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Endzone 2 on Steam - User reviews, Price & Information

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Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.

Endzone 2 is a colony sim, post-apocalyptic and city builder game developed by Gentlymad Studios and published by Assemble Entertainment.
Released on July 24th 2025 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Polish, Portuguese - Brazil, Turkish, Ukrainian and Italian.

It has received 649 reviews of which 456 were positive and 193 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 1.10€ on Gamivo.


The Steam community has classified Endzone 2 into these genres:

Media & Screenshots

Get an in-depth look at Endzone 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or higher (64-bit processor and operating system)
  • Processor: Intel(R) Core(TM) i5-4440 CPU/AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX1070/AMD Radeon RX580 Series
  • Storage: 6 GB available space
  • Additional Notes: Additional disk space is needed for savegame storage (up to 10-15gb) / Supported: Monitors with 16:10 and wider aspect ratios (NOTE: 5:4 and 4:3 aspect ratios are not supported)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

25 hours played
April 2026
I think this is the better game for having many separate towns, compared to the first one. One cn set up trade routes between them to make sure everyone gets what they need. Each area has its own specialties in terms of resources. I like the exploration and the looting of the areas in between. One can play as one likes by turning off many negative aspects like bandits, etc. I prefer creating my own game within the parameters I set. There is replayability. The voices are AI and sound like simpletons. 'Drought' is prounced 'draft' by everyone who uses the word, as in "Warning, a draft is coming". I turn off the sound to prevent from quitting. 80/100
72 hours played
Dec. 2025
I'm in two minds... ITs something new and different and I half like it. But its too far different to the last game and I dislike it. Basically, the game encourages you to make one major settlement and a number of smaller ones. Each of the settlements has pros and cons. A smaller settlement may have fertile land but no room and is dedicated to only growing food. A bigger settlement may have room to expand... But nothing else. I actually like things this far, I play enough of Tropico 6 to be able to live with this arrangement. But i kind of don't like how its been done, there is less customisation for freeplay style games and your limited in direction you can take a colony. Its nice to have a community with 2 coal mines, but do you need it? And trade between them means establishing a vechicle to trade goods. It gets messy to establish at times. And it can take time for that trade route to happen. This is one of the games I like the idea but not the execution... I don't know, it could have been done better. zones for building on are often two rough and you can't do much with them. If there was a "its okay" instead of "yes" and "no" I'd go for it. Its not a "no" but its also nota "yes". Edit: Going to keep the review positive but I'd been playing for a while now and I have my criticiisms. Firstly, the game is very unbalanced right now and resources are difficult to distribute. While you can get unlimited scrap, food and water, etc from the wasteland, the overall issue is the wasteland ends up being tedious. You have to trade settlements resources between them and you can get stuck with some settlements being unable to get the resources they need. I don't think I've seen a storage cap, but it would be nice to limit the storage of items. I buffed up a warehourse and saw all my wood disappear to a burner. I can lower the burner but at the same time.... A cap would be nice so I can limit it to 100 coal. I dislike that if I upgrade resources to 800, the game wants to fill up 800 as it can take ages to get there. Edit: Would be nice to have less mountains or more lakes, etc in etc settlement, and to get rid of the smaller settlements. It feels like you don't have enough control over customisation of a new game.
37 hours played
Oct. 2025
I quite enjoyed the first one and was very keen to see the new changes with the second one. the change to exploration and additional settlements allowed for a much greater strategy. I wish many more people would give it a chance, it saddens me to hear the publisher is closing down.
85 hours played
Sept. 2025
totally heartbroken to hear the dev is closing up shop. have been enjoying this game since purchasing it during the summer sale, and was really looking forward to seeing how they were gonna build out the experience. this game may get some things wrong with the genre, but it also gets a lot of things right. it's a shame too many are blinded by shiny objects these days and can't spot an actual diamond in the rough.
37 hours played
Sept. 2025
TL; DR: Anno fan - absolutely have to try. Colony sims fan - try it, it's good. Endzone 1 fan - check other reviews. I had serious reservations about trying the game after all the reviews, but when the price dropped below the point of caring I finally decided to buy. Only to see a competently built city builder/production management sim that is very similar in gameplay to games in the Anno series. Change the theme to post-apocalypse, have "zones" instead of islands, simplify production management a bit and there you go. Add to that quite well thought out Expedition mechanic. That's the game. From what I remember the first game played quite a bit differently, and this seems to be main aspect that disappoints people, if reviews are to be believed. Doesn't concern me since I wasn't a fan of that, but I am a fan of Anno games, so having a competently designed clone is all-right with me.

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Frequently Asked Questions

Endzone 2 is currently priced at 29.99€ on Steam.

No, Endzone 2 is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Endzone 2 received 456 positive votes out of a total of 649 achieving a rating of 6.74.
😐

Endzone 2 was developed by Gentlymad Studios and published by Assemble Entertainment.

Yes, Endzone 2 is playable and fully supported on Windows.

No, Endzone 2 is not playable on MacOS.

No, Endzone 2 is not playable on Linux.

This information about Endzone 2 is not available yet.

This information about Endzone 2 is not available yet.

No, Endzone 2 does not support VR.

Endzone 2 is a single-player game.

Yes, there are 3 DLCs available for Endzone 2. Explore additional content available for Endzone 2 on Steam.

No, Endzone 2 does not support mods via Steam Workshop.

No, Endzone 2 does not support Steam Remote Play.

Yes, Endzone 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Endzone 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 August 2026 14:15 UTC
SteamSpy data 07 September 2026 04:10 UTC
Steam price 11 September 2026 18:47 UTC
Steam reviews 08 September 2026 20:00 UTC

If you'd like to dive deeper into the details about Endzone 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Endzone 2
  • SteamCharts - Analysis of Endzone 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Endzone 2 compatibility
Endzone 2
Rating
6.7
456
193
Game modes
Features
Online players
30
Developer
Gentlymad Studios
Publisher
Assemble Entertainment
Release 24 Jul 2025
Platforms
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