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Cube Escape Collection on Steam

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In this classic point-and-click adventure anthology you follow the path of Dale and Laura and other famous Rusty lake characters such as Mr. Crow and Mr. Owl. The series will be updated, preserved and bundled to survive the end of the Flash Games era.

Cube Escape Collection is a puzzle, point & click and mystery game developed and published by Rusty Lake.
Released on October 14th 2020 is available on Windows, MacOS, Steam Deck and Steam Machine.

It has received 6,796 reviews of which 6,674 were positive and 122 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 2.79€ on Steam with a 44% discount.


The Steam community has classified Cube Escape Collection into these genres:

Media & Screenshots

Get an in-depth look at Cube Escape Collection through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 or better
  • Processor: 2 GHz Intel i5 or better
  • Memory: 4 GB RAM
  • Graphics: Direct X 9.0c compatible video card
  • DirectX: Version 9.0c
  • Storage: 300 MB available space
MacOS
  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
  • Processor: 2 GHz Intel i5 or better
  • Memory: 4 GB RAM
  • Storage: 300 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Aug. 2026
‎What is the concept of Rusty Lake? ‎Is it more like an alternate universe? ‎A subliminal pocket of consciousness? ‎Or any other correct term to describe it? ‎ ‎Perhaps it's more like a surrealist shared universe. A pocket of consciousness. A cycle of samsara. With a pinch of generational cosmic horror, which more reminds me of David Lynch’s Twin Peaks. ‎ ‎It's all of that, and more. ‎ ‎But yeah, a game is a game. You either enjoy it or abandon it after failing on so many tries. Some are made perfectly for you, while others are out of your preferences. ‎ ‎As for me? ‎This game is philosophically deep and I love it. This is the first one I tried among many of its series. ‎ ‎Rusty Lake cleverly hides its depth behind surrealism, alchemy, and psychological horror. Rather than giving you long monologues or text-heavy dialogue, the game uses "dream logic" and surreal puzzles to explore heavy themes about human nature, time, and existence. ‎ ‎You should play the series in release order, not chronological order. ‎Because the plot heavily relies on time travel, memories, and loose ends, playing chronologically will ruin major twists and leave you completely confused. ‎All of them are seamlessly connected. ‎ ‎So if you're a random deep thinker like me, or just simply want to try a different kind of unique game from the good old Flash Games era; buy the Rusty Lake series. ‎ ‎Plenty of interesting stuff to find and experience it yourself. ‎:3 ‎
Aug. 2026
So at time of writing I’ve played up to but not including Roots, the game that caused the series to blow up. That means the first 9 games. That sounds like a lot, but the series started as small flash games so they went by pretty fast; Hotel was probably the most involved one, and it was still just 2.5 hours to 100% (it was also the one that wasn’t just a web game at first release). I honestly really have loved these, despite the fact that on paper it doesn’t necessary seem like something I would like –eldritch horror elements, a retconned story that clearly started as just vibes, few answers to what’s going on, weird use of suicide as a metaphor, sometimes gross, etc. But the game does these things so well that it transcends the problems I usually have with them — I actually really liked seeing how they clearly were just going for atmosphere in the first couple of Cube Escape games and then later on were like, okay, how do we explain this and make it coherent? The result is some really creative, unique, and interesting lore that was clearly done deliberately and thoughtfully when it was retconned in, and it works. The other thing that works are the soft horror elements — the game really understands why and when less is more; the anticipation of horror is worse than the thing itself, the monster you see briefly outside the window is scarier than the thing you see clearly in front of you. The result is that the game really, really earns its jumpscares by being judicious with them. By using things like the shadows and disembodied hands as motifs it also makes them feel purposeful and meaningful within the universe; I think one of the problems these types of games can have is that the horror stuff starts to feel too directed at the player and becomes a suspension of disbelief problem, but here when you do stumble across it you’re like ‘oh, yeah, ok, that is what would be here.’ I don’t know, it just worked for me. The whole mood and tone worked for me in a way it usually wouldn’t. The other thing is this game has a really wonderful conservation of detail and gameplay that I really appreciated. Nothing is frivolous or puseposeless and it really enhances the puzzle-solving. The oldest games can definitely have an issue with obscure solutions, but those get significantly better over time (I seem to also remember seeing one of the devs say this is something they know they were iffy on early on but have consciously improved, and it shows). The puzzles are satisfying because nothing is extraneous; no amount of detail-oriented gameplay is too much, but at the same time there’s no excess of detail to waste your time. Solid. I liked these enough I also played their tabletop version! Mr. Act and I had a lot of fun with it, it was a good time. The design ethos translated really well to pen-and-paper. These games won’t be for everyone, but as far as weird point-and-click logic puzzles go, I really liked them. I’m looking forward to Roots, the dev’s first commercial release, when I have time for it.
7 hours played
July 2026
I'm not sure why some people have complaints bout being charged for Steam, while mobile is for free. The full series is only $3 and it totally worths it. Think as best escape game at least for me.
18 hours played
June 2026
Rusty lake in general: + good visual clues + some morbid themes + good mystery + interconnected story, reocurring characters + time travel + hints and solutions included - some of the puzzles (or their solutions) don't make a lot of sense, even in hindsight This game collection in particular: + a parrot screams like it's getting murdered + a few are chill and fun + generally good usage of hidden objects and clues + good variety in puzzles - flashing lights (painful, without warning and unnecessary) - painful/annoying sounds (and sometimes music) - painful screen shakes (sometimes) - some puzzle solutions aren't intuitive at all - some things only seem to work in full screen
8 hours played
June 2026
These Cubes really want to Escape this Collection. Cube Escape Collection is a collection (duh) of the first 9 Cube Escape games made by Rusty Lake, gameplay order is listen in the menu, but you should also play Rusty Lake Hotel after The Mill and Rusty Lake Roots after Theatre, as advised by the developers I think Cube Escape (And the Rusty Lake series) in general is the best point and click puzzle game series out there, it even has a intriguing story with some occasional horror so I am glad they survived the great flash game destruction in the form of this collection

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Frequently Asked Questions

Cube Escape Collection is currently priced at 2.79€ on Steam.

Yes, Cube Escape Collection is currently available at a 44% discount. You can purchase it for 2.79€ on Steam.

Yes, Cube Escape Collection received 6,674 positive votes out of a total of 6,796 achieving an impressive rating of 9.48.
😍

Cube Escape Collection was developed and published by Rusty Lake.

Yes, Cube Escape Collection is playable and fully supported on Windows.

Yes, Cube Escape Collection is playable and fully supported on MacOS.

No, Cube Escape Collection is not playable on Linux.

Yes, Cube Escape Collection is playable and fully supported on Steam Deck.

Yes, Cube Escape Collection is playable and fully supported on Steam Machine.

No, Cube Escape Collection does not support VR.

Cube Escape Collection is a single-player game.

No, Cube Escape Collection does not currently offer any DLC.

No, Cube Escape Collection does not support mods via Steam Workshop.

No, Cube Escape Collection does not support Steam Remote Play.

Yes, Cube Escape Collection is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cube Escape Collection.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 September 2026 04:02 UTC
SteamSpy data 20 October 2026 05:08 UTC
Steam price 28 October 2026 03:51 UTC
Steam reviews 20 October 2026 06:08 UTC

If you'd like to dive deeper into the details about Cube Escape Collection, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cube Escape Collection
  • SteamCharts - Analysis of Cube Escape Collection concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cube Escape Collection compatibility
Cube Escape Collection
Rating
9.5
6,674
122
Game modes
Features
Online players
47
Developer
Rusty Lake
Publisher
Rusty Lake
Release 14 Oct 2020
Platforms
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