Little Big Adventure – Twinsen’s Quest on Steam - User reviews, Price & Information

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Step into Twinsun's fantastical world in this action-adventure remake! Little Big Adventure - Twinsen's Quest brings brand new visuals, new music by the original composer, and smoother gameplay to the iconic classic released back in 1994.

Little Big Adventure – Twinsen’s Quest is a exploration, puzzle and platformer game developed by [2.21] and published by Microids.
Released on November 14th 2024 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Dutch, Japanese, Korean, Polish, Russian and Simplified Chinese.

It has received 705 reviews of which 636 were positive and 69 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Little Big Adventure – Twinsen’s Quest into these genres:

Media & Screenshots

Get an in-depth look at Little Big Adventure – Twinsen’s Quest through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5 4460
  • Memory: 8 GB RAM
  • Graphics: nVidia GeForce GTX 970
  • DirectX: Version 11
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
My initial contact with the LBA franchise was in 1998, when I bought Twinsen's Odyssey from a newsstand. It was the first Zelda-like adventure game that I had ever played and it turned out to be fundamental in shaping my appreciation for the genre as a whole. Twinsen's world quickly became one of my favorites for all of its zany characters and endearing charm. I never got to play its predecessor as a child, though — hell, I didn't even know that there was a prequel to Odyssey in the first place. Only when I grew up to my teenage years did I find out about its existence. After playing it, I realised it wasn't as entertaining as the second, but I still enjoyed the experience. I've waited many years to play another one of these games, so you can imagine my enthusiasm when Twinsen's Quest finally came to be. But is it a worthy remake? Let's see. LBA's plot is a straightforward tale of rebels resisting a tyrannical government. The game's world of Twinsun is divided in two hemispheres that are separated by an icy mountain range and bathed in constant sunlight by two suns. The planet is home to four main species of sentient creatures, which resemble human beings, rabbits, elephants and spherical humanoids. The megalomaniacal Doctor Funfrock rises to power and imposes a global dictatorship, creating clones and monsters that enforce his will upon the population. He seeks to harness the power of the Sendells, a race of magical beings who reside within the planet and protect it from harm. Twinsen is the heroic protagonist, who discovers his father's past as a wizard of the Sendells and utilises the powers passed on through his lineage to fight back against the tyrant. The main alterations made to the original plot were the inclusion of Luna, Twinsen's sister, who motivates him to save her from kidnapping, and the fact that Zóe, his love interest, assumes a more active role in the resistance movement. It's a story suited for children, honestly, and it's still as charming as it was back in the day, in my opinion. One of the most iconic elements of the original games was their sound design. I'm not exactly an expert on audio engineering, but I liked the work done by 2.21 here. Everything sounds good enough, despite the occasional glitches — more on this later. You can even hear some of the classic effects in this remake, like Twinsen's jumping sound and the peculiar bubbly throw of his magic ball. The voice acting is also pretty well done, with Twinsen sounding much like he did in Odyssey and Funfrock coming off as a crazy prick. People complained about Luna's childish demeanor, but I didn't mind her presence in the story — she's young and I suspect she'll have greater development in a potential sequel. I also think the soundtrack deserves proper applause, given that the catchy songs I liked so much at the time were gracefully rearranged. The first big and obvious change we see in this remake, however, is the new visual style, which confers a more colorful and detailed appearance to the game's environments and characters. I've always considered the original's graphics to be rather drab and dull looking, so I quite liked this fresh coat of paint. Granted, there was some criticism thrown at it, particularly regarding the design of certain objects. I can agree that sometimes, depending on the camera angle, things may look rather odd or confusing, but overall I think this art style contributed to a nice reimagining of the story. Some folks complained that the vivid colors erased the aspect of decay inflicted on the world by Funfrock's regime, but I could still see signs of degradation in the streets and buildings of Twinsun. My only real gripe in this department is the frequent occurrence of visual glitches. Like its past iteration, Twinsen's Quest is an isometric action-adventure game not dissimilar from Legend of Zelda: A Link to the Past. Twinsen gets to explore different towns and islands, talk to NPCs and collect quest items to complete missions. He is also able to acquire money to purchase a limited amount of stuff, but there is no character customisation or build variance. Players fight monsters with melee attacks and with the signature projectile weapon mentioned earlier, the magic ball. Combat is pretty simplistic and sometimes cumbersome, and it is often advisable to simply avoid confrontations altogether because dodging enemy attacks is a bit unreliable. There aren't any character stats or level ups, but the magic ball is upgraded three times over the course of the campaign, allowing Twinsen to face stronger opponents. While the levels, quests and foes created for the original title remained basically the same, the remake did change the mechanics of gameplay in a significant manner. Now, two major things were reworked. The first one is the movement system, which became much more streamlined. Back in the original, there were four stances that defined how Twinsen would move himself, requiring players to constantly switch between these stances in order to walk, run, fight or sneak around. This posture framework was entirely replaced with a fluid system of walking, running and punching, while sneaking was completely phased out. This caused some controversy, but I never really considered sneaking to be of much importance before. Also gone are the tank controls, by the way — Twinsen now moves in the direction of the pressed key — and I liked this adaptation. Finally, the second big change was the subtraction of the game's mana bar, which determined if the magic ball would bounce on surfaces. With magic points removed, the ball always bounces now. This made the remake a bit easier, I'd say. Unfortunately, I came across numerous flaws during my playthroughs. None of them really prevented me from finishing the game and unlocking its achievements, but they were disappointing and indicative that this project could have spent more time in the oven. The first category of problems comprises the visual and audio glitches. I mentioned them quickly earlier: explosions fail to appear when enemies perish, the magic ball gets stuck in the environment, NPCs fail to vocalize their lines, subtitles do not display what the characters are really saying, and so forth. I also include here the shoddy quality of certain animations, or the complete absence of them. Twinsen seems to be rather stiff and awkward in his movements, and there are no animations for embarking on and disembarking from vehicles and boats. These particular issues, of course, aren't game breaking, but then we have the second category: combat flaws. Despite the fact that the controls were overhauled, I still found Twinsen to be rather sluggish, and this made him more vulnerable. His dodging maneuver takes some time to be executed and frequently fails to save him from projectiles. The new aiming system for the magic ball can be unreliable depending on the topography of the level. Many times I struggled to throw it in the correct direction when Twinsen was in an elevated position. The AI of enemies sometimes simply stopped functioning, which made them non reactive to my attacks. I also felt that the lock-on mechanism constantly disengaged from my targets if I moved just a bit away from them — not to mention that dodging while locked on simply doesn't work adequately. These problems are quite annoying and require correction, but aren't as severe as the ladders that catapult Twinsen outside of the level, or the statue in the Temple of Bú that got stuck on top of a pillar, forcing me to reload a previous save. So, yes, although this remake could be more polished, I still think it's a worthwhile experience. I consider it a fun introduction to the franchise because its merits outweigh its flaws. Hopefully the developers learned some valuable lessons with this project and will use them to create a more robust reimagining of the second game. I'll be looking forward to it.
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July 2025
I adore the original LBA2 when I was growing up, but never got to play the 1st properly. I did eventually when both came to Steam and I was delighted to revisit those memories. Not having the same memories of the 1st game makes it a bit tough to approach it with the lens of nostalgia, so when I say I both adore this from my childhood, but also have a more objective take on this remake, that's what I mean. I do think that the modernization to both the narrative and the game mechanics are more welcome than a hindrance, as it does get some of the clunkier aspects more smoothed out, however there are some valid gripes I've seen for both. I am excited for Purple Empire as it seems to be a re-imagining of the narrative of LBA2 from first glance. Hopefully this brings new people into this silly, fun, optimistic world, because it's nice to revisit these days!
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May 2025
as a huge fan of LBA1 since i was 14 and later on LBA2 as well i enjoy playing a game that is old new. it was weird in the begining but now i just try to imagine i never played the game:) i would like to see more authentic voices like in the original games and more of the beautiful music. also some speech in the begining are not synched . i also noticed a weird issue when asking in the library about laborge and the lady there says something but in the text it says " pages will tell you" or something like that. im not far in the story so i dont have much to add for now except i enjoy a new old adventrue on twinsun again:)
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May 2025
So the original game is pretty much in my top of favourite games of all time. This game is rather good. It's not the original game and it's clear to me that the reasons why I love the original game is not why the (re)makers love the original. I suppose that's always an awkward thing with remakes. It's not as dark, the rough edges have all been filed off, the dialogue and world building is just not as threatening and mystical as the original. But this game has incredible vibes. I love the graphics style they went for. I think the gameplay refinement works about 90% of the time. The journal is a really great addition and let's be honest, the voice acting is miles better than the original. On the other hand, I think they should've fleshed out the characters more. I do like the gameplay segments near the end, but honestly I was hoping for more of that. Plus, I'm left with a lot of questions. The gameplay systems also promise more than eventually was utilised (say, the costume change). I would still recommend the game. It's just good vibes. I hope an LBA2 remake will materialise in the near future.
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March 2025
A stunningly lovely reimagining of the adorable 1994 cult classic, Twinsen's Quest is an easygoing, colourful and quaint homage that sands off a lot of the rough edges and difficulty from the original game for the better. While the original game could be pretty brutal and oppressive, especially early on, this game is much more focused on allowing you to relax and enjoy the story. While the story has been altered (Very) slightly to allow for a more cohesive narrative and despite the community's (Occasinally justifiable) lack of love for Luna, I never found her inclusion all that jarring from a story standpoint and Zoé gets a much more entertaining role as a tradeoff. This game plays like how you'd remember the original does without actually matching the reality of it: Gone is the clunky but charming stance system, replaced with a snappier and more modern control scheme that makes navigating and interacting with the world simple and easy while still feeling fun and bouncy. While it's an understandable shame to see it gone in its more traditional form, it's undeniable that this iteration handles its character and exploration extremely well in comparison. Graphically I adored the new style and found it very fitting with the atmosphere the games are known for, retaining the original low-poly style but making it consistent across all aspects of the adventure. All the races of Twinsun look exactly like you'd imagine them to with Rabbibunnies being particularly adorable in this entry, and character animations are smooth and full of personality. Environments are bright and colourful and stay true to the originals' layouts while remaining interesting to explore in their labryinthine ways. Voiceacting is high quality throughout and I was happy to see Twinsen retaining his dorky personality and oddball, semi-stilted line deliveries. There's some localisation issues with subtitles not matching the spoken dialogue - particularly towards the end of the game - but nothing egregious that would take me out of the game. As a lifelong fan of Little Big Adventure with many fond memories of watching my dad play the original and enjoying the sequel as one of my childhood cornerstones, I can say truly and honestly that I couldn't be happier with the end result of this remake and I hope against hope that they can bring the same sheer level of love, talent and respect to the sequel. This places easily as one of my favourite games I've played this year and was just a wonderful time from start to finish. Huge kudos to the team and everyone involved!
Expand the review

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Frequently Asked Questions

Little Big Adventure – Twinsen’s Quest is currently priced at 29.99€ on Steam.

Little Big Adventure – Twinsen’s Quest is currently not on sale. You can purchase it for 29.99€ on Steam.

Little Big Adventure – Twinsen’s Quest received 636 positive votes out of a total of 705 achieving a rating of 8.46.
😎

Little Big Adventure – Twinsen’s Quest was developed by [2.21] and published by Microids.

Little Big Adventure – Twinsen’s Quest is playable and fully supported on Windows.

Little Big Adventure – Twinsen’s Quest is not playable on MacOS.

Little Big Adventure – Twinsen’s Quest is not playable on Linux.

Little Big Adventure – Twinsen’s Quest is a single-player game.

There is a DLC available for Little Big Adventure – Twinsen’s Quest. Explore additional content available for Little Big Adventure – Twinsen’s Quest on Steam.

Little Big Adventure – Twinsen’s Quest does not support mods via Steam Workshop.

Little Big Adventure – Twinsen’s Quest does not support Steam Remote Play.

Little Big Adventure – Twinsen’s Quest is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Little Big Adventure – Twinsen’s Quest.

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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 20:12
SteamSpy data 29 January 2026 02:35
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 10:02

If you'd like to dive deeper into the details about Little Big Adventure – Twinsen’s Quest, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Little Big Adventure – Twinsen’s Quest
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Little Big Adventure – Twinsen’s Quest compatibility
Little Big Adventure – Twinsen’s Quest
Rating
8.5
636
69
Game modes
Features
Online players
2
Developer
[2.21]
Publisher
Microids
Release 14 Nov 2024
Platforms
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