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Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - on Steam

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Command a legion of more than 70 beloved Touhou Project heroines on an expansive quest to uncover the cause of mysterious incidents blossoming throughout Gensokyo. Deploy units on grid-based maps to battle monsters with flashy Spell Cards, and conquer each stage with strategic mastery.

Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is a rpg, simulation and jrpg game developed by さんぼん堂 and published by Phoenixx Inc..
Released on October 20th 2025 is available only on Windows.

It has received 608 reviews of which 599 were positive and 9 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 33.99€ on Steam.


The Steam community has classified Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - into these genres:

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.40GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • DirectX: Version 12
  • Storage: 2 GB available space

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User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

343 hours played
July 2026
It baffles me that this is a fan game, yet it has such low visibility compared to its peers. Fantasy Maiden Wars is a Touhou fan game that I only recently discovered in 2026 after watching a friend play through it during the summer. This game is the biggest love letter to the Touhou franchise that I have ever seen, and I do not think that will change for a very long time. It manages to weave the disconnected incidents of the official Touhou games into one massive, coherent narrative—and it is really, really fun. It is probably one of the best introductions to the Touhou franchise that I have ever experienced because it does not rely on the player having any prerequisite knowledge at all. The game reintroduces and develops the characters while establishing their places within the world of Gensokyo. It also expresses their personalities and idiosyncrasies through their animations, abilities, and gameplay. The game also boasts an incredible music library of more than 200 tracks. This largely stems from its long development period, from 2010 to 2022, during which it was released as four separate games before eventually being compiled into one package. Every track in the game’s music library also includes notes explaining its origins and how it relates to the Touhou franchise, or the developers fun stories during development. One final feature I really want to highlight is the Spell Card system used by bosses and elite enemies. Playing through the game blind on Lunatic difficulty was one of my favorite experiences in the entire SRPG genre. The system adds another layer of interactivity to boss encounters and discourages players from simply throwing all of their strongest units at a boss after clearing the map (Ex. Fire Emblem). One of my favorite moments in the game was specifically getting punished for my avarice in rushing said bosses, and doing the surprised pikachu face when I saw the spellcard I had to deal with. This further emphasized when I misread the order of said spellcards, and realizing not only is the buff gross, but it's a AOE spellcard and watching my party eat sh-. (Thanks Ran. Yes it was still clearable and I didn't rollback the save to clear the map.) The game is roughly 120-150+ hours on a Lunatic blind playthrough, and roughly 300+ hours if you are going for post game content. I highly recommend Lunatic difficulty in particular if you have experience with SRPGs in general (games like Fire Emblem, Tactics like games, and etc as a example) and are willing to look for a challenge even if this is your first Super Robot Wars like game. This game is a complete spectacle from beginning to end and has tons of heart behind it. I really look forward to what the individual team members of Sanbondo will do in the future.
529 hours played
July 2026
"As long as there's a dreamer, dreams will never end." Never thought I'd see this game on Steam, let alone translated... It's been months and it still feels like a dream. Very rarely I call something a masterpiece and a true labor of love, but Fantasy Maiden Wars is precisely that. From top to bottom. I'm not gonna sugarcoat it, it's the best Touhou Project fan game ever made and one of the best games that I've ever played. The amount of love and passion poured into this game from such a small doujin circle is unimaginable. Something that is horribly absent in many games nowadays... It's a love letter for both Super Robot Wars fans and Touhou Project fans, but Gensokyo welcomes all people. Combine the SWR gameplay formula and the Touhou Project universe and the end result is a visual spectacle. The game respects your intelligence and it doesn't hold your hand. It gives you the freedom to do whatever you want, however you want. The game never once felt unfair because every unit and strategy is viable, the only exception being Route B Chapter 72 on Lunatic difficulty ... If you want to upgrade a character like Daiyousei to hit harder than giant Suika and tank a Death Star beam to the face and walk away with just a few scratches, then go ahead because it's very much possible! You don't have to worry about grinding for resources because the game is generous. Tho you have to be wise how you spend them. I cannot sing enough praise to cobu and Ibiza for making hands down THE BEST Touhou arrangements that I've ever heard. Talk about music that resonates in your soul! As for the story, I'm just gonna say that this game played with my heartstrings harder than Lunasa playing her violin. The game retells the events from Touhou 6 to 12 (and some original events) but in a unique way. Some incidents happen much earlier then they should and some characters join the story much earlier as well compared to their canon counterparts, but they don't feel out of place. The story is superbly written and each character has a distinct personality and every interaction between them feels natural and genuine. It doesn't feel like reading a script, it feels like reading pages from their lives. The story ranges from funny moments to acts of heroism, defiance and redemption to moments of sorrow and emotional struggle. A very satisfying story with equally satisfying endings. Oh and of course, the new girls. I'll keep it short and sweet, I freaking LOVE them! For me, Fantasy Maiden Wars is an innocent treasure and it has a special place in my heart. I doubt I'll see anything like it ever again. Normally I'd wish to see more of it in the future, but considering the tremendous efforts made by Sanbondo and the translation team to bring it to the western audience... I doubt that will ever happen. Some stories must come to an end eventually. I am satisfied with just this game and I will remember it fondly for as long as I have days. Thank you Sanbondo for making this wonderful game and special shoutout to the translation team because none of this would have ever happened without your incredible efforts. Edit: The game is best played with a controller. If you want to play it with a keyboard, you can find the controls in the [url=https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/3575980/manuals/fedb3ce358c780ec47c938a71dc5c77265a37cef/2.FMW_GSW_control.pdf?t=1761286177]manual .
96 hours played
April 2026
if you: have genuine interest in learning about touhou, whether you just got into it or want to get into it OR you already love touhou, then STOP READING THIS AND BUY IT RIGHT NOW i am so serious there is nothing more to think about when deciding to buy this yes this IS that good yes this IS that peak there is truly, ultimately, no other touhou fangame that does this many characters justice, no other fangame that does the world of gensokyo this much justice, no other game that completely respects and enhances all of touhou (up to 12 anyway) you can see and feel all the love and soul put into this game through everything (lik seriously, the first part came out in 2010, last part in 2017, and got translated to be a full release like this in 2025, thats 15 freaking years of nourishing this game) i really believe this might just be the best touhou fangame ever made im not even referring to this like "this is the BEST game ever made its going to CHANGE your life" its more like, if you want to learn about touhou or if you love touhou, then this game will make you love it or love it even more than you already did if you want to learn about all the characters, lore, story (as far as this game covers anyway), then you will get exactly that, you really don't need to know anymore than that there is 0 reason to regret buying this game CHARACTERS/STORY: this is the main thing about why i love this game so much there is an overwhelming amount of dialogue, glossaries, and unique interactions somehow manages to contain something meaningful that exemplifies everyone's characterization practically EVERY character at almost every point in the game will do something impactful to the story or gameplay this game provides such an awesome take on combining all the stories of touhou from pc98 (starting from touhou 6 though) to touhou 12 and more??? to lead to one huge overarching story where all everyone has an opportunity to shine and work together to solve incidents!! there's a lot of instances that leads to characters that normally only have relationships in fanon naturally form (team 9, alice's family, etc). even more importantly, there's actual character development that happens throughout the story (which i wont say for spoiler reasons obviously). there's so much dialogue in this game, to the point where i feel like im just spectating daily life in gensokyo. (i see reviews where they see this as a negative thing since they talk a lot, but i only see it as a positive since that means more opportunities to learn all about the characters and world) these things are so crazy and fulfilling that, considering how faithful this game is to the source material, it actually feels sad to return back to canon touhou where none of these developments or relationships ever happened. it makes me realize how much more potential there is to the world of gensokyo that is mainly utilized through fanworks. but in that same sense, that just makes these all the more inspiring. just because it never happened doesn't mean it couldn't happen! my connection to the characters when returning to official works felt enhanced since now im like "wow i know how that character acts wow i know their personalities and relationships" to all the characters i never thought i would ever learn about. i could go more in depth about that but im not very good at writing into deep levels but im sure you get the idea GAMEPLAY: i didnt know what super robot wars was at all before buying this game, nor have i played any tactical rpgs, but as far as i know, this game was pretty good at making one! to me personally, it's actually more interesting than i expected. there's a lot of depth and hundreds of different interactions that can happen which makes the gameplay feel endless. more importantly, it allows for hype aura moments so it's awesome! my favorite thing to do was get the boss hp low enough so reimu or my favorite characters could do their awesome finishing moves ALL THE ANIMATIONS ARE FREAKING BEAUTIFUL. ALL THE TEAM ATTACKS ARE FREAKING BEAUTIFUL. INFINITE HYPE MOMENTS AND AURAS AVAILABLE OGH MY GOD (i dont really have much to say other than yes the gameplay is good AND YES THE ANIMATIONS ARE GOOD) MUSIC: do i even need to say anything. it would be a criminal offense if every song wasnt extremely peak in a game like this (spoilers: it's extremely peak) (i wish the ost didnt cost as much as the game, it's very worth it but maybe $40 is a bit too much) SPOILERS if you want a somewhat vague description about what this is spoilers about then read this next line: there is an original incident unique to this game for the final arc which is something that is built up toward throughout the whole game [first header], along with a new game+ that somehow provides EVEN MORE CONTENT LIKE WHAT, EVEN BEYOND THE TYPICAL NG+ STUFF [second header] Mehko and Makura OCs in touhou are pretty rare. i almost never see any games or fanworks actually try to include their own character, i guess because there's already so much characters in touhou already. so surprisingly mehko and makura are awesome! mehko's design fits in perfectly with zun's artstyle, she could definitely exist on her own! same with makura, maybe (her design is a lot simpler). though one thing is that after that whole menacing display "shiro" does throughout the game, the idea i built up about her identity in my head ended up being much different from who she really is. doesnt mean it's bad though! makura being a baku is funny because that just means sanbondo really might aswell just be zun 2. predated doremy but made doremy the final boss instead. besides that it wouldn't be fair to compare doremy to makura. makura's whole thing is about pushing her views onto gensokyo with mehko as her underling. but when that fails, they try to understand why its residents are doing what they do, so ironically they are quite literally self-inserts. they're cool and fit in! it sucks that there's pretty much 0 fanart of both of them. then again, according to the steam achievements only around ~15% of people who played this game would have got to the point of the game where they reveal themselves WHICH IS CRAZY HOW MUCH PEOPLE ARE MISSING OUT ON PEAK New Game+ despite literally EVERYTHING ELSE this game provides, they manage to provide EVEN MORE. LIKE WHAT. you get to choose 6 characters that are playable at almost any point in the story, before doing typical new game+ stuff. BUT THERES MORE. after every chapter, there's like commentary with all the relevant characters talking about their thoughts and stuff about that point in the story. which means, even more crazy amounts of dialogue! and if that wasnt enough, if you get 50 aces with a character than you unlock like an interview with the character. somehow every interview perfectly represents each character's true self, the most awesome parts of each of them. and theres still more!!!! certain scenes have unique dialogues when characters interact with a certain enemy, so characters you use that normally wouldn't be there at that point in the story STILL HAVE SOMETHING MEANINGFUL TO SAY. PRETTY MUCH EVERY POSSIBLE EDGE CASE IN THIS GAME IS HANDLED. this guy sanbondo is truly something else
137 hours played
Feb. 2026
One thing to say before you buy this game: It is a collection of 4 different fangames essentially packaged together in one product for the first time, and translated to English. It is VERY long. This game is genuinely the longest I have spent on a single-play campaign in my entire life. All of my 136 hours were spent getting through it, no completion or second playthroughs. I think this is very important to know going into it, as I GREATLY underestimated how long it was going to take to beat. With that out of the way, let me get onto the review. This is the best tactics game I have ever played. Notably, I have only played 4-5 other games in the genre, but still. This game's combat is extremely in-depth and difficult, to the point where multiple single maps can take over 2 and a half hours. I think that is very fun. The game does not do too good of a job of explaining itself once you are in it, but its basically just a regular tactics game with usable 'spirits' that augment everything from hit chance, evasion change to damage, which makes for a very addicting gameplay loop. The game goes from what I would describe as pretty easy all the way up to very hard as it continues onwards, but it makes sure to give you time enough to get used to it before it starts getting difficult, which I think is really great. As far as story goes, its pretty much your standard touhou fangame fare, with it containing essentially every mainline game's plot from 6-12 including characters from 4 and 5 as fun little bonuses. While the game does contain some of its own plot, it really only comes into play in the last half of the last game, which I honestly didn't really mind. I think that even if you have played all of those games already, like I had, you will find enjoyment anyway, and I think that if you haven't its a great starting point on introducing all of the characters, which I feel is sometimes lacking in touhou fangames. I honestly think this is my favourite retelling of the different touhou games' plot, which is saying a lot. I think that the highlight of this games' story is for sure the original content present at the end, which does not feel out of place at all and had been appropriately building up throughout the entire story. Overall, cannot recommend this game enough, the only thing I will say is that a lot of the reviews saying you can customise every character however you want are not wrong necessarily, but I do not think customisation is as great as they try to make out unfortunately, but I do think think that which is present is very fun. Engage with this game if you like touhou or tactics games! You will have a great time.
185 hours played
Dec. 2025
EDIT 12/7/25: Yeah I finished it. Amazing game. Not a single dull hour. If you like SRPGs, Touhou, both, or neither, buy it and play it. You owe it to yourself if you likk anything that's good. Just buy it. That's all. As of speaking, I've only finished Scarlet Arc, but if the rest of the game maintains this quality, then consider me in love. I'm writing this review because I'm deeply confident in what it is right now. The tactical gameplay is an excellent adaptation of the Super Robot Wars titles (from the few I've personally played, anyway), while incorporating mechanics unique to Touhou; "danmaku" here is more like a field debuff sprayed from enemies that requires you to adjust your units to accommodate for, and spellcards mark various patterns on the map that force you to rethink your positioning or get hit by something nasty. The different units all have a plethora of powerful skills, cool animations, and ways to customize them to serve your purposes. Bosses and missions are fun and often contain cool gameplay and narrative setpieces that keep you on your toes and prevent you from getting too complacent. The writing, for me, was the big surprise though, because I wasn't sure what to expect going into it, especially from a fan project. My only gripe, if at all, is with some rough spots in the translation. There's more than a few typos and some awkward formatting here and there, but it's still superb about 95% of the time. What we have here seems to be a retelling of the early Windows games (starting from EoSD); the same bones of a plot, but various other faces and storylines are weaved in and out, and intriguing traits and elements that were originally only lightly touched upon in the series' lore (such as Sakuya's misanthropy) are written as more prominent parts of the characters they belonged to. This creates a much denser take on the original titles that far better serves this narrative-centered style of game. Perhaps most remarkably, it feels written in a way that is both comfortable for both newcomers and veterans; the game explains a number of setting specifics in a fairly organic manner and introduces you well to each character, making it a surprisingly decent introduction to the Touhou Project universe for the most part as long as you can put up with some portrayals being altered to suit this story and an occasional "remember me?" (and even then you can most certainly get the context). For longtime series fans, however, you get a plot that is just faithful enough to the world and cast (at least, with the information the game had to go off of at the time) but also does enough shaking-up that you'll have fun being surprised by all the divergences. Strong, clever, and often humorous writing highlights the cast's disparate personalities in such a way that even as a longtime fan you might come to love characters you didn't think about much before. The whole thing is packed with allusions, details from canon and clever repurposing, and just feels brimming with love for Touhou's extensive history. These two elements combined together, alongside one very tasty elephant in the room (the OST, much like Super Robot Wars, consists of every single character having arrangements of their theme which plays when they fight, and it's all bangers), make for a genuinely excellent strategy RPG that, at least as of right now, I can recommend to basically anyone who likes or is interested in Touhou, SRPGs, or both.

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Frequently Asked Questions

Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is currently priced at 33.99€ on Steam.

No, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is currently not on sale. You can purchase it for 33.99€ on Steam.

Yes, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - received 599 positive votes out of a total of 608 achieving an impressive rating of 9.15.
😍

Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - was developed by さんぼん堂 and published by Phoenixx Inc..

Yes, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is playable and fully supported on Windows.

No, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is not playable on MacOS.

No, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is not playable on Linux.

This information about Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is not available yet.

This information about Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is not available yet.

No, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - does not support VR.

Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is a single-player game.

Yes, there is a DLC available for Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER -. Explore additional content available for Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - on Steam.

No, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - does not support mods via Steam Workshop.

No, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - does not support Steam Remote Play.

Yes, Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER -.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 September 2026 14:22 UTC
SteamSpy data 22 October 2026 13:11 UTC
Steam price 26 October 2026 20:32 UTC
Steam reviews 21 October 2026 07:45 UTC

If you'd like to dive deeper into the details about Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER -, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER -
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER - compatibility
Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER -
Rating
9.2
599
9
Game modes
Features
Online players
43
Developer
さんぼん堂
Publisher
Phoenixx Inc.
Release 20 Oct 2025
Platforms