Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Ostranauts on Steam - User reviews, Price & Information

Quick menu

Navigate your scrappy ship through the boneyard in search of valuable parts in abandoned vessels. Use salvage to upgrade your ship, or sell it for cash to pay down your mounting debt, or restock fuel, air, or food. Fly and role-play aboard your dream spaceship in this hardcore noir space-sim.

Ostranauts is a early access, top-down and cyberpunk game developed by Blue Bottle Games and published by Kitfox Games.
Released on August 03rd 2026 is available in English on Windows, Steam Deck and Steam Machine.

It has received 1,886 reviews of which 1,494 were positive and 392 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 20.49€ on Steam.


The Steam community has classified Ostranauts into these genres:

Media & Screenshots

Get an in-depth look at Ostranauts through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 version 21H1 (or newer)
  • Processor: Dual Core 2 GHz
  • Memory: 8 GB RAM
  • Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

184 hours played
Aug. 2026
184 hours in, and Ostranauts is one of the most immersive space games I’ve ever played. I’m a big fan of KSP, Space Engineers, Stationeers, and The Expanse. But Ostranauts gives me something none of them quite manage to do: it makes me feel like I’m actually living a life in space. And not the heroic kind. You’re just some poor bastard trying to survive, make money, keep your ship running, and hopefully not blow yourself up because you assembled or started your reactor incorrectly. The simulation is incredible: atmosphere, pressure, temperature, electricity, gases, engines, reactors, character needs, economy, jobs, exploration. And yes, the game is difficult to learn. That’s not a downside — the complexity is a huge part of the immersion. For example, learning how to properly assemble and start a reactor takes only about 20 hours of real life instead of 10 years. Progress! I built my current ship completely from scratch, trying to create the perfect ship for every situation. It only took me about 100 hours. :) But the best part of Ostranauts is the stories it creates. I once accidentally inflated my ship to insane pressure with a turbopump while trying to figure out the airlock. My in-game mother paid for my visa to Venus. And during my first pirate encounter, I was sitting in my underwear desperately trying to patch a hole in my ship when a pirate broke in. I panicked, hit him with a screwdriver… …and accidentally killed him with one hit. That is Ostranauts. My biggest criticism is the graphics. The pixel-art style is dirty and visually cluttered, and sometimes it’s genuinely difficult to understand what you’re looking at or where things are. That’s basically the reason this isn’t a 10/10 for me. But underneath those pixels is a space simulation unlike anything else I’ve played. You can start over and live a completely different life, build a completely different ship, make different mistakes, and come away with completely different stories. If you love KSP, Space Engineers, Stationeers, or you’ve ever watched The Expanse and thought, “I don’t want to be Holden. I want to be some poor bastard desperately trying to keep an old ship from falling apart,” this game is for you. 9/10. Would spend another 20 hours learning how not to explode my reactor.
1047 hours played
Aug. 2026
This is a game where you start off as an exploited worker on a corporate-run space station, barely scraping by with the money you get from salvaging derelict spaceships. But unlike in other games, you don't have to stay there. Instead of selling all that scrap, you can take and build your own ship with it. You can expand your existing ship, add rooms, build a reactor from scrap parts, and in the end you will have a ship that you know is yours. Not your character's, but yours. This games gives you a feeling of ownership and reality like none I have ever played. Every piece of bulkhead, every deckplate, every oxygen sensor, every oxygen pump, every electrical conduit is something you, the player, put there. Nothing is quite as satisfying as walking through the ship that you built, sleeping in the bedroom you made, then taking the ship around the solar system. There are so many moments of organic storytelling here. One time, as I docked with a derelict, a pirate came on board and told me it was now his ship. I armed myself ready to fight, but it seemed like his heart really wasn't in it, and we ended up bantering about sports instead, and then after a few minutes of that, I asked him to leave my ship and he did. He went back onto the derelict and just sort of hung out there for a bit. I ended up feeling sorry for him and hiring him on as a crew member. He proved very useful as he was a hard worker who worked quickly to help me build my ship up, and he had hacking skills too, which came in handy on getting the good stuff out of the PDAs we found on the derelicts we were salvaging. After a few weeks, he quit. We parted companny amicably, and then he walked off my ship and onto the station, where he was immediately tackled by security and arrested. I never said he was smart. The whole solar system is modeled here, distances and travel times are realistic, and even with your powerful torch drive engines driven by your fusion reactor, a trip to the outer planets can take weeks. And it reallys creates a sense of immersion spending that time living on your ship, going through daily meals, wishing you'd installed a few more creature comforts, maybe a TV or an arcade game cabinet, or a more comfortable bed, and it is genuinely cathartic when you finally reach your destination. There are a few gripes, sure. While the Venus colonies are beautiful and have lots of stuff to explore, and your starting base of K-LEG feels suitably gritty, a lot of the rest of the system feels a bit under-developed. The AI can occasionally be stupid, which can be frustrating when you need them to do something for you. A lot of the in-game quests are broken, but none of those are really what the game is about. It's a game about being a spacer, and in that regard the experience is unmatched. —Written by a human being.
1226 hours played
July 2026
1000 Hours: Just getting started. TLDR; if you like slow, vibey, salvage and survival. And you can be patient for the first ten hours. You'll like this a lot. I have been playing this game for over 1000 hours. I love it. The entertainment value of 400 movies. I like to just veg out and salvage wrecks while I watch YouTube. I've done a few of the storylines. The main loop is satisfying enough for me. I've done several characters, learned how to survive well enough that I am not in immediate danger. But mostly I pay off my debt, get a nice ship and start visiting the rest of the solar system. Pros [*] Atmosphere - love the setting and lore, even if I don't remember all of it or need to. [*] Buy a ship or build your own, and build it however you want [*] This is slow space. No instant gratification. Adds to the feel [*] Lots of ways to play - mostly I focus on stripping every wreck for the $$$ parts [*] Devs are very responsive - several things I've reported or experienced have been fixed within a month [*] Vibes, everything feels lived in, real. Cons [*] Bugs: there are frequently minor bugs, but they mostly don't crash or block gameplay anymore. [*] Lag: the game used to slow down a LOT the updates from the last few months have mostly fixed this. [*] Quests: These need some work. It's unclear what to do to progress them sometimes without looking up the wiki or discord. [*] Employees: Hiring people is often more trouble than it is worth. They ignore your orders and try to walk outside without a helmet. [*] AI pathing can be psychotic. [*] Moodlets and social combat? Never clear what to do and why my chars' mood is so poor. Everyone is too horny. This is not an easy game. But after the first ten hours you should be able to survive long enough to not die accidentally. Take it easy when you are travelling. Speed up the game instead of speeding up your ship. If you feel inclined, reporting detailed bug reports helps and will usually be addressed. If you want quick combat and crazy action, this really is not for you.
225 hours played
Feb. 2026
Ostranauts is a good game but it comes with some very real flaws. There’s something deeply satisfying about drifting through a space scrapyard, carefully dismantling derelict ships piece by piece, repairing components, and selling them for profit. The salvage loop is addictive. Strip a wreck, haul the parts, patch up what you can, flip it for cash, and repeat. If that core gameplay loop clicks with you, it REALLY clicks. Personally, I had a lot of fun. The issues didn’t bother me enough to ruin the experience. However, many negative reviews focus on the following problems (and they’re not wrong): 1. There is a recurring slowdown bug where the game noticeably lags every now and then; search for "stuttering". It’s especially frustrating on older machines. On top of that, load and save times are inexplicably slow. 2. The UI is horible, sorry to be blunt. Control windows take up two-thirds of the screen for no clear reason. Many actions require excessive clicking. Installing and dismantling or repairing items are buried in separate menus with their own submenus. It feels like a design straight out of the late 1990s. In a game this complex, usability matters. That’s difficult to justify in 2026. 3. The AI is not strong: even simple actions require heavy micromanagement. I hired a crew member to assist with scavenging and ended up firing her because: - She did almost nothing useful. - She somehow got fined for reasons I still don’t understand. - Managing her required more effort than doing the work myself. After firing her, she refused to leave my ship despite repeated orders. I eventually had to dismantle the chair under her just to make her move and offboard (!). That should not be a solution. There are more examples, but the pattern is consistent: crew management currently feels more like babysitting than delegation. 4. On a similar side, character interaction feels sterile and mechanically shallow. The GUI makes it even harder to manage conversations and relationships smoothly. The RPG layer (quests, social systems, etc) is superficial. It works for the first hour or so, but after that I skipped quests entirely. The salvage gameplay loop is far stronger than the narrative systems right now. 5. Ship Planner is outisde the game?!?! The ship planner being external to the game is baffling. It’s clearly still in alpha and not particularly user-friendly. For most in-game purposes, it’s barely helpful. What’s needed is something integrated and intuitive i.e closer to the planning systems in Prison Architect. As it stands, it is completely disconnected from actual gameplay. 6. The economy is poorly balanced: after just a few hours and two or three scrapyard trips, money stops being an issue entirely. I’m currently sitting on 9 million space dollars. There’s no real financial pressure once you understand the salvage loop. For example, I rebuilt a tiny 50k derelict wiht no functional engine into a full-fledged space cruiser with a fusion reactor, seven hydrogen tanks, and enough thrust for 3G acceleration. Final value: 3 million. That progression feels great, but the economic curve flattens far too quickly. The Good News: the developer clearly tapped into something special... The game is actively maintained — 35 patches in the last year alone, including 7 major ones. More content is on the way (though the upcoming space combat patch is raising some eyebrows). There’s variety, depth in the salvage mechanics, and a genuinely compelling systems-driven core. If the developer addresses even a couple of the major issues listed above, this could easily become a game that provides dozens, if not hundreds, of hours of entertainment. Already now, it’s a flawed but very enjoyable experience. That's why it gets my thumbs up.
168 hours played
Oct. 2025
Start with Project Zomboid. Replace the zombies with a leaky spaceship and poverty. Add some dwarf fortress back-story generation, text based rpg events, and relationships. Then top it off with some Kerbal Space Program for flight controls and you are starting to get an idea of what Ostranauts feels like. I'm hooked

Similar games

View all
Wayward Terran Frontier: Zero Falls 2d space combat like no other. From the perspective of a single crew member, explore the fully destructible interior of any ship in a massive living world. Engage in space combat with no hitpoints where you know your enemy is dead when you see them fall out of their ship into the cold dark of space.
Similarity 60%
Price 27.99€
Rating 6.6
Release 11 Feb 2016
Occupy Mars: The Game Survive and colonize Mars alone or in online co-op. Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.
Similarity 58%
Price -84% 4.67€
Rating 7.1
Release 30 Jan 2026
Soulash 2 Soulash 2 is a sandbox RPG roguelike with a procedurally generated open world, simulated history, skill-based progression system, customizable abilities, material-based crafting, building, trading, and the possibility of total mayhem. Will you save your world or destroy it?
Similarity 58%
Price -20% 14.79€
Rating 8.2
Release 04 Dec 2023
Junkyard Simulator Did you ever wish to work in a junkyard? Now you can, with Junkyard Simulator. They are many roads leading to success - whichever you take depends on your decisions.
Similarity 52%
Price 19.50€
Rating 6.3
Release 13 Oct 2021
Eco Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Similarity 52%
Price 28.99€
Rating 8.0
Release 06 Feb 2018
Saleblazers A shopkeeping adventure for 1-8 players. Cook, fish, fight, and sell your way through a magical island!
Similarity 51%
Price 28.99€
Rating 8.4
Release 29 Sep 2023
SpaceCraft The Universe is yours. SpaceCraft is an online space exploration and building game. Explore a vast galaxy of solar systems and planets, mine and craft resources, design and build ships, automate planetary bases and interplanetary logistics, trade and cooperate.
Similarity 50%
Price -32% 20.49€
Rating 6.3
Release 11 Jun 2026
Devil Spire Falls The open-world action-RPG, where you can do anything, of your dreams… as if it came out 30 years ago!
Similarity 50%
Price 14.99€
Rating 8.9
Release 06 Jul 2025
House of Legacy Step into the shoes of a fallen clan leader, starting with nothing but a crumbling estate and a handful of hopes, rising through careful planning, trade, and diplomacy to become one of the most powerful families in the land. Now it’s time to forge a legendary dynasty that leaves its mark on history.
Similarity 50%
Price -69% 4.70€
Rating 7.7
Release 14 May 2025
VoidExpanse Explore the vast reaches of VoidExpanse -- mine asteroids, upgrade your ship, trade, complete missions, advance your character and survive fast-paced combat with hostile aliens and mercenaries in the rich and exciting Sci-Fi universe of VoidExpanse!
Similarity 50%
Price -95% 0.74€
Rating 6.8
Release 02 Apr 2015
Reentry - A Space Flight Simulator Do you have what it takes to become an astronaut? Reentry is a realistic space flight simulator inspired by the early NASA space programs, from orbiting Earth in Mercury and Gemini, to the moon landing in project Apollo. Learn the procedures. Operate the spacecraft. Complete the mission.
Similarity 50%
Price 33.99€
Rating 9.1
Release 07 Nov 2025

Frequently Asked Questions

Ostranauts is currently priced at 20.49€ on Steam.

No, Ostranauts is currently not on sale. You can purchase it for 20.49€ on Steam.

Yes, Ostranauts received 1,494 positive votes out of a total of 1,886 achieving a rating of 7.62.
😊

Ostranauts was developed by Blue Bottle Games and published by Kitfox Games.

Yes, Ostranauts is playable and fully supported on Windows.

No, Ostranauts is not playable on MacOS.

No, Ostranauts is not playable on Linux.

Yes, Ostranauts is playable and fully supported on Steam Deck.

Yes, Ostranauts is playable and fully supported on Steam Machine.

No, Ostranauts does not support VR.

Ostranauts is a single-player game.

Yes, there is a DLC available for Ostranauts. Explore additional content available for Ostranauts on Steam.

Yes, Ostranauts is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Ostranauts does not support Steam Remote Play.

Yes, Ostranauts is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ostranauts.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 September 2026 14:38 UTC
SteamSpy data 01 September 2026 13:01 UTC
Steam price 11 September 2026 18:27 UTC
Steam reviews 09 September 2026 21:47 UTC

If you'd like to dive deeper into the details about Ostranauts, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ostranauts
  • SteamCharts - Analysis of Ostranauts concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ostranauts compatibility
Ostranauts
Rating
7.6
1,494
392
Game modes
Features
Online players
353
Developer
Blue Bottle Games
Publisher
Kitfox Games
Release 03 Aug 2026
Platforms