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Gedonia on Steam - User reviews, Price & Information

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Gedonia is a classic open world rpg, featuring a complete freedom of building your character, exploring a huge world and completing quests.

Gedonia is a open world, rpg and third person game developed and published by Kazakov Oleg.
Released on October 14th 2022 is available only on Windows in 2 languages: English and Russian.

It has received 3,652 reviews of which 3,213 were positive and 439 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 14.79€ on Steam, but you can find it for 0.56€ on Gamivo.


The Steam community has classified Gedonia into these genres:

Media & Screenshots

Get an in-depth look at Gedonia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 8 (32/64-bit)/Windows® 7 (32/64-bit)/Vista
  • Processor: Intel Core i5-750 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 960 or equivalent
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

78 hours played
Aug. 2026
100% completion 25/25 achievements 6/10 Gedonia was a fun and endearing romp through a real passion project of an RPG. Knowing the developer Oleg had a team of exactly one person (himself), the experience of traversing the meticulously handcrafted world he made on either horseback or dragon-saddle was a true joy. The land of Gedonia is vast and magical with lots to see and do, harboring areas outside of its territory that open up as the game progresses. Combat, while clunky, is interesting and responsive. Building your character is engaging and exciting with lots of cool gear and abilities to find and unlock. That being said, though teeming with systems and a surprising amount of depth expected of a game subtitled "classic open-world RPG," the execution is lacking in comparison to the vision intended. Animations, cutscenes, and the majority of the voice acting is (understandably) amateur. During development the author was very active and often present in the community forums, though to this day bugs abound; issues with saves persist, problems with quest completion, certain events not proc-ing and more drag what would be a clean and smooth experience into a slog of relaunching and forum-searching. Add on little to no official documentation and vague or non-existent information given to the player, and a headache often follows every other new quest. Endgame, while vast, is a grind for gear points and 750 "broken shards of ascendency" to max your endgame armor; this personally took me almost 10 hours alone even with an added shop to reduce the grind, and was not worth the achievement. Even with its many issues, I'd recommend Gedonia simply to experience the true heart given to this game by its solo developer. Forget the piddling "story" (and turn off all voice acting) and Gedonia is a real comfy indie RPG treat to enjoy. It typically goes on a deep sale, and for $4.50 it was certainly worth every penny. Tip: be very careful about building your character in the beginning- as an old-school RPG, once you make those stat decisions, they gate your character from other choices permanently. That is, unless you change a little text file in the game's Steam folder...
100 hours played
July 2026
Purchase Date: 24th of November 2021 - 24/11/2021 Purchase Value: 3.99€ PROS & CONS Review: PROS: + Addictive. + Amount of abilities. + Satisfying combat. + Dungeons. + Easy to 100% Steam achievements. CONS: - Story. - Grammar. - World design. - Some grinding needed to 100% Steam achievements. Text Review: Gedonia is an open-world RPG that reminds you of some old school MMORPGs but it's single-player. The first and second times I played it, I didn't like it that much, but after giving it a third chance, I became completely hooked. The lack of quest orientation was confusing in the beginning, but eventually, I got used to it. There are many abilities within the skill tree, and together with the number of combat combinations I could use, the combat became very satisfying. I played as an archer and warrior hybrid, and it was very enjoyable. Additionally, I'm almost sure any other class can be greatly enjoyable to play as. Another positive aspect is the dungeons. They had simple puzzles that didn't make me search for a guide, and they're unique from each other. It's a pity they can't be replayed like the first time. The story is the major drawback in Gedonia. It's too simple and short. Additionally, the incorrect grammar turned me off several times. Also, some side quests are much better than the main story. The world design is also lacking. It's big, but it feels empty. Traveling, even if on a mount, can be tiring. The player's several homes are a good countermeasure to that traveling aspect. This line is for the achievement hunters. It's easy to obtain 100% of the Steam achievements. However, it will require some grinding to do so, with the "Ascension" achievement in particular. Recommendation: For the most part, I enjoyed playing it a lot. On the other hand, I have to be honest and also acknowledge the negative aspects. While writing the review I realized the game has its flaws, but in my opinion it's still worth it. To conclude, I do recommend it. However, I also advise the reader to buy it with a significant discount. Rating - 60/100 Review Date - 30/07/2026
38 hours played
June 2026
If you enjoyed games like Gothic, Drova, or Risen, you'll probably love Gedonia as well. The game is full of attention to detail, and exploration is constantly rewarded. There are secrets to discover, interesting places to visit, and the world encourages curiosity instead of simply guiding you from objective to objective. The skill progression and equipment systems are excellent. Every upgrade feels meaningful, and character growth feels earned rather than handed to you. Getting stronger, finding better gear, and unlocking new abilities gives a real sense of progression throughout the adventure. What impressed me most is how much passion clearly went into this game. It's the kind of RPG that captures the feeling of classic open-world adventures while still offering its own identity. Great work by the developer — this is a game that deserves more attention. Highly recommended for fans of RPGs.
62 hours played
May 2026
Great game, lots of love, really in depth build system. Did not expect this!
120 hours played
Jan. 2026
Where to even begin. I find myself... conflicted about Gedonia. It's a big, ambitious, wonderful mess of old school rpg highjinks that is honestly too ambitious for its own good in many areas, and you can see quite easily where the one man dev team likely ran up against the very limits of his abilities. There is a thick, unappolegetic layer of jank covering everything in the game, from the combat to the base building, and especially on the technical end. This game does not function well- loading up the open world takes several minutes at a time whenever you reload a save even on an SSD. The pop in as you move across the map is so bad that if you go far enough in any one direction, you will almost inevitably run out of the area where assets have been loading and be met with nothing but empty landscapes and forced to wait, again, for several minutes as the rest of the engine catches up and loads the new locale. Cutscenes regularly hang at the beginning and after the ending when it returns you to the open world, such that there were various times at the start I was afraid the game had crashed. Cutscenes might also just fail to load or end properly at all: On my second character in the open world, the main quest just broke on the second mission to go find Ernest over the mountain - I went to the start quest marker and pressed interact and... screen went black and nothing happened. No cutscene, no more marker, no more main quest in my log, that save is now forever locked out of the main quest, Another instance happened on my first playthrough after the dragon encounter, where the cutscene spat me out... in the wrong place on the map making it impossible to get out without either warping all the way back to the starting town or reloading an even older save. The dungeon mode has a pretty steep learning curve, but was pretty fun once I got to grips with the base game's mechanics and figured out how they were altered for the dungeon runs... until I ran into yet another Save ruining bug where my maxed out Bard character's Song buffs run out in less than a minute despite having lasted their full duration mere hours before writing this review and showing a duration of 20 minutes in the effect window when played to fruition. I also got hit with a poison effect during my last run that dealt 72 damage every 2 seconds for 15 seconds, according to the effect tooltip. That poison lasted indefinitely, through death and reloading back in the base, and forced me to abandon that particular save and reload an older one from before the run. Also, my house that I spent a good two hours designing and decorating outside the dungeon citadel? Yeah that disappeared. Apparently that is an old bug that was supposed to have been patched like a year ago. Well, I have the screenshots of the house to prove it existed, and right now on that save, there is nothing there but an empty patch of land. F in chat for my beautiful house. And yet, despite these issues... many, many issues, I have to admit there's a certain charm about Gedonia I can't ignore. It superficially resembles the Bloodline but that game differs significantly on several design points and, even in early access, is more polished than Gedonia's full release with multiple updates and patches on top. The one thing actually similar is the freedom they give you to tinker and experiment with character building, with Gedonia favoring breadth over depth compared to the bloodline. The main story is nothing to write home about, honestly its rather poorly written in several areas and leaves many questions unanswered in an unsatisfying manner, like why any of this is happening to begin with and what the stakes actually are for the world. But honestly... some of the side quests are pretty interesting, more so than the tropey main plot line at least. And the dungeon mode shows that Gedonia honestly doesn't even need a plot to stand as a game. I honestly feel the optional Dungeon Mode, accessed through the bonus menu off to the side of the main screen, truly represents Gedonia at its best by letting it behave as poor man's Risk of Rain 2. It's genuinely a well designed game mode (aside from the technical issues riddling the entire game) that gave me a surprising amount of fun, helped me see the full potential of the ability system, and I was pretty bummed about that save file basically being kinda ruined. I was originally going to review this 30 hours ago. I'm glad I decided to try out the other modes after beating the main story. It's clear to me that, as janky as it is, a man put his heart and soul into this. And ya know what? We respect that type of unabashed artistic dedication, warts and all, in my household. I also can't stay upset at it since I got this on sale for like 2.50$ and honestly? Probably the best value I've ever gotten out of 2.50$ If you like build crafting, an almost overwhelming amount of freedom, and old action RPG Jank passion projects, give Gedonia a shot. If you're looking for an RPG with a story on par with Witcher 3, don't bother. 7.9 underexplained cosmic battles between gods that end up falling kinda flat as a compelling conflict, out of 10.

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Frequently Asked Questions

Gedonia is currently priced at 14.79€ on Steam.

No, Gedonia is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Gedonia received 3,213 positive votes out of a total of 3,652 achieving a rating of 8.48.
😎

Gedonia was developed and published by Kazakov Oleg.

Yes, Gedonia is playable and fully supported on Windows.

No, Gedonia is not playable on MacOS.

No, Gedonia is not playable on Linux.

This information about Gedonia is not available yet.

This information about Gedonia is not available yet.

No, Gedonia does not support VR.

Gedonia is a single-player game.

No, Gedonia does not currently offer any DLC.

Yes, Gedonia is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Gedonia does not support Steam Remote Play.

Yes, Gedonia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Gedonia.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 August 2026 18:00 UTC
SteamSpy data 02 September 2026 14:30 UTC
Steam price 11 September 2026 18:26 UTC
Steam reviews 09 September 2026 19:49 UTC

If you'd like to dive deeper into the details about Gedonia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Gedonia
  • SteamCharts - Analysis of Gedonia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Gedonia compatibility
Gedonia
Rating
8.5
3,213
439
Game modes
Features
Online players
10
Developer
Kazakov Oleg
Publisher
Kazakov Oleg
Release 14 Oct 2022
Platforms
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