John Carpenter's Toxic Commando on Steam - User reviews, Price & Information

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Pick a character and team up with three friends ‘cause it’s time to save the world. Experience intense FPS action as you obliterate hordes of terrifying monsters! You may not be on the best team of mercenaries, but you are… a Toxic Commando!

John Carpenter's Toxic Commando is a zombies, online co-op and shooter game developed by Saber Interactive and published by Focus Entertainment.
Released on March 12th 2026 is available only on Windows in 16 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Thai, Turkish and Ukrainian.

It has received 6,220 reviews of which 4,777 were positive and 1,443 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 39.99€ on Steam, but you can find it for 24.00€ on K4G.


The Steam community has classified John Carpenter's Toxic Commando into these genres:

Media & Screenshots

Get an in-depth look at John Carpenter's Toxic Commando through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: AMD Ryzen 5 1500X / Intel Core i5-8400
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 580 / Nvidia GeForce GTX 1070
  • Network: Broadband Internet connection
  • Storage: 58 GB available space
  • Additional Notes: SSD required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
Alright, I finally got all achievements and finished everything. Maxed out every class & weapon, and now it's time for me to review this beautiful game. Is it perfect? No. But is it good? Absolutely. These devs clearly had a limited budget. They had to sacrifice some things to still make this game work. But what’s the most important thing in a game like this? The shooting. Is the shooting good? YES IT FKN IS!!! Weapons have a solid punch and behave exactly how you’d expect. Unlike WWZ or L4D2, there’s no random spray. If your aim is good and you can control your weapon, you’ll absolutely shred zombies and specials to pieces. Shooting zombies just feels satisfying. The gore is impressive, the physics are solid, and the way zombies react to getting hit makes every encounter feel alive. You will notice the budget in some areas. Some actions you do repeatedly during missions could be smoother. Filling gas into your car, for example, requires standing very close and aiming carefully at the fuel cap. Same thing with healing teammates. If they move even an inch, the heal gets cancelled, and you end up chasing them around trying to heal them while they don’t even realize it lol There’s also no toggle ADS option, which can be annoying, and while the guns sound good, many of the rifles sound quite similar. But none of these issues ruined the fun for me. The core gameplay is just that satisfying. I played all the way to 100% completion, and I still enjoyed every minute. Every class, every weapon, and every achievement felt rewarding. The music is SO DAMN GOOD. At the end of the day, John Carpenter's music cannot be bad, and it perfectly sets the tone for every mission. If you love zombie shooters and want something that actually feels good to play, this game is worth your time. It’s not a AAA masterpiece, and it has its quirks, but it nails what really matters. The price is fair, making it an easy recommendation for anyone looking for a fun, satisfying zombie shooter. Between the solid shooting, the detailed gore, and the iconic music, this game will make you laugh, scream, and blast through zombies like a total legend. That’s exactly why this game is awesome. Just because I’ve finished everything doesn’t mean I’m done. I’m planning to help other players and I’m excited for new updates and content to come. And I have one dream for this game, one request that would make me the happiest guy on earth: add the Repeating Rifle from WWZ with the same sounds. I’d unleash mayhem like never before. That weapon is just perfect and pure satisfaction. <3
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March 2026
i waited 2 years for this game to play it with my friends... well no contact with any of them anymore now i just sit in menus... pls improve these bots because there are some introverts that would rather play solo then with randomes <3 keep it up guys EDIT: i figured out how to cope with the bots even on hard but i haven't tried very hard yet and don't really want to, also very nice people in the comments thank you but usually noone sees my reviews so i didn't expect this reception and it wasn't meant to get so much attention but love you guys <3
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March 2026
TLDR; the games fun but it is by no means complete. They should have labled it early access. There are no story spoliers below, only mechanics discussions. Pros: • Gun play is solid and smooth. • Optimisation has not been an issue for our group. • Nostalgic vibes (Throw back to Left 4 Dead, Back 4 Blood etc) • Gameplay mechanics are good (Puzzles, world travseral, vehicle assortment, world interaction) Needs work: • Lack of content, only a handful of "Maps" that all feel the same. Similar layouts, same assests. Gets very samey very quickly. • Lack of and real RNG/variance to runs. The core objectives in each mission are the same and there is a lack of side mission/events of anything to add variance to runs other then the elite spawns. • No class building/variance: There is a skill tree but its linear improvment with little to no diverification. You not changing how you play or interact with your team. • The weapons might as well be all the same, outside of the types (Rfile, SMG, shotgun, etc) they all feel the same. Some more variance or reason to use other weapons would be nice. • On the same line of weapons, there is 1 sniper rifle that is more of a DMR than a true sniper, seems odd that there is an entire category for 1 weapon. Again leads me into the early access mindset that a full release. • The weapons clearly have 4 upgrade levels in the UI (Green, Blue, Purple, Gold) but you can only upgrade to purple. There is a prestigue system which allows you to unlock 3 additional skins for the weapons (Which all look like poop IMO) but no power. Seems like a really half baked way to "Add gameplay/replayability" instead of actual content. • Prestigue system is painful, understand the full reset back to level 0, but having to pay for the upgrades again for each weapon is horrible, especially with how much they cost and how many you get. I think leveling the gun again is fair but don;t make us pay for the attachments again which we have previously unlocked. • Lack of point of interests, theres unique and hidden caves/sections on the maps which are empty. They look like they were designed to have collectables or evetns etc but we have yet to find any. Again leans towards early access as they appear to have had plans they never implemented. • Cosmetics: There are very few and all are garbage. Again seems like early access/minimal viable product. There are 2 head accessories for each character and 6 "Skins" which are all just slight re-colours and not actual Skins with changes. Summary: They game is good, but it is not a full release and does not have ton of content. I think the price is fair if you got it in the bundle for owning Space Marine 2 or one of the other games. You'll get a few hours of coop fun with your friends, have a few laughs and then most likely put it down for a year until they release "1.0" or whatever DLC/major update name they give it when the game is actually done. Wishlist: • Procedural maps/missions with random side missions and events. We need a coop horde game with real replayability. The gaming space has been lacking this for quite a while. • Class diveristy: Make builds a thing, change things up, go wild. It's PVE so doesnt matter if something ends up being overpowered, tune it later. Just add some more fun to it. • More tactical elites: ALL OF THEM are just bullet sponges, none of them require any finese or thought, just unload bullets in general direction. I would love to see some more variants that take co-ordination between players, flanking, shotting parts in certain changing orders. And slow some of them down, some of the "Weak Points" are so small and the enemies flail everywhere. vary it up a little, such as the big tank dude with 3 or weakpoints, he runs around flailing but has an insance amount of HP, and hits like a truck. No enemy should have speed, power and be tanky unless its a gimic fight. 2 of the 3.
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March 2026
It is okay for the price. Pro gamer tip: Disable crossplay if you’re tired of watching evolutionary theory being disproven in real time and wondering how a bunch of Cro-Magnons got access to the internet. It’ll also save you from muting people on open mic blasting music, coughing, sneezing, blowing their noses, burping, farting, and arguing with their girlfriends. Yes, every one of those is a real experience I’ve had.
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March 2026
Good game, if they dont abbandon it and keep launching content, it will worth the purchase, otherwise it will be expensive.
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Frequently Asked Questions

John Carpenter's Toxic Commando is currently priced at 39.99€ on Steam.

John Carpenter's Toxic Commando is currently not on sale. You can purchase it for 39.99€ on Steam.

John Carpenter's Toxic Commando received 4,777 positive votes out of a total of 6,220 achieving a rating of 7.49.
😊

John Carpenter's Toxic Commando was developed by Saber Interactive and published by Focus Entertainment.

John Carpenter's Toxic Commando is playable and fully supported on Windows.

John Carpenter's Toxic Commando is not playable on MacOS.

John Carpenter's Toxic Commando is not playable on Linux.

John Carpenter's Toxic Commando offers both single-player and multi-player modes.

John Carpenter's Toxic Commando includes Co-op mode where you can team up with friends.

There are 4 DLCs available for John Carpenter's Toxic Commando. Explore additional content available for John Carpenter's Toxic Commando on Steam.

John Carpenter's Toxic Commando does not support mods via Steam Workshop.

John Carpenter's Toxic Commando does not support Steam Remote Play.

John Carpenter's Toxic Commando is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for John Carpenter's Toxic Commando.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 April 2026 20:04
SteamSpy data 27 April 2026 03:47
Steam price 29 April 2026 05:03
Steam reviews 27 April 2026 02:05

If you'd like to dive deeper into the details about John Carpenter's Toxic Commando, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about John Carpenter's Toxic Commando
  • SteamCharts - Analysis of John Carpenter's Toxic Commando concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck John Carpenter's Toxic Commando compatibility
John Carpenter's Toxic Commando
Rating
7.5
4,777
1,443
Game modes
Multiplayer
Features
Online players
316
Developer
Saber Interactive
Publisher
Focus Entertainment
Release 12 Mar 2026
Platforms
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