F.E.A.R. on Steam - User reviews, Price & Information

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Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.

F.E.A.R. is a horror, fps and action game developed by Monolith Productions, Inc. and Timegate and published by Warner Bros. Games and Warner Bros. Interactive Entertainment.
Released on May 21st 2010 is available in English only on Windows.

It has received 16,936 reviews of which 15,867 were positive and 1,069 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 8.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified F.E.A.R. into these genres:

Media & Screenshots

Get an in-depth look at F.E.A.R. through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Operating System: Windows® XP, x64 or 2000 with latest service pack installed
  • Processor: Pentium® 4 1.7 GHz or equivalent processor
  • Memory: 512 MB of RAM or more
  • Graphics: 64 MB GeForce™ 4 Ti or Radeon® 9000 video card; Monitor that can display in 4:3 aspect ratio
  • DirectX®: 9.0c (August Edition) or higher
  • Hard Drive: 17 GB free Hard Drive Space for installation; Additional hard drive space for a swap file and saved game files
  • Sound: 16-bit DirectX® 9.0 compliant sound card with support for EAX™ 2.0
  • Multiplayer Requirements: Broadband or LAN connection for multiplayer games

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Honestly? I am just a kid who wants to play older games since I keep hearing great things about them. I am kinda bad at writing reviews too. And to be honest? I LOVED IT! Honestly I loved the gunplay combined with bullettime. made me feel like a badass! But I also like how genuinely creeped out I got at some of the moments in the game. I was the one with the gun but I felt so powerless at times when it came to that. definitely recommend to others!
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Nov. 2025
First thing's first, if you're playing on Windows 11, you need to install the 4GB patch. https://ntcore.com/4gb-patch/ This takes less than 5 minutes and the game will be unstable until you do it. FEAR is a difficult game to talk about, 20 years later, because so many of the things that made it a big deal on launch have become the standard in FPS games. It pioneered enemy AI that would do things like flushing you out with grenades, flanking around, and using combined arms to pin you down. That's just, like, how shooters work now. Compared to a modern game, FEAR has low variety in weapons, enemies, and environments, because so much of the work done to make this game was pioneering systems we now take for granted. Visually, it's aged pretty well. I ran it at 1080p. I wanted to say that the game was designed for 720p because it's an Xbox 360 game, but that's not actually true; it was designed for 4:3 resolution, probably 1024x768, and supports modern resolutions under mild protest. I wouldn't recommend taking it to higher resolutions, as there's no interface scaling and the subtitles were already almost unreadable. The only thing side effect of the game's age that feels truly negative is that the flashlight really sucks, which is extra bad since this game is real dark. The gameplay holds up surprisingly well. I've almost forgotten what a joy it is to play a tight, linear story that's not loaded with busywork. The only side activities in FEAR are the hunts in each level for the Health and Reflex boosters. That linearity means that the story is able to stay tense and isn't stretched out over such a long time that by the time you reach the end, you've forgotten details from the beginning. Most of the horror elements have aged well, though I still think, "Paxton Fettel," has way too much, "guy in finance," energy for a deranged psychic commanding an army of clones. This game is decidedly retro, past the era of the Boomer Shooter but before everything had an open world and skill trees. If you enjoy tense, tactical firefights and jump scares, FEAR is your game.
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Oct. 2025
Played this 20 freaking years after it was released and it's still fresh as it was back in 2005. TLDR: Seeing a 20-year old game that costs $2 being better at almost everything than recent $70 titles is literally mind-blowing. RIP Monolith, you guys had gold here. This game looks incredible, with the exception of some character textures that are noticeably low-res (in particular Norton Mapes) and some external areas (e.g. the city as seen from the chopper or from the rooftops). Outside of that, environments are beautiful, well-lit, and full of prosp that react to your gun fights. Enemy models are detailed and well animated, and the scenario is reactive enough that anyone walking into a room after a gunfight knows there was a gunfight - there will be bullet marks on the walls, scorch marks where grenades went off, broken glass and crates, exploded barrels, reams of paper on the floor, and viscera splattering the walls. It never ceased to amaze me how beautiful and cohesive everything looked like, even after hours and hours playing the game. Not only it looks good, it also feels good. Damn, gunplay is so much fun, part because of the portfolio of guns you're given, part because of the enemy AI. No gun is wasted here (except, maybe, the SMG), and I felt myself using the akimbo pistols as often as I did with the plasma rifle or shotgun. My personal favorite is still the penetrator which nails enemies to walls, but all of them are useful and fun to play with. If I have one gripe, is that there are not enough scenarios where the ASP Rifle excels, and ammo for it gets very scarce towards the latter end of the campaign. Enemy AI has been talked about through and through, and what I can say is that the small enemy variety is more than compensated by how vicious they are. The fact you're usually fighting squads instead of single enemies always leave you on your toes, and the game is highly lethal, with a few mistakes costing you a lot. Luckily checkpoints and health pickups are plentiful. The only enemies that suck are the turrets (and the drones to a smaller extent), but they are not super frequent so that's fine. Enemies move very fast, so using bullet time is almost a requirement for effective gunplay, as well as leaning to avoid incoming fire. The sound complements the atmosphere created by the visuals, and it's always fun to hear the chatter from the enemy squad once they see their numbers falling, followed by radio silence once all are downed. There's a plot here that justifies some creepy sequences, but if this game was a series of linear corridors with nothing more than squads to destroy, I would still love it. Play it now, play it again, and just keep playing, this is too good to be true
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July 2025
Great atmosphere, story, and gameplay guns feel very punchy and the AI makes for some great fights HIGHLY recommend downloading EchoPatch for smoother gameplay/general QoL changes: https://github.com/Wemino/EchoPatch
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March 2025
RIP Monolith. Absolutely an amazing game for anyone that enjoys high action with a horror atmosphere. No other games really do what this does besides maybe Trepang2.
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Frequently Asked Questions

F.E.A.R. is currently priced at 8.99€ on Steam.

F.E.A.R. is currently not on sale. You can purchase it for 8.99€ on Steam.

F.E.A.R. received 15,867 positive votes out of a total of 16,936 achieving an impressive rating of 9.14.
😍

F.E.A.R. was developed by Monolith Productions, Inc. and Timegate and published by Warner Bros. Games and Warner Bros. Interactive Entertainment.

F.E.A.R. is playable and fully supported on Windows.

F.E.A.R. is not playable on MacOS.

F.E.A.R. is not playable on Linux.

F.E.A.R. is a single-player game.

F.E.A.R. does not currently offer any DLC.

F.E.A.R. does not support mods via Steam Workshop.

F.E.A.R. does not support Steam Remote Play.

F.E.A.R. is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for F.E.A.R..

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 10:13
SteamSpy data 26 January 2026 20:53
Steam price 28 January 2026 20:46
Steam reviews 27 January 2026 20:04

If you'd like to dive deeper into the details about F.E.A.R., we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about F.E.A.R.
  • SteamCharts - Analysis of F.E.A.R. concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck F.E.A.R. compatibility
F.E.A.R. PEGI 18
Rating
9.1
15,867
1,069
Game modes
Features
Online players
67
Developer
Monolith Productions, Inc., Timegate
Publisher
Warner Bros. Games, Warner Bros. Interactive Entertainment
Release 21 May 2010
Platforms
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