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Heartworm on Steam - User reviews, Price & Information

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Pass through the threshold and enter a world born of memories. Defend yourself with a camera while solving death’s mysteries in a reverent evolution of 90’s survival horror, integrating both fixed cameras and over the shoulder perspectives.

Heartworm is a adventure, psychological horror and survival horror game developed by Vincent Adinolfi and published by DreadXP.
Released on July 31st 2025 is available only on Windows in 6 languages: English, French, German, Japanese, Portuguese - Brazil and Spanish - Latin America.

It has received 500 reviews of which 430 were positive and 70 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 14.79€ on Steam, but you can find it for 5.79€ on Eneba.


The Steam community has classified Heartworm into these genres:

Media & Screenshots

Get an in-depth look at Heartworm through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+) or Windows 10
  • Processor: x86, x64 architecture with SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: DX10, DX11, DX12 capable
  • DirectX: Version 10
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
March 2026
I fell in love with this game. The story has plenty of elements regarding memories, the passage of time, fear of death, meaning and purpose of life. It's very relatable to a lot of people, whether we realize it or not. The visuals are impressive at times, using fixed cameras, tracking cameras, and over the shoulder in combat (a fairly simple system, but interesting on its own, you take pictures of the monsters to kill them). The normal difficulty is pretty easy, generous with ammo and health items. Challenge Mode is the complete opposite, you'll feel starved for health and enemies hit much harder, I had to restart the whole game because the first boss left me with only 1 bar of health and any hit killed me, I couldn't find any healing items and couldn't progress. Another of my favorite aspects was the music, heavily atmospheric, fitting tense moments and complementing exploration, and most importantly, filled with beautiful tracks that are ingrained in my brain. A delightful experience, rich and compelling, even if combat or resource management is not its strong suit, I enjoyed it a lot and will come back in the future many times, I'm sure.
8 hours played
Nov. 2025
Overall, Heartworm is a mixed bag, but if you're in the target audience of classic survival-horror fans, it's worth picking up. There are some odd design decisions and the general jank you'd expect from a small indie game, but the pros do outweigh the cons. It nails the presentation and atmosphere of classic survival-horror titles, and the soundtrack is surprisingly good. I enjoyed it and will likely revisit it in the future.
7 hours played
Oct. 2025
As a big fan of the original PS1 Resident Evil and Silent Hill, I have been looking forward to this release for quite some time. I have to say, it does not disappoint. The director and development team obviously have a good understanding and love of those original games, but Heartworm is more than just an attempt to do the same. It's a great blend of both games (although I feel it's closer to Silent Hill than Resident Evil), but also adds some great new features not present in either of those beloved titles. The graphics are fantastic, and some of the best low-poly looking aesthetics I've ever seen. The only thing I'd love to see is a CRT/scanline filter, but it looks great even without it. Lovingly created environments are great to explore and lend a very creepy atmosphere. The gameplay is strong, although early in the game some of the puzzles are quite straight-forward most of them require a bit of pen and paper work to remember hints or are just plain interesting and thematically appropriate. Occasional duds but they are the exceptions. The music is outstanding and it's hard to believe that Mr Vincent Adinolfi was responsible for so much of this game and does such a great job across many varied fields. I can see from the credits he had some help, but I believe most of the music was his, and it is amongst the strongest features of the game overall. The save room theme could be straight out of a big budget game and not feel out of place. I've finished the game once so far, but there is a lot of content left to uncover, and they've done a great job of making me want to see more of it. Kudos to the team, if you're a fan of survival horror, you'll enjoy this. If you're not, give the demo a try, because I suspect it'll win you over anyway.
6 hours played
Oct. 2025
The fact this game was produced by such a small team is inspiring. Great storytelling, fantastic environments, solid combat, all inspired by Resident Evil and Silent Hill of the PSX era. If this were to get a sequel, I'd like to see a little more variety of items/weapons and maybe some more interaction with the environment and camera to add scares. Overall, very creative and fun to play, perfect length of game too.
7 hours played
Sept. 2025
I can only recommend this game to players that enjoy light survival horror games or artistic games, it´s not that hard or challenging. It´s somewhat of a "comfort" survival game. The puzzles are mostly easy and I only got stuck once because I overlooked one item. The "shooting" mechanics are a bit wanky when played in the "oldschool" way, so I played it with the thirdperson option which was much preciser. The best part of the game is the atmosphere, music and artstyle. This is what makes the game special for me. I really enjoyed the build up in the first hour, especially the atmosphere in the very beginning in the house, but it lost its atmosphere after that. The last part of the game safed it for me a bit again with a beautiful setting, but the bossfight at the end was kind of a letdown . Overall this whole game feels more like a love letter to survival horror games with mediocore puzzles and gameplay but a strong atmosphere in the first half and a lot of passion for the artform that can be felt in a lot of sequences e.g. the backgrounds, music and the last cutscene which kind of reminded me of older animations like "Syberia", that made me feel a bit nostalgic. Story (5/10) Gameplay (5/10) Atmosphere (7/10) Music (7/10) I would rate this game with a solid (6/10). PS: it runs really well on the steam deck, I mostly played the game on it and only noticed minor slow downs in only one area.

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Frequently Asked Questions

Heartworm is currently priced at 14.79€ on Steam.

No, Heartworm is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Heartworm received 430 positive votes out of a total of 500 achieving a rating of 8.05.
😎

Heartworm was developed by Vincent Adinolfi and published by DreadXP.

Yes, Heartworm is playable and fully supported on Windows.

No, Heartworm is not playable on MacOS.

No, Heartworm is not playable on Linux.

This information about Heartworm is not available yet.

This information about Heartworm is not available yet.

No, Heartworm does not support VR.

Heartworm is a single-player game.

Yes, there is a DLC available for Heartworm. Explore additional content available for Heartworm on Steam.

No, Heartworm does not support mods via Steam Workshop.

No, Heartworm does not support Steam Remote Play.

Yes, Heartworm is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Heartworm.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 August 2026 10:01 UTC
SteamSpy data 04 September 2026 06:02 UTC
Steam price 12 September 2026 10:24 UTC
Steam reviews 10 September 2026 17:57 UTC

If you'd like to dive deeper into the details about Heartworm, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Heartworm
  • SteamCharts - Analysis of Heartworm concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Heartworm compatibility
Heartworm
Rating
8.1
430
70
Game modes
Features
Online players
4
Developer
Vincent Adinolfi
Publisher
DreadXP
Release 31 Jul 2025
Platforms
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