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Eastward on Steam

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Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…

Eastward is a pixel graphics, story rich and adventure game developed by Pixpil and published by Chucklefish and XD.
Released on September 16th 2021 is available on Windows, MacOS, Steam Deck and Steam Machine in 7 languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German and Spanish - Spain.

It has received 14,444 reviews of which 11,989 were positive and 2,455 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 4.29€ on Instant Gaming.


The Steam community has classified Eastward into these genres:


Here is the detailed breakdown of supported languages for Eastward:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Eastward through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10
  • Processor: Intel i5
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTS 450
  • Storage: 2 GB available space
  • Additional Notes: OpenGL 3.2
MacOS
  • OS: OSX 10.11 El Capitan
  • Processor: Intel 2Ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 660M
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

34 hours played
Sept. 2026
so friking long game, but good overall, half way through its feels its going way too slow, but the gameplay is fun so its okay. Finding all the treasure chest and having missable good to buy from each store is too annoying, this is my second playthrough and the second time I miss some foods from earlier chapters, I'm somewhat annoyed but If u don't care much about that, the game is good
49 hours played
July 2026
An Honest Review (No spoilers) My god I cant even begin to express how much I love this game. The pixel art, the whimsy, the story, the gameplay, EVERYTHING. After I finished the main story I spent weeks trying to find a game to compare or chase the high of this game, but could not find something similar. I really enjoyed everything from the visuals to hunting for answers to my questions online about the main story as it leaves you with so much to think about. The DLC for farming and more story is also just as fun and adorable and gives you even more gameplay. I highly recommend this game. I have nothing bad to say about it (this is of course my opinion) If you like story games, adventures, character development, whimsy, nostalgia, THIS IS IT.
152 hours played
June 2026
When I was first reading reviews and deciding whether or not to buy this game, many people said the story was bad but the art/graphics were amazing. Here's an honest review from someone who's played the game in full: The game is told in 8 chapters, and the first 2 are setup/exposition. The exposition taking place underground feels like already treaded territory and seems like it doesn't add anything new to the apocalypse/sci-fi genre. During those chapters I was really temped to stop playing. But once I got past the underground and got to explore the rest of the game, I was really touched by the stories of the characters, the trials they went through, and the lengths they would go to protect the ones they loved. I was amazed by the attention to detail to the game mechanics, to the city setups, and to the bosses you'd fight, and how each boss had their own reasoning, real stakes, and a complex experience that made them do what they felt they had to do. I don't feel I need to talk much about the graphics/art because everyone in the reviews seems to be in agreement that they're incredible. But trust me, the writing improves over the course of the game. So if you're reading all this and are on the fence, I'd say give it a shot, make it past the underground and then decide for yourself.
19 hours played
April 2026
This feels like one of those game projects where they clearly had a talented artist to do the spritework, but decided to write the script by hiring some online fanfiction writer from QQ or something. It's not that its necessarily bad, but it does read like a series of cliches that have been haphazardly stitched together by someone who thinks they can fake it and the great art will smooth everything over. Maybe I'm being too harsh....probably not though. 6/10
24 hours played
Feb. 2026
I liked it, generally speaking. There's some flaws, but there's a pretty good core gameplay loop here. It's pretty standard for RPG standards, but definitely serviceable. I think the artwork was generally the strongest part of the game. Most environments were vibrant and colorful with their own distinct identity, and the characters themselves are very expressive- especially the main character Sam. This made it pretty easy to keep track of everyone- even after finishing the game pretty much 24 hours later I still have a pretty good idea of who you met in the first half of the game. The same can be said for the soundtrack- I've added several tracks of the OST to my Spotify playlists. Storywise I have to admit the game occasionally lost me a bit, and I would argue it is the game's weakest point. While I generally understood what's going on, the worldbuilding did not always feel "grounded" enough for me to get a sense of what is happening at some points in the story. For example, the chapter Monkollywood of course introduces some elements that are relevant to the story, but the characters themselves and how they fit in the world at large felt a bit random to me. In general the story seems to hop from concept to concept a lot, but the concepts never really come together in a satisfying way. There were also some segments were the game took its sweet time to get back to some action. Dungeon crawling is often interspersed with more story-heavy segments that take place in the safe cities, where you have to perform some menial tasks. Some of these segments are quite long and overstay their welcome quite a bit. I think the story structure also led to another annoyance- there are a lot of point-of-no-returns, so you will often continue on with the story without a chance to return to previous areas. Admittedly it's in the name- Eastward, you keep going east- and there are definitely narrative reasons as to why you cannot return to an area. However, this does lead to some missable content. For example, you have several "completionist" achievements such as eating every type of food or opening every chest. However, there are more than a hundred chests, so if you miss even one you cannot complete this achievement anymore. But overall, I enjoyed this little game.

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Frequently Asked Questions

Eastward is currently priced at 24.99€ on Steam.

No, Eastward is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Eastward received 11,989 positive votes out of a total of 14,444 achieving a rating of 8.12.
😎

Eastward was developed by Pixpil and published by Chucklefish and XD.

Yes, Eastward is playable and fully supported on Windows.

Yes, Eastward is playable and fully supported on MacOS.

No, Eastward is not playable on Linux.

Yes, Eastward is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Eastward is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Eastward does not support VR.

Eastward is a single-player game.

Yes, there are 3 DLCs available for Eastward. Explore additional content available for Eastward on Steam.

No, Eastward does not support mods via Steam Workshop.

No, Eastward does not support Steam Remote Play.

Yes, Eastward is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Eastward.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 October 2026 17:16 UTC
SteamSpy data 15 October 2026 05:11 UTC
Steam price 27 October 2026 19:37 UTC
Steam reviews 19 October 2026 15:51 UTC

If you'd like to dive deeper into the details about Eastward, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Eastward
  • SteamCharts - Analysis of Eastward concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Eastward compatibility
Eastward
Rating
8.1
11,989
2,455
Game modes
Features
Online players
48
Developer
Pixpil
Publisher
Chucklefish, XD
Release 16 Sep 2021
Platforms
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