Coffee Talk on Steam - User reviews, Price & Information

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Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.

Coffee Talk is a conversation, pixel graphics and visual novel game developed and published by Toge Productions.
Released on January 29th 2020 is available on Windows and MacOS in 12 languages: English, Simplified Chinese, Japanese, Korean, French, German, Traditional Chinese, Spanish - Spain, Turkish, Russian, Portuguese - Brazil and Indonesian.

It has received 11,267 reviews of which 10,695 were positive and 572 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 12.79€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Coffee Talk into these genres:

Media & Screenshots

Get an in-depth look at Coffee Talk through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+
  • Processor: 2.4 GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB display memory
  • DirectX: Version 9.0c
  • Storage: 600 MB available space
  • Sound Card: Stereo
MacOS
  • OS: Mac OS X 10.5
  • Processor: 2.33 GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB display memory
  • Storage: 600 MB available space
  • Sound Card: Stereo

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Coffee talk is a fantastic contribution to the cosy visual novel genre. A lush visual presentation combined with a calming soundtrack serves as a fantastic catalyst to tell a story that feels written from the heart. While the game's main mechanic doesn’t get much time in the sun, it will still hook you into the experience. Positives: Wonderful aesthetic, soundtrack and atmosphere that does a fantastic job of reeling you in. The coffee making format of storytelling is immersive (but flawed) fun that serves as an amazing foundation for future titles. Negatives: There are some clashes with the coffee making mechanics and the story telling itself, with the mechanic feeling like it’s not used to full potential. Neutrals: Going for 100% is quite easy but guide material is almost certainly required to do so. The Details Game Mechanics and Game Flow Given this game is a visual novel at heart, I’m going to take this section to just discuss the main mechanic of interaction within the story, that being making coffee. The coffee making is a great idea and its execution in theory feels quite satisfying to pull off. However, this is a mechanic that is just not given enough support to fully bloom. The mechanic boils down to essentially serving what drink is requested (or sometimes what you believe should be served) which then opens up the characters to sharing more dialogue with you. I personally think that this base idea works fine,however I found myself wishing what drinks you served were easier to intuit. Half of the drinks required to serve for major plot events are not told to you, leaving you to either figure out the recipe in endless mode or use a guide. A saving grace for this would have been better use of clues through the story, allowing for more moments where the puzzle pieces click together and you realise; “Now is the time” for this drink. It would have given some great payoffs and would give the player far more agency in gameplay. It would have strongly promoted the player's place as an active listener throughout the story. Some parts of the story toy with this idea but it doesn’t go far enough in my opinion. Visuals There’s plenty of merits this game can proudly wear and visuals is one of them. Fantastic pixel art, with very evident time and love put into all of the characters designs. The backgrounds are well designed as well, with the coffee shop itself being centre stage for the entire story. Each character sprite as well does a fantastic job of conveying their emotions as well, with a wide selection of expressions across the board to assist with providing feeling to spoken word. Story A Visual novel without good writing is like having a shotgun without shells. Thankfully, this game delivers on this front quite well. Your role in the story is as an open ear, with you sitting back listening to various people’s woes and issues. If you provide the right drink and a kind word here and there, you’ll help these people see their problems through. First, the framing of the world in a more fantasy driven world I think is actually a great choice. While you can make the point that nothing extravagant is done with this world, I believe it’s actually a great catalyst for talking about issues of prejudice and discrimination without having to dismantle a real world issue directly (Although the game does get a smidge on the nose about this at one point) Second, the characters and their arcs themselves. While all story arcs in this game are not created equal, each one of them do have notes they hit that are bound to resonate. I don’t want to elaborate too much as these games benefit greatly from playing blind. But I can give my reassurances and say this story is worth experiencing. Audio The soundtrack for this is a gem as well, providing a fantastic album (composed by one artist) full of lo-fi beats that serve as fantastic background that don’t detract from the action (that being reading and making coffee). There are a few songs that are a bit harsher on the ears than others but you have full control over what song plays so that’s no worries. As for sfx, it’s solid. The usual clatters of shuffles of a coffee shop are captured just fine. The sounds for dialogue advancement are also crisp and non intrusive on the ears too. As a side note, there is no voice acting in the game but on the workshop, some dedicated fans have fully voice acted the entire game so if you like your dialogue spoken, you’re in luck. Longevity and Achievement List Review For this review, I did one big playthrough of the story, going for the final ending which took me approximately 4 hours. To elaborate, I read fairly fast so that playtime can have a lot of variance. I also did use a guide at some point to assist at some points as well in the story. Going for the achievements in this game was a fairly easy ride, only adding an additional 2 hours to my playtime. This was mainly spent staring at latte art for an hour and playing challenge mode (Which very much requires guide material as well). The achievements in this game were all very fun and natural to get, with only two being a bit silly in hindsight (those being making latte art for an hour and chucking out a load of drinks) As an additional note, the game includes a fantastic gallery mode to enjoy once you have finished your adventure, which includes lots of great concepts, pieces, comics and art from the games development. A really nice treat once you have finished the story and the challenge mode!
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May 2025
I have now completed my first playthrough of Coffee Talk and feel ready to write a review for it. The game takes place in an alternate reality where all the fantasy races exist side-by-side. Your character is a barista, and also the owner, of a coffee shop in Seattle. Every day, customers come, you make drinks for them, and they tell you about their problems. Other customers who are at your coffee shop at the same time, often act as agony aunts/advice columnists, even though you also occasionally put in a remark or two - and always lend a sympathetic ear! When the customers return on a different day, their story continues. And the storyline is excellent! All the characters are more complex than they appear at first - including the barista. Initially, I was a bit disappointed by the lack of actual drink-making - there are never more than 3 customers a day, ordering one drink each, and the rest is just talking. However, the game also has the Endless section, which has two modes - a Free mode, where you make drinks mixing ingredients in any way you like, and a Challenge mode, where various in-game characters tell you what drinks they want you to make and you fulfil the orders on a timer. Both these modes are very good for unlocking drinks for your menu earlier than they appear in the story. The highest-rated negative review for this game criticises it for the lack of depth and seriousness in handling the issues it raises, but I disagree. The developers of Coffee Talk have obviously realised that not every game needs to be an anonymous hotline, and are content with being advice columnists. And while the issues raised are not particularly tragic, they are all very widespread. I would also like to praise the game for accessibility. The Challenge mode mentioned earlier is the only one with a timer. I found the default conversation auto-scrolling speed to be perfect for me, making for a very relaxing experience. Finally, although the latte art is quite hard to do "beautifully", I was only tasked with doing it once during the story. I made a random blob with the milk, served it, and the customer still called it "cute" - no problems there. In summary - an absolutely wonderful game!
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April 2025
THIS GAME IS A THERAPY I'm trying to get 100% completion. ---{ Graphics }--- ☐ You forget what reality is ☑ ABSOLUTELY GORGEOUS, but not realistic. ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☑ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☑ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 ---{ You can skip this part }--- I met this game and played it during some tough times. It was mt therapy. It got me relaxed. it made me forget my life. It got me worried about the characters problems... and the one things I absolutely hated about it was that it was too short for me. If I could, I'd want 100 hours worth of content at least. You CAN replay the game and I halfway thought my second play. Actually, playing it a second time is part of the main story. besides, I am trying to get 100%
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Feb. 2025
This game honestly brings it all together. Relaxing gameplay, good music, and a great story. It helped me relax through some pretty rough patches of life. I'll gladly recommend this game to anyone reading, one of the most memorable games I've played :)
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Oct. 2024
Coffee Talk deserves a soft recommendation from me. It has an engaging style that works most of the time, but I cannot help but feel that some of the writing is so "on the nose" that it detracts from the subtle moments that do mostly work. I think when you write social commentary it's always better to have a "show, don't tell" sort of approach. Coffee Talk likes to, well, talk to you about things. Again, as a simple slice-of-life piece that's peppered with a little metacommentary, it sometimes works. However, there were other times where I couldn't help but roll my eyes.
Expand the review

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Frequently Asked Questions

Coffee Talk is currently priced at 12.79€ on Steam.

Coffee Talk is currently not on sale. You can purchase it for 12.79€ on Steam.

Coffee Talk received 10,695 positive votes out of a total of 11,267 achieving an impressive rating of 9.22.
😍

Coffee Talk was developed and published by Toge Productions.

Coffee Talk is playable and fully supported on Windows.

Coffee Talk is playable and fully supported on MacOS.

Coffee Talk is not playable on Linux.

Coffee Talk is a single-player game.

There are 2 DLCs available for Coffee Talk. Explore additional content available for Coffee Talk on Steam.

Coffee Talk is fully integrated with Steam Workshop. Visit Steam Workshop.

Coffee Talk supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Coffee Talk is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Coffee Talk.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 September 2025 02:04
SteamSpy data 06 September 2025 21:46
Steam price 14 September 2025 20:19
Steam reviews 13 September 2025 13:47

If you'd like to dive deeper into the details about Coffee Talk, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Coffee Talk
  • SteamCharts - Analysis of Coffee Talk concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Coffee Talk compatibility
Coffee Talk
Rating
9.2
10,695
572
Game modes
Features
Online players
24
Developer
Toge Productions
Publisher
Toge Productions
Release 29 Jan 2020
Platforms
Remote Play
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