend the game without hesitation. He even added more difficulty options. For now the only thing that bothers me a bit in the game is that the AI seems to be far stronger than you when ramming and it drives erratically at times. But that's also part of the fun so make of it what you will. EDIT: This was also fixed in a patch. Other than that this game is great. As a fan of rally games, this is a blast and EXTREMLEY impressive. One dude made a game that has such a good feeling when driving these beaters across multiple surfaces. And unlike other indie racing games he has implemented a garage/repair system that actually makes a huge difference when driving. You feel your gearbox breaking, your tires not gripping or the engine failing. And once you return you have to choose what to fix and what parts to put in your trunk to have with you in case you need them between stages. You can even get out of your car and fix it in the middle of the race! The driving feels heavy and grounded. Every pothole can be your undoing, you need to drive with care since these aren't race cars, they're crappy rust buckets. But you can make them work wonders with enough skill. You also have a ton of options (more with mods), between FWD, AWD, RWD, that all feel VERY different. Even the tires, you can buy multiple types, of various sizes that affects your handling. There's also a ton of tracks with all kinds of mixed surfaces to enjoy. Pro tip: At the start of the game use the NPC sponsors, you make money way faster since you don't have to repair the car yourself. For this price, it's impossible not to recommend. Give it a shot.
51 hours played
Sept. 2026
Love the game. I've been waiting for a racing game like this for a long time. Straightforward arcade racing but with lots of car management. a list of components that need managed on your beater car of choice: - engine bearings -spark plugs -air filter -clutch wear -oil condition -gearbox bearings -each gear in the gear box - flywheel weight - tire type -tire wear -tire size -brake pads -brake lines -wheel bearings -shock wear -shock preload -the 10 spare parts you bring to the races The tracks in the game really test the limits of the beater cars from grand prix asphalt to deep rutted curvy backroads. The opponent drivers play dirty so you have to learn to escape the wreck and wreck them back or lose the race from a 80kph hit that knocks your tires off. There are 60+ different racing events across 4 different car classes that allow for hours of very competitive racing. Mods in the workshop are also nice to check out. The last update lowering the amount of wear on some components really helped with the balancing. I only have two real gripes currently. The higher class races don't pay much and it can be very hard to find the desired tires in the shop. in the 1400 class I can earn 4250 dollars a grand prix race for little cost and cheap engine rebuilds. However, the engine rebuilds for 2000 class cars are 3250 and a set of tires runs 2200 all for an event that only pays 2000-3250. Pushing the rebuild and tires a couple races and winning every race still cant keep up with repair costs making me go back to 1400 grand prix for cash. and for the tires, I've had to rest 7 days in a row for 250 a pop just to get the desired size of offroad tires before making me race 1400 class again for cash. overall amazing game and well worth the 8-12 dollars the game costs
5 hours played
Sept. 2026
I honestly really love the idea behind Beater Core. The whole concept of starting with a beat-up car and slowly building it into something better is really fun, and I’ve enjoyed the progression and customization. There’s something satisfying about working on your car, replacing parts, improving it, and seeing how far you can take it. Even in its current state, I think the game is absolutely worth giving a shot. The game is also very well optimized. That being said, there are a few things I think could make the game even better. I’d really like to see the sponsors actually act like sponsors instead of mainly just lending you their cars. It would be cool to have more sponsor involvement, challenges, rewards, or other ways for them to feel like an actual part of the progression. I also feel like some of the parts are still wearing down a little too quickly. I understand that maintaining the car is part of the game, but sometimes it feels like I’m constantly replacing or repairing things. A little more balance with part durability would make the progression feel smoother. Update ^ This has be addressed already today, thank you devs. Another thing I’d love to see added is achievements. There’s a lot of potential for achievements based around different cars, upgrades, races, repairs, or other milestones. Having those extra goals would give me even more reasons to keep playing. Lastly, in my personal opinion, I think Beater Core should be labeled as Early Access. The game already has a solid foundation and is enjoyable to play, but there are still clearly areas that could use more development. I think an Early Access label would fit the current state really well and would also give the developers more room to continue building on what’s already here. Overall, I really like what Beater Core is trying to do. It has a great idea, it’s already fun in its current state, and I genuinely think it has a huge amount of potential. I’d definitely recommend giving it a shot, especially if you enjoy cars, customization, and watching a game grow over time. I’m excited to see where the developers take it from here.
2 hours played
Sept. 2026
I love pixel graphics, I love rally. That's my new favourite racing game.

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Frequently Asked Questions

BeaterCore is currently priced at 9.85€ on Steam.

No, BeaterCore is currently not on sale. You can purchase it for 9.85€ on Steam.

Yes, BeaterCore received 309 positive votes out of a total of 372 achieving a rating of 7.75.
😊

BeaterCore was developed and published by Artem Arbatsky.

Yes, BeaterCore is playable and fully supported on Windows.

No, BeaterCore is not playable on MacOS.

Yes, BeaterCore is playable and fully supported on Linux.

Yes, BeaterCore is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, BeaterCore is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, BeaterCore does not support VR.

BeaterCore offers both single-player and multi-player modes.

BeaterCore offers both Co-op and PvP modes.

No, BeaterCore does not currently offer any DLC.

Yes, BeaterCore is fully integrated with Steam Workshop. Visit Steam Workshop.

Yes, BeaterCore supports Remote Play Together. Discover more about Steam Remote Play.

Yes, BeaterCore is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for BeaterCore.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 October 2026 00:07 UTC
SteamSpy data 21 October 2026 06:45 UTC
Steam price 30 October 2026 15:41 UTC
Steam reviews 22 October 2026 17:55 UTC

If you'd like to dive deeper into the details about BeaterCore, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about BeaterCore
  • SteamCharts - Analysis of BeaterCore concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck BeaterCore compatibility
BeaterCore
Rating
7.8
309
63
Game modes
Multiplayer
Features
Online players
14
Developer
Artem Arbatsky
Publisher
Artem Arbatsky
Release 09 Sep 2026
Platforms
Remote Play