Emberward on Steam - User reviews, Price & Information

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Build twisting mazes with tetromino blocks and deploy unique towers in this engaging roguelite tower defense game!

Emberward is a early access, tower defense and strategy game developed and published by Refic Games.
Released on June 25th 2024 is available only on Windows in 4 languages: English, Simplified Chinese, Traditional Chinese and Japanese.

It has received 2,685 reviews of which 2,609 were positive and 76 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Emberward into these genres:

Media & Screenshots

Get an in-depth look at Emberward through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/10/11
  • Processor: 4GHz
  • Memory: 4 GB RAM
  • Graphics: 2GB GPU Memory, capable of OpenGL 3.0+ support
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Got this game after watching Fauna playing it. Pretty good game I must say, although there's not a lot of content yet, and some towers might do with a buff or two, maybe a few more hours and those seemingly under-powered towers may shine.
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Aug. 2024
This is my first review of a game ever (account is 18 years old). It is not normally something I do, but this game is just... AMAZING! I have played tower defense games all my gaming life (shoutout "W3 Line Tower Defense"). This is the best TD game ever made. I am completly without doubt. Everything is either near perfect or just straight up perfect: Overall game design, mazing posibilities, tower variety, "Slay the Spire"-ish dungeon crawl, big bad bosses and so much more is 10/10. Best. TD. Game. Ever. I cannot stress how much fun it already is even though it is still in early access. The possibilities for this game is endless. Refic Games, I love you, keep doing excactly what you are doing!
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July 2024
I have played a lot of of tower defense games, and this is by far the best one no contest, with a slight exception. There is, currently, not much replay-ability. The game is in early access, and this will probably change, but the best way to fix this is either procedural generated maps or custom player maps. Regardless, baseline this is the best no question.
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July 2024
Very addicting little game with massive potential. I have ADHD, and for the past couple of days I have been unable to put this game down. It scratches my tower defense itch like no other game. It is so satisfying drawing that right block to perfectly fill a gap or perfectly complete a corner. It feels very polished for what it is, and I am eagerly awaiting new content. That being said, there is no such thing as a perfect game and I do have a few critiques for this one. Firstly, the towers feel very weak. The draw of the game at the moment is without a doubt the building-block system. If you want any chance at beating the later stages, you are going to have to spam the hell out of towers. Even the bulkier, more expensive 2x2/3x3 towers don’t really feel like they’re doing much. I attribute most of this to the lackluster upgrade system. If you want to make a tower stronger, you pick between 1 upgrade out of 2 choices and then you’re done. Even then, most of the upgrades are simple damage or range increases. Only the large towers have upgrades that really modify the effects of the tower. I would love to see more variation/paths for towers. I want to be able to invest in making a certain tower really strong, not unlike a certain game involving monkeys and balloons. Secondly, the power card system is pretty useless. Sometimes while you’re playing, a treasure chest will drop offering you random rewards between building blocks, gold, health, or random power cards that will buff a certain tower for a certain amount of time. However, as I mentioned above, you’re gonna have a lot of towers. Buffing a single tower for 15-30 seconds feels completely useless in the grand scheme of things, and most of the time I completely ignore the cards. they just take up space at the bottom of my screen. I can easily see this game being a staple for the TDS genre given enough content and updates. Workshop mod support or a community creator for this would be really cool :) I wanna make my own towers :)
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June 2024
At the time of writing, I have over 20+ hours in this game across demo and playtest branches. As someone who has had the pleasure of playtesting this game and working closely with Refi, this is a MUST have for the tower defense genre. This game is a wonderful mix of both tower defense, rogue lites, and puzzles! Yes, this game is in Early Access - this does not mean that the game is broken and full of bugs, but rather there will just be more content added down the road. Gameplay The core gameplay revolves around placing various towers along your own maze of blocks. Think Tetris meets tower defense. On top of that, there is a roguelite element in which you have randomized loadouts of starting towers and abilities which you get more of as the game progresses. Each round, you will be faced with waves of enemies racing towards your "fire" which acts as your life. When monsters reach your fire, you will take damage. Once your fire reaches 0 hp, your run will end. There are two main components into keeping these monsters away: building tiles and towers. Building Blocks & Towers Building blocks come in a variety of shapes and sizes, similar to the familiar Tetris shapes. These blocks can be rotated and placed around the playing field to make the path that the monsters need to take longer and more complicated. Then, you can build towers on these placed blocks or on pre-existing blocks that are placed upon starting the level. These towers come in a variety of sizes (1x1, 2x2, 1x2, etc), damage types (arcane, ice, fire, etc), and costs. Most towers can be upgraded as well, leaving you with the decision on whether or not to build even more towers or upgrade the existing ones. Once you successfully fend off monsters for X number of rounds (which is pre-determined and will be visible on each level), then you will be rewarded with EXP, Ember Stones, and potentially new blocks and/or buffs. EXP & Ember Stones EXP is used to buy talents which you can purchase between rounds to give you permanent buffs to each of your runs. Some of these include Shop Discounts, Active Skills such as the ability to unlock a placed block once per game, giving your fire the ability to attack monsters just to name a few. Ember Stones allow for restoring energy to your fire or you can use them to purchase upgrades and items at the Shop. Boss Rounds At the end of a run, you will face the final Boss for that world. Here, rounds will play out as usual except for one difference: there is a giant buffed monster that you must defeat! The Boss can be damaged over time and will ultimately make its way to your fire over multiple rounds. Graphics This game features colorful and polished graphics matched with catchy music and sound effects. This game runs flawlessly on both my PC and Steam Deck (with mapped controls as there is not yet controller support) without any loss of frames despite all of the actors on the screen. Accessibility At the time of review, the game features the following accessibility options: • Camera Shake - A slider to determine the strength of the camera shake • Turn off timer • Flash Intensity - A slider to determine the flash intensity • Recall Block - Choice between long press or one button press • Static Background - There are some moving maps such as a train which can be turned to a static background by enabling this option Replayability - In Depth At the start of a run, players get to choose from three difficulties: Casual, Normal, and Heroic (which is unlocked after defeating the boss in Normal mode!). Then, you get to select the world that you will be playing in. Then you once again get more choices, your character (which offers different buffs and quirks to the run) and a fire type. These choices will allow players to challenge themselves or build around their play style. Do you want massive blocks? Great, check out Chunk the Builder ! Do you want to be able to hoard lots of money to be able to afford some bigger towers and upgrades? Then Silas the Merchant might be your guy! Once choosing the above, you get to pick a loadout which determines which different blocks you start with in your deck as well as a buff that will last the rest of the game. With all of these options, it means that each and every run will be unique and the replayability is endless. Closing Thoughts This is an outstanding addition to my game library and constantly gets updates. A huge congratulations to Refi for being the ONLY developer working on this game. He responds quickly to all feedback and bug reports and fixes them as soon as possible. If you enjoy tower defense games in any way, I highly recommend picking up this game. This is an outstanding price for this game in which you will have unlimited replayability and tons of updates to in the future. Happy building!
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Frequently Asked Questions

Emberward is currently priced at 14.79€ on Steam.

Emberward is currently not on sale. You can purchase it for 14.79€ on Steam.

Emberward received 2,609 positive votes out of a total of 2,685 achieving an impressive rating of 9.28.
😍

Emberward was developed and published by Refic Games.

Emberward is playable and fully supported on Windows.

Emberward is not playable on MacOS.

Emberward is not playable on Linux.

Emberward is a single-player game.

Emberward does not currently offer any DLC.

Emberward does not support mods via Steam Workshop.

Emberward does not support Steam Remote Play.

Emberward is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Emberward.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 June 2025 03:14
SteamSpy data 06 June 2025 21:03
Steam price 15 June 2025 04:16
Steam reviews 14 June 2025 07:58

If you'd like to dive deeper into the details about Emberward, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Emberward
  • SteamCharts - Analysis of Emberward concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Emberward compatibility
Emberward
9.3
2,609
76
Game modes
Features
Online players
242
Developer
Refic Games
Publisher
Refic Games
Release 25 Jun 2024
Platforms