Loco Motive on Steam - User reviews, Price & Information

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There's been a murder aboard the Reuss Express, and you're the suspects! Prove your innocence in this comedy 'point n' click' murder mystery - packed with twists, laughs, and larger-than-life characters!

Loco Motive is a mystery, point & click and comedy game developed by Robust Games and published by Chucklefish.
Released on November 21st 2024 is available only on Windows in 3 languages: English, German and Simplified Chinese.

It has received 720 reviews of which 681 were positive and 39 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 17.99€ on Steam.


The Steam community has classified Loco Motive into these genres:

Media & Screenshots

Get an in-depth look at Loco Motive through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: WINDOWS® 7, 8.1, 10 (64bit)
  • Processor: Intel® Core™ i3-4160
  • Memory: 4 GB RAM
  • Graphics: Intel® HD Graphics 4400
  • Storage: 1 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
Played Loco Motive with my wife on the sofa — plus our sidekicks, the Müsli Cat and the Sushi Dog — and we had an absolute blast. It’s a fantastic love letter to the 90s point-and-click era: charming writing, great humor, and puzzles that (mostly) make perfect sense. Aside from one or two odd ones, everything clicked beautifully. The characters are delightful, the art style nails that nostalgic feeling, and the pacing kept us both hooked till the end. If you grew up on LucasArts adventures, or just want a cozy evening mystery to solve together, Loco Motive is a 10/10 ride. 🚂💥
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June 2025
There were a couple of spots where I had no idea what to do, and the answer ended up feeling like, "oh, yeah, sure, I guess." And when I would use the built-in tip hotline, I had to get to the last hint to get any info on the part I was stuck on, which was the tiniest bit annoying. That being said, the vast majority of the experience was such a delight. I personally liked that the setting was contained within one spot (for most of the game) as it made the changes in the environment a lot easier to keep track of/notice. The full voice acting was very fun to listen to, even if one was difficult to listen to at times (HERRRRRMAN MERRRRRMAN). And it would be a disservice not to mention how nice it was to watch all of the sprites/animations. It was really nice to have a game that didn't require a ton of thinking, but was actively enjoyable the whole way through.
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May 2025
As a brief disclaimer: Please be aware before you play this game that this is a point-and-click adventure akin to the Lucasarts classics such as Monkey Island, Maniac Mansion, etc. Based on the name of the game, I've seen many people go into this expecting a murder mystery game akin to Ace Attorney - but that is very far from what this game is. While there IS a murder as the central plot element of the game, it's not that sort of game and you may well be disappointed if you go in expecting that. Now, with that out of the way, Loco Motive is a vastly amusing love letter to those classics. Taking place aboard the luxurious Reuss Express, you initially play as Arthur Ackerman - the lawyer of the wealthy Lady Unterwald, who is mysteriously killed after the train is plunged into darkness. As you wander the train attempting to solve the murder and recover her missing will, you'll run into a variety of strange occurrences and general weirdos as you attempt to solve problems, figure out puzzles, and engage with all sorts of inventory-related shenanigans. The puzzles are, for the most part, a fair balance of obtuse and reasonable that leans rather closely to Monkey Island's balance over some of the more moon logic-filled experiences like Sam and Max Hit the Road - and the game features a relatively robust hint system akin to Professor Layton in terms of there being multiple "levels" of hints available if you don't want the puzzle spoiled outright but just need a simple nudge. This isn't without its flaws though, as some of these hints even at their highest level don't go terribly far, but the game is easily completed without a guide if you have the patience to work through it and are willing to engage with the ingame hints. There's no penalty for using them, and there's no shame in doing so if you are new enough to the genre to where you aren't accustomed to adventure game logic. There are a few that are a bit finnicky, but nothing terribly annoying. As this game IS a mystery, and the several chapters of the game intersect in interesting and funny ways, I won't spoil much of the plot or speak about it at length, however I found the writing and characters quite amusing. Arthur, the initial protagonist, plays the straight man for the most part. A relatively good-natured dude who really just wants to do his job and ends up begrudgingly involved in all of this wacky nonsense. This is, of course, in stark contrast to the second protagonist - mystery novelist turned detective-for-hire Herman Merman, a man so deranged and lacking in morality that his puzzle solutions rival only Halligan from Mystery of the Druids in their utter insanity and collateral damage. The third protagonist, sadly, feels very wasted though. Besides a very short introductory segment when her chapters begin, you very rarely get to solely control her and see how she handles things - and she has excessively little relevance to the actual plot compared to Herman and Arthur to where I question her inclusion at all if they weren't really going to do anything interesting with her. I get the sense that this could be a consequence of running out of time or some other similar pitfall, but I do wish we had more to actually do with her - as the last chapters of the game have you able to cycle through protagonists at all, meaning she never truly gets her own time to shine. This is a relatively minor complaint though, as I still found these segments very engaging with clever design. The sprite work here is also just staggering. Some of the best sprite animation I have ever seen in an indie game, often outright surpassing its inspirations from an artistic standpoint. Everything is very lively and fun, and while the backgrounds are detailed, it's almost always extremely obvious what is a point of interest. If you like pixel art and sprite work, I would almost recommend this game just for that reason. Overall, this is a great little game. Not terribly long, but infinitely charming and a great entry in a genre that's rarer and rarer nowadays. If you like point and clicks, absolutely give this a shot - but if you're expecting a murder mystery game, I won't try to say that this is gonna be the game for you. If you're somewhere in the middle though... I'd say give it a shot. EDIT: For the record, I have completed the game despite my low hour count - totalling about 5 hours of gameplay. I played on Steam Deck offline primarily, and as a result they are incorrectly synced.
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March 2025
I like the aesthetics of the game and the story so far. HOWEVER, this game as many others in the genre suffers from major QoL issues: It often accepts only a single solution which must be found exactly. As an example, if you want need to combine three items in your inventory together, it's not possible to do so in an arbitrary order. This needlessly complicates finding solutions and leads to major frustration.
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Feb. 2025
I finished Loco Motive and I really liked it. The game had bright, colorful pixilated art and very good voice acting. The story was funny and engaging. I loved the crazy cast of characters on board the Reuss Express. The puzzles were logical for the most part and there were only a couple times I got stuck. If you do get stuck and want help, there is an in-game hint system via a telephone call line that will provide a nudge for various puzzles by topic. There is some character swapping in the later chapters where it doesn’t make sense that a character would know to switch items to someone in a different location. I noticed it, but by that time, I was so invested in the game that I didn’t dwell on that and kept going to see how things would end up. I ran into one dialogue glitch that froze the game at the end of chapter 3, but I was able to go back to an autosave and avoid the dialogue line and the game continued just fine. There is both an autosave and five manual save slots. I recommend manually saving and not relying only on the autosave as it doesn’t autosave on quitting the game. Not using the hints and getting stuck a couple times, gave me a play time of about 12.5 hours. This is one of those really good comedy point and clicks adventures and I recommend it to all that love these types of games.
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Frequently Asked Questions

Loco Motive is currently priced at 17.99€ on Steam.

Loco Motive is currently not on sale. You can purchase it for 17.99€ on Steam.

Loco Motive received 681 positive votes out of a total of 720 achieving a rating of 8.84.
😎

Loco Motive was developed by Robust Games and published by Chucklefish.

Loco Motive is playable and fully supported on Windows.

Loco Motive is not playable on MacOS.

Loco Motive is not playable on Linux.

Loco Motive is a single-player game.

There is a DLC available for Loco Motive. Explore additional content available for Loco Motive on Steam.

Loco Motive does not support mods via Steam Workshop.

Loco Motive does not support Steam Remote Play.

Loco Motive is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Loco Motive.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 January 2026 00:42
SteamSpy data 20 January 2026 18:57
Steam price 29 January 2026 04:24
Steam reviews 27 January 2026 20:00

If you'd like to dive deeper into the details about Loco Motive, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Loco Motive
  • SteamCharts - Analysis of Loco Motive concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Loco Motive compatibility
Loco Motive
Rating
8.8
681
39
Game modes
Features
Online players
17
Developer
Robust Games
Publisher
Chucklefish
Release 21 Nov 2024
Platforms