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Gigantes Ex Machina on Steam - User reviews, Price & Information

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Fast paced Top-down shooter! Smartly use IRCM to evade the constant barrage of bullets and missiles and destroy everything that stands in your way.

Gigantes Ex Machina is a top-down shooter, bullet hell and bullet heaven game developed by SEO INSEOK and AcrylByte and published by AcrylByte.
Released on August 05th 2025 is available on Windows, Steam Deck and Steam Machine in 7 languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil and Turkish.

It has received 325 reviews of which 278 were positive and 47 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 10.35€ on Steam with a 30% discount.


The Steam community has classified Gigantes Ex Machina into these genres:

Media & Screenshots

Get an in-depth look at Gigantes Ex Machina through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 11
  • Processor: Core i5
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1080
  • DirectX: Version 12
  • Storage: 4 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

8 hours played
May 2026
I barely got to play 30 minutes before I had to go to work but this scratches that Gundum esq itch I've always had that no Gundam game has every quite hit. Zipping around the battlefield with my minigun and MLRS like I'm Heavy Arms is a dream come true. This game absolutely nailed it and I can't wait to get off work to play more.
33 hours played
April 2026
As a Deaf player who relies on visual clarity, this game hits instantly — clean cues, readable action, and zero audio‑dependence. Gigantes Ex Machina feels like Vampire Survivors fused with a Gundam simulator in the best way possible. Fast movement, flashy attacks, and a satisfying upgrade loop make every run feel alive. Even in Early Access, the visual design carries the whole experience without needing sound, and the pacing already feels tight. If the devs keep expanding enemy variety and meta progression, this could become a top‑tier mech roguelite. Loving the direction so far.
March 2026
this game has definitely lots of potential and answers a niche audience. artistically appealing, fluid mechanics and engaging enough to put some time in. looking forward to more features
8 hours played
Feb. 2026
edit: change to positive as the dev already taken some action. This kind of dev have to be rewarded as its getting rare to have such dev nowadays. ===== I really wanted to love this game, but the current control system—especially the auto-aim—is terrible. Main issues: The auto-aim should display a line instead of just a dot. The aiming cursor should move freely within the weapon’s full range, not be restricted to extreme short distant thats next to useless, I am not sure is this design choice trying to make the sniping mech more useful but no, this is not the way you make it useful by making all other mech worse. There needs to be a proper way to unlock a target. The auto-aim makes jet fighter mode and shield mode practically useless. I can’t freely fly in other directions or block attacks from different angles because I can’t cancel or unlock the aim. The worst part? When I actually want to stay locked onto a specific target, like a boss, the auto-aim constantly switches to small enemies that pass under my cursor. Logically, when I’m not using the right stick, the auto-aim should take over and face the locked target. But when I do move the right stick, it should override and cancel the auto-aim so I can freely control my mech’s direction and actually able to use my shield etc. Together with the fact that the game DO NOT support 21:9, i mean it can't even play the game on 16:9 by adding 2 black bars on the left and right of the 21:9 monitor but always forced to stretch the 16:9 to 21:9....unless you play in window mode that is not acceptable. so unfortunately i would not recommended despite the game combat itself is good and the price is not unreasonable. Btw, there is a critical bug that the hard-limited blue diamond would be consume multiple times when you use it to unlock something. If you unlock a light weight shield that cost 1 blue diamond, if you press 3 times it will consume 3 blue diamond and you will forever got something not able to unlock as you can't farm it.
17 hours played
Jan. 2026
Only three hours in and I really enjoyed it. Still following the story missions and loving the different mecha you can pilot. So far my favourite one is the one that can turn into a jet when it boosts but the others have specal abilites as well. Like shoulder cannons and a shield. It's a great survivor like with some cool mecha themes.

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Frequently Asked Questions

Gigantes Ex Machina is currently priced at 10.35€ on Steam.

Yes, Gigantes Ex Machina is currently available at a 30% discount. You can purchase it for 10.35€ on Steam.

Yes, Gigantes Ex Machina received 278 positive votes out of a total of 325 achieving a rating of 7.93.
😊

Gigantes Ex Machina was developed by SEO INSEOK and AcrylByte and published by AcrylByte.

Yes, Gigantes Ex Machina is playable and fully supported on Windows.

No, Gigantes Ex Machina is not playable on MacOS.

No, Gigantes Ex Machina is not playable on Linux.

Yes, Gigantes Ex Machina is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Gigantes Ex Machina is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Gigantes Ex Machina does not support VR.

Gigantes Ex Machina is a single-player game.

No, Gigantes Ex Machina does not currently offer any DLC.

No, Gigantes Ex Machina does not support mods via Steam Workshop.

No, Gigantes Ex Machina does not support Steam Remote Play.

Yes, Gigantes Ex Machina is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Gigantes Ex Machina.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2026 13:27 UTC
SteamSpy data 09 September 2026 02:30 UTC
Steam price 11 September 2026 18:53 UTC
Steam reviews 10 September 2026 10:03 UTC

If you'd like to dive deeper into the details about Gigantes Ex Machina, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Gigantes Ex Machina
  • SteamCharts - Analysis of Gigantes Ex Machina concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Gigantes Ex Machina compatibility
Gigantes Ex Machina
Rating
7.9
278
47
Game modes
Features
Online players
2
Developer
SEO INSEOK, AcrylByte
Publisher
AcrylByte
Release 05 Aug 2025
Platforms