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Crushed In Time on Steam - User reviews, Price & Information

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Embark on an adventure with Sherlock Holmes and Dr Watson on this surprising and elastic point-and-click game. Grab, pull, and release to help them solve a bizarre investigation full of humor and meta-time travel!

Crushed In Time is a adventure, point & click and 3d game developed and published by Draw Me A Pixel.
Released on June 10th 2026 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian and Portuguese - Brazil.

It has received 1,150 reviews of which 1,039 were positive and 111 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Crushed In Time into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bits
  • Processor: Core i5‑8400 2.8GHz / AMD Ryzen 7 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX Compatible (11+)

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

18 hours played
July 2026
If you played "There is no game: Wrong Dimension", then you might remember a short point and click segment with a bumbling and completely oblivious Sherlock and a paranoid Watson that was having a existential crisis about realizing he's a video game character. The devs apperently liked the characters so much that they made a full game and here it is. But if you played their previous game, you can probably figure out that this is no ordinary point and click game. Instad "Crushed in Time" is a click-and-drag adventure, where your most common way of interacting is clicking somewherfe on the screen and drag to have things move in one direction or another. At first it might not look like the mechanics can have that much depth in a full game, and that it would lose it's novelty quickly. But then the other layers of the game comes in and the game keeps surprising you all the way to the end. There is a hint system if you need it, sometimes you might because it's not entirely clear how things will interact even if you only have a handful of interactable points you in each area. A lot of missable achievements, but you have several chances in different chapters for several of them and you will need two playthroughs anyway since one is a >5 hour speedrun and you are not going to do that the first time around I think (it's even called, you definitly used a walkthrough), but having finished it it feels like it's plenty of time now that I know what to do. Usually hate speedrun achievements but this feels doable.
6 hours played
June 2026
A Point-And- click Stretch --- Before I say anything else, have you played this? https://store.steampowered.com/app/1240210/There_Is_No_Game_Wrong_Dimension/ There is No Game Wrong Dimension is a modern Point-And-Click that spins out a game that isn't a game into a meta-story with depth and humor. A fully fleshed out version of a previously free project that had been spun out in a matter of days for a Game Jam contest, it's available free now on Steam: https://store.steampowered.com/app/1241700/There_Is_No_Game_Jam_Edition_2015/?curator_clanid=45170152 Why do I bring those up? Because that's the path we're on to reach Crushed In Time. This is an indy developer that started with a free game, scraped together enough funds to make a real game out of it and now has enough momentum to make another. Crushed In Time borrows the characters Holmes and Watson (introduced in a small section of Wrong Dimension) and gives them their own narrative here. So, what is there to say? The story is really bizarre to the point of being nonsensical at times. It's fun, but not nearly as coherent as Wrong Dimension. The gameplay attempts to innovate. Instead of point-and-click it's point-and-stretch, you'll grab and pull and spin and manipulate things in a gimmick you'll either find mildly innovative or slightly creepy, or maybe a little of both. Comparatively this also plays with the meta but from another direction. Wrong Dimension trying to solve the mystery of why a game isn't working from the outside. Crushed In Time trying to solve the mystery from inside a game while the characters don't even understand how to progress without you and nothing quite works correctly. Both share substantial overlaps in humor style with completely different narrative approach. As fun little stories I highly recommend both games. As for gameplay, There is No Game: Wrong Dimension is superior. Crushed In Time has a difficulty curve that thinks hitting you in the face with a hammer is the joke, while expecting you to laugh when the solution is using a sheep to move a tree, because the sheep is dusty and the birds are scared of cameras. When the narrative is moving along, I'm really enjoying the French Farce (a subgenre of theatrical comedy characterized by rapid pacing, chaotic physical humor, and highly exaggerated, improbable situations) which is what the game does best: Present strange interactive meaning from chaos. What I'm not enjoying as often is the brutality of some of the puzzles being obnoxious non-logic, non-sequitur leaps. There's such a thing as a "Frustration Simulator" in gaming where you're faced with a difficult test just for the sake of proving you can do something. But it feels a little out of place in a game like this that is otherwise such a casual misadventure into comedy. That dual tone may be a bit off putting for some, a casual farce story with non-traditional point-and-click/stretch gameplay that occasionally just beats you over the head with difficulty and calls it the joke. Judged purely on its own, I'm not sure I'd really "love" Crushed in Time, though I do respect it. However, as an extension of the world created by There is No game: Wrong Dimension, I do love the story and its extended universe at play here. If you've not played any of the games from developer Draw Me A Pixel, start with either of their previous: the free There is No Game or more importantly There is No Game: Wrong Dimension, which is a real gem in the point-and-click adventure genre providing both humor and a heart warming story. Then decide if you want the side story for that version of Holmes and Watson which has been spun off into Crushed in Time and be prepared to work unusually hard just to claw your way through the story while it alternates between trying to be funny and trying to stretch your patience. --- Bottome line: A fun farce of a story that may stretch your patience with some of its rather obnoxious puzzles. --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page? [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?
8 hours played
June 2026
The spin-off to "There is No Game" for entertaining and intense gaming fun. Parts of this game tickle the nostalgia factor extremely, both the game and movie factor. However, the level of difficulty varies drastically in some cases. For the most part, you can hardly overlook the solution and sometimes you "stand on the hose" so much that it hurts. The game is played exclusively with the mouse and the left mouse button. (except for a small easter egg) ;) You have to pull, turn, push etc etc. Sounds simple and yet they have exhausted pretty much every conceivable possibility that is possible with the mouse. Shortly after release, there were unfortunately a few minor bugs, including softlocks, but these were fixed quite quickly. I also had a small bug where I only had a white-gray screen. Since you could still pull things, it was not immediately obvious that it was a bug, but a short restart gave me certainty and a happy ending. I had fun, it wasn't too short, story was quite ok. (Time travel is always good) You can definitely say... There Is a Game. https://www.youtube.com/watch?v=ttBhyxCfl8c
8 hours played
June 2026
Just beat the story, so peak cant wait to get the 100% i REALLY hope a chapter select gets added later on though EDIT: just got the 100% so fun. Surprisingly fast to run through the game after knowing all the puzzles replayed it for the under 5 hour achievement in only 2 hours
7 hours played
June 2026
The puzzles in this game are incredibly unique, especially compared to its not-game predecessor, There Is No Game: Wrong Dimension. Though the hint system doesn't quite give the most useful information, trial and error tends to help through the parts where I'm getting stuck. The humour is charming and wonderfully set up, and all of the characters feel fully developed and well written. And GOSH the art direction is absolutely gorgeous. There is a game, and I do really enjoy it! If you like point-n-clicks or witty and playful humour, this will definitely be for you!

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Frequently Asked Questions

Crushed In Time is currently priced at 24.99€ on Steam.

No, Crushed In Time is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Crushed In Time received 1,039 positive votes out of a total of 1,150 achieving a rating of 8.55.
😎

Crushed In Time was developed and published by Draw Me A Pixel.

Yes, Crushed In Time is playable and fully supported on Windows.

No, Crushed In Time is not playable on MacOS.

No, Crushed In Time is not playable on Linux.

Crushed In Time is a single-player game.

Yes, there is a DLC available for Crushed In Time. Explore additional content available for Crushed In Time on Steam.

No, Crushed In Time does not support mods via Steam Workshop.

No, Crushed In Time does not support Steam Remote Play.

Yes, Crushed In Time is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Crushed In Time.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 14:05 UTC
SteamSpy data 26 July 2026 17:05 UTC
Steam price 29 July 2026 03:02 UTC
Steam reviews 27 July 2026 12:08 UTC

If you'd like to dive deeper into the details about Crushed In Time, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Crushed In Time
  • SteamCharts - Analysis of Crushed In Time concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Crushed In Time compatibility
Crushed In Time
Rating
8.6
1,039
111
Game modes
Features
Online players
19
Developer
Draw Me A Pixel
Publisher
Draw Me A Pixel
Release 10 Jun 2026
Platforms