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Hydroponics Farm & Store Simulator on Steam

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Transform your passion into profit with hydroponics! Design, build, and manage your own sustainable farming and business system. Experiment with different plants and fish, customize your setup, supply the market needs, and harvest your success. Dive into the future of farming today!

Hydroponics Farm & Store Simulator is a shop keeper, simulation and farming sim game developed and published by Bewolba Studios.
Released on April 25th 2025 is available on Windows, Steam Deck and Steam Machine in 18 languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Hungarian, Polish, Turkish and Ukrainian.

It has received 301 reviews of which 241 were positive and 60 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Hydroponics Farm & Store Simulator into these genres:


Here is the detailed breakdown of supported languages for Hydroponics Farm & Store Simulator:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Dutch
Hungarian
Turkish
Portuguese - Brazil
Ukrainian
Indonesian

Media & Screenshots

Get an in-depth look at Hydroponics Farm & Store Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: AMD Ryzen 5 1600 / Intel Core i5-8400
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
Sept. 2026
Absolutely in love with this game. I love how involved it is. The amount of Levels there are, are amazing. I love achievement hunting and I feel that there are enough achievements in this game. I would love to see a DLC to this game. To add more fun.
44 hours played
July 2026
I'm coming up the the end of current content (Chapter 16). Not sure if the developer has plans for more after this point or not. This game is a relaxing sim very similar to many store simulator games but I love the hydroponics angle. I feel inspired for something like this in real life, minus the store aspect :). Like most of the games in this genre, there's a grind in the middle of chapters, especially when it's a sales goal and you have no control over the speed of the day. That said, I let the game run on my computer and go do tasks like laundry or dishes and come back to check up on progress later. I found this fun, relaxing, and again, really appreciated the alternative food production angle.
40 hours played
June 2026
It's a tentative yes. The game is very chill, easy to turn your brain off and just muck abouts. But that's also its downside; it gets repetetive fast and the options for variation are quite limited. But it is cozy. If you like the supermarket sim type, you'll likely like this. I didn't read the fine print, so I was a little disappointed it wasn't more about growing exciting things and less selling them. Cons (mind that while there's more of them than pros, they're also all together minor): - There are still a few bugs around. I have things falling through the floor/tables. I had to ALT F4 once, because I got stuck holding a box and couldn't put it down. The NPC pathing tends to get them stuck. NPC's glitch outside the building if your growbeds are too close to the windows. - The customization is meh. You get tiles (but nowhere to store them?) They can only be used in the actual shop section, which was a bummer. I drowned in tiles I couldn't store (you can throw them out, tho) and the greenhouse was stuck with the sad look it came with. - Repetitive. As mentioned, the activities and varieties of items (both for selling and for showcasing) are so-so. Nothing riveting. I'd have loved being able to tweak plants more or maybe even plant genetics. - The game could honestly do a better job of explaining how mechanics work. The guide section is very limited. - Very short gameplay time. I even went overkill and spent way longer than I needed to. - The storage is not ideal. The boxes have arbitrary numbers that don't fit with the orders. I'd have preferred running things in sets of 10, instead of 12. Who puts 144 items in a box? It's just an odd number, even tho I understand why. xD I'd wish similar storages were linked or that we could have smaller storages for better optimization. It was also very tedious to move stuff from store storage to food processing storage. - The grid for placement could've been a bit more untutive, but it's in no way gamebreaking. Minor inconvenience. - The food processing comes in too late. I barely touched it before reaching the end. - The employees cannot keep up with a maximized hall. I feel like either it should've been smaller or they should've been more effective. Pros: - The music is really chill without being obnoxious. - It is extremely relaxing to just zone out to and forget the world a bit. - No flashing lights, no extremely bright ouchies, no visual oh-nos of that caliber at all. - Setting up the grow hall is neat. I spent most of the extra time just messing around with layouts and figuring out what was both efficient and visually pleasing to me. I'm actually a little sad the game is done now, because I had this grand redesign in mind. Just no motivation, because now it's all same-same. But I did super enjoy that part, despite the wonky grid. It felt satisfying. - You get a clerk thrown at you early. I hate doing check-out duty. For me this was a feature. - The fish are really cute. I like fish. These looked like actual fish. Overall? I don't regret playing it, but I likely won't play it again unless more content comes out. Get it on sale and turn off your brain. Just don't expect it to be more than that.
18 hours played
May 2026
its a good game for the price just one thing id love to see. and thats a way to speed up the game a bit because right now im at stage 10 and i have about 500 of everything and am just going through days to get the 30,000 to move onto the next stage and I'll be real its agonisingly boring to wait. its just push tab to bring up tablet and just alt out of the game to wait the time out before needing to do it all over again to raise the money
32 hours played
May 2026
I've finished all my chapters at 31+ hrs. At first it was boring, finding it wasn't the typical market simulator I've played like the others. It was too simple, too easy and too straight forward. But when I challenged myself to produce everything, I found it enjoyable. Things that might improve this game: 1. Customer satisfaction. -I can sell whatever I want not thinking about what customer needs. It doesn't matter anyway. No complaints. No watchful reviews. -I needed to challenge myself of my own volition to sell every vegetables I produce, that way, I'll find it interesting. 2. Contracts should be given early in the game. -Contracts are cool and challenging to fulfill. It was just disappointing to get them at the verge of the chapters. I've scrapped everything in and produced thousands so, I found it easy to fulfill them. 3. Greenhouse priority. -Should have the option to change employee priority to planting seeds or planting fry. I need to wait for all my seeds to be planted before my fry. And I needed the fish so much. 4. More employees. -Three more maybe. Can't sacrifice anymore of my store house team and greenhouse team to food production. 5. Optimize food production. -Each equipment should have the option to assign to one employee, so they won't overlap. I'd purchased all equipment in one go then some of the foods weren't able to produce coz my employees tend to overlap on one or two or three equipment only. I end up, buying equipment one at a time and produce one food variety at a time. Costing me hours of waiting till I get the amount that I want for each food variety. -Store house ingredient and factory house ingredient should be regarded as one. It was a hassle separating the ingredients to another shelf for factory house only to find my food runners returning excess ingredient to the original storehouse shelf.

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Frequently Asked Questions

Hydroponics Farm & Store Simulator is currently priced at 9.75€ on Steam.

No, Hydroponics Farm & Store Simulator is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, Hydroponics Farm & Store Simulator received 241 positive votes out of a total of 301 achieving a rating of 7.47.
😊

Hydroponics Farm & Store Simulator was developed and published by Bewolba Studios.

Yes, Hydroponics Farm & Store Simulator is playable and fully supported on Windows.

No, Hydroponics Farm & Store Simulator is not playable on MacOS.

No, Hydroponics Farm & Store Simulator is not playable on Linux.

Yes, Hydroponics Farm & Store Simulator is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Hydroponics Farm & Store Simulator is playable and fully supported on Steam Machine.

No, Hydroponics Farm & Store Simulator does not support VR.

Hydroponics Farm & Store Simulator is a single-player game.

No, Hydroponics Farm & Store Simulator does not currently offer any DLC.

No, Hydroponics Farm & Store Simulator does not support mods via Steam Workshop.

No, Hydroponics Farm & Store Simulator does not support Steam Remote Play.

Yes, Hydroponics Farm & Store Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hydroponics Farm & Store Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 November 2026 01:10 UTC
SteamSpy data 28 October 2026 05:36 UTC
Steam price 09 November 2026 20:18 UTC
Steam reviews 21 October 2026 07:54 UTC

If you'd like to dive deeper into the details about Hydroponics Farm & Store Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hydroponics Farm & Store Simulator
  • SteamCharts - Analysis of Hydroponics Farm & Store Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hydroponics Farm & Store Simulator compatibility
Hydroponics Farm & Store Simulator
Rating
7.5
241
60
Game modes
Features
Online players
7
Developer
Bewolba Studios
Publisher
Bewolba Studios
Release 25 Apr 2025
Platforms