Kingdoms of Amalur: Re-Reckoning on Steam - User reviews, Price & Information

Quick menu

The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.

Kingdoms of Amalur: Re-Reckoning is a rpg, action and fantasy game developed by KAIKO, Big Huge Games and 38 Studios and published by THQ Nordic.
Released on September 08th 2020 is available only on Windows in 8 languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian and Simplified Chinese.

It has received 7,138 reviews of which 5,468 were positive and 1,670 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 9.99€ on Steam with a 75% discount, but you can find it for 4.72€ on Gamivo.


The Steam community has classified Kingdoms of Amalur: Re-Reckoning into these genres:

Media & Screenshots

Get an in-depth look at Kingdoms of Amalur: Re-Reckoning through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows, 8, Windows 10 (64 bit)
  • Processor: Intel or AMD Dual Core CPU 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: DirectX 10 Feature Level AMD or NVIDIA Card with 1 GB VRAM
  • DirectX: Version 11
  • Storage: 40 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Kingdoms of Amalur is a generally enjoyable middle era RPG with some notable drawbacks. It should be noted that Re-Reckoning is mostly a graphical update with the addition of a final DLC to wrap up the storyline of Amalur. The game was originally from the early 2010s and started as a MMO project, morphing into a single player RPG. Positives - If you like lore, there's a lot of it. - The concept behind the setting is charming with the primary conflict being between the Fae creatures (both sapient and wild) and humans/alfar. - The combat is good. It takes some time to get used to blocking, parying, and dodging. You won't suceed if you just dodge like a souls game. There are some enemies and attacks that you really are better off blocking and dodging. I really liked the flow of the warrior and rogue classes, ending up with a hybrid of the two which combines durability and flashy abilities. - The ability to switch between classes effectively whenever you want is cool and works really well. It also means that you can experience everything the gameplay has to offer in one playthrough. - The art style still holds up pretty well. Probably the biggest critique is that the player character can look a bit blank faced in dialogue, but anyways. This is from the 2010s, so such is what you can expect. - Early to mid game is really where the game shines in terms of combat. It's challenging on Hard/Very Hard and you have to put thought into how you're engaging in combat. End game is unfortunately not this. - There is some neat stuff that happens in the mainline quests. The Faction quests can be cool with the best one being the House of Ballads and the Scholia Arcana imo. Side quests are a bit more dubious with many having the typical RPG issues of being just filler. And really, the game is long enough already, so it didn't need filler quests. Not to say that it's all bad. Some can be cool and are worth doing, it's just that a lot of them are pretty bland. Flaws Loot - The big issue with loot is that the game has all of these cool looking weapons and armour sets that you'll never use at endgame since your crafted gear is better. The Fatesworn DLC sort of aleviates this by having some unique sets with powerful gimicks and some good weapons, but it's overall disappointing to constantly find armour sets and unique weapons that are majorly outclassed by your own gear. It just affirms my personal belief that these sorts of games would be better off with a few upgradable weapons and modules rather than just a bunch of randomized loot weapons that you're just going to throw away 99% of the time. Enemies - Enemies are reused between locations extremely frequently. There are locations with unique enemies to them, but even there you'll be finding the same sorts of enemies you've fought all game long. End Game - I finished the game on hard and from about level 35 on there were no enemies that presented a real challenge. Leaving the DLCs to after the main game quest and the factions quests, I only ever died once to the final boss of the Fatesworn DLC. The scaling just runs into an issue at a certain point and you'll go from having to tactically prepare yourself in battles with potions to simply battling through fodder enemies that can barely scratch you. For contrast, in the mid-game there was a fight with the Maid of Windemere that took my 5 tries to beat. - Bluntly, it overstays its welcome by 40ish hours. As stated above, end game just feels like going through the motions. Evaluated by itself, I think the Fatesworn DLC is actually pretty decent. Flawed, but not more than the main game. But because people are playing it last, it is most effected by burnout. DLC The Fatesworn DLC is a decent experience with some of the best looking environments of the game and its largest dungeons. It also offers some non-crafted armour and weapons that are actually worth using. As stated previously, unfortunately you're probably getting burned out on the game by the point you experience it. And while a few new enemy types were added, it needed more to truly shine and it needed better end-game balancing for a challenge. It is, at least, a definitive ending and some nice regions to finish off your playthrough. Conclusion - 7/10 It was a really cool game for its time with some dated elements today. If it had a balanced endgame, I think my ranking could have gone a point higher. So while Re-Reckoning does some things right, it ultimately does not update the game quite to where it needs to be for a strong recommendation. As such, I recommend the game to RPG fans who accept that they're getting a 2010s game with the strengths and flaws of that era.
Expand the review
Dec. 2025
Kingdoms of Amalur can be summarized as Fable tried to be an MMO developed by former Morrowind leads with lore written by R. A. Salvatore himself. Though its misfortune came from releasing just 3 months after Skyrim which resulted in the game never received the attention it truly deserved, myself included. I couldn't get past more than 2 hours of gameplay after having kept myself busy with Skyrim like everyone else which at the time seemed like the superior experience. 13 years later with no Elder Scrolls sequel in sight and a market that seemingly craving for proper open-world fantasy RPGs saved for a few big hits, I've found my way back to this game thanks to this remaster. While often branded as a miniaturized MMO, KoA is actually more than that; it's a surprisingly fun RPG with gorgeous visual style, a well established world map with diverse biomes, solid quest writing, intriguing lore with some very interesting implications. The setting is a refreshing take where mortals seem like the true invaders of this magical world and a protagonist who can change fate in a universe where everything is driven by fate itself. Set aside the MMO elements, the combat and progression system were ahead of its time and still hold up well enough today, which was an achievement that, as mentioned, was unfortunately overshadowed by Skyrim's success at the time. It's such a delight that THQ Nordic brought this game back on the map with QoL changes and a new expansion with former staff contributed to it. I think it's fair to say KoA is the perfect RPG to play when you feel like you don't have many interesting games left to play. Sure, it's no masterpiece, but it's a genuinely fun time sink in a beautiful and intriguing fanatsy world that doesn't try to constantly sell you a 20$ skin.
Expand the review
Dec. 2025
If you're a fan of xbox360 era gameplay with writing made by actual authors this is your next big time sink. :)
Expand the review
Aug. 2025
A simple, enjoyable and laid back RPG Kingdoms of Amalur: Re-reckoning is a straightforward RPG with easy to understand (bur limited) character builds, a focus on fae and an astounding amount of bloated content. Pros: - Combat is enjoyable and simple. *Even with my upcoming criticism, I felt like the power fantasy was enjoyable most of the time. - The world is focused on Faes, which is a part of fantasy that is rarely exploited to its fullest potential. Faes are at the center of this story and they are also the most enjoyable race/npcs to meet and understand. - The presentation is nostalgic, reminding me a little of a classic WoW and Fable 1. - Considering that I do not consider this a game focused on the story, the main story was suprisingly interesting for a classic hero's quest. It was on par with something in a good MMO. - The variety of weapon is great and they all feel impactful. - Easy and accessible respec, ahead of its time. Neutral: - The music is enchanting yet weirdly forgettable? - Alot of stagger, this makes the combat more challenging. - Loot is kinda, eh. - Bloated side content. This feels like an MMO with a LOT of quest. This is neutral, though, because they are well identified and you can basically skip anything except faction quests and main quests if you want. Cons: - The builds are not the most interesting. There is 3 trees, finesse, might and sorcery. in theory, you can choose one of them or mix and match. The issue is, you wont get enough point to really experiment before very late game and if you focus on a tree like I did, you need to max almost all abilities to get the max level ''class'' (destinies, they are called). Basically, at some point you have to invest points in stuff you dont need just to get your final class. At this point there is no choice, everyone uses all the same abilities. The idea is great, like in grim dawn/titan quest you're supposed to create you class. But the reality is that there is only so much active abilities and as an endgame archmage I was only spamming the same 3 or 4 abilities. The redeeming factor is that at the point where the illusion of build shatters, you get to be so overpowered it's fun in its own way.
Expand the review
May 2025
This review is based on 100% completion and 89.5 hours of gameplay. Recommendation: Would I recommend this game? Absolutely. It’s a thoroughly enjoyable old-school RPG. Sure, it has its faults and you can definitely feel its age, but the classic experience it delivers more than makes up for that. The pros definitely outweigh the cons here. If you’ve enjoyed classic RPGs like Dragon Age, KOTOR, Fallout, or Oblivion , there’s a very good chance you’ll enjoy your time with this game too. The game is massive — the base game map is huge, and each bit of additional content adds even more areas to explore. There are heaps of quests and tasks that’ll keep you busy. While they mostly fall into familiar categories like exploring, killing, and collecting, each quest is done in a way that keeps things feeling pretty fresh and engaging. There's also a mountain of lore to dig into if you're into that sort of thing — and even if you're not, the gameplay on its own still holds up quite well. Gameplay-wise, I found it enjoyable overall. It’s definitely a bit clunky and sometimes unintuitive, but it’s generally solid. All the mechanics feel like they’re from the era the game originally came out in, so it can feel dated, but it’s still fun. You’ve got a decent range of weapons, skills, and abilities that let you play your own way. The game loosely follows the classic RPG archetypes of warrior, mage, or rogue — but you’re free to mix and match however you like. There’s loads of gear with different stats and bonuses that add even more room for customisation. You can also respec if you want to try something different, just keep in mind that it gets more expensive each time — though gold is pretty plentiful, so it’s not too much of a problem. The story is really well done. I genuinely enjoyed it — from the main questline in the base game through to the side quests and all the DLC content. It’s all interesting and well-written, and there’s a ton to sink your teeth into. The sound design and music are also solid — I only had a couple of small issues, like the music cutting out abruptly every now and then, but nothing major. Overall, the narrative and audio are both handled really well. Visually, the game is definitely on the more dated side — even with it being a remaster. That said, it still looks decent for what it is. The armour, environments, and enemy designs are all nicely done — just don’t expect anything mind-blowing. It looks good, but in a retro way. Now, onto the bugs — and yes, there are quite a few. Some are minor, but others can be more serious, like ones that lock you out of quests or require you to reload an earlier save. Personally, I followed a guide that pointed out some of the known bugs as I went, and I only ran into one major issue where I got stuck behind a door after a cutscene I wasn’t meant to be near. To be safe, I’d definitely recommend saving often — especially before starting quests. That way, you’ve got a backup if something goes wrong. But again, in nearly 90 hours of gameplay, I only had one real issue, so it's not unplayable by any means. All in all, this is a solid pick if you’re looking for an RPG with that classic old-school feel. There’s a tonne of content to get through and, for the most part, it’s really well made. I think the base game is worth its price, but I’d definitely recommend picking up the Fatesworn DLC too — so the bundle is your best bet. And since it’s an older title, it does go on sale quite often, so if you can, I’d say wait for a good discount and grab it then. Achievements: You’ll need the DLC for 100% completion. There are some missable achievements and a few bugs that can prevent certain ones from unlocking, so I’d definitely recommend following a guide. There’s a fantastic guide by “Allgorhythm” on TrueAchievements that I followed and would highly recommend if you’re aiming for full completion. It walks you through everything in a really straightforward way and helps you avoid potential pitfalls with bugged achievements. You can check that guide out [url= https://www.trueachievements.com/game/Kingdoms-of-Amalur-Re-Reckoning/walkthrough] here. Most of the achievements are tied to story progression, completing quests, hitting certain milestones, or playing on specific difficulty settings. There are also some tied to finding all the lore stones, completing faction questlines, and making certain choices in the game — so it’s definitely worth reading ahead a little if you want to make sure you don’t miss anything. There are also a handful of achievements related to gameplay mechanics, like using specific abilities, crafting, or reaching high skill levels in certain trees. A few of these can be a bit grindy, especially near the end, so again — having a guide to help plan things out really makes the whole process a lot smoother. The Fatesworn DLC adds its own set of achievements, which follow a similar pattern — story progression, collecting new items, and completing the new content. These are fairly straightforward if you’re already committed to going for 100%, and they blend well into the base game’s systems. One thing to keep in mind: due to the bugs I mentioned earlier, there’s a small chance that some achievements might not trigger properly even if you’ve met the requirements. This isn’t super common, but it’s still frustrating when it happens. Making regular manual saves and backing them up can really help avoid losing progress or needing to replay long sections. All in all, if you're into achievement hunting, this is a fairly easy completion — not super difficult, but it does require some time, planning, and a bit of patience. The guide mentioned above makes the whole thing much more doable, especially if you want to get it all done in a single playthrough. For more in-depth yet straight-to-the-point reviews, feel free to check out my curator page [url= https://store.steampowered.com/curator/45595645/] here.
Expand the review

Similar games

View all
Dragon's Dogma: Dark Arisen Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.

Similarity 84%
Price -93% 2.22€
Rating 8.7
Release 15 Jan 2016
Bound By Flame You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords. In this RPG where every choice counts, you will have to choose between unleashing the powers of the beast within and rejecting its demonic influence.

Similarity 84%
Price -86% 1.00€
Rating 6.7
Release 08 May 2014
Dragon Age II: Ultimate Edition You are Hawke, a refugee seeking to escape the darkspawn-plagued land of Ferelden and become Champion of Kirkwall. Rise to power and fight epic battles while making decisions that determine the course of civilization.

Similarity 84%
Price -75% 7.49€
Rating 7.9
Release 04 Jun 2020
Dragon's Dogma 2 Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.

Similarity 84%
Price -79% 13.99€
Rating 6.1
Release 21 Mar 2024
Enclave Experience incredibly atmospheric and intense medieval combat action! Go ahead and enter a new world, the award-winning world of ENCLAVE!The people of Light and Darkness are divided by a bottomless rift that split the earth many millennia ago.

Similarity 81%
Price -96% 0.42€
Rating 7.7
Release 04 Oct 2013
Two Worlds Epic Edition ... 300 years after Aziraal has been banished, a brother and sister are drawn into the conflict which has flared up between the Orcs and the free world. Kyra, the hero's younger sister, suddenly disappears in mysterious circumstances.«...If my family really belongs to the chosen ones, why then have we always been as poor as church mice?

Similarity 80%
Price -98% 0.40€
Rating 7.5
Release 30 Apr 2009
BIOMUTANT BIOMUTANT® is an open-world, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.

Similarity 80%
Price -90% 4.17€
Rating 6.5
Release 25 May 2021
Summoner Summoners have toppled empires and challenged gods. They are venerated as saviours and feared as destroyers. With rings crafted by the ancient Khosani, the gifted can call forth demons, dragons, and elementals, but only the strongest can control the forces they unleash.

Similarity 80%
Price -95% 0.28€
Rating 7.9
Release 12 Mar 2014
Divinity II: Developer's Cut Dragons: they have been hunted, they have been slain, but now the hour to strike back has come.

Similarity 80%
Price 19.99€
Rating 8.2
Release 29 Oct 2012
Gothic® 3 A nameless hero becomes a legend! Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers.

Similarity 78%
Price -95% 1.16€
Rating 8.0
Release 02 Dec 2009
Sacred Gold A shadow of evil has fallen on the kingdom of Ancaria. It is a time for champions - a time to journey into the perilous world of SACRED. Battle blood-thirsty orcs & lumbering ogres... Destroy undead wizards & rotting mummies... Slay hellish demons & legendary dragons.

Similarity 78%
Price -94% 0.60€
Rating 8.3
Release 09 Jul 2008
Middle-earth™: Shadow of Mordor™ Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.

Similarity 78%
Price -91% 1.91€
Rating 9.1
Release 30 Sep 2014

Frequently Asked Questions

Kingdoms of Amalur: Re-Reckoning is currently priced at 9.99€ on Steam.

Kingdoms of Amalur: Re-Reckoning is currently available at a 75% discount. You can purchase it for 9.99€ on Steam.

Kingdoms of Amalur: Re-Reckoning received 5,468 positive votes out of a total of 7,138 achieving a rating of 7.48.
😊

Kingdoms of Amalur: Re-Reckoning was developed by KAIKO, Big Huge Games and 38 Studios and published by THQ Nordic.

Kingdoms of Amalur: Re-Reckoning is playable and fully supported on Windows.

Kingdoms of Amalur: Re-Reckoning is not playable on MacOS.

Kingdoms of Amalur: Re-Reckoning is not playable on Linux.

Kingdoms of Amalur: Re-Reckoning is a single-player game.

There are 2 DLCs available for Kingdoms of Amalur: Re-Reckoning. Explore additional content available for Kingdoms of Amalur: Re-Reckoning on Steam.

Kingdoms of Amalur: Re-Reckoning does not support mods via Steam Workshop.

Kingdoms of Amalur: Re-Reckoning supports Remote Play on Tablet. Discover more about Steam Remote Play.

Kingdoms of Amalur: Re-Reckoning is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Kingdoms of Amalur: Re-Reckoning.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 March 2026 00:15
SteamSpy data 10 March 2026 11:18
Steam price 15 March 2026 04:27
Steam reviews 13 March 2026 00:02

If you'd like to dive deeper into the details about Kingdoms of Amalur: Re-Reckoning, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Kingdoms of Amalur: Re-Reckoning
  • SteamCharts - Analysis of Kingdoms of Amalur: Re-Reckoning concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Kingdoms of Amalur: Re-Reckoning compatibility
Kingdoms of Amalur: Re-Reckoning PEGI 18
Rating
7.5
5,468
1,670
Game modes
Features
Online players
264
Developer
KAIKO, Big Huge Games, 38 Studios
Publisher
THQ Nordic
Release 08 Sep 2020
Platforms
Remote Play
Clicking and buying through these links helps us earn a commission to maintain our services.