My Little Blacksmith Shop on Steam - User reviews, Price & Information

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Craft weapons, armor and tools, manage resources and expand your workshop. Experience realistic physics-based forging, unlock new recipes and special orders, and interact with a medieval town's inhabitants as you work to become the greatest blacksmith in the land.

My Little Blacksmith Shop is a crafting, singleplayer and simulation game developed by Dasius and Noble Games Studio and published by Noble Games Studio.
Released on February 09th 2025 is available in English only on Windows.

It has received 1,100 reviews of which 790 were positive and 310 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 8.19€ on Steam.


The Steam community has classified My Little Blacksmith Shop into these genres:

Media & Screenshots

Get an in-depth look at My Little Blacksmith Shop through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, Windows 10, Windows 11
  • Processor: Quad Core Intel or AMD Processor, 2.5ghz or higher
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce 470 GTX or AMD Radeon 6870 HD Series or higher
  • DirectX: Version 10
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
This is from my brother. he has way more hours in the game but couldnt review it since he played it from our family library "I love this game, everything is so calming and the mechanics are easy once you get used to them, 13 hours in this game and I'm down to keep playing. 10/10 fs also to be clear i didn't pay for this game someone in my steam family did."
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Nov. 2025
I've seen a lot of negative comments, and I wanted to preface this review by saying that I haven't been getting a lot of the same bugs as some people, especially with the tutorial. I picked up this game for the first time in a while after a few years away, and I've had no major issues. This game is a PASSION PROJECT, for 10 dollars on steam! You can complain that it's buggy or unpolished because it's no longer in early access and that's valid, but keep in mind it's literally one guy working on this. He clearly cares a lot, enough to actively mention community sentiment changing his plans for the game. I feel like a lot of people are spoiled for choice seeing all the incredible indie games releasing nowadays. It's valid to be upset with bugginess or unpolished gameplay, but a few minutes of browsing the update schedule will tell you what you need to know - this isn't going to be the next Silksong. There is no seasoned team of devs working on this that's been polishing the game for almost a decade straight, waiting for the right opportunity to crash the internet. Game design is an interative process. So in short, if you like blacksmithing, give this game a buy. It may not be everything you hoped for right away, but the dev WANTS to make a good game. Every update gets us closer to that. He doesn't have the luxury of unlimited time or budget, or the superintelligence needed to do everything right on the first try. I hope that anyone who reads this develops a similar sentiment, and joins me in eagerly waiting for this game to blossom like I know it will.
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May 2025
TLDR For the price id say this game is mostly worth it for the 1.0 experience alone. I want to love this game however there are a few issues that Im not sure are going to get fixed. The 1.0 version is as I remember from years ago and is a fantastic start of a game. The game play loops are fun albeit simple in some regards. But it generally still feels like an early access game with the glitches and bugs and general jankyness that it still has. This would not be an issue if it felt like the creator was going to continue working on this version however I have seen post from him that leads me to believe he is dropping support for this game and going to mostly leave as is aside from some major bug fixes. (I would love to be wrong about this btw). The real issue arises from the 2.0 version or the beta test versions which are a huge sidestep to the original. Gone is the cute blocky style of the old and now comes in a more realistic version that honestly makes things feel more dated than acting as an upgrade. The new version does come with some changes and better balancing of the game mechanics and a much bigger world to explore but at the cost of a huge more amount of bugs and glitches that can seriously dampen the play-ability and how much enjoyment you will get. I would suggest the dev keep this 1.0 version updated with fixes and general QOL updates. However the 2.0 experience really needs a separate steam page given how much work still needs to be put into it. I would think a goodwill gesture to the 1.0 players of being given keys to the new (2.0 version) once split would be fantastic allowing them to play which ever version they like best and allowing the dev to get a more dedicated early access crowd for the 2.0 experience.
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April 2025
the game is unique and fun and me and my brother been waiting a while for it to update, every so often returning after few major updates to see the progress and for a while we gave up on the game because it was abandoned with so many bugs and issues but recently noticed multiple updates being pushed out and who ever working on this game is trying again to make it someone despite all the negative reviews. atm its wierd to play but its still worth waiting to see what happens as it slowly improves. if the developer ever reads then then know me and my bro belive in you =)
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Feb. 2025
I have watched this game for years. Though there have been some struggles with communication with the community I am hopeful and want to see this game come to life. Yes the last 2 years have seen the developer completely remake the game but you know what.... Fuck it. I've been playing around in the unstable 2.0 and while not playable for the most park there are things that have improved. IMPROVEMENT(S) -While there are only a few I've seen they are decent. The main one is of course the building. I never used the building system previously it confused me and felt cumbersome. This one while not perfect is easier to use and I've already demolished walls to remake them. -another great feature is the ability to turn a group of logs or blanks into a single item to move around easier. This makes moving a large number of cumbersome resources a bit easier. un-bundle it and it becomes a bunch of the item that you can then use so long as it is close enough. -A focus on getting ore instead of just some parts to make items. Parts make the item come to about even. -Oh an item fell through the world! In the old version that just meant you lost it. In this the items yeets itself from existance only to land in a lost and found chest down the street. NICE! Thank you random dude that traverses the void. NEEDS IMPROVING (In my opinion) -Making weapons isn't as intuitive as it felt before while the system is similar enough it feels off at the same time. I can tell it was remade. -Getting Deliveries used to come to a certain spot in a large crate, you hit it and the items fall to the ground. Now the items are run to your sign. i've moved the sign to check and yup right there. -There is no confirmation that i have selected a part when i am going to hammer. Granted there wasn't much of one before. Too often have I made some sort of object but for some reason it turns into scrap metal. Either this is a function that isn't told to me because of low in game skills or i'm doing something wrong. BUGS or improvements -Too often I've tried to pick something up and it goes into my inventory the but the world item stays letting me pick up so many of the same thing. Then to make matters worse when i try to use the duped items to make something I can tell as I make some sort of green scrap metal. I have way too many items around at the moment most of them seemingly useless. -Let me pick a place for drop off at the very least when ordering items. Having to go around to my sign every time and fiddle with the base of it because something was stuck inside is a tad bit annoying. -A note or in book way to see how to make certain items. I struggled making a few things just because i didn't know how or what parts they needed. Hell let me unlock that stuff but have the people not ask for stuff I can't make. Like I don't have the recipe or something for a great sword I can't make it at all so no one asks for a great sword either. There are still some visual bugs with placing items like they sit one way then you walk back later and it is sitting another or the ever expanding green pole off the handle. -A clear way to tell that I have indeed chosen to make this item. or if I don't need to make that clear in some regard. Again too many times i seemed to make scrap and am currently unsure if that is intended or just me not knowing how to navigate the anvil menus properly. -Sad to say it but performance is really really bad. 'nuff said. There's alot but i'm not fresh off playing this game atm, and i added more as I wrote this.. So that is what I remember. I don't mind the direction this is taking personally. After all one person decided they wanted to do more after learning the ropes and how to do things better. Heck This is so far still one of the best games of this type out here. It is sad that there isn't anything else to really compare it to. Though I have to say to all the people complaining about the time it's taking or the fact this isn't the same game as you once wanted, Well tough shit. We all know what we get into when we buy early access we agree to it every time we hit purchase. Personally I'm just glad the developer is still around that this isn't another of the list of abandonware games I own like Dark & Light (Damn you snail games). So Dev thank you for this game and while it isn't great yet if you keep working on it I'm sure it will be something great. You are still here, and while communicating is hard you are just one person, that alone makes everything 100 times harder, it's alot to juggle. Yet you are still here still working on a game that you put into early access 8 years ago. Yeah it changed from the original idea but the core is there. I wanted this for gameplay not as some people seem to have bought it, the aesthetic. Keep up the good work, try not to change the game too much more, lol, and beat the odds by improving this and making a real stellar game. After thought a redesign of this store page is def in order.
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Frequently Asked Questions

My Little Blacksmith Shop is currently priced at 8.19€ on Steam.

My Little Blacksmith Shop is currently not on sale. You can purchase it for 8.19€ on Steam.

My Little Blacksmith Shop received 790 positive votes out of a total of 1,100 achieving a rating of 6.92.
😐

My Little Blacksmith Shop was developed by Dasius and Noble Games Studio and published by Noble Games Studio.

My Little Blacksmith Shop is playable and fully supported on Windows.

My Little Blacksmith Shop is not playable on MacOS.

My Little Blacksmith Shop is not playable on Linux.

My Little Blacksmith Shop is a single-player game.

My Little Blacksmith Shop does not currently offer any DLC.

My Little Blacksmith Shop does not support mods via Steam Workshop.

My Little Blacksmith Shop does not support Steam Remote Play.

My Little Blacksmith Shop is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for My Little Blacksmith Shop.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 07:21
SteamSpy data 28 January 2026 14:24
Steam price 29 January 2026 04:29
Steam reviews 29 January 2026 05:46

If you'd like to dive deeper into the details about My Little Blacksmith Shop, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about My Little Blacksmith Shop
  • SteamCharts - Analysis of My Little Blacksmith Shop concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck My Little Blacksmith Shop compatibility
My Little Blacksmith Shop
Rating
6.9
790
310
Game modes
Features
Online players
4
Developer
Dasius, Noble Games Studio
Publisher
Noble Games Studio
Release 09 Feb 2025
Platforms