Elite Dangerous on Steam - User reviews, Price & Information

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Take control of your own starship in a cutthroat galaxy. Elite Dangerous is the definitive massively multiplayer space epic.

Elite Dangerous is a space sim, space and open world game developed and published by Frontier Developments.
Released on April 02nd 2015 is available only on Windows in 6 languages: English, French, German, Russian, Spanish - Spain and Portuguese - Brazil.

It has received 100,024 reviews of which 77,388 were positive and 22,636 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 2.26€ on Gamivo.


The Steam community has classified Elite Dangerous into these genres:

Media & Screenshots

Get an in-depth look at Elite Dangerous through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8/10 64-bit
  • Processor: Quad Core CPU (4 x 2Ghz)
  • Memory: 6 GB RAM
  • Graphics: Nvidia GTX 470/AMD R7 240
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • VR Support: SteamVR. Keyboard or gamepad required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Elite: Dangerous is a simulator: it simulates the Milky Way galaxy (shared by players) on a 1:1 scale, and it simulates space ships flying through said galaxy, commandeered by you. Let me start by saying Elite: Dangerous isn't for everyone, but also lots of people just never realize this might well be for them. It has a pretty steep learning curve and it doesn't hold your hand or gently guide you, although there are training missions, and the game starts with a decent tutorial that covers some of the most important aspects of the game. But not everything. A lot (and I mean a LOT) is left for you to discover. This doesn't have to be a show stopper: there are excellent fan-made tools that add to the game, and there is lots of information that can help you understand the game. Another aspect that can be a deal-breaker is the lack of a campaign. Once you've finished the tutorials, the game kicks you out of the nest and releases you into the wild. But it expects nothing from you. You can sit at the a bar for the rest of eternity if you like. Elite won't stop you, and it won't judge you. You have to make your own game, pick your own path and do whatever sounds like fun to you. There's a good variety of game play loops to spend time on. There are lots of goals that you can set for yourself, but you must set them because the game will not, just like you will never be that one hero that saved the galaxy. There are several reasons why I love Elite: Dangerous myself. For one, it doesn't ask anything of me, and I can set a pace for myself. Any pace is a good pace. Also, it can be incredibly pretty. I like to play the cockpit parts of the game in VR, which is one of the most incredible experiences I've had in VR. It's also just fun to fly a ship, in the same way it can be fun to drive and operate a car. BTW, you can visit the supermassive black hole at the center of the Milky Way.
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May 2025
I like it... but it has both pros and cons. It is more a space sandbox than a game . The immersion is amazing and it really makes you feel like some kind of space pirate/cowboy/mercenary. You do have the freedom to go anywhere, to configure your ship however you like, to ally or make enemy with any of the factions, and to run any missions you choose. You have the entire galaxy at your disposal to bounty hunt, pirate, explore, mine, trade, taxi, wage war, or whatever else you like. The atmosphere and audiovisual experience is spot on; everything contributes to making feel like you're actually alone in a tin can floating in the void of space. The ship's computer, the vistas of space, the music and notifications when docking/undocking, jumping into witchspace, flying to and landing on a planet, the dread of arriving close to a neutron star, having the menus being managed through the ship's interface - that's all awesome. The flight and combat mechanics are also very good (with flight controllers). The distances and travel times are... interesting. You must physically go everywhere you need to interact and there is no fast-travel, so planning your itinerary, ship modules, refuelling points, and then travelling there is most of the game. You really don't want to spend half the night jumping somewhere just to realise you forgot to bring a module and need to go back (but it happens). You'll become familiar with your ships and even learn a few things about stars and KGBFOAM. The fact that the map is our own Milky Way galaxy lets you visit almost any location mentioned in space documentaries - which is also kinda cool. The ships are very well balanced and while there are a few favorites, none of them is "the best"; it always boils down to what you want out of it. You can try the ships for cheap (95% sellback) and they are all available to ingame credits - no microtransactions required. On the downside... it requires a big commitment and only offers an ocean deep as a puddle. Virtually everything is procedurally generated (size oblige), so anywhere you go is kinda more of the same - but there's still hundreds of hours of new experiences before you've seen everything it has to offer. The game(spaceports) menus are also a bit tedious to navigate, which makes refitting an entire fleet kind of a logistical headache. There's a severe lack of information; the tutorial teaches you nothing, and many players probably give up before they complete their first docking. It doesn't get any better and you will be forced to use several guides and external resources just to go by (Inara, Coriolis, EDCoPilot, etc). You'll have to learn everything on your own: the ships and their pages of statistics, the modules and their classification, the ships' interface, the power configurations, the different engines/drives/speeds, the scans and scanmodes, the limpet drones and cargo management, how to use the map, how to use rovers and fighters, factions, powerplays, ranks, how to fly, how to dock/undock, how to fight, all about weapons, the space suits and customizations, everything about engineering and materials (yikes). The game doesn't even tell you about what activities are out there or what you need to run a mission; nothing. Everything needs to be figured out by yourself... but it is rewarding once you do, and it all contributes to the feeling of being just one Commander trying to make it in a vast, dynamic universe. TL;DR: It is an amazing space sandbox to get lost into - but it is very much not a casual game that you can just pick-and-play. You have to commit to learn how to get something out of it. It is exactly what I wanted it to be so I do recommend it - but only if that's the experience that you're looking for.
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Feb. 2025
After flying into the sun 3 times, I have concluded that I might not be elite but I'm certainly dangerous, mostly to myself though
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Jan. 2025
Let me tell you about one of my favorite games that I have played on and off for many years. 1) The game is visually stunning. Even the most desolate rocks out in the universe still look amazing, and the sky-box is down right mesmerizing, with every star in the sky actually moving positions in the sky as you move from start system to start system. 2) The game is massive, a complete 1:1 scale of the Milky Way Galaxy. If you ever wanted to travel to Sagittarius A and see the black hole at the center of the universe, you can do so; just expect to take a few hours of flight time to get there because it ain't close. (To set expectations though, black holes in the game are the one thing lacking visually and I hope one day they re design them) 3) The game has a lot to do. Want to be a bounty hunter? Go do it! Want to be a pirate? Go do it! You want to mine ore from asteroids and/or haul thousands of tons of materials or trade goods across the galaxy in a massive fleet carrier? Go do it! On top of all the above, we are getting the ability to colonize new star systems soon which will give the players the ability to build (pre-designed) space stations and star ports in currently unoccupied systems, bringing a whole new way to play the game in 2025; not to mention the possibility that a new alien conflict is likely to happen in the future after we start expanding outward so there is that to look forward to as well. If I have to give one caveat about the game, it's that the game has no structure. It is a sandbox game through and through, so if the idea of coming up with your own objectives in an open ended game doesn't sound like fun to you, you may want to stay away. Otherwise, if that all sounds great to you, welcome to the galaxy commander! o7
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Dec. 2024
it's like trying to hug and cuddle a cat that does NOT want to be touched and claws you up horribly but you just wanna keep hugging the cat so badly.
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Frequently Asked Questions

Elite Dangerous is currently priced at 19.99€ on Steam.

Elite Dangerous is currently not on sale. You can purchase it for 19.99€ on Steam.

Elite Dangerous received 77,388 positive votes out of a total of 100,024 achieving a rating of 7.65.
😊

Elite Dangerous was developed and published by Frontier Developments.

Elite Dangerous is playable and fully supported on Windows.

Elite Dangerous is not playable on MacOS.

Elite Dangerous is not playable on Linux.

Elite Dangerous offers both single-player and multi-player modes.

Elite Dangerous includes Co-op mode where you can team up with friends.

There are 2 DLCs available for Elite Dangerous. Explore additional content available for Elite Dangerous on Steam.

Elite Dangerous does not support mods via Steam Workshop.

Elite Dangerous supports Remote Play on Tablet. Discover more about Steam Remote Play.

Elite Dangerous is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Elite Dangerous.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 July 2025 00:15
SteamSpy data 30 July 2025 15:37
Steam price 31 July 2025 04:48
Steam reviews 29 July 2025 09:45

If you'd like to dive deeper into the details about Elite Dangerous, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Elite Dangerous
  • SteamCharts - Analysis of Elite Dangerous concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Elite Dangerous compatibility
Elite Dangerous PEGI 7
7.7
77,388
22,636
Game modes
Multiplayer
Features
Online players
5,491
Developer
Frontier Developments
Publisher
Frontier Developments
Release 02 Apr 2015
VR VR Supported
Platforms
Remote Play
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