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Recharge: Room Games on Steam

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Recharge is a sim-cade RC racing game with realistic graphics and physics. Customize your RC car and race on tracks inspired by real-world locations!

Recharge: Room Games is a racing, arcade and driving game developed and published by Room Games.
Released on July 28th 2025 is available only on Windows in 17 languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Japanese, Korean, Polish, Hungarian, Portuguese - Portugal, Russian, Turkish, Ukrainian, Czech and Traditional Chinese.

It has received 314 reviews of which 210 were positive and 104 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 9.75€ on Steam with a 50% discount.


The Steam community has classified Recharge: Room Games into these genres:


Here is the detailed breakdown of supported languages for Recharge: Room Games:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Hungarian
Czech
Turkish
Arabic
Ukrainian

Media & Screenshots

Get an in-depth look at Recharge: Room Games through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11
  • Processor: AMD Ryzen 5 3600X, Intel Core i5-9600K
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 580, NVIDIA GeForce RTX 1060
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
Sept. 2026
Only just tried this again with DLSS 5 on and OMG this looks incredible!!
1 hours played
July 2026
Very early access. There's some potential here, but game still needs a lot of work and balancing. Maps are a bit bland and empty, vehicles have no weight to them, I know, rc and all, but realism isn't always that fun. Progression is not very rewarding. Devs should add more content, and start unlocking stuff after every race to keep folks hooked. UI is a little buggy, cameras in game are sucky (free control and better sensitivity settings would be welcome), controller works but again, lacking those sensitivity settings. I'll give it a thumbs up because of the $4 heavy discount price tag. This could turn into something fun eventually. More content & more satisfying progression please :)
14 hours played
July 2026
Recharge: Room Games is developed and published by Room Games, and it enters Steam's Early Access catalog with a clear objective: to recreate the thrill of radio-controlled racing in a way that feels authentic without becoming intimidating. Rather than relying solely on arcade spectacle, the game embraces the culture surrounding RC vehicles by emphasizing customization, track mastery, and competitive racing. It occupies a relatively unexplored corner of the racing genre, giving hobbyists and curious newcomers alike an opportunity to experience miniature motorsports from a fresh perspective. One of the game's most notable achievements is its sense of scale. Recharge transforms familiar environments into expansive playgrounds where small RC cars weave through courses inspired by real-world tracks and imaginative settings alike. From dedicated racing circuits to locations filled with oversized props and environmental details, the world consistently reinforces the feeling of controlling a miniature machine. The visuals are polished enough to make each track memorable, and the physics engine provides a satisfying balance between realism and accessibility. Vehicles respond with enough weight to reward careful driving while remaining approachable for players who may not have prior experience with RC simulators. The gameplay structure leans into a "sim-cade" identity, offering a middle ground between hardcore simulation and fast-paced arcade racing. Players can race against AI opponents, chase personal records through time-based challenges, or take the competition online with multiplayer support for up to twelve participants. The inclusion of public and private lobbies adds flexibility, making it easy to enjoy quick races with friends or engage in more competitive sessions. While the core mechanics are enjoyable, there are moments when the handling can feel inconsistent, particularly during collisions or when navigating tighter corners. These issues are not severe enough to ruin the experience, but they serve as reminders that the game is still evolving. Customization plays a major role in Recharge's appeal. Players can modify performance-related components such as motors and electronic systems while also adjusting the visual identity of their vehicles through paints, decals, and body options. This creates a stronger connection between player and machine, especially for RC enthusiasts who appreciate the hobby's emphasis on personalization. The progression system encourages experimentation without overwhelming players with excessive complexity, making upgrades feel meaningful rather than mandatory. If Room Games continues to expand these systems during Early Access, customization could become one of the title's defining features. Despite its strengths, Recharge currently feels more like a promising framework than a fully realized package. Technical imperfections occasionally surface, including performance fluctuations, interface shortcomings, and physics oddities that can interrupt immersion. Content quantity is another consideration, as some players may find the current selection of tracks and activities somewhat limited when compared to more established racing games. Fortunately, the developers have outlined plans for additional content, improved physics, expanded game modes, and continued community-driven development over the course of Early Access. That transparency goes a long way toward building confidence in the project's future. Recharge succeeds because it understands what makes RC racing special. It captures the excitement of piloting miniature vehicles through oversized environments while offering enough depth to keep players invested beyond a handful of races. Although it has not yet reached its full potential, the game's foundation is strong, and its niche focus helps it stand out in a crowded market. Players willing to embrace an Early Access experience will find an enjoyable and distinctive racer that already delivers plenty of charm, while those seeking a more complete package may want to revisit it after additional updates arrive. Rating: 7./10
10 hours played
July 2026
I used to play revolt, then i found out of this game. Hope more people get to know it, also the content is kinda limited but I would like to play it with real people and not only AI.
3 hours played
May 2026
Good game, needs a tiny more polishing and content but its a solid base

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Frequently Asked Questions

Recharge: Room Games is currently priced at 9.75€ on Steam.

Yes, Recharge: Room Games is currently available at a 50% discount. You can purchase it for 9.75€ on Steam.

Yes, Recharge: Room Games received 210 positive votes out of a total of 314 achieving a rating of 6.39.
😐

Recharge: Room Games was developed and published by Room Games.

Yes, Recharge: Room Games is playable and fully supported on Windows.

No, Recharge: Room Games is not playable on MacOS.

No, Recharge: Room Games is not playable on Linux.

No, Recharge: Room Games is not playable on Steam Deck.

This information about Recharge: Room Games is not available yet.

No, Recharge: Room Games does not support VR.

Recharge: Room Games offers both single-player and multi-player modes.

Recharge: Room Games offers both Co-op and PvP modes.

Yes, there is a DLC available for Recharge: Room Games. Explore additional content available for Recharge: Room Games on Steam.

No, Recharge: Room Games does not support mods via Steam Workshop.

No, Recharge: Room Games does not support Steam Remote Play.

Yes, Recharge: Room Games is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Recharge: Room Games.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2026 23:36 UTC
SteamSpy data 20 October 2026 20:40 UTC
Steam price 27 October 2026 20:19 UTC
Steam reviews 19 October 2026 18:07 UTC

If you'd like to dive deeper into the details about Recharge: Room Games, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Recharge: Room Games
  • SteamCharts - Analysis of Recharge: Room Games concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Recharge: Room Games compatibility
Recharge: Room Games
Rating
6.4
210
104
Game modes
Multiplayer
Features
Online players
0
Developer
Room Games
Publisher
Room Games
Release 28 Jul 2025
Platforms