Fuga: Melodies of Steel 2 on Steam - User reviews, Price & Information

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The sequel to the captivating tale of Fuga: Melodies of Steel has arrived! This turn-based RPG is back with a ramped up battle system for more strategy, as well as a brand new event system that gives you more thrilling choices to affect your experience!

Fuga: Melodies of Steel 2 is a rpg, jrpg and strategy game developed and published by CyberConnect2.
Released on May 10th 2023 is available only on Windows in 13 languages: English, French, Japanese, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Korean, Italian, German and Portuguese - Brazil.

It has received 321 reviews of which 313 were positive and 8 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Fuga: Melodies of Steel 2 into these genres:

Media & Screenshots

Get an in-depth look at Fuga: Melodies of Steel 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64-bit OS required)
  • Processor: Intel Celeron G1620 / AMD A6-7400K
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 (1GB) / Radeon R7 250X (1GB)
  • DirectX: Version 11
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Second verse, same as the first. Alternatively, if it ain't broke, don't fix it. For the most part it's very similar to the first game, which is not necessarily a bad thing in and of itself, aside from a lot of the enemies being reused with some minor changes. It is however sporting some small but very welcome improvements to the gameplay. Most notably: - The kids have fewer skills now, but the skills can now level up, improving damage, number of attacks or other effects. It feels like their kits are more distinct and specialized now, too. - Malt is now recognized as the de facto protagonist and can randomly activate leader skills that are unlocked by the new paragon/renegade dialogue choices. - The routes now have airship nodes, allowing you to use the shop mid-chapter, fly back to a previous node to clear up routes you have missed, drop some supplies or bomb an upcoming battle node. All for a certain price, of course. - The barter system from the first game is gone, now you sell and buy items and materials for money, meaning that you finally have a use for old materials after upgrading something fully. - The random chance of failing a task during an intermission is now replaced by a random chance of improved success (using less materials on upgrades/cooking or getting more loot from fishing). - The expeditions are now a teeny tiny bit more involved, sometimes requiring you to charge the toy gun with an elemental crystal to proceed. It... does not help. - The kids now have actual running animations, and I think there's more idle animations too. - The Soul Cannon is no longer optional and can't just be ignored for the entirety of the game... kinda. Gameplay aside, I'm a little torn when it comes to the story. For better or for worse, they gave the kids (and especially Malt, the protagonist) a little more characterization this time around. And the story itself is a little more involved than the simple "we must save our families" of the first game. However, in some places the actions and reactions of the characters were a little hard to buy, even if they are kids, or felt like they could only be justified with some intense mental gymnastics. Doubly so when it comes to certain very familiar characters showing up again. I would say the Soul Cannon continues being a detriment to the narrative too, even though it was almost fixed here. Still, I wouldn't necessarily call it terrible either, questionable at worst, and I am still excited to see where it goes in the third installment of the series.
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Nov. 2024
1st game: "You are below 50%hp. Would you like to commit a war crime to win instead (Y)/(N)?" 2nd game: "You are below 50%hp. Automatically loading child into soul cannon. Initiating countdown sequence to fire in 20... 19... 18...
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Sept. 2024
Great game, cute characters, please support Cyberconnect2 cause they actually care about story telling unlike some triple A gaming companies (cough cough EA, Ubisoft)
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Sept. 2024
This game series is quite solid. You didn't disappoint me with the first one, which was a pleasant surprise, and this sequel is also great. It was fun. Yes. Perfect? Not for everyone. Was it worth it? Yeah, although I think they should have sold it for $30 at release, because the game, while great, is a budget game that should be treated as a budget game. Fuga 2 has a ton of competition in the $40+ bracket. I honestly think it has difficulty competing because much cheaper games are out there. Fuga, and games like it, only are loved because their story exists. They often take away, leaving us begging for the completion of the story, and the fulfillment must pay off. This one does. However, upon completion, such games lose value for a time. This might seem like a bad thing, but it isn't because this game fulfilled its obligation to pay off the story. Did they sequel bait? Sure, but Fuga 2 is fulfilling, and that's what matters. In a world where I recently suffered the plotholes and unfinished ideas of Visions of Mana, and the terrible payoff of some platformer games, I am thankful that Fuga put in some serious effort. It's an RPG where your tank kids each have a gun but share a health and energy pool. Save the world from the evil ancient human boy with bad tank that and save your friends. Here are my only gripes: Your game needs English dubs, because I do believe it could catch a bigger audience with them. You need to release Tail Concerto and Solotolobo for Steam. You have some strong difficulty jumps at moments. although they are manageable. You also deserve bigger recognition for your games. You should have sold it for $10 less, although that's just my personal theory on marketing your game.
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Sept. 2024
You and your living munitions precious children must once more engage in an adventure to commit war crimes Save The Day . If you played the first game, then you're a sick fuck for coming back for more you already know what to expect . Tank Time with Tiny Treasures. You guide the children through perilous battles and turn based combat, make hard choices, and cook exp gain food every intermission do your best to make it through the dangers that lay ahead. Affinity building, strategy, and cute cutscenes, about like the first game. It's Highly Recommended that you play the first game before starting this one. Returning characters and a lot of emotional weight from the previous title. Highly story driven game, if you liked the first one, this brings a lot of the same. They even talked about Boron's weight a tiny bit less than the first game, which isn't saying much. New special attacks, new characters, and a few changes to the old roster's lineup, it's a pretty fun playthrough. Once more, you don't need to commit unspeakable horrors to get all the achievements, mostly. A lovingly crafted game. This creature recommends.
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Frequently Asked Questions

Fuga: Melodies of Steel 2 is currently priced at 39.99€ on Steam.

Fuga: Melodies of Steel 2 is currently not on sale. You can purchase it for 39.99€ on Steam.

Fuga: Melodies of Steel 2 received 313 positive votes out of a total of 321 achieving a rating of 8.92.
😎

Fuga: Melodies of Steel 2 was developed and published by CyberConnect2.

Fuga: Melodies of Steel 2 is playable and fully supported on Windows.

Fuga: Melodies of Steel 2 is not playable on MacOS.

Fuga: Melodies of Steel 2 is not playable on Linux.

Fuga: Melodies of Steel 2 is a single-player game.

There are 14 DLCs available for Fuga: Melodies of Steel 2. Explore additional content available for Fuga: Melodies of Steel 2 on Steam.

Fuga: Melodies of Steel 2 does not support mods via Steam Workshop.

Fuga: Melodies of Steel 2 does not support Steam Remote Play.

Fuga: Melodies of Steel 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fuga: Melodies of Steel 2.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 July 2025 11:00
SteamSpy data 23 July 2025 10:46
Steam price 30 July 2025 04:48
Steam reviews 29 July 2025 11:53

If you'd like to dive deeper into the details about Fuga: Melodies of Steel 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fuga: Melodies of Steel 2
  • SteamCharts - Analysis of Fuga: Melodies of Steel 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fuga: Melodies of Steel 2 compatibility
Fuga: Melodies of Steel 2
8.9
313
8
Game modes
Features
Online players
6
Developer
CyberConnect2
Publisher
CyberConnect2
Release 10 May 2023
Platforms