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Lost Skies on Steam

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Chart a course in a breathtaking, but fractured world. Explore ancient ruins, master advanced technology, and craft your very own skyship to brave nature’s fury and colossal threats in Lost Skies. Team up with friends or go it alone in this awe-inspiring cooperative survival adventure.

Lost Skies is a adventure, open world survival craft and online co-op game developed by Bossa Studios and published by Balor Games.
Released on September 17th 2025 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Spanish - Latin America, Japanese, Russian and Simplified Chinese.

It has received 2,484 reviews of which 1,565 were positive and 919 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 24.50€ on Steam, but you can find it for 0.85€ on K4G.


The Steam community has classified Lost Skies into these genres:


Here is the detailed breakdown of supported languages for Lost Skies:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Japanese
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Lost Skies through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit) or later
  • Processor: Intel Core i3-10100 (4C/8T, 3.6 GHz base, up to 4.3 GHz boost) AMD Ryzen 3 3100 (4C/8T, 3.6 GHz base, up to 3.9 GHz boost)
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650 or AMD Radeon RX 590
  • Storage: 8 GB available space
  • Additional Notes: Notes: CPU (Processor) • At least 4 physical cores • Base Clock: ~2.4–3.0 GHz • Boost Clock: ~3.5–4.0 GHz • Intel Examples (modern 4C/8T or stronger): - Intel Core i3-10100 (4C/8T, 3.6 GHz base, up to 4.3 GHz boost) - Intel Core i5-7500 (4C/4T, 3.4 GHz base, up to 3.8 GHz boost) [older, but closer to Deck than i5-6400] • AMD Examples (4C/8T or stronger): - AMD Ryzen 3 3100 (4C/8T, 3.6 GHz base, up to 3.9 GHz boost) - AMD Ryzen 5 1400 (4C/8T, 3.2 GHz base, up to 3.4 GHz boost) [older Zen1, but has 8 threads] GPU (Graphics Card) • NVIDIA GeForce GTX 1650 or AMD Radeon RX 590 Memory (RAM) • Minimum: 6 GB Storage • 20 GB of available HDD space (SSD strongly recommended)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

130 hours played
July 2026
I come from worlds adrift, i got enough of it and some more. there is no join or die. or finding parts that someone dropped off their boat. there is a lot i miss about worlds adrift, and this helps me feel better about it. Thank you Bossa. I for one forgive you. just please dont give up on this one too
82 hours played
April 2026
Please don't drop this game, Bossa. It's so much fun and it feels so close to being near perfect.
71 hours played
March 2026
I love this game!! I remember watching Worlds Adrift videos when I was younger and wishing I got to play the game too. And I´ve now followed the development of lost skies since the reveal trailer and I gotta tell ya, this game satisfies my autistic brain.
30 hours played
Feb. 2026
I really want this game to succeed, I'll be gutted if it dies like its progenitor did, it's a unique idea and theme I can't really say there's a lot of airship games left out there. The game seems stable enough now, critical bugs have been fixed, it's a shame to see the poor launch (into early access) bomb what seems like such a hopeful restart to one of my favourite games ever but maybe I'm just nostalgic to Worlds Adrift and the times I enjoyed with old friends. The grapplehook mechanics are good, the shipbuilding is fun, the game could do with more content admittedly, the one thing that made Worlds Adrift feel fun was the exploration and meeting other people and their vessels; this game doesn't have this sadly especially with the dwindling player count. Please give it another try if you haven't!
115 hours played
Jan. 2026
Worlds Adrift was a great concept and its death was unwarranted. So anyway, this game. Good things: Has a good visual feel. Being able to spot islands through clouds, seeing them dangling above or below. The sensation of scale from grappling or gliding around islands is fantastic. There's also a lot of good mechanical foundation, like the crafting system, the different materials, blueprints, etc. Gliding, once you have the wings instead of the basic glider, takes some getting used to but is a lot of fun. Airships are interesting to fly, and the way design affects that is really interesting. Do I make a super-heavy ship and fly like an oil tanker, or a light fast ship and steer using my wings like a fighter plane. However, currently there's also a lot of bad. The game is buggy as heck. Objects, storage contents, or even entire ships randomly disappear. Objects become uninteractable mid battle. CONSTANTLY clipping through or into objects and getting stuck. There's also a huge ammount of jank. Chests eject their contents out when you open them, and are often placed near cliffs or the edges of islands. So say goodbye to that loot as it falls into an infinite void. Grappling hooks sometimes just fail to work or case you to jerk into a random direction, killing you and loosing your look. Arbiter loot spawns in mid air about 50m ahead of the arbiter itself, so you have to do a silly game of jumping about (or literally grappling onto the floating loot) to try and grab it. Airship construction is weird sometimes, not letting you place objects where they clearly fit, or letting you place other ones with massive clipping. There's also some weird design choices and missing mechanics, like fuel, all sails being fixed in place but still providing thrust. And, of course, the islands being...essentially UTTERLY disconnected from each other. Like one island is literally the Bentusi Harborship from Homeworld 2. The starter island actually seems to have a story to it, but other islands are hit and miss. They're generally visually cool, but most have no story to them, no connecting path or theme. They're just...fun ideas but totally disconnected from each other. The whole game in fact lacks a cohesive story or plot, besides the little conversations you have with the Ark. Which is weird, because they've done a lot of background work building a narrative. Finally, and in my opinion most significantly, the multiplayer is REALLY buggy. It constantly desyncs; flying towards a new island causes everyone to fly off the ship as it loads in, even if they are sitting in chairs or on guns (this, by the way, breaks guns). There is significant lag when opening player storage while in multiplayer. And, as far as I can tell, the game does not sync a lot of stuff between players. Like ammo counts in guns appear to be tracked per player , so if you run out of ammo you can just switch to another players gun. Overall, game has potential but needs a LOT of work to quash the bugs, improve the multiplayer experience, and expand on the core game to make it feel less empty.

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Frequently Asked Questions

Lost Skies is currently priced at 24.50€ on Steam.

No, Lost Skies is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Lost Skies received 1,565 positive votes out of a total of 2,484 achieving a rating of 6.18.
😐

Lost Skies was developed by Bossa Studios and published by Balor Games.

Yes, Lost Skies is playable and fully supported on Windows.

No, Lost Skies is not playable on MacOS.

No, Lost Skies is not playable on Linux.

No, Lost Skies is not playable on Steam Deck.

This information about Lost Skies is not available yet.

No, Lost Skies does not support VR.

Lost Skies offers both single-player and multi-player modes.

Lost Skies includes Co-op mode where you can team up with friends.

No, Lost Skies does not currently offer any DLC.

No, Lost Skies does not support mods via Steam Workshop.

No, Lost Skies does not support Steam Remote Play.

Yes, Lost Skies is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lost Skies.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 October 2026 06:59 UTC
SteamSpy data 21 October 2026 07:11 UTC
Steam price 26 October 2026 20:07 UTC
Steam reviews 18 October 2026 21:49 UTC

If you'd like to dive deeper into the details about Lost Skies, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lost Skies
  • SteamCharts - Analysis of Lost Skies concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lost Skies compatibility
Lost Skies
Rating
6.2
1,565
919
Game modes
Multiplayer
Features
Online players
17
Developer
Bossa Studios
Publisher
Balor Games
Release 17 Sep 2025
Platforms
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