Pacific Drive on Steam - User reviews, Price & Information

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Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.

Pacific Drive is a driving, survival and story rich game developed by Ironwood Studios and published by Kepler Interactive.
Released on February 21st 2024 is available only on Windows in 12 languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil and Turkish.

It has received 19,808 reviews of which 16,577 were positive and 3,231 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 20.99€ on Steam with a 40% discount, but you can find it for 9.45€ on Instant Gaming.


The Steam community has classified Pacific Drive into these genres:

Media & Screenshots

Get an in-depth look at Pacific Drive through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 8600
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1060 6GB
  • DirectX: Version 12
  • Storage: 18 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Amazing game!!! Also, here’s a tip: The game autosaves when you enter a new zone, so you don’t have to finish the whole run in one go. You can leave when you get to a new zone and then resume from where you left off.
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Feb. 2025
It's dark. You're low on gas. You've made a pretty good haul so far, but you're feeling worse for the journey. Just one more anchor and you can all it quits. And then you hear it; storm sirens. Only this is no ordinary storm - you are now in the shrinking eye of a radioactive storm of unmaking. You have to go. GO NOW. Your car is a piece of shit. Truly. You've replaced every part a dozen times, the radio turns on whenever you close the trunk, and when you first found it, it couldn't do things like "turn left". And right now it's your only hope of survival. The gateway opens up - a luminous pillar of yellow light in the distance that is your salvation. The eye is closing and if you stick to the road you won't make it in time. Reluctantly, you veer into the treeline. Your ride jerks uncomfortably as you mow down flora. Suddenly there's a loud THUNK as something hits your car - an anomalous, unthinking entity, affectionately named a Broken Bunny. Suddenly your headlights start blinking on and off. The doors all open at once. The radio turns on again for no reason and through distorted static you hear a preacher yelling at you about Jesus. The wheel jerks out of your grip and you veer into a ditch. Shit shit shit! Crowbar in hand, you leap out of the car and smack the thing into a million pieces. You car is exorcised, but now you're facing the wrong way in a hole. You get back in and try to drive out, but the angle is too steep. An angry yellow light covers the sky. You're now past the threshold and the storm is closing in on you. You're taking damage just being out here. This is bad. Getting out at this point is lethal. You turn your wheel and manage to get some grip on the dirt sideways rather than upwards and after the longest 20 seconds of your life you're finally on level ground again. Through the trees you can see the gate way! You hit the gas with everything you've got. Anything you hit no longer matters as long as you keep moving. The sky has now become red. The eye has totally collapsed and the radioactive storm is now in full effect. You can see the trees - the ground! - all disappearing. From somewhere there's a sound of screaming that you can't tell is from your car or the air itself. You're yards away from the gateway now! The light almost filling your vision completely! Something cracks around you. Your radio, headlights, doors, all are going haywire. There's radiation everywhere and you feel yourself dying! You're here! You're at the gateway! Light envelops you entirely! There's the sound of electricity and a blinding flash- - And suddenly you're back. Back at the auto shop. Both you and your ride barely survived, but you did. Somehow. You breathe out. You pull in to the familiar comfort of your home in this strange land. The next little while is going to be spent repairing the damage, taking stock of your booty, and upgrading your ride so that you can go ever deeper, into more treacherous waters, and facing deadlier terrors. To find your only hope at escape.
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Dec. 2024
This... This is a horror game. I like cars and modifying them. I like drives in the wilderness. I like survival games. Yeah, I should play a survival game about modifying and driving a station wagon. There are some "obstacles" to avoid. No problem. I've played Mario Kart. Flash-forward: It's dark with an eerie glow in the sky. Sounds of bending metal fill the soundscape. I'm in a clearing between some forested hills, I think. It's too dark to see anything unlit. There are electrified mannequins around me, my car, and a glowing energy ball. I had already filled up the car with parts I'll need to repair it. The death storm is actively approaching and I don't have enough energy to make it back without this ball. I pick up the energy ball. The mannequins rearrange and start arcing electricity toward my car, clipping and electrifying me. I deposit the ball in the passenger seat and run around to the driver seat still getting zapped. My health drops to 1. I stop. I'm not currently being zapped and I don't want to run into another arc. I ate a candy bar. Health goes to 13. I'm out of med kits and I'm running out of time. The edges of my vision remain blurred. I sprint to the door and get in the driver seat . I frantically open the map and open the extraction point. Doing so accelerates the storm. A panel reading "DANGER" lights up and another saying "DRIVE". Multiple alarms sound off and the wind picks up around me. I turn the car key. The car was already on, so it turns off instead. CRAP! I turn it back on. The starter cranks for what feels like minutes. I shift to drive and floor it! The car gradually accelerates as a station wagon would. GO! GO! GO! There's a pillar of light in the sky over a mile away and behind a hill. That's my exit. While still in the clearing and driving towards the extraction, I take my eyes off the road to look at the map in the passenger seat. I got maybe a minute before the worst of the storm engulfs me. Behind the map, outside my window, there is a whirlwind of energy and chaos as the world prepares to tear itself apart. I look forward again and manage to dodge a few mannequins at the last second. I start making my way up the hill. There is no direct path so I have to weave through trees and around rocks, plowing through some of the smaller trees. The car's health lights flash with every bump and hit. The hood is flashing red. The traction light on the dashboard lights up and beeps as the tires loose grip. I have enough momentum to make it over the hill. I dodge the trees on the way down. I'm getting close. I decide to merge onto a nearby road, hoping to avoid more trees. As soon as I make a hard left to get onto it, my lights reveal boulders blocking the entire road. I break, stopping inches from the boulder. Reversing and turning to the side took forever. I check the map. Most of the map is painted in danger red. I got a few seconds before it reaches me. My 13 health would not last long in it. I opt to stay offroad and drive toward the beacon of light. It's clearly visible and in front of me. I see no obstacles, but I've been fooled before. Come on! Come on! I make it through. A brief loading screen and I'm driving back into the garage. My health is still at 13 and my car is beat up. A voice on the radio says "Alright Driver. Stop showing off before you get yourself killed." I park and take a moment to ground myself. This... This is a horror game. Alright, time to get ready for the next trip.
Expand the review
Aug. 2024
The bones of a truly magnificent game are all here. It really is one of the most unique games I've played and something about the vehicle being the very core of gameplay was extremely satisfying. The loop of venturing out, scavenging, repairing and upgrading etc. is an addiction and some of my favorite moments of the game are spent in the garage repairing and preparing my car for my next outting. After you venture into the world for 25ish hours, however, the game begins to lose the magic of its gimmick. And to be fair what game doesn't after that long? The anomaly variety isn't all that great and after you get some great parts and experience behind the wheel, the stakes aren't so high anymore. I also feel like there's an indescribable flaw with the way you are incentivized to gather resources. The loop explains itself. Drive to zone, gather items, use items to build tools or parts that help you get to next zone and better resources. But I felt like this process could have been more dramatic, more explicit. I was never found wanting for materials, resources, or tools so long as I hoarded enough and explored enough. And of course it can't be a review without mentioning that the ending leaves much to be desired. Those devs better be cooking up something great DLC wise. It's easy to make the review sound negative hot of the heels of completing the game, but rest assured: if this game sounds like it's your jam, it most certainly is. It's unique, rewarding, a complete blast, and highly immersive. I haven't experienced a game with mechanics quite like it. It kept me well entertained for nearly 50 hours (given that a lot of that time was spent farming and stalling so that I didn't have to finish the game because I enjoyed it so much).
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June 2024
Pacific Drive is not an easy one to review.... I could say PD is a rogue-lite driving sim with stage-based levels and world progression, with RPG elements, looting and has a narrative focus like Firewatch. Kind of like a mixture between Firewatch and My Summer Car. Is it though? Ehhhh, we need to get into the details. So, in Pacific Drive, you, a nameless driver, is cruising along a nice looking road in the woods, when suddenly, you get sucked into a vortex of some sorts. When you wake up, your car is in pieces, but you find another one in shambles, but working. You hop on and you drive, until you start to hear the voices of different people who explain the basic gist of the situation. Essentially, you are near a "zone of exclusion" like in Chernobyl, and you need to cooperate with the people talking with you, the car, and the environment to get out of there and understand just what the heck is happening. The first few hours you'll need to explore your surroundings, understanding what anomalies do and how to navigate the map, and that's when one of the first big positives came up to me: The car handles great. You can "feel" (even if using a keyboard like myself) the loss of traction and how every bump affects the handling. Braking feels a bit off, specially when driving fast (it's as if the front gets lighter and turns the car, which doesn't make sense), but I'm nitpicking. For a game that does not even attempt to be a sim, it handles far better than many racing games I've played. As you keep on driving, possibly terrified of everything due to the amazing atmosphere the game generates, including sounds, you'll probably damage the car, be it because you forgot to put it in park and it rolled away, it was stolen, you dumped it into acid, crashed into a mine, got into a thunderstorm or just flew too high and landed hard. Anyways, you gather up resources by disassembling wrecked cars, getting into abandoned houses and exploring, you need to gather up enough energy to warp back to your safe garage. This leads to an improvised race where you must find the most efficient way (be it the fastest, safest, most fun, etc) to it and floor it so as not to get destroyed by a radioactive storm. Even if you have the best gear or are an amazing driver, you are bound to make plenty of mistakes, or find yourself in very precarious situations because of this, which makes even the most rudimentary runs a joyride of trying to get to the warp point in time and in one piece. When you finally make it, you'll find yourself back in your garage, where the scientists that were talking to you try to piece together what is happening and telling you what to do next. All the while you are fixing back your car, nurturing it and tuning it with different pieces. You'll find your car's quirks (small details that come up as you drive, like a car door opening when you go in reverse, or battery draining faster when the lights are off). You'll also plan your route for the next run; as you move forward, you'll realise that certain sections have different effects, like eerie darkness, storms, extra enemies, or constant stability (there is no time limit). This will be very useful as you explore, as it will help you make a path towards where you want to go (and FYI, if you want to move to a section up north, you need to go through all previous sections, hence the planning). As you progress, the difficulty ramps up; you'll need to farm more materials to upgrade, and more runs to clear a path. Nearing the end game the requirements for farming get a bit ridiculous, specially considering that by then you have the driving down to an art and you'll put yourself in "dangerous" situations more often just for the heck of it (I did at least), but the game also commits a serious crime by dropping the ball narratively, in my opinion. The game gets REALLY interesting narratively speaking, and while you don't really get a say on anything that's happening, you do feel a part of it. At one point in specific, something happens which is a rather emotional moment and is very well shown through the voicing (which btw, really sells you in on the story). After that though, it feels as though the game loses its gravitas, and it just doesn't have the same effect as you'd expected. The ending is.... also, rather bland, unfortunately. So what else? Let's see: -Graphics look very stylized, but the game does not run very well and needs a few optimization passes or turning down settings for it to run accordingly. -Farming can get annoying, specially in the end-game. -Story gets REALLY interesting, but then drops the ball hard late. Played on: Intel I7 12700k 32gb RAM 3200mhz Tested on RTX 3070 Ti at 1440p NVME Drive
Expand the review

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Frequently Asked Questions

Pacific Drive is currently priced at 20.99€ on Steam.

Pacific Drive is currently available at a 40% discount. You can purchase it for 20.99€ on Steam.

Pacific Drive received 16,577 positive votes out of a total of 19,808 achieving a rating of 8.20.
😎

Pacific Drive was developed by Ironwood Studios and published by Kepler Interactive.

Pacific Drive is playable and fully supported on Windows.

Pacific Drive is not playable on MacOS.

Pacific Drive is not playable on Linux.

Pacific Drive is a single-player game.

There are 5 DLCs available for Pacific Drive. Explore additional content available for Pacific Drive on Steam.

Pacific Drive does not support mods via Steam Workshop.

Pacific Drive does not support Steam Remote Play.

Pacific Drive is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Pacific Drive.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 April 2025 00:38
SteamSpy data 29 April 2025 16:38
Steam price 30 April 2025 04:53
Steam reviews 29 April 2025 23:47

If you'd like to dive deeper into the details about Pacific Drive, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Pacific Drive
  • SteamCharts - Analysis of Pacific Drive concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Pacific Drive compatibility
Pacific Drive
8.2
16,577
3,231
Game modes
Features
Online players
614
Developer
Ironwood Studios
Publisher
Kepler Interactive
Release 21 Feb 2024
Platforms
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