Saleblazers on Steam - User reviews, Price & Information

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You’re a humble shopkeeper trying to live a peaceful new life, finding yourself surrounded by warring factions and dangerous creatures. Will you be able to carve out a new home for yourself and your customers in this open-world survival shopkeeping simulator?

Saleblazers is a early access, immersive sim and capitalism game developed by and published by Airstrafe Interactive.
Released on September 29th 2023 is available on Windows and MacOS in 23 languages: English, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, German, Korean, Polish, Portuguese - Brazil, Dutch, Finnish, Greek, Norwegian, Swedish, Turkish, Vietnamese, Czech, Danish, Italian, Thai and Hindi.

It has received 1,528 reviews of which 1,341 were positive and 187 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Saleblazers into these genres:

Media & Screenshots

Get an in-depth look at Saleblazers through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 6th series 2.8GHz or AMD Ryzen 5 1000 series 3.2Ghz
  • Memory: 12 GB RAM
  • Graphics: GeForce GTX 950 or AMD R9 280
  • Storage: 8 GB available space
MacOS
  • OS: macOS Monterey
  • Processor: Apple M1 Chip
  • Memory: 12 GB RAM
  • Graphics: Apple M1 Chip
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

139 hours played
May 2026
I personally think it is unfair to immediately flood a game with negative reviews on day one of a major update before the developers have even had a reasonable chance to address the issues. Frustration is valid. Bugs are frustrating. However, there is a significant difference between constructive criticism and instant review bombing. If you are running into problems, report them. Share specific feedback. Help the developers identify what is broken so it can actually be fixed instead of simply adding to the negativity. This is a small development team, and from what I have seen, they have been actively working to fix bugs quickly and consistently. They even gave players the option to continue playing the original version if they prefer a more stable experience right now, which many people seem to have overlooked. If the current release is not in a state you are happy with, that is completely understandable. Set Steam to launch the original version for now and revisit the update once additional fixes roll out. That seems far more reasonable than punishing a hardworking team that is clearly putting in the effort. My husband and I have genuinely enjoyed this game, and we are still playing the new release despite the bugs because it gives us the opportunity to provide useful multiplayer feedback and submit bug reports that actually help improve the experience for everyone. Criticism is important. Accountability is important. However, constructive feedback helps a game improve. Knee-jerk negativity only makes it harder on the people who are actively trying to make it better.
14 hours played
March 2026
Saleblazers mixes shop management, survival, open world exploration, combat, with plenty of side quests and a main story that’s still unfinished. That variety is honestly its biggest strength. There’s a lot of content, plenty of upgrades to work toward, and a variety of different ideas that keep the gameplay feeling fresh, so it definitely has long term potential. Co-op is a nice addition and makes the experience more enjoyable with friends. That said, it still needs polish. Combat feels a bit clunky and could use more depth, and weapon progression feels unbalanced. I got a strong weapon early on from an enemy drop and it basically carried me through the whole game, which made progression feel less rewarding. There are also bugs and glitches that can sometimes affect your progress. Building is creative and flexible, but hitboxes can feel awkward at times, making movement harder than it should be. The AI also acts weird occasionally and can ruin certain moments. If you’re looking for a different co-op experience with lots of content, grab it on sale and be ready to deal with its current flaws. If you want a fully polished and stable experience, it’s better to wait for a big update or for it to leave Early Access.
78 hours played
Feb. 2026
This game has amazing backbones with a lost potential for a late game. Was waiting for a while for the final hook but its been the same bones since drop. Love this concept but such a small map leaves things to be wanted and stories to be seen.
39 hours played
Dec. 2025
There is a lot to like about this game, it has pretty wonderful possibilities as far as what you do and how you spend your time. Unfortunately, I cannot recommend this game to do super simple quality of life things that are missing. Including the very basic quick move from one inventory to another. It is such a pain having to drag and drop everything all of the time. Also, you cannot use food items from your inventory which is annoying because you have to move it to your hotbar, eat it, then move it back into your inventory, why can't you just right click and eat?!?! I really want to recommend this game but these simple simple things are missing and it really kills some of the fun. Edit: Developer responded with the fact that there is quick move and after some troubleshooting on my end, it appears that there is quick move. As that was my biggest gripe and totally my fault since it was in there, I am updating the review because while eating from inventory would be nice its not as big of a deal as quick move. Thanks Dev.
137 hours played
Aug. 2025
Now that I have officially completed the story that has been released, I think I have enough info to leave a review. If I were to give it a star rating, 4 of 5. It is not a master piece, but has the potential to be something unique. And what exists alone is worth what I paid for it (to be completely fair, I waited until it was on sale.) Rather than simply running an existing shop of some sort, possibly expanding it and filling it with upgraded shelves and process, you get to build one from ground up and truly get to make it what you want to be. Not only that, but there are eight possible locations so you can do so with your friends in coordination, each work on your own, or if you play solo as I did, use each location for a different sort of resource or structure. And having read up on their discord, there have been ideas thrown around that may eventually include the running of an inn or a restaurant. My game play typically revolves around games that come up under the terms "Open-World-Survival-Craft", and this one fit the bill perfectly. And reading up on where it may go... I can honestly say I can't wait. That does not mean if is without fault. (slight spoilers ahead - no story specifics) -The expansion of your characters inventory needs some work. They have added a way to do so, but it leaves a lot to be desired and you do have to make it pretty far in the game for the efforts to feel like they are working for you. A perfect example, your inventory many have 18 spaces, which seems like a lot until you begin to explore. Then you find a backpack and think surely... a backpack would hold more than your character can.... but no. It can only carry two items. Regardless of size, type, and tier... just two slots. -Armor Limitations. They have a ton of armor and clothing types you can wear, until it comes to radiation and winter weather. To access either you really only have a single option for each. Which I personally found a little annoying. I picked one of the two to wear constantly and dealt with the damage fallout for the other. It was that or having to use my limited storage areas to keep the others safe, which I did occasionally, using the visual armor set you can keep as a host for the other. -Shop keep NPC's. For the most part, they do what you tell them, however I think the menu to manage them is a bit cumbersome. To set up any one character you have to access them individually. It would be nice if there was an overview method that would allow you to see their details and allow you to edit schedules and equipment without having to go to each individual. Overall, they game is perfect, but it has potential to be pretty amazing. Can't wait to see how it progresses.

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Frequently Asked Questions

Saleblazers is currently priced at 28.99€ on Steam.

No, Saleblazers is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Saleblazers received 1,341 positive votes out of a total of 1,528 achieving a rating of 8.36.
😎

Saleblazers was published by Airstrafe Interactive.

Yes, Saleblazers is playable and fully supported on Windows.

Yes, Saleblazers is playable and fully supported on MacOS.

No, Saleblazers is not playable on Linux.

Saleblazers offers both single-player and multi-player modes.

Saleblazers offers both Co-op and PvP modes.

No, Saleblazers does not currently offer any DLC.

No, Saleblazers does not support mods via Steam Workshop.

No, Saleblazers does not support Steam Remote Play.

Yes, Saleblazers is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Saleblazers.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 June 2026 00:36
SteamSpy data 08 June 2026 21:52
Steam price 13 June 2026 20:54
Steam reviews 13 June 2026 01:48

If you'd like to dive deeper into the details about Saleblazers, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Saleblazers
  • SteamCharts - Analysis of Saleblazers concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Saleblazers compatibility
Saleblazers
Rating
8.4
1,341
187
Game modes
Multiplayer
Features
Online players
60
Publisher
Airstrafe Interactive
Release 29 Sep 2023
Platforms