Legend of Grimrock 2 on Steam - User reviews, Price & Information

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Legend of Grimrock 2 is a dungeon crawling role playing game with a modern execution but an oldschool heart. A group of four prisoners have shipwrecked on the secluded Isle of Nex. The island is filled with ancient crumbled ruins, mysterious shrines and a vast underground network of dungeons.

Legend of Grimrock 2 is a dungeon crawler, rpg and grid-based movement game developed and published by Almost Human Games.
Released on October 15th 2014 is available in English on Windows and MacOS.

It has received 3,806 reviews of which 3,458 were positive and 348 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 4.70€ on Steam with a 80% discount, but you can find it for 4.36€ on Gamivo.


The Steam community has classified Legend of Grimrock 2 into these genres:

Media & Screenshots

Get an in-depth look at Legend of Grimrock 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
  • Memory: 2 GB RAM
  • Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
MacOS
  • OS: Mac OS X 10.7.5 or later
  • Processor: 1.4 GHz dual-core Intel Core i5 processor
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2 capable graphics card, Intel HD Graphics 5000 minimum
  • Storage: 2 GB available space
  • Additional Notes: Low Rendering Quality setting is recommended on Mac models without dedicated graphics cards such as the Macbook Air

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
What a wonderful game. A polished and challenging party-based dungeon crawler. Definitely very difficult, especially by my standards, but very rewarding and a lot of depth in it's minute by minute gameplay and I had a great time exploring all the maps. I'd say the difficulty is pitched almost perfectly aside from a few instances that, to me, felt a bit unfair - for example, sometimes enemies can just attack you multiple times in a row while you're waiting for cooldowns - some of the riddles just feel a little too obtuse for me to work out on my own, and sometimes I felt lost in what I had to do next so had to look up a guide, but really these didn't really detract a whole lot and, generally speaking I felt quite capable to tackle the games challenges and the constant success and failure always allowed me the opportunities to learn from my mistakes - I was constantly trying to manipulate battles to give me better odds (i.e don't fight more than 2 or 3 enemies at once, try to funnel enemies into a corridor to prevent you being attacked from all sides, etc) and the times when I really did spend the time to work out puzzles and riddles felt so rewarding when i finally got them. I would have liked to see another game in this style but I think the developers have moved on. Big shame. I think there is plenty more ideas to be had from this type of game.
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March 2025
Imagine if the developers of a game decided that we will take everything from the first game, put it in a second game but expand every property 100-fold. That's LoG2....it's like LoG but on steroids. Get this if you like old school dungeon-crawlers with good atmosphere and endless options. Oh and did I mention there is an integrated dungeon creator and player made content? Yeah....just buy it already!
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Jan. 2025
This is a fantastic old school dungeon crawler with devious puzzles. I've played both games with my 11 year old daughter whereby I would control the movement and she would control the fighting, potion making, spells etc. We got a huge buzz defeating the the boss at the end. There were a few puzzles which made no logical sense and we had to look up the solutions, but overall it was a great experience. The biggest challenge would be completing it 100%.
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Nov. 2024
I don't know if I am going to be in the minority over this but in my honest opinion... the first one was better. Yes, I know. The environment is a lot better than in the first game, it's longer, there's more enemies, there's more loot, so... technically the game should have been improved, right? Well, not really. While the game does shine in those categories, it has problem from a technical and gameplay standpoint that I felt like the first one did better. From the technical standpoint, the game has longer loading times than the first game, for some reason? And sometimes it will crash when you try to load the game. Now it seems this is a problem due to the lack of optimization for the newer system, so hopefully Almost Human Games (I am not sure if they are still around at this point) can make some kind of remaster to make the game run better on modern systems. Then there is the big part: The gameplay. Genuinely the game feels harder than the first game, but also deaths feel cheaper. My biggest gripe with the game is the new system where your character can have wounded body parts. This happens randomly and it is absolutely annoying. So imagine you are in a room full of enemies, and one enemy hits your party from the back. One of your characters suffered a foot injury and now not only the movement is slowed down, but also his carry limit is reduced, which makes the entire party immobile. There is no avoidance to this, this happens randomly and there is no strategy against it. You have to either use the blue crystals which are very valuable or go to the nearest crystal to go back at full health. I hate this, it doesn't bring challenge, it's just a cheap RNG disability that they give you randomly. Another problem is scaling. Some of the mobs that I encountered from the early game are also encountered in the late game, and even though my party is stronger and has better armor and weapons, somehow the enemy is scaled so they take equal amount of hits and if surrounded they can still kill your party. One such example are the mosquitoes. I also hate this, I never was a fan of enemy scaling in Oblivion, and neither am I a fan in this game as well. If you are stronger, you should be able to one shot weaker enemies. It's absolutely unnacceptable that a crab I fought from the first dungeons takes the same amount of hits in the last dungeon. Some of the puzzles don't make sense, and I had to look up a guide to actually solve them. I never used a guide in the first grimrock game. Even though I enjoyed the first one more, I am still giving this game a thumbs up. I think it's still fun and you could still enjoy the new environment and new mechanics. I kind of wished they made a third game though, but we will see.
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July 2024
Grimrock but wider more build variety more unique gear more puzzles more mechanics more grimrock you can beat it under 100 hours with all secrets, give it a try often cheap as dirt at 75% discount makes this an easy recommend
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Frequently Asked Questions

Legend of Grimrock 2 is currently priced at 4.70€ on Steam.

Legend of Grimrock 2 is currently available at a 80% discount. You can purchase it for 4.70€ on Steam.

Legend of Grimrock 2 received 3,458 positive votes out of a total of 3,806 achieving a rating of 8.74.
😎

Legend of Grimrock 2 was developed and published by Almost Human Games.

Legend of Grimrock 2 is playable and fully supported on Windows.

Legend of Grimrock 2 is playable and fully supported on MacOS.

Legend of Grimrock 2 is not playable on Linux.

Legend of Grimrock 2 is a single-player game.

Legend of Grimrock 2 does not currently offer any DLC.

Legend of Grimrock 2 is fully integrated with Steam Workshop. Visit Steam Workshop.

Legend of Grimrock 2 does not support Steam Remote Play.

Legend of Grimrock 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Legend of Grimrock 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 19:18
SteamSpy data 10 June 2025 03:24
Steam price 15 June 2025 04:43
Steam reviews 12 June 2025 23:54

If you'd like to dive deeper into the details about Legend of Grimrock 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Legend of Grimrock 2
  • SteamCharts - Analysis of Legend of Grimrock 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Legend of Grimrock 2 compatibility
Legend of Grimrock 2
8.7
3,458
348
Game modes
Features
Online players
25
Developer
Almost Human Games
Publisher
Almost Human Games
Release 15 Oct 2014
Platforms
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