Delta Force — Black Hawk Down: Team Sabre on Steam - User reviews, Price & Information

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Delta Force — Black Hawk Down: Team Sabre is the official expansion pack to the #1 best selling PC game in North America. Team Sabre was developed using the Delta Force — Black Hawk Down engine and it requires the mother product to run.

Delta Force — Black Hawk Down: Team Sabre is a action, fps and multiplayer game developed by Ritual Entertainment and published by NovaLogic.
Released on June 18th 2009 is available in English only on Windows.

It has received 544 reviews of which 506 were positive and 38 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Delta Force — Black Hawk Down: Team Sabre into these genres:

Media & Screenshots

Get an in-depth look at Delta Force — Black Hawk Down: Team Sabre through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista
  • Processor: Pentium 4 1.4 GHz or Higher
  • Memory: 512 MB
  • Graphics: 64 MB 3D Card
  • Hard Drive: 750 MB

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
I don't know why I'm even typing this review considering that the main game that you need to play this expansion itself is no longer available for sale on the Steam Store. But I guess I'll go ahead and club reviews for both in this here space anyway since this is still on the shelves and I played the game anyway. This review is only for the three single-player campaigns. TL;DR: Decent game. Has a tactical shooter feel to it, but very RNG based and extremely scripted. Lacks open-world aspect, so mostly linear like an action shooter; Not as strategic. Weapons all feel different. Friendly AI is competent while enemy AI is dumb. Limited save slots. Not a bad game all things considered, but nothing like the originals. Delta Force: Black Hawk Down is an odd entry into the franchise, albeit not a surprising one considering how this is where the game was headed from the beginning anyway. It has the elements of a tactical shooter, but lacks the emergence of a mil sim and has more scripted events that most modern action shooters. It sort of feels like a game that doesn't know what it wants to be. And the Team Sabre expansion pack only further highlights these issues. The Black Hawk Down campaign follows the infamous tale of the attempted war against Farah Aideed in Mogadishu where two Black Hawk Helicopters went down and marked the beginning of unending troubles for the Delta Force. Only, the campaign works to outline the entire story from the entry of the Delta Force and how they aided the situation in Mogadishu, to beyond the Black Hawk event where they went back in to extract the price on Aideed's head. In that regard, the campaign can be called complete in that it does weave a narrative. You'll mostly face protection and capture missions as was the nature of operations in this real-world campaign. Team Sabre, on the other hand, features two campaigns: one in Colombia featuring a stand-in for Pablo Escobar and his contras, and the other in Iran featuring a budget Saddam Hussein. These short campaigns weave an escalating narrative well, especially the Iran campaign which details the US propaganda on the War for Oil while making you play through the truth. As far as the story is concerned, the game actually does pretty well. The gameplay, however, is where things get confusing. Your character has the pacing of a soldier in a tactical shooter and running around recklessly will get you killed sooner that you can even determine the threat. However, the enemies aren't the best shots, and you'll often have lots of time to target and eliminate them. The primary issue comes from the overwhelming number of enemies and the very scripted nature of the game itself. You will usually have enemies appearing so suddenly in an area you just cleared that you'll be forced to proceed cautiously even when you can see an obviosuly clear horizon. And then there are the troops armed with RPGs. You can never see one in time and even if they miss, the blast radius will still get you. There are save slots, but they cannot be overwritten, meaning that there are limited number of saves on every mission. Which is fine, but when you don't know how long the mission is, you need to ration them. A checkpoint system would've been a better idea. Especially considering how all of these factors make the game very RNG-based although a note can be made about that being the nature of modern warfare. The level design further adds to the issues. While the older Delta Force titles, no matter how action oriented, gave you the emergence to apporach the mission how you wanted to, BHD does not like to let you go out of bounds. For the BHD campaign, the urban environment provides a very linear path for you to follow anyway, so it isn't as noticable there. But there is still a very linear design to these levels where you have to follow a very specific flow from one point of the map to the other. The Team Sabre expansions is where the lack of open-endedness truly shows itself. Despite the open terrain, any time you try to scale a hill or try to flank the enemy to gain a tactical advantage, the game will warn you to return to the AO, failing which you'll die of a heart attack. As a result, what you end up with a series of ambushes that you need to fend off which moving forward or a joyride in a boat or a humvee or even the bed of a truck while taking enemies out on the rails. All of this removes huge chunks of strategic elements from a title that had, until now, allowed you to approach problems the way you saw fit as long as you met your objective. Your friends are extrmely competent for a change. You can actually rely on them to eliminate hostiles for you in most cases. There is the odd exception when they can sometimes stand right in front of an enemy and still miss every shot like they're Neymar. In fact, their shots help you figure out where the enemies are especially in areas with dense foliage. The enemy AI, on the other hand, is dumb as rocks. They'll usually just stand and place and attempt to shoot you while missing most of their shots in most cases. Or they'll just walk around oblivious to their own allies being shot down, or even worse, get stuck running behind a pillar trying to reach you. The only time they have the accuracy of Simo Hayha is when obscured by fog or smoke and you can't see them, and the reaction time of Sebastian Vettel when you're infiltrating a CQB environment. At other times, you can comfortably stand in front of them and take your time reloading your weapon before shooting them down. Oh, and the .50 calibre emplacements are probably the most accurate of them all, considering how they can turn mounted machine guns into snipers. The graphics are pretty good and you now have weapon reload animations as well. In some instances, the graphics are so good that the enemies get camoflagued until they shoot at you or get shot at by your teammates. Using the binocs or the scope of your rifle adds a new level of life and detail to the game. One thing I could do without would be the dense foliage which hides most enemies in a game that is already very chance-based. However, that too, perhaps, is the nature of modern warfare. The soundtrack isn't anything special, but it is generally on point. And hey, at least there is a soundtrack. Sadly, there are also quite a few bugs in the game. Certain missions, an escort mission in particular, has moments where the NPCs just randomly die without even being shot, causing mission failures. It is also the same mission where you can fall through the floor and the enemies you need to kill to call the next script flag disappear, softlocking you. Apart from the instances where enemies can see you through dense fog, smoke, and foliage, there are times when you can slip and fall through vehicles. And the Iran Campaign for Team Sabre also has a mission which lags like anything when you try to play it. Come to think of it, the bugs are mostly present in the Iran Campaign. Black Hawk Down isn't a bad game by any means. But its not a particularly good game either. It feels too scripted and RNG based to feel like Delta Force and the moments that make it a tense tactical shooter are often accompanied by either unreasonably difficult AI or very dumb enemies. The lack of emergence, which adds a strategic edge to the game, combined with the scripted nature make it feel like playing a slow-paced action shooter. While the game can be fun to play at certain moments, the bugs and overall lack of quality make for frustrating experience where you're more eager to clear a level rather than have fun playing it. BHD isn't a bad game. But it isn't a particularly good game either. And it certainly doesn't feel like Delta Force. More akin to a prototype for a Call of Duty game where they hadn't worked out the kinks in their formula.
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Nov. 2025
this game is awesome! The missions are great. Even though this game isnt on steam anymore it is still good and I highly recommend to find a way to play it
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Aug. 2025
No fancy graphics, but it has a lot of heart. Hands down the best war shooter of all time. Hundreds of hours on this back in the day.
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June 2025
Just learned Tenshit (tencent) removed Delta Force: Black Hawk Down & Team Sabre because they want their sh*t free to play chinese spyware "Delta Farce" to be the only one on steam associated with Black Hawk Down.
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March 2025
Loved this game during my childhood. Still love it. Very fun and oldschool.
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Frequently Asked Questions

Delta Force — Black Hawk Down: Team Sabre is currently priced at 9.99€ on Steam.

Delta Force — Black Hawk Down: Team Sabre is currently not on sale. You can purchase it for 9.99€ on Steam.

Delta Force — Black Hawk Down: Team Sabre received 506 positive votes out of a total of 544 achieving a rating of 8.66.
😎

Delta Force — Black Hawk Down: Team Sabre was developed by Ritual Entertainment and published by NovaLogic.

Delta Force — Black Hawk Down: Team Sabre is playable and fully supported on Windows.

Delta Force — Black Hawk Down: Team Sabre is not playable on MacOS.

Delta Force — Black Hawk Down: Team Sabre is not playable on Linux.

Delta Force — Black Hawk Down: Team Sabre offers both single-player and multi-player modes.

Delta Force — Black Hawk Down: Team Sabre offers both Co-op and PvP modes.

Delta Force — Black Hawk Down: Team Sabre does not currently offer any DLC.

Delta Force — Black Hawk Down: Team Sabre does not support mods via Steam Workshop.

Delta Force — Black Hawk Down: Team Sabre does not support Steam Remote Play.

Delta Force — Black Hawk Down: Team Sabre is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Delta Force — Black Hawk Down: Team Sabre.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 March 2026 16:06
SteamSpy data 10 March 2026 14:16
Steam price 15 March 2026 04:45
Steam reviews 14 March 2026 06:02

If you'd like to dive deeper into the details about Delta Force — Black Hawk Down: Team Sabre, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Delta Force — Black Hawk Down: Team Sabre
  • SteamCharts - Analysis of Delta Force — Black Hawk Down: Team Sabre concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Delta Force — Black Hawk Down: Team Sabre compatibility
Delta Force — Black Hawk Down: Team Sabre
Rating
8.7
506
38
Game modes
Features
Online players
9
Developer
Ritual Entertainment
Publisher
NovaLogic
Release 18 Jun 2009
Platforms