Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Nocturne on Steam

Quick menu

The afterlife is now digital. Discover that eternal life comes with sacrifice in a genre-defying RPG with unique rhythm combat.

Nocturne is a rpg, rhythm and story rich game developed and published by Pracy Studios.
Released on September 22nd 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 530 reviews of which 525 were positive and 5 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 16.39€ on Steam with a 20% discount, but you can find it for 16.00€ on Eneba.


The Steam community has classified Nocturne into these genres:


Here is the detailed breakdown of supported languages for Nocturne:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Nocturne through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10, 11
  • Processor: 2.0 Ghz
  • Memory: 8 GB RAM
  • Graphics: 2GB VRAM
  • Storage: 14 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Oct. 2026
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
32 hours played
Sept. 2026
This game is absolutely phenomenal, and I am not exaggerating. Nocturne has moved me with it's incredible story, music, art, and everything in between. It is so fun and unique, and a must-play. If you like RPGs, this game has to be your next. For context, I am a composer and an aspiring game developer, and before Nocturne I wasn't a fan of rhythm-action games. For starters, this game's music is so intertwined with its story, which is hard to do well and was incredibly well executed. On its own, the music is beautiful and intricate, and has given me a lot of inspiration for my own pieces. But it's made so much better when you take into account the use of leitmotifs and the contributions it has to the story. The fact that music and sound is also a key part of the conflict and the sci-fi is awesome, and the way it was done is so clever. The graphics as well are breathtaking. For the entire duration of the game, I could not stop thinking about how beautiful all the art is and how much time was taken to create this piece of art. The number of one-off animations and sensational landscapes shows the level of dedication into polishing the game. 10 years of development will certainly do that. And I found the wonderful pixel art style to be so fitting of the digital setting. In this alone, you can see the love that has been poured in, and there's more to this game than its art. The gameplay is what makes this game so unique. I love the blending of genres, and like how Undertale uses bullet-hell as RPG combat, who knew that rhythm-action would make such a fitting RPG combat mechanic? The variation to all the enemy mechanics and catches and twists keeps the game so fresh. Between the camera effects and the special notes and the enemy passives and everything in between, it seems like it'll never go stale in a thousand years. And this is on top of the clever health and attacking system! And so many difficulties?? Like I said, I wasn't a fan rhythm-action games before Nocturne, and I fell in love within the first few battles of the demo. I had stopped working on my own RPG game, and Nocturne has just shown me what RPG games can be like, and has inspired me to pick up my own game again. For that alone, I am so grateful. Last, but CERTAINLY not least, is the writing. I'm just going to put it straight, I haven't played a game with as good of a story since Undertale. Period. And I play a lot of story-based games. The premise, the worldbuilding, the characters, the plot, all of it is just sensational. I had accidentally looked at some spoilers in the discord for this game, but even with those I kept getting shocked and impressed with how the story unfolded. I fell in love with the characters, and almost cried at the end (if you've played the game, you hopefully know). I also really liked how the whole thing wasn't linear, and you revisited areas multiple times throughout the game. The way this in particular was executed was really cool, I hadn't seen this be done this well in an RPG for a long time. There are so many clever and unexpected directions that the story goes in, and I'm entranced by it all. I need this game to blow up so I can talk to people about it. Overall, I could not recommend this game more for anyone who likes RPGs. I am a die-hard Toby Fox glazer, and this game I would say is as good if not BETTER than Deltarune Chapters 1, 2, 3 and 5 combined, and I cosplayed as Flowery. Easily now one of my top 3 video games of all time, and by a long shot. I will be dedicating the next 20 years of my life to maybe get S+ on a single Zen song. Hopefully.
14 hours played
Sept. 2026
I want to start off this review with just a HUGE amount of praise to the developer. You can tell this game is made with love, it really shows. SYNOPSIS: Nocturne is a game about Karma, who after dying, is sent to Maya, a digitized afterlife. But something is amiss, she cannot find her brother who promised he would be there, and Karma quickly finds out that the entirety of Maya is falling apart. Using rhythm as your weapon, you must traverse the world to find your brother and maybe save the world along the way. MY REVIEW: I found out about this game via the ig page and what really caught my eye was the rhythm-based combat. It caught my eye so much, and when I heard it had a story comparable to Undertale, it took all my patience to wait for it's release. Another fact that I found very intriguing is that it was in development for 10 years. To me, that means this really was a passion project, something straight from the heart, so I went into this game with high expectations. To say my expectations were met would be an UNDERSTATEMENT. Nocturne had me close to tears a couple times, which may just be a sign that Im emotionally weak, but the writing for this game alone makes it into my top 3 games of all time. Coupled with addictive gameplay and a soundtrack that I say would makes Undertale's sound like one of those baby's first xylophones. I experienced very few issues with bugs, which is incredible as I finished the game in the first week of release. The bugs I did experience were not frustrating, they were simply a rendering issues either with a character or a corrupted object, nothing actually game-altering. I am still utterly astounded, after finishing this game, that it is; A, an indie game, as it is now my favorite game of all time; B, this game has not blown up in popularity; C, that the soundtrack is not available anywhere besides the steam store and in game (I would kill for it to be on spotify). As a last note (mostly to the developer/s), this game was amazingly beautiful, and I just want to thank you for making this game. I will never forget this game, even if I get uploaded into a digital afterlife and live a thousand years.
11 hours played
Sept. 2026
I'll expand on this some other time but this game is too good to not recommend right away. Suffice to say, I have minor gripes (hurriedly enumerated below, major spoilers), but this game does far more right than it does wrong. Absolutely worth playing, no need to wait for a sale. [*] The relationship between Kimothy and Karma goes from 0 to 11 very quick. By the end of the very first chapter, Karma is willing to risk his life to save Kimothy and pledges to always protect him. Given that they met a day ago, this was pretty dang fast. Yes, there are story reasons why this relationship develops the way it does but I still think we would've benefitted with a slower burn. [*] Yako / Kitsune has a really cool character arc! I just wish we saw more of his progression from A to B. When we leave him in chapter 1, he's pledging revenge against us. When we next see him, he's a chill barn fox willing to adventure. It also feels kinda uncharacteristic for him to not join us in the ending given his whole "protector fox" aspiration and growing friendship with Kimothy. I think the adventuring dialogue would've felt much more dynamic if we had three characters in the party instead of just Karma and Kimothy. [*] Echoing the above two bullet points, most relationships would've benefitted from a slower burn. The cast so rarely gets to engage in character building outside of plot development. Side content would help alleviate this, although I understand it's easy for a player to say "this game would be better if we had MORE of it". Eventually you do have to actually release something! [*] Ladder climbing speed. It's too damn slow. [*] Sprinting speed. It's too damn slow. [*] Void chapters. The enemies are too damn similar. [*] By the latter half of the game, the game develops much more of a "walking simulator" feel. We'll go from A, to B, then have someone at B tell us we should go to A. Ugh, please don't. [*] Instead of a contrived (but charming) hide and seek sequence, wouldn't the introduction of Kitsune's barn be more organic if we ran by it while riding the Stag back to Yama? Also would help alleviate the boring walking. [*] Was it ever explained why the entryplace became dilapidated after Karma left it in the intro? [*] I wish the game spent more time diving into the moral and philosophical implications of mind uploading and corporate ownership. Everyone seems chill with knowing they're not the "real" version of themselves and aside from some mentions of "so this is how it feels to die" we don't explore how different characters coped or rationalized that incredibly traumatic moment. How about some more edge cases? Did someone ever upload their mind before death? How has brain uploading tech influenced the real world? Could you upload muliple copies of the same character? [*] The Kai and Nocturne fights. I wouldn't say they're spikes in difficulty (the only mechanical difficulty is charting, and those fights are comparable), but both require you to actually engage with the equipment in a way no other fight requires. It really comes out of left field. Every encounter up until this point can be resolved with "just rhythm better". I don't dislike being forced to engage with the equipment system, but I dislike where it occurs. We should either have more enemies that require specialized builds leading up to the final boss OR tweak the damage numbers on those two fights. (Riposting the final boss was fun though! I have no clue how you could possibly do it with riposting, which feels mean.) [*] I really wish there was an epilogue of some kind where we either learn the ultimate fate of Maya or see how the characters react towards Karma's decision. I chose to save Maya but I was disappointed Sue never confronted us about it in the end. [*] How has Maya continued to run if a) they can't communicate with the real world and b) nobody else can be uploaded? This would drastically impact the revenue of Standard Innovations and they're not likely to keep running the servers needed for Maya out of their kindness of their hearts. I know the real world isn't the focus of the story but I would have liked to see answers alluded to more, or at least people ponder the questions. [*] There isn't much "secret" dialogue to reward the player for leaving the critical path. Want to see Ellen in her jail cell before leaving Yama? Sorry, she's so shamed she's now mute. Want to chat with Asayla during the second blackout for her thoughts on the matter? Sorry, best she can offer is a shop menu. [*] I ran into several situations where I couldn't walk through some piece of the map that I needed to, usually interior stairs and an arch in Wei's memories. I had to walk away from the terrain and walk back. This is the only true bug I observed in the game, which is pretty good!
1 hours played
Sept. 2026
Even though i suck at rhythm games nocturne makes me feel good about myself with its stellar art design and music hats off to the chef

Similar games

View all
Nocturne: Prelude The afterlife is now digital. Discover that eternal life comes with sacrifice in the first chapter of a genre-defying RPG with unique rhythm combat.
Hidden gem
Similarity 66%
Price Free to play
Rating 8.9
Release 03 Mar 2020
CHRONO CROSS: THE RADICAL DREAMERS EDITION CHRONO CROSS is an RPG that transcends time and space, unfolding across two interlinked parallel worlds. With over 40 party members to meet, people and dimensions will intertwine in this epic drama about the planet itself.
Similarity 65%
Price -64% 7.28€
Rating 6.1
Release 07 Apr 2022
Clair Obscur: Expedition 33 Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Masterpiece
Similarity 63%
Price -57% 21.83€
Rating 9.4
Release 24 Apr 2025
FINAL FANTASY IV The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Similarity 59%
Price -60% 7.26€
Rating 8.7
Release 08 Sep 2021
Mr. Saitou A short game about an average white-collar worker who struggles to find meaning in a life full of constant overtime and isolation. After an accident lands him in the hospital, Mr. Saitou is spirited away to a strange fantasy world where an unexpected friend takes him on a life-changing adventure.
Hidden gem
Similarity 58%
Price 11.79€
Rating 8.8
Release 23 Mar 2023
Rise of the Third Power On the eve of history's greatest war, eight unlikely heroes rise to challenge an empire and change the fate of a continent. Rise of the Third Power is a story-driven RPG of political intrigue, sacrifice, and revolution.
Similarity 58%
Price -78% 4.29€
Rating 8.3
Release 10 Feb 2022
FINAL FANTASY XII THE ZODIAC AGE FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.
Similarity 58%
Price -75% 12.57€
Rating 8.6
Release 01 Feb 2018
凯尔文 - Kelvin And The Chateau My home was destroyed by a fire, and only my mother and I survived. Why me? After leaving his control-freak mother, Kelvin made a few friends and seemed to have a new answer to this question. However, his friends sometimes hide something from him.
Similarity 57%
Price Free to play
Rating 8.3
Release 05 Aug 2021
DUNGEON ENCOUNTERS Dungeon Encounters is a unique dungeon exploration RPG in which you lead an expedition to chart the depths of an otherworldly labyrinth. Plan and prepare to overcome numerous obstacles, solve puzzles, and defeat monsters. Strategize to survive!
Similarity 57%
Price -70% 9.12€
Rating 6.6
Release 14 Oct 2021
Forsaken Realms: Vahrin's Call Adventure awaits in this narrative driven fantasy action-RPG. The war-torn city of Vahrin stands before you on the brink of collapse and in desperate need of aid. As a mercenary in search of your next…opportunity, will you answer Vahrin’s Call?
Similarity 57%
Price 29.99€
Rating 6.7
Release 27 Jul 2026
FINAL FANTASY VIII - REMASTERED The mega-hit RPG, FINAL FANTASY VIII returns! This Steam® version features new graphical enhancements and a whole host of options to customise your gameplay experience.
Similarity 56%
Price -66% 6.91€
Rating 7.1
Release 03 Sep 2019
The Legend of Heroes: Trails to Azure The Special Support Section is back with more members and more cases to solve! How will this rag-tag group deal with the oncoming threats to Crossbell’s political stability while maintaining their team’s foundation?
Hidden gem
Similarity 56%
Price -16% 33.69€
Rating 9.2
Release 14 Mar 2023

Frequently Asked Questions

Nocturne is currently priced at 16.39€ on Steam.

Yes, Nocturne is currently available at a 20% discount. You can purchase it for 16.39€ on Steam.

Yes, Nocturne received 525 positive votes out of a total of 530 achieving an impressive rating of 9.16.
😍

Nocturne was developed and published by Pracy Studios.

Yes, Nocturne is playable and fully supported on Windows.

No, Nocturne is not playable on MacOS.

No, Nocturne is not playable on Linux.

Yes, Nocturne is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Nocturne is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Nocturne does not support VR.

Nocturne is a single-player game.

Yes, there are 2 DLCs available for Nocturne. Explore additional content available for Nocturne on Steam.

No, Nocturne does not support mods via Steam Workshop.

No, Nocturne does not support Steam Remote Play.

Yes, Nocturne is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Nocturne.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 23:02 UTC
SteamSpy data 04 November 2026 16:41 UTC
Steam price 13 November 2026 19:49 UTC
Steam reviews 21 October 2026 10:01 UTC

If you'd like to dive deeper into the details about Nocturne, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Nocturne
  • SteamCharts - Analysis of Nocturne concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Nocturne compatibility
Nocturne
Rating
9.2
525
5
Game modes
Features
Online players
20
Developer
Pracy Studios
Publisher
Pracy Studios
Release 22 Sep 2026
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.