Quest of Dungeons on Steam - User reviews, Price & Information

Quick menu

Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.

Quest of Dungeons is a traditional roguelike, turn-based tactics and dungeon crawler game developed and published by David Amador.
Released on March 25th 2014 is available on Windows, MacOS and Linux in 8 languages: English, French, German, Spanish - Spain, Portuguese - Portugal, Italian, Japanese and Russian.

It has received 720 reviews of which 542 were positive and 178 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 4.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Quest of Dungeons into these genres:

Media & Screenshots

Get an in-depth look at Quest of Dungeons through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 1.4GHz or faster
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 compatible with 128MB Ram
  • DirectX: Version 9.0c
  • Storage: 256 MB available space
  • Sound Card: DirectX 9 compatible
  • Additional Notes: Monitor 1024x768 or higher
MacOS
  • OS: Mac OSX 10.6+
  • Processor: 1.4GHz or faster
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 compatible with 128MB Ram
  • Storage: 256 MB available space
  • Sound Card: DirectX 9 compatible
  • Additional Notes: Monitor 1024x768 or higher
Linux
  • OS: Ubuntu 16.04+ 64 bits
  • Processor: 1.4GHz or faster
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 compatible with 128MB Ram
  • Storage: 256 MB available space
  • Additional Notes: Monitor 1024x768 or higher

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Steam, replace thumbs with 1 to 5 stars. GOG does it and it's a better rating system... Anyway, I'm gonna' have to do a thumbs up only because I'm a nice guy and I'll continue to play every now and then when I'm bored or waiting on something. Quest of Dungeons is roguelike but does not have the real challenge and depth as a roguelike... so... Idk. It's for beginners I guess. Other reviews pretty much pinpointed the facts, so I won't repeat most of it. It's simply too easy to avoid getting killed. I shouldn't have to force myself to NOT run off to recover. If it was real time instead of turn base, it might be an improvement but it wouldn't make up for the rest of this game's issues. The humor is eyerolling, but I'll be fair about that since it was made almost 12 years ago since this review. Anyway, if I were to rate 1 out of 5, I'd say 2.5. I did get a little fun out of it and paid less than a buck.
Expand the review
Dec. 2025
Quest of Dungeons is a deliberately old-school roguelike dungeon crawler developed and published by David Amador that embraces simplicity, randomness, and tactical thinking over spectacle or narrative excess. From the moment you begin your descent, it is clear that the game is designed as a tribute to classic turn-based dungeon crawlers, distilling their core ideas into a compact, approachable experience that still demands careful decision-making. Rather than overwhelming players with systems layered on top of systems, Quest of Dungeons focuses on a tight gameplay loop built around exploration, survival, and incremental character growth, making each run feel like a self-contained adventure shaped by both player choices and procedural unpredictability. The premise is intentionally lighthearted and straightforward, setting the tone for the entire experience. A Dark Lord has stolen all the light in the world and locked it away inside a magical lantern, and it’s up to a lone adventurer to venture into the depths of a dangerous dungeon to retrieve it. The story exists mostly as framing, offering just enough motivation to push you forward without distracting from the mechanical heart of the game. This minimal narrative approach works well, as the true storytelling emerges organically through close calls, unlucky encounters, and moments where smart planning allows you to escape seemingly impossible situations. At the start of each run, players choose from several character classes, each of which subtly reshapes how the dungeon is approached. The Warrior favors durability and direct combat, the Wizard relies on careful mana management and spell usage, the Assassin thrives on agility and precision, and the Shaman offers a more flexible, hybrid style built around magic and utility. These class distinctions add meaningful replay value, as the same dungeon layout can feel dramatically different depending on your chosen hero. Because every dungeon is procedurally generated, layouts, enemy placements, loot drops, and shop locations change each time, ensuring that no two runs are identical and that memorization alone is never enough to guarantee success. Gameplay unfolds on a grid-based, turn-driven system where every action matters. Movement, attacks, item usage, and spell casting all consume a turn, giving enemies the opportunity to respond. This creates a constant sense of tension, as rushing forward without scouting or misusing a resource can quickly spiral into disaster. Combat itself is simple but effective, emphasizing positioning, threat assessment, and knowing when to engage or retreat. Health potions, scrolls, equipment upgrades, and skill tomes become precious resources, and learning when to use them is often the difference between a successful run and an abrupt end. Death is permanent, as expected in a roguelike, but failure rarely feels unfair; instead, it reinforces the learning process and encourages experimentation with different strategies. Progression in Quest of Dungeons strikes a satisfying balance between immediacy and long-term mastery. Characters gain levels, improve stats, and unlock new abilities during a run, creating a steady sense of empowerment that contrasts with the constant threat of losing everything. Equipment and spells can dramatically alter how encounters play out, sometimes turning previously dangerous enemies into manageable obstacles. However, the game never allows power to spiral out of control, and even well-equipped characters can fall victim to poor positioning or overconfidence. This keeps the tension intact from start to finish, reinforcing the idea that survival depends more on smart play than raw numbers. Visually, the game leans heavily into a retro pixel-art aesthetic that evokes classic 16-bit era RPGs. The presentation is clean and readable, prioritizing clarity over detail, which is crucial in a game where recognizing enemies, traps, and items at a glance can save your life. Animations are simple but functional, and the overall visual style complements the game’s mechanical focus. The audio design follows a similar philosophy, with unobtrusive music and sound effects that enhance atmosphere without becoming distracting. While the audiovisual elements are modest by modern standards, they feel cohesive and purposeful, reinforcing the nostalgic tone without feeling lazy or unfinished. Player reception to Quest of Dungeons has generally been positive, particularly among fans of classic roguelikes and turn-based dungeon crawlers. Many appreciate how accessible it is compared to more complex entries in the genre, making it an easy recommendation for newcomers while still offering enough depth to keep experienced players engaged. Criticisms tend to focus on the limited variety of environments and enemy types, which can become noticeable during extended play, as well as the intentionally minimal story. However, these shortcomings are often outweighed by the game’s consistency, fairness, and strong grasp of what makes roguelike gameplay compelling. Ultimately, Quest of Dungeons succeeds by knowing exactly what it wants to be and refusing to overreach. It doesn’t try to reinvent the genre or compete with sprawling, system-heavy roguelikes; instead, it delivers a focused, polished experience that captures the joy of exploration, risk, and reward in a compact form. For players who enjoy thoughtful turn-based combat, procedural challenge, and retro aesthetics, it offers a highly replayable journey that rewards patience, planning, and curiosity. Whether played in short sessions or longer dungeon-diving marathons, Quest of Dungeons stands as a strong example of how timeless design principles can still shine in modern indie games. Rating: 7/10
Expand the review
Dec. 2025
I love Quest of Dungeons. It is a go too for me when i need something to play and just chill. With that said dont sleep on this game it can be dangerous and tough. It is a well put together dungeon crawler rouge like. I have fun on each dive and the cool part is there are 5 different classes/ characters to play with. Each with their own set of skills and style. Do not play a wizard like you would a Warrior wont go well lol. I have played this game on multiple platforms and for the money 100% worth playing.
Expand the review
April 2025
Absolutely love this game. Easy to pick up and put down, but also easy to get sucked in for hours. I would recommend this HIGHLY to everyone.
Expand the review
Feb. 2025
Relaxing dungeon crawler that is turned based and requires a little bit of strategy and luck.
Expand the review

Similar games

View all
Tangledeep Enter the magical world of Tangledeep, a beautifully polished dungeon crawler inspired by classic 16-bit RPGs! Colorful characters, a unique job system, tons of skills, items, and diverse environments with deep, turn-based roguelike gameplay. A different adventure every time you play!

Similarity 70%
Price -95% 0.63€
Rating 7.9
Release 01 Feb 2018
Tales of Maj'Eyal Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.

Similarity 67%
Price 6.99€
Rating 9.2
Release 12 Dec 2013
Shattered Pixel Dungeon Shattered Pixel Dungeon is a traditional roguelike dungeon crawler that's simple to start but hard to master! Every game is a unique challenge, with six different heroes, randomized levels and enemies, and hundreds of items to collect and use.

Similarity 65%
Price 9.75€
Rating 9.0
Release 23 Mar 2022
ADOM (Ancient Domains Of Mystery) ADOM (Ancient Domains Of Mystery) is one of the most successful roguelike games ever created, boasting a brilliant mix of story, RPG, exploration, and intensely strategic & flexible combat. The Steam version adds various features like achievements, difficulty level customization & play modes.

Similarity 63%
Price -94% 0.90€
Rating 8.1
Release 16 Nov 2015
Rogue Empire: Dungeon Crawler RPG Explore randomly generated content and experience the thrill of a classic tactical turn-based rogue-like RPG! Choose from a diverse cast of characters, each with their own unique abilities and strengths. Get ready for an unforgettable journey of strategy, skill, and discovery.

Similarity 62%
Price 14.79€
Rating 8.0
Release 25 Jan 2019
Golden Krone Hotel Golden Krone Hotel is a gothic horror roguelike. Fight vampires with sunlight or become a vampire yourself and sneak in the shadows. Combines classic turn-based combat with dynamic lighting, an innovative potion system, and fast paced gameplay.

Similarity 60%
Price 9.99€
Rating 8.7
Release 26 Oct 2017
Dungeons of Dredmor Test your luck and cunning in this exciting RPG as you craft, cast, and pillage your way through Lord Dredmor's Dungeons.

Similarity 55%
Price -72% 2.20€
Rating 9.1
Release 13 Jul 2011
Zorbus Zorbus is a fantasy-themed, tile-based, turn-based, traditional roguelike game.

Similarity 52%
Price 4.99€
Rating 8.4
Release 14 Sep 2022
Rogue Experience the commercial port of the game that spawned a thousand 'Rogue-likes'. Venture into the Dungeons of Doom in search of the legendary Amulet of Yendor, and hopefully escape with your life! Randomly generated dungeons await you, full of nasty monsters, insidious traps, and glittering loot.

Similarity 51%
Price 2.99€
Rating 8.8
Release 22 Oct 2020
One Way Heroics Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse! In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.

Similarity 51%
Price -85% 0.45€
Rating 9.1
Release 28 Feb 2014

Frequently Asked Questions

Quest of Dungeons is currently priced at 4.99€ on Steam.

Quest of Dungeons is currently not on sale. You can purchase it for 4.99€ on Steam.

Quest of Dungeons received 542 positive votes out of a total of 720 achieving a rating of 7.18.
😊

Quest of Dungeons was developed and published by David Amador.

Quest of Dungeons is playable and fully supported on Windows.

Quest of Dungeons is playable and fully supported on MacOS.

Quest of Dungeons is playable and fully supported on Linux.

Quest of Dungeons is a single-player game.

Quest of Dungeons does not currently offer any DLC.

Quest of Dungeons does not support mods via Steam Workshop.

Quest of Dungeons supports Remote Play on TV. Discover more about Steam Remote Play.

Quest of Dungeons is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Quest of Dungeons.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 January 2026 00:00
SteamSpy data 25 January 2026 15:15
Steam price 28 January 2026 20:44
Steam reviews 27 January 2026 12:03

If you'd like to dive deeper into the details about Quest of Dungeons, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Quest of Dungeons
  • SteamCharts - Analysis of Quest of Dungeons concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Quest of Dungeons compatibility
Quest of Dungeons
Rating
7.2
542
178
Game modes
Features
Online players
2
Developer
David Amador
Publisher
David Amador
Release 25 Mar 2014
Platforms
Remote Play
Clicking and buying through these links helps us earn a commission to maintain our services.