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Kingdom Rush Vengeance - Tower Defense on Steam - User reviews, Price & Information

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It's payback time! Lead your mighty dark army and make the Kingdom tremble with every step. Build powerful towers, choose your arsenal for destruction, and find the deadliest combination - train legendary heroes and lead them to victory!

Kingdom Rush Vengeance - Tower Defense is a tower defense, strategy and singleplayer game developed and published by Ironhide Game Studio.
Released on October 15th 2020 is available on Windows and MacOS in 10 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Korean.

It has received 9,793 reviews of which 9,248 were positive and 545 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 16.79€ on Steam, but you can find it for 6.63€ on Eneba.


The Steam community has classified Kingdom Rush Vengeance - Tower Defense into these genres:

Media & Screenshots

Get an in-depth look at Kingdom Rush Vengeance - Tower Defense through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Dual Core CPU
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
  • Storage: 2 GB available space
MacOS
  • OS: macOS 10.10
  • Processor: Dual Core CPU
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

41 hours played
June 2026
The best game of the series, all of the levels are perfect, heroes and enemies are great. Only thing that is bad, is the fact that you really need only 5 specific towers that are more stronger that others to beat the game, while some towers are so bad that they were not used once throughout my playthrough(except for achievements). 10/10!
45 hours played
May 2026
TLDR: The best Kingdom Rush yet. Customizable tower loadouts and a modernized UI breathe fresh life into the formula, even if balance issues and a lack of endgame content still hold it back. PROS: ➕New upgrade tree/format ➕New towers that you can pick and equip ➕New UI look and feel ➕Actual settings within the game now ➕Playing as the bad guys is a nice switch CONS: ➖Balance issues - Overpowered/underpowered heroes and towers often create a defined meta ➖Lacks longevity/endgame - no endless levels or leaderboards My reviews for past Kingdom Rush games here: KR1: [url=https://steamcommunity.com/id/Synikx/recommended/246420?snr=1_5_9__402]Kingdom Rush (KR1) KR2: [url=https://steamcommunity.com/id/Synikx/recommended/458710?snr=1_5_9__402]Kingdom Rush Frontiers (KRF) KR3: [url=https://steamcommunity.com/id/Synikx/recommended/816340?snr=1_5_9__402]Kingdom Rush Origins (KRO) This is the 4th game of the series. They don’t have a cohesive story, so you can skip around, you just might miss out on some fan service references. Content (Game world/Narrative) – The game world is very similar to other KR entries, just new level setups/biomes. There also seems to be some small-hidden puzzles and/or achievements on most levels. These often contain funny memes like Kermit drinking tea. The narrative has taken an abrupt switch with the player now playing as the bad guys. The story is still presented sporadically at set intervals, so it’s not a major overhaul other than mostly being a palette swap to the bad guys. A nice change, but overall, kind of meaningless. Gameplay (Mechanics/Difficulty) – The mechanics have undergone a massive revamp, and contain both good and bad changes. The biggest change is the amount of towers available as well as the ability to choose your “Tower build”. There’s something like ~20 different towers (some locked behind paid DLC) and you can choose up to 5 to bring into a level, up from the standard 4 non-choosable towers of the previous KR games. There’s a similar amount of heroes, and they function similarly to KRO - levels carry over between runs, and you pick abilities to level up. The issue here between allowing more options (mostly through towers) is that some of the towers are terrible and others are amazing. This leads to an issue in meta. And while the heroes are the same setup to KRO, they didn’t escape the lack of balance. The beginning heroes are terrible and make stages harder than they should be, whereas the later heroes (looking at you, Eiskalt) are super strong and single-handedly make those same stages a cakewalk. There is a new talent tree that replaces the star system of the previous titles. In the end, it’s mostly the same, a couple choices to make. The difficulty seems to be more forgiving than past entries, but holds a similar spike for post-campaign levels where the final campaign level is easy, even on the hard difficulty, and the next level after that is very hard, on the same difficulty. Graphics (Quality/Technical) – Graphics here are only slightly better than KRO, but that slightly is enough to make it the best in the series, there’s a noticeable increase in fidelity, almost like something from a PS3 to PS4-era. Much more than the graphics is the UI, a complete overhaul. It looks and feels much more modernized and is a big factor in revitalizing the game. On the technical side, there’s not a huge amount of options like most PC games would have, but there is still a solid increase from past versions that only had a volume slider. I didn’t notice any bugs. 1440p @ 240hz | installed on SSD Audio – The audio is mostly the same as prior entries. Nothing noteworthy here, typical same tracks in the levels and level select and heroes voiced on movement. I want to emphasize how repetitive it can get. Some of the heroes have annoying voice lines and they spam the same few lines over and over each time you move them. I wish there was an option to turn this off and I found myself decreasing the volume due to annoyance. Replay Factor (Longevity) – The replay value is as good as past KR games, but it still lacks the unique endless levels in KRF. Without buying DLC, there’s over 20 levels content, and each level can be run 3x for the campaign run, heroic run, and iron mode run. Other than that, there’s not much else aside from achievement hunting. Final Verdict – Kingdom Rush Vengence (KRV) is the 4th installment in the Kingdom Rush franchise. This version shakes up the traditional foundation that the previous three installments have kept by adding tons of new towers that allow you to choose a loadout before a level. This is by far the largest change to the series so far, and while I do think it’s a net positive change, it does come with some downsides, namely metagaming. By offering so many options now with towers, I feel as though the balance suffers a bit with there generally being clear useful towers and others that are terrible and will never be used outside of mandatory Iron mode runs. Still, having the ability to choose which towers you want instead of being confined to the same 4 is a major change that I love. Another change, though not as impactful, is the look and feel of the game. The graphics seem better, the UI is completely different, and there are much more technical options available. It still has a feel of a mobile game, but this is the first entry where I can say it appears as though effort has gone into the PC version. Overall, I would say this is my favorite version of KR so far. It’s not perfect, and it can definitely use some sort of endgame or longevity factor, but I adore the changes made since Origins. If I had to rank all the KR games so far: Vengeance Frontiers KR1 Origins Recommend? (Price) [Y/N] Yes $20 is a bit much for this game. The historical low sale price of $8 is very worth it though. You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
11 hours played
March 2026
first time playing Tower Defense, tried demo for 2.5 hours it has a nice intro, easy UI, keyboard/controller/Steam deck friendly got good balance and progression system, faultless so I happily bought the base game and the Kingdom's Starter Pack bundle thank you Ironhide for making high quality tower defense games <3
17 hours played
Feb. 2026
Kingdom Rush game where you play as the villain and heroes from previous Kingdom Rush games are your enemies? Amazing. I played a bit and 16 hours flew by like nothing. And the variety of towers is just crazy. Very good tower defense and highly addictive.
77 hours played
Dec. 2025
I have been a fan of the Kingdom Rush games for quite some time and always loved the little Easter eggs that are in some of the stages of this game. The addition of different towers and heroes makes things very interesting.

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Frequently Asked Questions

Kingdom Rush Vengeance - Tower Defense is currently priced at 16.79€ on Steam.

No, Kingdom Rush Vengeance - Tower Defense is currently not on sale. You can purchase it for 16.79€ on Steam.

Yes, Kingdom Rush Vengeance - Tower Defense received 9,248 positive votes out of a total of 9,793 achieving an impressive rating of 9.16.
😍

Kingdom Rush Vengeance - Tower Defense was developed and published by Ironhide Game Studio.

Yes, Kingdom Rush Vengeance - Tower Defense is playable and fully supported on Windows.

Yes, Kingdom Rush Vengeance - Tower Defense is playable and fully supported on MacOS.

No, Kingdom Rush Vengeance - Tower Defense is not playable on Linux.

Kingdom Rush Vengeance - Tower Defense is a single-player game.

Yes, there are 2 DLCs available for Kingdom Rush Vengeance - Tower Defense. Explore additional content available for Kingdom Rush Vengeance - Tower Defense on Steam.

No, Kingdom Rush Vengeance - Tower Defense does not support mods via Steam Workshop.

Yes, Kingdom Rush Vengeance - Tower Defense supports Remote Play on Tablet. Discover more about Steam Remote Play.

Yes, Kingdom Rush Vengeance - Tower Defense is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Kingdom Rush Vengeance - Tower Defense.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2026 06:21 UTC
SteamSpy data 24 July 2026 21:11 UTC
Steam price 29 July 2026 10:35 UTC
Steam reviews 27 July 2026 11:45 UTC

If you'd like to dive deeper into the details about Kingdom Rush Vengeance - Tower Defense, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Kingdom Rush Vengeance - Tower Defense
  • SteamCharts - Analysis of Kingdom Rush Vengeance - Tower Defense concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Kingdom Rush Vengeance - Tower Defense compatibility
Kingdom Rush Vengeance - Tower Defense
Rating
9.2
9,248
545
Game modes
Features
Online players
117
Developer
Ironhide Game Studio
Publisher
Ironhide Game Studio
Release 15 Oct 2020
Platforms
Remote Play
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